starting build "fa17c96e-c66f-4940-ab0e-4ae66f8a454a" FETCHSOURCE BUILD Starting Step #0 Step #0: Already have image (with digest): gcr.io/cloud-builders/git Step #0: Cloning into 'oss-fuzz'... Finished Step #0 Starting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752" Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Already have image (with digest): gcr.io/cloud-builders/docker Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Sending build context to Docker daemon 27.65kB Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Step 1/6 : FROM gcr.io/oss-fuzz-base/base-builder Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": latest: Pulling from oss-fuzz-base/base-builder Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b549f31133a9: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6e628c8ef21f: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f53ab3868c1c: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": a55801351b59: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 3bb5606c96f9: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 04679461c0a4: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6202956b2fc8: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6de59df1d969: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": e94fca21036a: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f06e7a843c98: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2e63cbce29d6: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 8fce8f94211f: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c26bd18729a4: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 1425e2da3d0f: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 24218bda6367: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b31a426d2518: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 84cf1ab1e9f9: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2c2b7d72eac9: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 710430df408b: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 26ec0ac61159: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 557ca0d2b5c7: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 986c94e54976: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": cbac95d8da00: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5a7a3f93fe73: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 7a93d1a7fb44: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": dac0759625b9: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": d1cb5c7641a2: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 02eb0541e91a: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 52ae1ac2675c: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5129b6a32636: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f712ebbbd8d9: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 0df20a1baa3e: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6dd08d591949: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c9de98ed230e: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c4d8394d753c: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5da0bdfffdca: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 08d89138e853: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b9b3a87688da: Pulling fs layer Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6202956b2fc8: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5129b6a32636: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 52ae1ac2675c: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f712ebbbd8d9: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6de59df1d969: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 1425e2da3d0f: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": e94fca21036a: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 8fce8f94211f: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 84cf1ab1e9f9: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2c2b7d72eac9: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f06e7a843c98: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c4d8394d753c: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 710430df408b: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": dac0759625b9: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 0df20a1baa3e: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 26ec0ac61159: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": cbac95d8da00: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 02eb0541e91a: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 08d89138e853: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6dd08d591949: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b9b3a87688da: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2e63cbce29d6: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 557ca0d2b5c7: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 7a93d1a7fb44: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b31a426d2518: Waiting Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 3bb5606c96f9: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 3bb5606c96f9: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f53ab3868c1c: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f53ab3868c1c: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6202956b2fc8: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6202956b2fc8: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6de59df1d969: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6de59df1d969: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b549f31133a9: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b549f31133a9: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": a55801351b59: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": a55801351b59: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2e63cbce29d6: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2e63cbce29d6: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 8fce8f94211f: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 8fce8f94211f: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 1425e2da3d0f: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 1425e2da3d0f: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6e628c8ef21f: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6e628c8ef21f: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c26bd18729a4: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c26bd18729a4: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f06e7a843c98: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f06e7a843c98: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b31a426d2518: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b31a426d2518: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 24218bda6367: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 24218bda6367: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 84cf1ab1e9f9: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2c2b7d72eac9: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 710430df408b: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 710430df408b: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 26ec0ac61159: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 26ec0ac61159: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 557ca0d2b5c7: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 557ca0d2b5c7: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 986c94e54976: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 986c94e54976: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": cbac95d8da00: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": cbac95d8da00: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5a7a3f93fe73: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5a7a3f93fe73: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b549f31133a9: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 7a93d1a7fb44: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 7a93d1a7fb44: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": dac0759625b9: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": d1cb5c7641a2: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": d1cb5c7641a2: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 02eb0541e91a: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 02eb0541e91a: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 52ae1ac2675c: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 52ae1ac2675c: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": e94fca21036a: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": e94fca21036a: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5129b6a32636: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5129b6a32636: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f712ebbbd8d9: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f712ebbbd8d9: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 0df20a1baa3e: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6dd08d591949: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6dd08d591949: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c9de98ed230e: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c9de98ed230e: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5da0bdfffdca: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c4d8394d753c: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 08d89138e853: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 08d89138e853: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b9b3a87688da: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b9b3a87688da: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 04679461c0a4: Verifying Checksum Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 04679461c0a4: Download complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6e628c8ef21f: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f53ab3868c1c: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": a55801351b59: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 3bb5606c96f9: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 04679461c0a4: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6202956b2fc8: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6de59df1d969: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": e94fca21036a: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f06e7a843c98: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2e63cbce29d6: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 8fce8f94211f: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c26bd18729a4: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 1425e2da3d0f: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 24218bda6367: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b31a426d2518: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 84cf1ab1e9f9: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 2c2b7d72eac9: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 710430df408b: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 26ec0ac61159: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 557ca0d2b5c7: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 986c94e54976: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": cbac95d8da00: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5a7a3f93fe73: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 7a93d1a7fb44: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": dac0759625b9: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": d1cb5c7641a2: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 02eb0541e91a: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 52ae1ac2675c: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5129b6a32636: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": f712ebbbd8d9: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 0df20a1baa3e: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 6dd08d591949: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c9de98ed230e: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": c4d8394d753c: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 5da0bdfffdca: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 08d89138e853: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": b9b3a87688da: Pull complete Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Digest: sha256:8b4a73d83374b298a0a771eeec9a1d44ceff3416a678b7d7946303389d022aca Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Status: Downloaded newer image for gcr.io/oss-fuzz-base/base-builder:latest Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> d80a426b7136 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Step 2/6 : RUN apt-get update && apt-get install -y build-essential make cmake ninja-build Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> Running in 30c5b36d920a Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:1 http://security.ubuntu.com/ubuntu focal-security InRelease [128 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Hit:2 http://archive.ubuntu.com/ubuntu focal InRelease Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:3 http://archive.ubuntu.com/ubuntu focal-updates InRelease [128 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:4 http://security.ubuntu.com/ubuntu focal-security/main amd64 Packages [4368 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:5 http://archive.ubuntu.com/ubuntu focal-backports InRelease [128 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:6 http://archive.ubuntu.com/ubuntu focal-updates/main i386 Packages [1369 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:7 http://security.ubuntu.com/ubuntu focal-security/main i386 Packages [1079 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:8 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 Packages [4850 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Fetched 12.0 MB in 3s (3952 kB/s) Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Reading package lists... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Reading package lists... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Building dependency tree... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Reading state information... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": make is already the newest version (4.2.1-1.2). Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": make set to manually installed. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": build-essential is already the newest version (12.8ubuntu1.1). Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": The following packages were automatically installed and are no longer required: Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": autotools-dev libsigsegv2 m4 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Use 'apt autoremove' to remove them. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": The following additional packages will be installed: Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": cmake-data libarchive13 libicu66 libjsoncpp1 librhash0 libuv1 libxml2 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Suggested packages: Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": cmake-doc lrzip python3 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": The following NEW packages will be installed: Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": cmake cmake-data libarchive13 libicu66 libjsoncpp1 librhash0 libuv1 libxml2 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ninja-build Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": 0 upgraded, 9 newly installed, 0 to remove and 0 not upgraded. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Need to get 15.1 MB of archives. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": After this operation, 65.3 MB of additional disk space will be used. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:1 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 libicu66 amd64 66.1-2ubuntu2.1 [8515 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:2 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 libxml2 amd64 2.9.10+dfsg-5ubuntu0.20.04.10 [640 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:3 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 libuv1 amd64 1.34.2-1ubuntu1.5 [80.9 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:4 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 cmake-data all 3.16.3-1ubuntu1.20.04.1 [1613 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:5 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 libarchive13 amd64 3.4.0-2ubuntu1.5 [327 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:6 http://archive.ubuntu.com/ubuntu focal/main amd64 libjsoncpp1 amd64 1.7.4-3.1ubuntu2 [75.6 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:7 http://archive.ubuntu.com/ubuntu focal/main amd64 librhash0 amd64 1.3.9-1 [113 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:8 http://archive.ubuntu.com/ubuntu focal-updates/main amd64 cmake amd64 3.16.3-1ubuntu1.20.04.1 [3668 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Get:9 http://archive.ubuntu.com/ubuntu focal/universe amd64 ninja-build amd64 1.10.0-1build1 [107 kB] Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": debconf: delaying package configuration, since apt-utils is not installed Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Fetched 15.1 MB in 2s (7351 kB/s) Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package libicu66:amd64. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 17483 files and directories currently installed.) Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../0-libicu66_66.1-2ubuntu2.1_amd64.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking libicu66:amd64 (66.1-2ubuntu2.1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package libxml2:amd64. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../1-libxml2_2.9.10+dfsg-5ubuntu0.20.04.10_amd64.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking libxml2:amd64 (2.9.10+dfsg-5ubuntu0.20.04.10) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package libuv1:amd64. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../2-libuv1_1.34.2-1ubuntu1.5_amd64.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking libuv1:amd64 (1.34.2-1ubuntu1.5) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package cmake-data. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../3-cmake-data_3.16.3-1ubuntu1.20.04.1_all.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking cmake-data (3.16.3-1ubuntu1.20.04.1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package libarchive13:amd64. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../4-libarchive13_3.4.0-2ubuntu1.5_amd64.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking libarchive13:amd64 (3.4.0-2ubuntu1.5) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package libjsoncpp1:amd64. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../5-libjsoncpp1_1.7.4-3.1ubuntu2_amd64.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking libjsoncpp1:amd64 (1.7.4-3.1ubuntu2) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package librhash0:amd64. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../6-librhash0_1.3.9-1_amd64.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking librhash0:amd64 (1.3.9-1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package cmake. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../7-cmake_3.16.3-1ubuntu1.20.04.1_amd64.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking cmake (3.16.3-1ubuntu1.20.04.1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Selecting previously unselected package ninja-build. Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Preparing to unpack .../8-ninja-build_1.10.0-1build1_amd64.deb ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Unpacking ninja-build (1.10.0-1build1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up libicu66:amd64 (66.1-2ubuntu2.1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up ninja-build (1.10.0-1build1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up libuv1:amd64 (1.34.2-1ubuntu1.5) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up librhash0:amd64 (1.3.9-1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up cmake-data (3.16.3-1ubuntu1.20.04.1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up libxml2:amd64 (2.9.10+dfsg-5ubuntu0.20.04.10) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up libjsoncpp1:amd64 (1.7.4-3.1ubuntu2) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up libarchive13:amd64 (3.4.0-2ubuntu1.5) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Setting up cmake (3.16.3-1ubuntu1.20.04.1) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Processing triggers for libc-bin (2.31-0ubuntu9.18) ... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Removing intermediate container 30c5b36d920a Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> 4c3accc8acb1 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Step 3/6 : RUN git clone https://github.com/KhronosGroup/glslang && mkdir -p $SRC/glsl_seed && cp $SRC/glslang/Test/*.frag $SRC/glsl_seed Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> Running in a709f02a916a Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Cloning into 'glslang'... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Removing intermediate container a709f02a916a Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> c1b38f7187f8 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Step 4/6 : RUN git clone https://github.com/google/shaderc shaderc Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> Running in bbbe7d5b22e3 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Cloning into 'shaderc'... Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Removing intermediate container bbbe7d5b22e3 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> 48d7c9353e70 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Step 5/6 : WORKDIR $SRC/shaderc Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> Running in b5c97e741a06 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Removing intermediate container b5c97e741a06 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> c1f16cb77e77 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Step 6/6 : COPY *.cc *.sh *.diff $SRC/ Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": ---> fb45d0f41c71 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Successfully built fb45d0f41c71 Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Successfully tagged gcr.io/oss-fuzz/shaderc:latest Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752": Successfully tagged us-central1-docker.pkg.dev/oss-fuzz/unsafe/shaderc:latest Finished Step #1 - "build-24f977a3-7161-45a3-8111-712932fb5752" Starting Step #2 - "srcmap" Step #2 - "srcmap": Already have image: gcr.io/oss-fuzz/shaderc Step #2 - "srcmap": ++ tempfile Step #2 - "srcmap": + SRCMAP=/tmp/fileA8zVEO Step #2 - "srcmap": + echo '{}' Step #2 - "srcmap": + PATHS_TO_SCAN=/src Step #2 - "srcmap": + [[ c++ == \g\o ]] Step #2 - "srcmap": ++ find /src -name .git -type d Step #2 - "srcmap": + for DOT_GIT_DIR in $(find $PATHS_TO_SCAN -name ".git" -type d) Step #2 - "srcmap": ++ dirname /src/shaderc/.git Step #2 - "srcmap": + GIT_DIR=/src/shaderc Step #2 - "srcmap": + cd /src/shaderc Step #2 - "srcmap": ++ git config --get remote.origin.url Step #2 - "srcmap": + GIT_URL=https://github.com/google/shaderc Step #2 - "srcmap": ++ git rev-parse HEAD Step #2 - "srcmap": + GIT_REV=285bf6a2ab50b07bb1f777e7d9763169da93a34d Step #2 - "srcmap": + jq_inplace /tmp/fileA8zVEO '."/src/shaderc" = { type: "git", url: "https://github.com/google/shaderc", rev: "285bf6a2ab50b07bb1f777e7d9763169da93a34d" }' Step #2 - "srcmap": ++ tempfile Step #2 - "srcmap": + F=/tmp/filewTvhv9 Step #2 - "srcmap": + cat /tmp/fileA8zVEO Step #2 - "srcmap": + jq '."/src/shaderc" = { type: "git", url: "https://github.com/google/shaderc", rev: "285bf6a2ab50b07bb1f777e7d9763169da93a34d" }' Step #2 - "srcmap": + mv /tmp/filewTvhv9 /tmp/fileA8zVEO Step #2 - "srcmap": + for DOT_GIT_DIR in $(find $PATHS_TO_SCAN -name ".git" -type d) Step #2 - "srcmap": ++ dirname /src/glslang/.git Step #2 - "srcmap": + GIT_DIR=/src/glslang Step #2 - "srcmap": + cd /src/glslang Step #2 - "srcmap": ++ git config --get remote.origin.url Step #2 - "srcmap": + GIT_URL=https://github.com/KhronosGroup/glslang Step #2 - "srcmap": ++ git rev-parse HEAD Step #2 - "srcmap": + GIT_REV=516724d96aa3b06dda3de642d55581adf8c2fdf3 Step #2 - "srcmap": + jq_inplace /tmp/fileA8zVEO '."/src/glslang" = { type: "git", url: "https://github.com/KhronosGroup/glslang", rev: "516724d96aa3b06dda3de642d55581adf8c2fdf3" }' Step #2 - "srcmap": ++ tempfile Step #2 - "srcmap": + F=/tmp/fileKf2U1I Step #2 - "srcmap": + cat /tmp/fileA8zVEO Step #2 - "srcmap": + jq '."/src/glslang" = { type: "git", url: "https://github.com/KhronosGroup/glslang", rev: "516724d96aa3b06dda3de642d55581adf8c2fdf3" }' Step #2 - "srcmap": + mv /tmp/fileKf2U1I /tmp/fileA8zVEO Step #2 - "srcmap": ++ find /src -name .svn -type d Step #2 - "srcmap": ++ find /src -name .hg -type d Step #2 - "srcmap": + '[' '' '!=' '' ']' Step #2 - "srcmap": + cat /tmp/fileA8zVEO Step #2 - "srcmap": + rm /tmp/fileA8zVEO Step #2 - "srcmap": { Step #2 - "srcmap": "/src/shaderc": { Step #2 - "srcmap": "type": "git", Step #2 - "srcmap": "url": "https://github.com/google/shaderc", Step #2 - "srcmap": "rev": "285bf6a2ab50b07bb1f777e7d9763169da93a34d" Step #2 - "srcmap": }, Step #2 - "srcmap": "/src/glslang": { Step #2 - "srcmap": "type": "git", Step #2 - "srcmap": "url": "https://github.com/KhronosGroup/glslang", Step #2 - "srcmap": "rev": "516724d96aa3b06dda3de642d55581adf8c2fdf3" Step #2 - "srcmap": } Step #2 - "srcmap": } Finished Step #2 - "srcmap" Starting Step #3 - "compile-libfuzzer-coverage-x86_64" Step #3 - "compile-libfuzzer-coverage-x86_64": Already have image (with digest): gcr.io/cloud-builders/docker Step #3 - "compile-libfuzzer-coverage-x86_64": --------------------------------------------------------------- Step #3 - "compile-libfuzzer-coverage-x86_64": vm.mmap_rnd_bits = 28 Step #3 - "compile-libfuzzer-coverage-x86_64": Compiling libFuzzer to /usr/lib/libFuzzingEngine.a... done. Step #3 - "compile-libfuzzer-coverage-x86_64": --------------------------------------------------------------- Step #3 - "compile-libfuzzer-coverage-x86_64": CC=clang Step #3 - "compile-libfuzzer-coverage-x86_64": CXX=clang++ Step #3 - "compile-libfuzzer-coverage-x86_64": CFLAGS=-O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument Step #3 - "compile-libfuzzer-coverage-x86_64": CXXFLAGS=-O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ Step #3 - "compile-libfuzzer-coverage-x86_64": RUSTFLAGS=--cfg fuzzing -Cdebuginfo=1 -Cforce-frame-pointers -Cinstrument-coverage -C link-arg=-lc++ Step #3 - "compile-libfuzzer-coverage-x86_64": --------------------------------------------------------------- Step #3 - "compile-libfuzzer-coverage-x86_64": + ./utils/git-sync-deps Step #3 - "compile-libfuzzer-coverage-x86_64": /src/shaderc/third_party/effcee @ f8e8a164822d4f65e757bff66bc00e1567959aa0 Step #3 - "compile-libfuzzer-coverage-x86_64": /src/shaderc/third_party/re2 @ 972a15cedd008d846f1a39b2e88ce48d7f166cbd Step #3 - "compile-libfuzzer-coverage-x86_64": ...shaderc/third_party/spirv-headers @ 04fd3caa1e8267e4d95c806cad901181728e1006 Step #3 - "compile-libfuzzer-coverage-x86_64": /src/shaderc/third_party/googletest @ 52eb8108c5bdec04579160ae17225d66034bd723 Step #3 - "compile-libfuzzer-coverage-x86_64": /src/shaderc/third_party/abseil_cpp @ dbf88f932096c7f7714356e919f04749eb87c3e9 Step #3 - "compile-libfuzzer-coverage-x86_64": /src/shaderc/third_party/spirv-tools @ ef96ed763b43b59b33b31b362f09a02b729fa1c9 Step #3 - "compile-libfuzzer-coverage-x86_64": /src/shaderc/third_party/glslang @ e1b562a8bed273a02f30b59b66a5d499793cede5 Step #3 - "compile-libfuzzer-coverage-x86_64": + mkdir -p build Step #3 - "compile-libfuzzer-coverage-x86_64": + pushd build Step #3 - "compile-libfuzzer-coverage-x86_64": /src/shaderc/build /src/shaderc Step #3 - "compile-libfuzzer-coverage-x86_64": + cmake -GNinja -DCMAKE_BUILD_TYPE=Release '-DCMAKE_CXX_FLAGS=-O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++' -DSHADERC_SKIP_TESTS=True -DSHADERC_ENABLE_TESTS=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=True -DSHADERC_SKIP_EXAMPLES=True -DSHADERC_ENABLE_EXAMPLES=OFF .. Step #3 - "compile-libfuzzer-coverage-x86_64": -- The C compiler identification is Clang 22.0.0 Step #3 - "compile-libfuzzer-coverage-x86_64": -- The CXX compiler identification is Clang 22.0.0 Step #3 - "compile-libfuzzer-coverage-x86_64": -- Detecting C compiler ABI info Step #3 - "compile-libfuzzer-coverage-x86_64": -- Detecting C compiler ABI info - done Step #3 - "compile-libfuzzer-coverage-x86_64": -- Check for working C compiler: /usr/local/bin/clang - skipped Step #3 - "compile-libfuzzer-coverage-x86_64": -- Detecting C compile features Step #3 - "compile-libfuzzer-coverage-x86_64": -- Detecting C compile features - done Step #3 - "compile-libfuzzer-coverage-x86_64": -- Detecting CXX compiler ABI info Step #3 - "compile-libfuzzer-coverage-x86_64": -- Detecting CXX compiler ABI info - done Step #3 - "compile-libfuzzer-coverage-x86_64": -- Check for working CXX compiler: /usr/local/bin/clang++ - skipped Step #3 - "compile-libfuzzer-coverage-x86_64": -- Detecting CXX compile features Step #3 - "compile-libfuzzer-coverage-x86_64": -- Detecting CXX compile features - done Step #3 - "compile-libfuzzer-coverage-x86_64": -- Shaderc: build type is "Release". Step #3 - "compile-libfuzzer-coverage-x86_64": -- Configuring Shaderc to build tests. Step #3 - "compile-libfuzzer-coverage-x86_64": -- Configuring Shaderc to avoid building examples. Step #3 - "compile-libfuzzer-coverage-x86_64": -- Configuring Shaderc to build executables. Step #3 - "compile-libfuzzer-coverage-x86_64": -- Configuring Shaderc to avoid checking copyrights. Step #3 - "compile-libfuzzer-coverage-x86_64": -- asciidoctor was not found - no documentation will be generated Step #3 - "compile-libfuzzer-coverage-x86_64": -- Found Python: /usr/local/bin/python3.11 (found version "3.11.13") found components: Interpreter Step #3 - "compile-libfuzzer-coverage-x86_64": -- Performing Test COMPILER_SUPPORTS_FALLTHROUGH_WARNING Step #3 - "compile-libfuzzer-coverage-x86_64": -- Performing Test COMPILER_SUPPORTS_FALLTHROUGH_WARNING - Success Step #3 - "compile-libfuzzer-coverage-x86_64": -- Performing Test COMPILER_SUPPORTS_EXTRA_SEMI_WARNING Step #3 - "compile-libfuzzer-coverage-x86_64": -- Performing Test COMPILER_SUPPORTS_EXTRA_SEMI_WARNING - Success Step #3 - "compile-libfuzzer-coverage-x86_64": -- Performing Test CMAKE_HAVE_LIBC_PTHREAD Step #3 - "compile-libfuzzer-coverage-x86_64": -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Success Step #3 - "compile-libfuzzer-coverage-x86_64": -- Found Threads: TRUE Step #3 - "compile-libfuzzer-coverage-x86_64": -- Performing Test COMPILER_SUPPORTS_PIC Step #3 - "compile-libfuzzer-coverage-x86_64": -- Performing Test COMPILER_SUPPORTS_PIC - Success Step #3 - "compile-libfuzzer-coverage-x86_64": -- Found Python3: /usr/local/bin/python3.11 (found version "3.11.13") found components: Interpreter Step #3 - "compile-libfuzzer-coverage-x86_64": CMake Deprecation Warning at third_party/glslang/CMakeLists.txt:111 (message): Step #3 - "compile-libfuzzer-coverage-x86_64": ENABLE_HLSL is deprecated. The HLSL front-end will be removed in a future Step #3 - "compile-libfuzzer-coverage-x86_64": major release of glslang. See Step #3 - "compile-libfuzzer-coverage-x86_64": https://github.com/KhronosGroup/glslang/issues/4210 for details. Step #3 - "compile-libfuzzer-coverage-x86_64": Step #3 - "compile-libfuzzer-coverage-x86_64":  Step #3 - "compile-libfuzzer-coverage-x86_64": -- Google Mock already configured - use it Step #3 - "compile-libfuzzer-coverage-x86_64": -- optimizer enabled Step #3 - "compile-libfuzzer-coverage-x86_64": -- Google Mock found - building tests Step #3 - "compile-libfuzzer-coverage-x86_64": -- Configuring done (1.4s) Step #3 - "compile-libfuzzer-coverage-x86_64": -- Generating done (0.1s) Step #3 - "compile-libfuzzer-coverage-x86_64": -- Build files have been written to: /src/shaderc/build Step #3 - "compile-libfuzzer-coverage-x86_64": ++ nproc Step #3 - "compile-libfuzzer-coverage-x86_64": + ninja -v -j32 Step #3 - "compile-libfuzzer-coverage-x86_64": [1/551] cd /src/shaderc/build && /usr/local/bin/cmake -DCHANGES_FILE=/src/shaderc/CHANGES -DTEMPLATE_FILE=/src/shaderc/cmake/shaderc.pc.in -DOUT_FILE=/src/shaderc/build/shaderc.pc -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_INSTALL_INCLUDEDIR=include -DLIBS=-lshaderc_shared -P /src/shaderc/cmake/write_pkg_config.cmake Step #3 - "compile-libfuzzer-coverage-x86_64": [2/551] cd /src/shaderc/build && /usr/local/bin/cmake -DCHANGES_FILE=/src/shaderc/CHANGES -DTEMPLATE_FILE=/src/shaderc/cmake/shaderc_static.pc.in -DOUT_FILE=/src/shaderc/build/shaderc_static.pc -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_INSTALL_INCLUDEDIR=include -DLIBS=-lshaderc\ \ -lshaderc_util -P /src/shaderc/cmake/write_pkg_config.cmake Step #3 - "compile-libfuzzer-coverage-x86_64": [3/551] cd /src/shaderc/build && /usr/local/bin/cmake -DCHANGES_FILE=/src/shaderc/CHANGES -DTEMPLATE_FILE=/src/shaderc/cmake/shaderc_combined.pc.in -DOUT_FILE=/src/shaderc/build/shaderc_combined.pc -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_INSTALL_INCLUDEDIR=include -DLIBS=-lshaderc_combined -P /src/shaderc/cmake/write_pkg_config.cmake Step #3 - "compile-libfuzzer-coverage-x86_64": [4/551] cd /src/shaderc/build/libshaderc_util && /usr/local/bin/cmake -P /src/shaderc/libshaderc_util/testdata/copy-to-build.cmake Step #3 - "compile-libfuzzer-coverage-x86_64": [5/551] cd /src/shaderc/build/third_party/spirv-tools && /usr/local/bin/cmake -DCHANGES_FILE=/src/shaderc/third_party/spirv-tools/CHANGES -DTEMPLATE_FILE=/src/shaderc/third_party/spirv-tools/cmake/SPIRV-Tools.pc.in -DOUT_FILE=/src/shaderc/build/third_party/spirv-tools/SPIRV-Tools.pc -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_INSTALL_INCLUDEDIR=include -DSPIRV_LIBRARIES=-lSPIRV-Tools-opt\ -lSPIRV-Tools\ -lSPIRV-Tools-link -P /src/shaderc/third_party/spirv-tools/cmake/write_pkg_config.cmake Step #3 - "compile-libfuzzer-coverage-x86_64": [6/551] cd /src/shaderc/build/third_party/spirv-tools && /usr/local/bin/cmake -DCHANGES_FILE=/src/shaderc/third_party/spirv-tools/CHANGES -DTEMPLATE_FILE=/src/shaderc/third_party/spirv-tools/cmake/SPIRV-Tools-shared.pc.in -DOUT_FILE=/src/shaderc/build/third_party/spirv-tools/SPIRV-Tools-shared.pc -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_INSTALL_INCLUDEDIR=include -DSPIRV_SHARED_LIBRARIES=-lSPIRV-Tools-shared -P /src/shaderc/third_party/spirv-tools/cmake/write_pkg_config.cmake Step #3 - "compile-libfuzzer-coverage-x86_64": [7/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -Wextra-semi -w -Wall -Wuninitialized -Wunused -Wunused-local-typedefs -Wimplicit-fallthrough -Wunused-parameter -Wunused-value -Wunused-variable -fno-rtti -fno-exceptions -MD -MT third_party/glslang/glslang/CMakeFiles/MachineIndependent.dir/stub.cpp.o -MF third_party/glslang/glslang/CMakeFiles/MachineIndependent.dir/stub.cpp.o.d -o third_party/glslang/glslang/CMakeFiles/MachineIndependent.dir/stub.cpp.o -c /src/shaderc/third_party/glslang/glslang/stub.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [8/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -Wextra-semi -w -Wall -Wuninitialized -Wunused -Wunused-local-typedefs -Wimplicit-fallthrough -Wunused-parameter -Wunused-value -Wunused-variable -fno-rtti -fno-exceptions -MD -MT third_party/glslang/glslang/CMakeFiles/GenericCodeGen.dir/stub.cpp.o -MF third_party/glslang/glslang/CMakeFiles/GenericCodeGen.dir/stub.cpp.o.d -o third_party/glslang/glslang/CMakeFiles/GenericCodeGen.dir/stub.cpp.o -c /src/shaderc/third_party/glslang/glslang/stub.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [9/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -Wextra-semi -w -Wall -Wuninitialized -Wunused -Wunused-local-typedefs -Wimplicit-fallthrough -Wunused-parameter -Wunused-value -Wunused-variable -fno-rtti -fno-exceptions -MD -MT third_party/glslang/glslang/OSDependent/Unix/CMakeFiles/OSDependent.dir/__/__/stub.cpp.o -MF third_party/glslang/glslang/OSDependent/Unix/CMakeFiles/OSDependent.dir/__/__/stub.cpp.o.d -o third_party/glslang/glslang/OSDependent/Unix/CMakeFiles/OSDependent.dir/__/__/stub.cpp.o -c /src/shaderc/third_party/glslang/glslang/stub.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [10/551] : && /usr/local/bin/cmake -E rm -f third_party/glslang/glslang/libMachineIndependent.a && /usr/local/bin/llvm-ar qc third_party/glslang/glslang/libMachineIndependent.a third_party/glslang/glslang/CMakeFiles/MachineIndependent.dir/stub.cpp.o && /usr/local/bin/llvm-ranlib third_party/glslang/glslang/libMachineIndependent.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [11/551] : && /usr/local/bin/cmake -E rm -f third_party/glslang/glslang/libGenericCodeGen.a && /usr/local/bin/llvm-ar qc third_party/glslang/glslang/libGenericCodeGen.a third_party/glslang/glslang/CMakeFiles/GenericCodeGen.dir/stub.cpp.o && /usr/local/bin/llvm-ranlib third_party/glslang/glslang/libGenericCodeGen.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [12/551] : && /usr/local/bin/cmake -E rm -f third_party/glslang/glslang/OSDependent/Unix/libOSDependent.a && /usr/local/bin/llvm-ar qc third_party/glslang/glslang/OSDependent/Unix/libOSDependent.a third_party/glslang/glslang/OSDependent/Unix/CMakeFiles/OSDependent.dir/__/__/stub.cpp.o && /usr/local/bin/llvm-ranlib third_party/glslang/glslang/OSDependent/Unix/libOSDependent.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [13/551] cd /src/shaderc/build/third_party/spirv-tools/source && /usr/local/bin/python3.11 /src/shaderc/third_party/spirv-tools/utils/generate_language_headers.py --extinst-grammar=/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.opencl.debuginfo.100.grammar.json --extinst-output-path=/src/shaderc/build/third_party/spirv-tools/OpenCLDebugInfo100.h Step #3 - "compile-libfuzzer-coverage-x86_64": [14/551] cd /src/shaderc/build/third_party/spirv-tools/source && /usr/local/bin/python3.11 /src/shaderc/third_party/spirv-tools/utils/generate_language_headers.py --extinst-grammar=/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.debuginfo.grammar.json --extinst-output-path=/src/shaderc/build/third_party/spirv-tools/DebugInfo.h Step #3 - "compile-libfuzzer-coverage-x86_64": [15/551] cd /src/shaderc/build && /usr/local/bin/python3.11 /src/shaderc/utils/update_build_version.py /src/shaderc /src/shaderc/third_party/spirv-tools /src/shaderc/third_party/glslang /src/shaderc/build/build-version.inc Step #3 - "compile-libfuzzer-coverage-x86_64": [16/551] cd /src/shaderc/build/third_party/spirv-tools/source && /usr/local/bin/python3.11 /src/shaderc/third_party/spirv-tools/utils/ggt.py --core-tables-body-output=/src/shaderc/build/third_party/spirv-tools/core_tables_body.inc --core-tables-header-output=/src/shaderc/build/third_party/spirv-tools/core_tables_header.inc --spirv-core-grammar=/src/shaderc/third_party/spirv-headers/include/spirv/unified1/spirv.core.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.glsl.std.450.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.opencl.std.100.grammar.json --extinst=CLDEBUG100_,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.opencl.debuginfo.100.grammar.json --extinst=SHDEBUG100_,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.nonsemantic.shader.debuginfo.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.spv-amd-shader-explicit-vertex-parameter.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.spv-amd-shader-trinary-minmax.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.spv-amd-gcn-shader.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.spv-amd-shader-ballot.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.debuginfo.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.nonsemantic.clspvreflection.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.nonsemantic.vkspreflection.grammar.json --extinst=TOSA_,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.tosa.001000.1.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.arm.motion-engine.100.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.nonsemantic.graph.debuginfo.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.arm.experimental-ml-operations.grammar.json --extinst=,/src/shaderc/third_party/spirv-headers/include/spirv/unified1/extinst.nonsemantic.debugprintf.grammar.json Step #3 - "compile-libfuzzer-coverage-x86_64": [17/551] cd /src/shaderc/build/third_party/spirv-tools/source && /usr/local/bin/python3.11 /src/shaderc/third_party/spirv-tools/utils/generate_registry_tables.py --xml=/src/shaderc/third_party/spirv-headers/include/spirv/spir-v.xml --generator-output=/src/shaderc/build/third_party/spirv-tools/generators.inc Step #3 - "compile-libfuzzer-coverage-x86_64": [18/551] cd /src/shaderc/build/third_party/spirv-tools/source && /usr/local/bin/python3.11 /src/shaderc/third_party/spirv-tools/utils/update_build_version.py /src/shaderc/third_party/spirv-tools/CHANGES /src/shaderc/build/third_party/spirv-tools/build-version.inc Step #3 - "compile-libfuzzer-coverage-x86_64": [19/551] /usr/local/bin/clang++ -DSPIRV_COLOR_TERMINAL -DSPIRV_TIMER_ENABLED -DSPIRV_TOOLS_IMPLEMENTATION -DSPIRV_TOOLS_SHAREDLIB -DSPIRV_Tools_shared_EXPORTS -I/src/shaderc/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/build/third_party/spirv-tools -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -fvisibility=hidden -Wextra-semi -w -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/software_version.cpp.o -MF third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/software_version.cpp.o.d -o third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/software_version.cpp.o -c /src/shaderc/third_party/spirv-tools/source/software_version.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [20/551] /usr/local/bin/clang++ -DSPIRV_COLOR_TERMINAL -DSPIRV_TIMER_ENABLED -DSPIRV_TOOLS_IMPLEMENTATION -DSPIRV_TOOLS_SHAREDLIB -DSPIRV_Tools_shared_EXPORTS -I/src/shaderc/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/build/third_party/spirv-tools -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -fvisibility=hidden -Wextra-semi -w -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_optimizer_options.cpp.o -MF third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_optimizer_options.cpp.o.d -o third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_optimizer_options.cpp.o -c /src/shaderc/third_party/spirv-tools/source/spirv_optimizer_options.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [21/551] /usr/local/bin/clang++ -DSPIRV_COLOR_TERMINAL -DSPIRV_TIMER_ENABLED -DSPIRV_TOOLS_IMPLEMENTATION -DSPIRV_TOOLS_SHAREDLIB -DSPIRV_Tools_shared_EXPORTS -I/src/shaderc/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/build/third_party/spirv-tools -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -fvisibility=hidden -Wextra-semi -w -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_endian.cpp.o -MF third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_endian.cpp.o.d -o third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_endian.cpp.o -c /src/shaderc/third_party/spirv-tools/source/spirv_endian.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [22/551] /usr/local/bin/clang++ -DSPIRV_COLOR_TERMINAL -DSPIRV_TIMER_ENABLED -DSPIRV_TOOLS_IMPLEMENTATION -DSPIRV_TOOLS_SHAREDLIB -DSPIRV_Tools_shared_EXPORTS -I/src/shaderc/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/build/third_party/spirv-tools -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -fvisibility=hidden -Wextra-semi -w -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_validator_options.cpp.o -MF third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_validator_options.cpp.o.d -o third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_validator_options.cpp.o -c /src/shaderc/third_party/spirv-tools/source/spirv_validator_options.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [23/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -I/src/shaderc/third_party/glslang/glslang/.. -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -Wextra-semi -w -Wall -Wuninitialized -Wunused -Wunused-local-typedefs -Wimplicit-fallthrough -Wunused-parameter -Wunused-value -Wunused-variable -fno-rtti -fno-exceptions -MD -MT third_party/glslang/glslang/CMakeFiles/glslang-default-resource-limits.dir/ResourceLimits/resource_limits_c.cpp.o -MF third_party/glslang/glslang/CMakeFiles/glslang-default-resource-limits.dir/ResourceLimits/resource_limits_c.cpp.o.d -o third_party/glslang/glslang/CMakeFiles/glslang-default-resource-limits.dir/ResourceLimits/resource_limits_c.cpp.o -c /src/shaderc/third_party/glslang/glslang/ResourceLimits/resource_limits_c.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [24/551] /usr/local/bin/clang++ -DSPIRV_COLOR_TERMINAL -DSPIRV_TIMER_ENABLED -DSPIRV_TOOLS_IMPLEMENTATION -DSPIRV_TOOLS_SHAREDLIB -DSPIRV_Tools_shared_EXPORTS -I/src/shaderc/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/build/third_party/spirv-tools -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -fvisibility=hidden -Wextra-semi -w -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT 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-Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -fvisibility=hidden -Wextra-semi -w -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_fuzzer_options.cpp.o -MF third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_fuzzer_options.cpp.o.d -o third_party/spirv-tools/source/CMakeFiles/SPIRV-Tools-shared.dir/spirv_fuzzer_options.cpp.o -c /src/shaderc/third_party/spirv-tools/source/spirv_fuzzer_options.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [26/551] /usr/local/bin/clang++ -DSPIRV_COLOR_TERMINAL -DSPIRV_TIMER_ENABLED -DSPIRV_TOOLS_IMPLEMENTATION -DSPIRV_TOOLS_SHAREDLIB -DSPIRV_Tools_shared_EXPORTS -I/src/shaderc/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/build/third_party/spirv-tools -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -fvisibility=hidden -Wextra-semi -w -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion 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-I/src/shaderc/third_party/glslang/SPIRV/.. -I/src/shaderc/third_party/glslang/SPIRV/../External -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -Wextra-semi -Wall -Werror -fvisibility=hidden -fPIC -MD -MT libshaderc_util/CMakeFiles/shaderc_util.dir/src/args.cc.o -MF libshaderc_util/CMakeFiles/shaderc_util.dir/src/args.cc.o.d -o libshaderc_util/CMakeFiles/shaderc_util.dir/src/args.cc.o -c /src/shaderc/libshaderc_util/src/args.cc Step #3 - "compile-libfuzzer-coverage-x86_64": [385/551] /usr/local/bin/clang++ -DSPIRV_COLOR_TERMINAL -DSPIRV_TIMER_ENABLED -I/src/shaderc/third_party/spirv-tools -I/src/shaderc/build/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIE -Wextra-semi -w -fno-rtti -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT 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third_party/spirv-tools/tools/CMakeFiles/spirv-val.dir/val/val.cpp.o third_party/spirv-tools/tools/CMakeFiles/spirv-val.dir/util/cli_consumer.cpp.o third_party/spirv-tools/tools/CMakeFiles/spirv-val.dir/io.cpp.o -o third_party/spirv-tools/tools/spirv-val third_party/spirv-tools/source/libSPIRV-Tools.a -lrt && : Step #3 - "compile-libfuzzer-coverage-x86_64": [387/551] /usr/local/bin/clang++ -DSPIRV_COLOR_TERMINAL -DSPIRV_TIMER_ENABLED -I/src/shaderc/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -I/src/shaderc/build/third_party/spirv-tools -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -Wextra-semi -w -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT third_party/spirv-tools/source/lint/CMakeFiles/SPIRV-Tools-lint.dir/lint_divergent_derivatives.cpp.o -MF third_party/spirv-tools/source/lint/CMakeFiles/SPIRV-Tools-lint.dir/lint_divergent_derivatives.cpp.o.d -o third_party/spirv-tools/source/lint/CMakeFiles/SPIRV-Tools-lint.dir/lint_divergent_derivatives.cpp.o -c /src/shaderc/third_party/spirv-tools/source/lint/lint_divergent_derivatives.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [388/551] /usr/local/bin/clang++ -DENABLE_HLSL -DSHADERC_ENABLE_HLSL=1 -I/src/shaderc/libshaderc_util/include -I/src/shaderc/third_party/glslang -I/src/shaderc/third_party/glslang/glslang/.. -I/src/shaderc/build/include -I/src/shaderc/third_party/glslang/glslang/../External -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -I/src/shaderc/third_party/glslang/SPIRV/.. -I/src/shaderc/third_party/glslang/SPIRV/../External -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -Wextra-semi -Wall -Werror -fvisibility=hidden -fPIC -MD -MT libshaderc_util/CMakeFiles/shaderc_util.dir/src/shader_stage.cc.o -MF 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-I/src/shaderc/build/third_party/spirv-tools -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIE -Wextra-semi -w -fno-rtti -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT third_party/spirv-tools/tools/CMakeFiles/spirv-reduce.dir/util/flags.cpp.o -MF 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-I/src/shaderc/third_party/spirv-headers/include -I/src/shaderc/third_party/glslang/SPIRV/.. -I/src/shaderc/third_party/glslang/SPIRV/../External -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -Wextra-semi -Wall -Werror -fvisibility=hidden -fPIC -MD -MT libshaderc_util/CMakeFiles/shaderc_util.dir/src/io_shaderc.cc.o -MF libshaderc_util/CMakeFiles/shaderc_util.dir/src/io_shaderc.cc.o.d -o libshaderc_util/CMakeFiles/shaderc_util.dir/src/io_shaderc.cc.o -c /src/shaderc/libshaderc_util/src/io_shaderc.cc Step #3 - 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-I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIE -Wextra-semi -w -fno-rtti -Wall -Wextra -Wnon-virtual-dtor -Wno-missing-field-initializers -Wno-self-assign -Werror -Wno-long-long -Wshadow -Wundef -Wconversion -Wno-sign-conversion -fno-exceptions -ftemplate-depth=1024 -MD -MT third_party/spirv-tools/tools/CMakeFiles/spirv-link.dir/util/flags.cpp.o -MF third_party/spirv-tools/tools/CMakeFiles/spirv-link.dir/util/flags.cpp.o.d -o 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third_party/spirv-tools/source/diff/libSPIRV-Tools-diff.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [458/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -I/src/shaderc/third_party/glslang/glslang/.. -I/src/shaderc/build/include -I/src/shaderc/third_party/glslang/glslang/../External -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -Wextra-semi -w -Wall 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"compile-libfuzzer-coverage-x86_64": [460/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -I/src/shaderc/third_party/glslang/glslang/.. -I/src/shaderc/build/include -I/src/shaderc/third_party/glslang/glslang/../External -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -fPIC -Wextra-semi -w -Wall -Wuninitialized -Wunused -Wunused-local-typedefs -Wimplicit-fallthrough -Wunused-parameter -Wunused-value -Wunused-variable -fno-rtti -fno-exceptions -Winvalid-pch -Xclang -include-pch -Xclang /src/shaderc/build/third_party/glslang/glslang/CMakeFiles/glslang.dir/cmake_pch.hxx.pch -Xclang -include -Xclang /src/shaderc/build/third_party/glslang/glslang/CMakeFiles/glslang.dir/cmake_pch.hxx -MD -MT third_party/glslang/glslang/CMakeFiles/glslang.dir/__/SPIRV/SpvTools.cpp.o -MF third_party/glslang/glslang/CMakeFiles/glslang.dir/__/SPIRV/SpvTools.cpp.o.d -o third_party/glslang/glslang/CMakeFiles/glslang.dir/__/SPIRV/SpvTools.cpp.o -c /src/shaderc/third_party/glslang/SPIRV/SpvTools.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [461/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -I/src/shaderc/third_party/glslang/glslang/.. -I/src/shaderc/build/include -I/src/shaderc/third_party/glslang/glslang/../External -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -O1 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third_party/spirv-tools/tools/CMakeFiles/spirv-opt.dir/io.cpp.o -o third_party/spirv-tools/tools/spirv-opt third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt && : Step #3 - "compile-libfuzzer-coverage-x86_64": [466/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -I/src/shaderc/third_party/glslang/glslang/.. -I/src/shaderc/build/include -I/src/shaderc/third_party/glslang/glslang/../External -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed 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: && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc_util/CMakeFiles/shaderc_util_version_profile_test.dir/src/version_profile_test.cc.o -o libshaderc_util/shaderc_util_version_profile_test libshaderc_util/libshaderc_util.a lib/libgmock.a lib/libgtest_main.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [524/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc_util/CMakeFiles/shaderc_util_io_shaderc_test.dir/src/io_shaderc_test.cc.o -o libshaderc_util/shaderc_util_io_shaderc_test libshaderc_util/libshaderc_util.a lib/libgmock.a lib/libgtest_main.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt 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libshaderc_util/CMakeFiles/shaderc_util.dir/src/file_finder.cc.o libshaderc_util/CMakeFiles/shaderc_util.dir/src/io_shaderc.cc.o libshaderc_util/CMakeFiles/shaderc_util.dir/src/message.cc.o libshaderc_util/CMakeFiles/shaderc_util.dir/src/resources.cc.o libshaderc_util/CMakeFiles/shaderc_util.dir/src/shader_stage.cc.o libshaderc_util/CMakeFiles/shaderc_util.dir/src/spirv_tools_wrapper.cc.o libshaderc_util/CMakeFiles/shaderc_util.dir/src/version_profile.cc.o libshaderc/CMakeFiles/shaderc.dir/src/shaderc.cc.o && /usr/local/bin/llvm-ranlib libshaderc/libshaderc_combined.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [526/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc_util/CMakeFiles/shaderc_util_string_piece_test.dir/src/string_piece_test.cc.o -o libshaderc_util/shaderc_util_string_piece_test libshaderc_util/libshaderc_util.a lib/libgmock.a lib/libgtest_main.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [527/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc_util/CMakeFiles/shaderc_util_file_finder_test.dir/src/file_finder_test.cc.o -o libshaderc_util/shaderc_util_file_finder_test libshaderc_util/libshaderc_util.a lib/libgmock.a lib/libgtest_main.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [528/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc_util/CMakeFiles/shaderc_util_counting_includer_test.dir/src/counting_includer_test.cc.o -o libshaderc_util/shaderc_util_counting_includer_test libshaderc_util/libshaderc_util.a lib/libgmock.a lib/libgtest_main.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [529/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc_util/CMakeFiles/shaderc_util_mutex_test.dir/src/mutex_test.cc.o -o libshaderc_util/shaderc_util_mutex_test libshaderc_util/libshaderc_util.a lib/libgmock.a lib/libgtest_main.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [530/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_shaderc_private_test.dir/src/shaderc_private_test.cc.o -o libshaderc/shaderc_shaderc_private_test libshaderc/libshaderc.a lib/libgmock.a lib/libgtest_main.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [531/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG glslc/CMakeFiles/glslc_file_test.dir/src/file_test.cc.o -o glslc/glslc_file_test glslc/libglslc.a libshaderc_util/libshaderc_util.a libshaderc/libshaderc.a lib/libgmock.a lib/libgtest_main.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [532/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG glslc/CMakeFiles/glslc_resource_parse_test.dir/src/resource_parse_test.cc.o -o glslc/glslc_resource_parse_test glslc/libglslc.a libshaderc_util/libshaderc_util.a libshaderc/libshaderc.a lib/libgmock.a lib/libgtest_main.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [533/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG glslc/CMakeFiles/glslc_stage_test.dir/src/stage_test.cc.o -o glslc/glslc_stage_test glslc/libglslc.a libshaderc_util/libshaderc_util.a libshaderc/libshaderc.a lib/libgmock.a lib/libgtest_main.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [534/551] /usr/local/bin/clang++ -DSHADERC_ENABLE_HLSL=1 -I/src/shaderc/libshaderc/include -I/src/shaderc/libshaderc_util/include -I/src/shaderc/third_party/glslang -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -isystem /src/shaderc/third_party/googletest/googlemock/include -isystem /src/shaderc/third_party/googletest/googletest/include -isystem /src/shaderc/third_party/googletest/googlemock -isystem /src/shaderc/third_party/googletest/googletest -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -Wextra-semi -Wall -Werror -fvisibility=hidden -fPIC -MD -MT libshaderc/CMakeFiles/shaderc_combined_shaderc_cpp_test.dir/src/shaderc_cpp_test.cc.o -MF libshaderc/CMakeFiles/shaderc_combined_shaderc_cpp_test.dir/src/shaderc_cpp_test.cc.o.d -o libshaderc/CMakeFiles/shaderc_combined_shaderc_cpp_test.dir/src/shaderc_cpp_test.cc.o -c /src/shaderc/libshaderc/src/shaderc_cpp_test.cc Step #3 - "compile-libfuzzer-coverage-x86_64": [535/551] /usr/local/bin/clang++ -DSHADERC_ENABLE_HLSL=1 -I/src/shaderc/libshaderc/include -I/src/shaderc/libshaderc_util/include -I/src/shaderc/third_party/glslang -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -isystem /src/shaderc/third_party/googletest/googlemock/include -isystem /src/shaderc/third_party/googletest/googletest/include -isystem /src/shaderc/third_party/googletest/googlemock -isystem /src/shaderc/third_party/googletest/googletest -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -Wextra-semi -Wall -Werror -fvisibility=hidden -fPIC -MD -MT libshaderc/CMakeFiles/shaderc_combined_shaderc_test.dir/src/shaderc_test.cc.o -MF libshaderc/CMakeFiles/shaderc_combined_shaderc_test.dir/src/shaderc_test.cc.o.d -o libshaderc/CMakeFiles/shaderc_combined_shaderc_test.dir/src/shaderc_test.cc.o -c /src/shaderc/libshaderc/src/shaderc_test.cc Step #3 - "compile-libfuzzer-coverage-x86_64": [536/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -DGLSLANG_TEST_BUILD=1 -DGLSLANG_TEST_DIRECTORY=\"/src/shaderc/third_party/glslang/gtests/../Test\" -I/src/shaderc/third_party/glslang/gtests -I/src/shaderc/third_party/glslang -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -I/src/shaderc/third_party/glslang/glslang/.. -I/src/shaderc/build/include -I/src/shaderc/third_party/glslang/glslang/../External -isystem /src/shaderc/third_party/googletest/googlemock/include -isystem /src/shaderc/third_party/googletest/googlemock -isystem /src/shaderc/third_party/googletest/googletest/include -isystem /src/shaderc/third_party/googletest/googletest -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -Wextra-semi -w -Wall -Wuninitialized -Wunused -Wunused-local-typedefs -Wimplicit-fallthrough -Wunused-parameter -Wunused-value -Wunused-variable -fno-rtti -fno-exceptions -Winvalid-pch -Xclang -include-pch -Xclang /src/shaderc/build/third_party/glslang/gtests/CMakeFiles/glslangtests.dir/cmake_pch.hxx.pch -Xclang -include -Xclang /src/shaderc/build/third_party/glslang/gtests/CMakeFiles/glslangtests.dir/cmake_pch.hxx -MD -MT third_party/glslang/gtests/CMakeFiles/glslangtests.dir/HexFloat.cpp.o -MF third_party/glslang/gtests/CMakeFiles/glslangtests.dir/HexFloat.cpp.o.d -o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/HexFloat.cpp.o -c /src/shaderc/third_party/glslang/gtests/HexFloat.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [537/551] /usr/local/bin/clang++ -DENABLE_HLSL -DENABLE_OPT=1 -DENABLE_SPIRV -DGLSLANG_OSINCLUDE_UNIX -I/src/shaderc/third_party/glslang/StandAlone/../External -I/src/shaderc/third_party/glslang/glslang/.. -I/src/shaderc/build/include -I/src/shaderc/third_party/glslang/glslang/../External -I/src/shaderc/third_party/spirv-tools/include -I/src/shaderc/third_party/spirv-headers/include -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -std=c++17 -Wextra-semi -w -Wall -Wuninitialized -Wunused -Wunused-local-typedefs -Wimplicit-fallthrough -Wunused-parameter -Wunused-value -Wunused-variable -fno-rtti -fno-exceptions -Wshorten-64-to-32 -MD -MT third_party/glslang/StandAlone/CMakeFiles/glslang-standalone.dir/StandAlone.cpp.o -MF third_party/glslang/StandAlone/CMakeFiles/glslang-standalone.dir/StandAlone.cpp.o.d -o third_party/glslang/StandAlone/CMakeFiles/glslang-standalone.dir/StandAlone.cpp.o -c /src/shaderc/third_party/glslang/StandAlone/StandAlone.cpp Step #3 - "compile-libfuzzer-coverage-x86_64": [538/551] : && /usr/local/bin/clang++ -fPIC -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -shared -Wl,-soname,libshaderc_shared.so.1 -o libshaderc/libshaderc_shared.so.1 libshaderc/CMakeFiles/shaderc_shared.dir/src/shaderc.cc.o third_party/glslang/glslang/libglslang.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/spirv-tools/source/libSPIRV-Tools.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt && : Step #3 - "compile-libfuzzer-coverage-x86_64": [539/551] /usr/local/bin/cmake -E cmake_symlink_library libshaderc/libshaderc_shared.so.1 libshaderc/libshaderc_shared.so.1 libshaderc/libshaderc_shared.so && : Step #3 - "compile-libfuzzer-coverage-x86_64": [540/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_shared_shaderc_private_test.dir/src/shaderc_private_test.cc.o -o libshaderc/shaderc_shared_shaderc_private_test -Wl,-rpath,/src/shaderc/build/libshaderc libshaderc/libshaderc_shared.so.1 third_party/spirv-tools/source/libSPIRV-Tools.a lib/libgmock.a lib/libgtest_main.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [541/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_c_smoke_test.dir/src/shaderc_c_smoke_test.c.o -o libshaderc/shaderc_c_smoke_test libshaderc/libshaderc.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt && : Step #3 - "compile-libfuzzer-coverage-x86_64": [542/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG glslc/CMakeFiles/glslc_exe.dir/src/main.cc.o -o glslc/glslc glslc/libglslc.a libshaderc_util/libshaderc_util.a libshaderc/libshaderc.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt && : Step #3 - "compile-libfuzzer-coverage-x86_64": [543/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc_util/CMakeFiles/shaderc_util_compiler_test.dir/src/compiler_test.cc.o -o libshaderc_util/shaderc_util_compiler_test libshaderc_util/libshaderc_util.a lib/libgmock.a lib/libgtest_main.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [544/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_shared_shaderc_test.dir/src/shaderc_test.cc.o -o libshaderc/shaderc_shared_shaderc_test -Wl,-rpath,/src/shaderc/build/libshaderc libshaderc/libshaderc_shared.so.1 third_party/spirv-tools/source/libSPIRV-Tools.a lib/libgmock.a lib/libgtest_main.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [545/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_shared_shaderc_cpp_test.dir/src/shaderc_cpp_test.cc.o -o libshaderc/shaderc_shared_shaderc_cpp_test -Wl,-rpath,/src/shaderc/build/libshaderc libshaderc/libshaderc_shared.so.1 third_party/spirv-tools/source/libSPIRV-Tools.a lib/libgmock.a lib/libgtest_main.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [546/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_shaderc_test.dir/src/shaderc_test.cc.o -o libshaderc/shaderc_shaderc_test libshaderc/libshaderc.a lib/libgmock.a lib/libgtest_main.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [547/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_shaderc_cpp_test.dir/src/shaderc_cpp_test.cc.o -o libshaderc/shaderc_shaderc_cpp_test libshaderc/libshaderc.a lib/libgmock.a lib/libgtest_main.a libshaderc_util/libshaderc_util.a third_party/glslang/SPIRV/libSPIRV.a third_party/glslang/glslang/libglslang.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [548/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_combined_shaderc_cpp_test.dir/src/shaderc_cpp_test.cc.o -o libshaderc/shaderc_combined_shaderc_cpp_test libshaderc/libshaderc_combined.a lib/libgmock.a lib/libgtest_main.a lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [549/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG libshaderc/CMakeFiles/shaderc_combined_shaderc_test.dir/src/shaderc_test.cc.o -o libshaderc/shaderc_combined_shaderc_test libshaderc/libshaderc_combined.a lib/libgmock.a lib/libgtest_main.a lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": [550/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -Wl,--no-undefined third_party/glslang/StandAlone/CMakeFiles/glslang-standalone.dir/StandAlone.cpp.o -o third_party/glslang/StandAlone/glslang third_party/glslang/glslang/libglslang.a third_party/glslang/glslang/libglslang-default-resource-limits.a -lpthread third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt && cd /src/shaderc/build/third_party/glslang/StandAlone && /usr/local/bin/cmake -E create_symlink glslang glslangValidator Step #3 - "compile-libfuzzer-coverage-x86_64": [551/551] : && /usr/local/bin/clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -pthread -stdlib=libc++ -Wimplicit-fallthrough -O3 -DNDEBUG -Wl,--no-undefined third_party/glslang/gtests/CMakeFiles/glslangtests.dir/main.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Settings.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/TestFixture.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/AST.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/BuiltInResource.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Common.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Config.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Discard.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/HexFloat.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Hlsl.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Link.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Link.FromFile.Vk.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/LiveTraverser.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Pp.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/Spv.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/StructName.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/SpvPatternTest.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/SpvDebugInfoTest.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/InvertY.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/VkRelaxed.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/GlslMapIO.FromFile.cpp.o third_party/glslang/gtests/CMakeFiles/glslangtests.dir/UboUnsizedArray.cpp.o -o third_party/glslang/gtests/glslangtests third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/glslang/glslang/libglslang.a third_party/glslang/glslang/libglslang-default-resource-limits.a lib/libgmock.a third_party/spirv-tools/source/opt/libSPIRV-Tools-opt.a third_party/spirv-tools/source/libSPIRV-Tools.a -lrt lib/libgtest.a && : Step #3 - "compile-libfuzzer-coverage-x86_64": + popd Step #3 - "compile-libfuzzer-coverage-x86_64": /src/shaderc Step #3 - "compile-libfuzzer-coverage-x86_64": + TARGET_FUZZER= Step #3 - "compile-libfuzzer-coverage-x86_64": ++ find /src -maxdepth 1 -name '*_fuzzer.cc' Step #3 - "compile-libfuzzer-coverage-x86_64": + for fuzzer in $(find $SRC -maxdepth 1 -name '*_fuzzer.cc') Step #3 - "compile-libfuzzer-coverage-x86_64": ++ basename -s .cc /src/shaderc_fuzzer.cc Step #3 - "compile-libfuzzer-coverage-x86_64": + fuzz_basename=shaderc_fuzzer Step #3 - "compile-libfuzzer-coverage-x86_64": + [[ -n '' ]] Step #3 - "compile-libfuzzer-coverage-x86_64": + clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -I/src/shaderc/libshaderc/include -I/src/shaderc/libshaderc_util/include -I/src/shaderc/glslc/src -I/src/shaderc/third_party/glslang -c /src/shaderc_fuzzer.cc -o shaderc_fuzzer.o Step #3 - "compile-libfuzzer-coverage-x86_64": + clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm 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/src/glsl_seed/varyingArrayIndirect.frag /src/glsl_seed/versionsClean.frag /src/glsl_seed/versionsErrors.frag /src/glsl_seed/vk.relaxed.buffer_reference.frag /src/glsl_seed/vk.relaxed.changeSet.frag /src/glsl_seed/vk.relaxed.errorcheck.frag /src/glsl_seed/vk.relaxed.frag /src/glsl_seed/vk.relaxed.link1.frag /src/glsl_seed/vk.relaxed.link2.frag /src/glsl_seed/vk.relaxed.stagelink.0.0.frag /src/glsl_seed/vk.relaxed.stagelink.0.1.frag /src/glsl_seed/vk.relaxed.stagelink.0.2.frag /src/glsl_seed/vk.relaxed.stagelink.frag /src/glsl_seed/vk.relaxed.syntaxerror.frag /src/glsl_seed/voidFunction.frag /src/glsl_seed/vulkan.frag /src/glsl_seed/web.array.frag /src/glsl_seed/web.builtins.frag /src/glsl_seed/web.controlFlow.frag /src/glsl_seed/web.operations.frag /src/glsl_seed/web.separate.frag /src/glsl_seed/web.texture.frag /src/glsl_seed/whileLoop.frag Step #3 - "compile-libfuzzer-coverage-x86_64": + for fuzzer in $(find $SRC -maxdepth 1 -name '*_fuzzer.cc') Step #3 - "compile-libfuzzer-coverage-x86_64": ++ basename -s .cc /src/glslc_fuzzer.cc Step #3 - "compile-libfuzzer-coverage-x86_64": + fuzz_basename=glslc_fuzzer Step #3 - "compile-libfuzzer-coverage-x86_64": + [[ -n '' ]] Step #3 - "compile-libfuzzer-coverage-x86_64": + clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -I/src/shaderc/libshaderc/include -I/src/shaderc/libshaderc_util/include -I/src/shaderc/glslc/src -I/src/shaderc/third_party/glslang -c /src/glslc_fuzzer.cc -o glslc_fuzzer.o Step #3 - "compile-libfuzzer-coverage-x86_64": + clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -fsanitize=fuzzer glslc_fuzzer.o -o /workspace/out/libfuzzer-coverage-x86_64/glslc_fuzzer -Wl,--start-group /src/shaderc/build/libshaderc/libshaderc.a /src/shaderc/build/libshaderc/libshaderc_combined.a /src/shaderc/build/libshaderc_util/libshaderc_util.a /src/shaderc/build/glslc/libglslc.a -Wl,--end-group Step #3 - "compile-libfuzzer-coverage-x86_64": + zip -q /workspace/out/libfuzzer-coverage-x86_64/glslc_fuzzer_seed_corpus.zip /src/glsl_seed/100.frag /src/glsl_seed/100samplerExternal.frag /src/glsl_seed/120.frag /src/glsl_seed/130.frag 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/src/glsl_seed/whileLoop.frag Step #3 - "compile-libfuzzer-coverage-x86_64": + for fuzzer in $(find $SRC -maxdepth 1 -name '*_fuzzer.cc') Step #3 - "compile-libfuzzer-coverage-x86_64": ++ basename -s .cc /src/shaderc_fdp_fuzzer.cc Step #3 - "compile-libfuzzer-coverage-x86_64": + fuzz_basename=shaderc_fdp_fuzzer Step #3 - "compile-libfuzzer-coverage-x86_64": + [[ -n '' ]] Step #3 - "compile-libfuzzer-coverage-x86_64": + clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -I/src/shaderc/libshaderc/include -I/src/shaderc/libshaderc_util/include -I/src/shaderc/glslc/src -I/src/shaderc/third_party/glslang -c /src/shaderc_fdp_fuzzer.cc -o shaderc_fdp_fuzzer.o Step #3 - "compile-libfuzzer-coverage-x86_64": + clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -fsanitize=fuzzer shaderc_fdp_fuzzer.o -o /workspace/out/libfuzzer-coverage-x86_64/shaderc_fdp_fuzzer -Wl,--start-group /src/shaderc/build/libshaderc/libshaderc.a /src/shaderc/build/libshaderc/libshaderc_combined.a /src/shaderc/build/libshaderc_util/libshaderc_util.a /src/shaderc/build/glslc/libglslc.a -Wl,--end-group Step #3 - "compile-libfuzzer-coverage-x86_64": + zip -q 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/src/glsl_seed/vulkan.frag /src/glsl_seed/web.array.frag /src/glsl_seed/web.builtins.frag /src/glsl_seed/web.controlFlow.frag /src/glsl_seed/web.operations.frag /src/glsl_seed/web.separate.frag /src/glsl_seed/web.texture.frag /src/glsl_seed/whileLoop.frag Step #3 - "compile-libfuzzer-coverage-x86_64": + for fuzzer in $(find $SRC -maxdepth 1 -name '*_fuzzer.cc') Step #3 - "compile-libfuzzer-coverage-x86_64": ++ basename -s .cc /src/shaderc_general_fuzzer.cc Step #3 - "compile-libfuzzer-coverage-x86_64": + fuzz_basename=shaderc_general_fuzzer Step #3 - "compile-libfuzzer-coverage-x86_64": + [[ -n '' ]] Step #3 - "compile-libfuzzer-coverage-x86_64": + clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -I/src/shaderc/libshaderc/include -I/src/shaderc/libshaderc_util/include -I/src/shaderc/glslc/src -I/src/shaderc/third_party/glslang -c /src/shaderc_general_fuzzer.cc -o shaderc_general_fuzzer.o Step #3 - "compile-libfuzzer-coverage-x86_64": + clang++ -O1 -fno-omit-frame-pointer -gline-tables-only -Wno-error=incompatible-function-pointer-types -Wno-error=int-conversion -Wno-error=deprecated-declarations -Wno-error=implicit-function-declaration -Wno-error=implicit-int -Wno-error=unknown-warning-option -Wno-error=vla-cxx-extension -DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fprofile-instr-generate -fcoverage-mapping -pthread -Wl,--no-as-needed -Wl,-ldl -Wl,-lm -Wno-unused-command-line-argument -stdlib=libc++ -fsanitize=fuzzer shaderc_general_fuzzer.o -o /workspace/out/libfuzzer-coverage-x86_64/shaderc_general_fuzzer -Wl,--start-group 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/src/glsl_seed/vk.relaxed.stagelink.0.0.frag /src/glsl_seed/vk.relaxed.stagelink.0.1.frag /src/glsl_seed/vk.relaxed.stagelink.0.2.frag /src/glsl_seed/vk.relaxed.stagelink.frag /src/glsl_seed/vk.relaxed.syntaxerror.frag /src/glsl_seed/voidFunction.frag /src/glsl_seed/vulkan.frag /src/glsl_seed/web.array.frag /src/glsl_seed/web.builtins.frag /src/glsl_seed/web.controlFlow.frag /src/glsl_seed/web.operations.frag /src/glsl_seed/web.separate.frag /src/glsl_seed/web.texture.frag /src/glsl_seed/whileLoop.frag Finished Step #3 - "compile-libfuzzer-coverage-x86_64" Starting Step #4 Step #4: Pulling image: gcr.io/oss-fuzz-base/base-runner Step #4: Using default tag: latest Step #4: latest: Pulling from oss-fuzz-base/base-runner Step #4: b549f31133a9: Already exists Step #4: 6e628c8ef21f: Already exists Step #4: f53ab3868c1c: Already exists Step #4: cac03dd67be9: Pulling fs layer Step #4: 6ad67417113a: Pulling fs layer Step #4: 0f23db3019f6: Pulling fs layer Step #4: f7f923ac7112: Pulling fs layer Step #4: 5ac5fd5c9155: Pulling fs layer Step #4: e55f3aeb0db5: Pulling fs layer Step #4: 99a80ef90662: Pulling fs layer Step #4: ed071ff265fb: Pulling fs layer Step #4: 8ea7612e89e3: Pulling fs layer Step #4: 5acd3defd0b1: Pulling fs layer Step #4: cb9fc028b38c: Pulling fs layer Step #4: f875d495afb8: Pulling fs layer Step #4: 75f78d57ea55: Pulling fs layer Step #4: 17240e9f55fc: Pulling fs layer Step #4: 5ca435cbfcbd: Pulling fs layer Step #4: 943a3a494328: Pulling fs layer Step #4: 7104cb51b378: Pulling fs layer Step #4: 4065365cc179: Pulling fs layer Step #4: 99a80ef90662: Waiting Step #4: da4c240a289d: Pulling fs layer Step #4: 75f78d57ea55: Waiting Step #4: ed67bd6f81a3: Pulling fs layer Step #4: ed071ff265fb: Waiting Step #4: 8ea7612e89e3: Waiting Step #4: c18ae4e7737a: Pulling fs layer Step #4: 7104cb51b378: Waiting Step #4: 5328ac88bd50: Pulling fs layer Step #4: cb9fc028b38c: Waiting Step #4: 26af48add3c9: Pulling fs layer Step #4: 4065365cc179: Waiting Step #4: 4569a447ea85: Pulling fs layer Step #4: 17240e9f55fc: Waiting Step #4: 5ca435cbfcbd: Waiting Step #4: 91359fd5dc87: Pulling fs layer Step #4: c18ae4e7737a: Waiting Step #4: 26af48add3c9: Waiting Step #4: 5328ac88bd50: Waiting Step #4: ed67bd6f81a3: Waiting Step #4: 4569a447ea85: Waiting Step #4: 91359fd5dc87: Waiting Step #4: da4c240a289d: Waiting Step #4: 943a3a494328: Waiting Step #4: 0f23db3019f6: Verifying Checksum Step #4: 0f23db3019f6: Download complete Step #4: 5ac5fd5c9155: Verifying Checksum Step #4: 5ac5fd5c9155: Download complete Step #4: cac03dd67be9: Verifying Checksum Step #4: cac03dd67be9: Download complete Step #4: 6ad67417113a: Verifying Checksum Step #4: 6ad67417113a: Download complete Step #4: f7f923ac7112: Verifying Checksum Step #4: f7f923ac7112: Download complete Step #4: 99a80ef90662: Verifying Checksum Step #4: 99a80ef90662: Download complete Step #4: ed071ff265fb: Verifying Checksum Step #4: ed071ff265fb: Download complete Step #4: 8ea7612e89e3: Download complete Step #4: cac03dd67be9: Pull complete Step #4: f875d495afb8: Download complete Step #4: cb9fc028b38c: Verifying Checksum Step #4: cb9fc028b38c: Download complete Step #4: 75f78d57ea55: Download complete Step #4: e55f3aeb0db5: Verifying Checksum Step #4: e55f3aeb0db5: Download complete Step #4: 6ad67417113a: Pull complete Step #4: 5ca435cbfcbd: Verifying Checksum Step #4: 5ca435cbfcbd: Download complete Step #4: 4065365cc179: Download complete Step #4: 7104cb51b378: Verifying Checksum Step #4: 7104cb51b378: Download complete Step #4: 0f23db3019f6: Pull complete Step #4: 5acd3defd0b1: Verifying Checksum Step #4: 5acd3defd0b1: Download complete Step #4: c18ae4e7737a: Verifying Checksum Step #4: c18ae4e7737a: Download complete Step #4: ed67bd6f81a3: Download complete Step #4: f7f923ac7112: Pull complete Step #4: 26af48add3c9: Verifying Checksum Step #4: 26af48add3c9: Download complete Step #4: 5ac5fd5c9155: Pull complete Step #4: 5328ac88bd50: Verifying Checksum Step #4: 5328ac88bd50: Download complete Step #4: 91359fd5dc87: Verifying Checksum Step #4: 91359fd5dc87: Download complete Step #4: 4569a447ea85: Verifying Checksum Step #4: 4569a447ea85: Download complete Step #4: 17240e9f55fc: Verifying Checksum Step #4: 17240e9f55fc: Download complete Step #4: da4c240a289d: Verifying Checksum Step #4: da4c240a289d: Download complete Step #4: 943a3a494328: Verifying Checksum Step #4: 943a3a494328: Download complete Step #4: e55f3aeb0db5: Pull complete Step #4: 99a80ef90662: Pull complete Step #4: ed071ff265fb: Pull complete Step #4: 8ea7612e89e3: Pull complete Step #4: 5acd3defd0b1: Pull complete Step #4: cb9fc028b38c: Pull complete Step #4: f875d495afb8: Pull complete Step #4: 75f78d57ea55: Pull complete Step #4: 17240e9f55fc: Pull complete Step #4: 5ca435cbfcbd: Pull complete Step #4: 943a3a494328: Pull complete Step #4: 7104cb51b378: Pull complete Step #4: 4065365cc179: Pull complete Step #4: da4c240a289d: Pull complete Step #4: ed67bd6f81a3: Pull complete Step #4: c18ae4e7737a: Pull complete Step #4: 5328ac88bd50: Pull complete Step #4: 26af48add3c9: Pull complete Step #4: 4569a447ea85: Pull complete Step #4: 91359fd5dc87: Pull complete Step #4: Digest: sha256:51304a6c0524956a6dc45df99478e1ab1d1869e27c21c95a56ab34f709472326 Step #4: Status: Downloaded newer image for gcr.io/oss-fuzz-base/base-runner:latest Step #4: gcr.io/oss-fuzz-base/base-runner:latest Finished Step #4 Starting Step #5 Step #5: Already have image (with digest): gcr.io/oss-fuzz-base/base-runner Step #5: Running glslc_fuzzer Step #5: Running shaderc_fdp_fuzzer Step #5: Running shaderc_general_fuzzer Step #5: Running shaderc_fuzzer Step #5: Error occured while running glslc_fuzzer: Step #5: Cov returncode: 0, grep returncode: 0 Step #5: INFO: Running with entropic power schedule (0xFF, 100). Step #5: INFO: Seed: 1046767866 Step #5: MERGE-OUTER: 5841 files, 0 in the initial corpus, 0 processed earlier Step #5: MERGE-OUTER: attempt 1 Step #5: INFO: Running with entropic power schedule (0xFF, 100). Step #5: INFO: Seed: 1046799525 Step #5: INFO: -max_len is not provided; libFuzzer will not generate inputs larger than 1048576 bytes Step #5: MERGE-INNER: using the control file '/tmp/libFuzzerTemp.Merge43.txt' Step #5: MERGE-INNER: 5841 total files; 0 processed earlier; will process 5841 files now Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #1 pulse exec/s: 0 rss: 46Mb Step #5: /tmp/temp_shader_846930886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_846930886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846930886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #2 pulse exec/s: 0 rss: 46Mb Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl:1: error: '#' : invalid directive Step #5: #4 pulse exec/s: 0 rss: 46Mb Step #5: /tmp/temp_shader_1957747793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1957747793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1957747793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719885386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719885386.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_719885386.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_719885386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719885386.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_719885386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719885386.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649760492.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649760492.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649760492.glsl:1: error: '#' : invalid directive Step #5: #8 pulse exec/s: 0 rss: 46Mb Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_596516649.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_596516649.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_596516649.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1189641421.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1189641421.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1189641421.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1189641421.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1189641421.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1025202362.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025202362.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025202362.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025202362.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1025202362.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025202362.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1350490027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350490027.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1350490027.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1350490027.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1350490027.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1350490027.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1350490027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350490027.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1350490027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350490027.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1350490027.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1102520059.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'half' : Reserved word. Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967513926.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #16 pulse exec/s: 16 rss: 46Mb Step #5: /tmp/temp_shader_1365180540.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1365180540.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1365180540.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1540383426.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_304089172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_304089172.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_304089172.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_304089172.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_304089172.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_304089172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_304089172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1303455736.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1303455736.glsl:1: error: '' : syntax error, unexpected VERTICAL_BAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_35005211.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_35005211.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521595368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521595368.glsl:1: error: '' : syntax error, unexpected BANG Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_521595368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521595368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_294702567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_294702567.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_294702567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_294702567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1726956429.glsl:1: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_336465782.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_336465782.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_336465782.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_336465782.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_336465782.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861021530.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_861021530.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_861021530.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_861021530.glsl:1: error: '' : syntax error, unexpected LEFT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278722862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278722862.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_278722862.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_278722862.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_278722862.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_278722862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278722862.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_278722862.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_278722862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278722862.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_278722862.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_278722862.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_233665123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_233665123.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_233665123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_233665123.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_233665123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_233665123.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2145174067.glsl:1: error: '' : syntax error, unexpected STAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_468703135.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_468703135.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_468703135.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_468703135.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_468703135.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_468703135.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_468703135.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_468703135.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1801979802.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1801979802.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1801979802.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1801979802.glsl:1: error: '' : octal literal digit too large Step #5: #32 pulse exec/s: 16 rss: 46Mb Step #5: /tmp/temp_shader_1315634022.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315634022.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1315634022.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315634022.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_635723058.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_635723058.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_635723058.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_635723058.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369133069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369133069.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369133069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369133069.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1369133069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369133069.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1125898167.glsl:1: error: '' : syntax error, unexpected RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_2089018456.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2089018456.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2089018456.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl:1: error: '' : syntax error, unexpected VERTICAL_BAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1656478042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1656478042.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1656478042.glsl:3: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1656478042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1656478042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131176229.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131176229.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131176229.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131176229.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1653377373.glsl:1: error: '' : syntax error, unexpected LEFT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1914544919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1914544919.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1914544919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1914544919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608413784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_608413784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608413784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_756898537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_756898537.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_756898537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_756898537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1734575198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1734575198.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1734575198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1734575198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_149798315.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2038664370.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2038664370.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2038664370.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129566413.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129566413.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1129566413.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129566413.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_184803526.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_184803526.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_184803526.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_184803526.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_184803526.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_412776091.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_412776091.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_412776091.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_412776091.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_412776091.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_412776091.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1424268980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424268980.glsl:1: error: '' : syntax error, unexpected RIGHT_OP Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1424268980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424268980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1911759956.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1911759956.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1911759956.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1911759956.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_749241873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_749241873.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_749241873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_749241873.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_749241873.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_749241873.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_749241873.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_749241873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_749241873.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_749241873.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_749241873.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_749241873.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_137806862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_137806862.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_137806862.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_137806862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_137806862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982906996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982906996.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_982906996.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_982906996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_982906996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_135497281.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_135497281.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_135497281.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_135497281.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_135497281.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_511702305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_511702305.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_511702305.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_511702305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_511702305.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_511702305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_511702305.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_511702305.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2084420925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2084420925.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2084420925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2084420925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1937477084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1937477084.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1937477084.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1937477084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1937477084.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1937477084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1937477084.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1827336327.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1827336327.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1827336327.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #64 pulse exec/s: 16 rss: 46Mb Step #5: /tmp/temp_shader_572660336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572660336.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_572660336.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_572660336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572660336.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_572660336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572660336.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1159126505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1159126505.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1159126505.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1159126505.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1159126505.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1159126505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1159126505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805750846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805750846.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_805750846.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_805750846.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_805750846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805750846.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_805750846.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_805750846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805750846.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_805750846.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_805750846.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1632621729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1632621729.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1632621729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1632621729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1100661313.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1100661313.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1100661313.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1100661313.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1100661313.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1100661313.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1100661313.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1433925857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433925857.glsl:1: error: '#' : invalid directive: ver Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1433925857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433925857.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1433925857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433925857.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1141616124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1141616124.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1141616124.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1141616124.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1141616124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1141616124.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1141616124.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1141616124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1141616124.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1141616124.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_84353895.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_84353895.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_84353895.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_84353895.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001100545.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001100545.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_2001100545.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2001100545.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001100545.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_2001100545.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001100545.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1998898814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998898814.glsl:1: error: '' : syntax error, unexpected CARET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1998898814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998898814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548233367.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610515434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610515434.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_610515434.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_610515434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610515434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1585990364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1585990364.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1585990364.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1585990364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1585990364.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1585990364.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1585990364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1585990364.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1585990364.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1374344043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1374344043.glsl:1: error: '#' : invalid directive: Ti Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1374344043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1374344043.glsl:1: error: '#' : invalid directive: Ti Step #5: /tmp/temp_shader_1374344043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1374344043.glsl:1: error: '#' : invalid directive: Ti Step #5: /tmp/temp_shader_760313750.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_760313750.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_760313750.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1477171087.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1477171087.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1477171087.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1477171087.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_356426808.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#' : invalid directive: v Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_356426808.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_356426808.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_945117276.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_945117276.glsl:2: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_945117276.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_945117276.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1889947178.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1889947178.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1889947178.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1889947178.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1889947178.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1889947178.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1780695788.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_709393584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_709393584.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_709393584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_709393584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_491705403.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1918502651.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1918502651.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1918502651.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1918502651.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1918502651.glsl:1: error: '€' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1918502651.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1918502651.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl:1: error: '' : syntax error, unexpected QUESTION Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1474612399.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1474612399.glsl:2: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1474612399.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1474612399.glsl:2: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1474612399.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1474612399.glsl:2: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1264095060.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1264095060.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1264095060.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1264095060.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411549676.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411549676.glsl:1: error: '#' : invalid directive: lit Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1411549676.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411549676.glsl:1: error: '#' : invalid directive: lit Step #5: /tmp/temp_shader_1411549676.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411549676.glsl:1: error: '#' : invalid directive: lit Step #5: /tmp/temp_shader_1843993368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1843993368.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1843993368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1843993368.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1843993368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1843993368.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_943947739.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_943947739.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_943947739.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1984210012.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1984210012.glsl:2: error: '#' : invalid directive: A Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1984210012.glsl:2: error: '#' : invalid directive: A Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1984210012.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1984210012.glsl:2: error: '#' : invalid directive: A Step #5: /tmp/temp_shader_855636226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_855636226.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_855636226.glsl:1: error: '\' : illegal use of escape character Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_855636226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_855636226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1749698586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1749698586.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1749698586.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1749698586.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1749698586.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1749698586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1749698586.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1749698586.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1749698586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1749698586.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1749698586.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1749698586.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1469348094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469348094.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1469348094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469348094.glsl:2: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1469348094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469348094.glsl:2: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1956297539.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1956297539.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1956297539.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1956297539.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1036140795.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_463480570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_463480570.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_463480570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_463480570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl:1: error: '`' : unexpected token Step #5: /tmp/temp_shader_2040651434.glsl:1: error: '' : syntax error, unexpected VERTICAL_BAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1975960378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1975960378.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1975960378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1975960378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_317097467.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_317097467.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_317097467.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_317097467.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_317097467.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_317097467.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_317097467.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_317097467.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_317097467.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_317097467.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_317097467.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_317097467.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892066601.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1892066601.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1892066601.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892066601.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892066601.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1376710097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376710097.glsl:1: error: '#' : invalid directive: v Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1376710097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376710097.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1376710097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376710097.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_927612902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927612902.glsl:1: error: '' : syntax error, unexpected LEFT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_927612902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927612902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1330573317.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_603570492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_603570492.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_603570492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_603570492.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_603570492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_603570492.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1687926652.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687926652.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_1687926652.glsl:2: error: '' : syntax error, unexpected INT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1687926652.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687926652.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_660260756.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_660260756.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_660260756.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_660260756.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_660260756.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_660260756.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_959997301.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959997301.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959997301.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959997301.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_485560280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_485560280.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_485560280.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_485560280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_485560280.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_485560280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_485560280.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_485560280.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_402724286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_402724286.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402724286.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402724286.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402724286.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_402724286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_402724286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1194953865.glsl:1: error: '' : syntax error, unexpected TILDE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_894429689.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_894429689.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_894429689.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_894429689.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1947346619.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947346619.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1947346619.glsl:1: error: '' : syntax error, unexpected STAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1947346619.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947346619.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221558440.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221558440.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_221558440.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221558440.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_270744729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_270744729.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_270744729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_270744729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1063958031.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1063958031.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1063958031.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1063958031.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633108117.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633108117.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1633108117.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1633108117.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633108117.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1633108117.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633108117.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1633108117.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2114738097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2114738097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2114738097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2007905771.glsl:1: error: '#' : invalid directive: nne Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2007905771.glsl:1: error: '#' : invalid directive: nne Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2007905771.glsl:1: error: '#' : invalid directive: nne Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469834481.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469834481.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469834481.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_822890675.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_822890675.glsl:1: error: '' : syntax error, unexpected BANG Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_822890675.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_822890675.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_822890675.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_822890675.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: #128 pulse exec/s: 16 rss: 46Mb Step #5: /tmp/temp_shader_1610120709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610120709.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1610120709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1610120709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_791698927.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_791698927.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_791698927.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_791698927.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_791698927.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_791698927.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_791698927.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_631704567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_631704567.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_631704567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_631704567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_498777856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_498777856.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_498777856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_498777856.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_498777856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_498777856.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1255179497.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255179497.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255179497.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524872353.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_327254586.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_327254586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_327254586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_327254586.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1572276965.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1572276965.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1572276965.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1572276965.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1572276965.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1572276965.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1572276965.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_269455306.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269455306.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_269455306.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269455306.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1703964683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1703964683.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1703964683.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1703964683.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1703964683.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1703964683.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1703964683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1703964683.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1703964683.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1703964683.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1703964683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1703964683.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1703964683.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1703964683.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_352406219.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_352406219.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_352406219.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_352406219.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_352406219.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_352406219.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_352406219.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1600028624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600028624.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1600028624.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1600028624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600028624.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1600028624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600028624.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_160051528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_160051528.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_160051528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_160051528.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_160051528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_160051528.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_2040332871.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040332871.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2040332871.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2040332871.glsl:1: error: '' : syntax error, unexpected RIGHT_BRACKET, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2040332871.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040332871.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_112805732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_112805732.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_112805732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_112805732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1120048829.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_378409503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_378409503.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_378409503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_378409503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_515530019.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_515530019.glsl:1: error: 'out' : too many storage qualifiers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_515530019.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_515530019.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1713258270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1713258270.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1713258270.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1713258270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1713258270.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1713258270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1713258270.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1713258270.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1573363368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1573363368.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1573363368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1573363368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2077486715.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2077486715.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2077486715.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2077486715.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1373226340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1373226340.glsl:1: error: '#' : invalid directive: ver Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1373226340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1373226340.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1373226340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1373226340.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1631518149.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_200747796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_200747796.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_200747796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_200747796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1117142618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1117142618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1117142618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_168002245.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_168002245.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_168002245.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_168002245.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_168002245.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_168002245.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_168002245.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_168002245.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_168002245.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_168002245.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_168002245.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_168002245.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_168002245.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_168002245.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_168002245.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_168002245.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_168002245.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_168002245.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_168002245.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_168002245.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_150122846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_150122846.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_150122846.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_150122846.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_150122846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_150122846.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_150122846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_150122846.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_439493451.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_439493451.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_439493451.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_439493451.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_990892921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_990892921.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_990892921.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_990892921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_990892921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1760243555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1760243555.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1760243555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1760243555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1231192379.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1622597488.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1622597488.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1622597488.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1622597488.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1622597488.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1622597488.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1622597488.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_111537764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_111537764.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_111537764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_111537764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338888228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338888228.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_338888228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338888228.glsl:2: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_338888228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338888228.glsl:2: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2147469841.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_438792350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_438792350.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_438792350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_438792350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1911165193.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1911165193.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1911165193.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269441500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269441500.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_269441500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269441500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116087764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116087764.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_116087764.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_116087764.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_116087764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116087764.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_116087764.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_116087764.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_116087764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116087764.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_116087764.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_116087764.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1869470124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1869470124.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1869470124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1869470124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155324914.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155324914.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_155324914.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155324914.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_8936987.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982275856.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982275856.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1275373743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1275373743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1275373743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387346491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387346491.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_387346491.glsl:2: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:3: error: '' : syntax error, unexpected INT, expecting INLINE or NOINLINE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_387346491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387346491.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_387346491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387346491.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_350322227.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_350322227.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_350322227.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_350322227.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_350322227.glsl:1: error: '' : syntax error, unexpected DEC_OP Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_841148365.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_841148365.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_841148365.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_841148365.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_841148365.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_841148365.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_841148365.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_841148365.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_841148365.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1960709859.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1960709859.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1760281936.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1760281936.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1760281936.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1760281936.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1760281936.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1760281936.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1760281936.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1760281936.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771151432.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : must be followed by version number Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_771151432.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_771151432.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_771151432.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1186452551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186452551.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186452551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186452551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1244316437.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1244316437.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1244316437.glsl:3: error: '#' : invalid directive: q Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1244316437.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1244316437.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1244316437.glsl:3: error: '#' : invalid directive: q Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1244316437.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1244316437.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1244316437.glsl:3: error: '#' : invalid directive: q Step #5: /tmp/temp_shader_971899228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_971899228.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_971899228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_971899228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476153275.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#define' : must be followed by macro name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1476153275.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_1476153275.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_213975407.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213975407.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_213975407.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213975407.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213975407.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_213975407.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_213975407.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213975407.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_213975407.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1139901474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1139901474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1139901474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1626276121.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1626276121.glsl:1: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_1626276121.glsl:1: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_1626276121.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1626276121.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1626276121.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653468858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_653468858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653468858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2130794395.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2130794395.glsl:1: error: 'b' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_2130794395.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2130794395.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2130794395.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1239036029.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1239036029.glsl:2: error: '#' : invalid directive: versio Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1239036029.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1239036029.glsl:2: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1239036029.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1239036029.glsl:2: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1884661237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '@' : unexpected token Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '€' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1884661237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1884661237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605908235.glsl:1: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1605908235.glsl:1: error: 'n' : undeclared identifier Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350573793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1350573793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350573793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_76065818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_76065818.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_76065818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_76065818.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_76065818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_76065818.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1605894428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605894428.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1605894428.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1605894428.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1605894428.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605894428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605894428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789366143.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1789366143.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1789366143.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789366143.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1789366143.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1789366143.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789366143.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1789366143.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1789366143.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1987231011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1987231011.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987231011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987231011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875335928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875335928.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1875335928.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1875335928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875335928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1784639529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1784639529.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1784639529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1784639529.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1784639529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1784639529.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2103318776.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597322404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597322404.glsl:1: error: '#' : invalid directive: vers60 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1597322404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597322404.glsl:1: error: '#' : invalid directive: vers60 Step #5: /tmp/temp_shader_1597322404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597322404.glsl:1: error: '#' : invalid directive: vers60 Step #5: /tmp/temp_shader_1939964443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1939964443.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1939964443.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1939964443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1939964443.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1939964443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1939964443.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1939964443.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2112255763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2112255763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2112255763.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2112255763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2112255763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1432114613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1432114613.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1432114613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1432114613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1067854538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1067854538.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1067854538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1067854538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_352118606.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_352118606.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_352118606.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_352118606.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_352118606.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_352118606.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_352118606.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1782436840.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1782436840.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1782436840.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1782436840.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1782436840.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1909002904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1909002904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1909002904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_165344818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_165344818.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_165344818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_165344818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395235128.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532670688.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532670688.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_532670688.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532670688.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_532670688.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532670688.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_492067917.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_492067917.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_492067917.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_492067917.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1504569917.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1504569917.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1504569917.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_680466996.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_706043324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_706043324.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_706043324.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_706043324.glsl:2: error: '#' : invalid directive: en Step #5: /tmp/temp_shader_706043324.glsl:2: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_706043324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_706043324.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_706043324.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_706043324.glsl:2: error: '#' : invalid directive: en Step #5: /tmp/temp_shader_706043324.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_706043324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_706043324.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_706043324.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_706043324.glsl:2: error: '#' : invalid directive: en Step #5: /tmp/temp_shader_706043324.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_159259470.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_159259470.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_159259470.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_159259470.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1359512183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1359512183.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1359512183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1359512183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_480298490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_480298490.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_480298490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_480298490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1398295499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1398295499.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1398295499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1398295499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1096689772.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086206725.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086206725.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2086206725.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086206725.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2086206725.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086206725.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_601385644.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_601385644.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_601385644.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_601385644.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1172755590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1172755590.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1172755590.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1172755590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1172755590.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1172755590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1172755590.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1544617505.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1544617505.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1544617505.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1544617505.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1544617505.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_243268139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_243268139.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_243268139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_243268139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1012502954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1012502954.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1012502954.glsl:1: error: '@' : unexpected token Step #5: /tmp/temp_shader_1012502954.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1012502954.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1012502954.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1012502954.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1012502954.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1012502954.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1012502954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1012502954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_2027907669.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2027907669.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2027907669.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2027907669.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_968338082.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_968338082.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_968338082.glsl:2: error: '#' : invalid directive: v Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_968338082.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_968338082.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_968338082.glsl:2: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_968338082.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_968338082.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_968338082.glsl:2: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1820388464.glsl:1: error: '@' : unexpected token Step #5: /tmp/temp_shader_1820388464.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933110197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933110197.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_933110197.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_933110197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_933110197.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_933110197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_933110197.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_6939507.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_6939507.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_6939507.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_6939507.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_6939507.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_6939507.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_6939507.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_6939507.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_6939507.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_6939507.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_740759355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_740759355.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_740759355.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_740759355.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_740759355.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_740759355.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_740759355.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_740759355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_740759355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1285228804.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1285228804.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1285228804.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1285228804.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1285228804.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1285228804.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1285228804.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1285228804.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1285228804.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789376348.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_502278611.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_502278611.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_502278611.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_502278611.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_502278611.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_502278611.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450573622.glsl:1: error: 'floa' : undeclared identifier Step #5: /tmp/temp_shader_1450573622.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1037127828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1037127828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1037127828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1034949299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1034949299.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1034949299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1034949299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_654887343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_654887343.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_654887343.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_654887343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_654887343.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_654887343.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_654887343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_654887343.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_654887343.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1529195746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#' : invalid directive: verK Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1529195746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1529195746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_392035568.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_392035568.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_392035568.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_392035568.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1335354340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1335354340.glsl:1: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_1335354340.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1335354340.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1335354340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1335354340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_889023311.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_889023311.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_889023311.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1494613810.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1494613810.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1494613810.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1494613810.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1494613810.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1494613810.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1494613810.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1494613810.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1494613810.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1494613810.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1494613810.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1494613810.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1494613810.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1494613810.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1494613810.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1447267605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1447267605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1447267605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369321801.glsl:1: error: 'i' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1369321801.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_745425661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_745425661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_745425661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_396473730.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_396473730.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_396473730.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_396473730.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_396473730.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308044878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308044878.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1308044878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308044878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1346811305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1346811305.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1346811305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1346811305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #256 pulse exec/s: 15 rss: 46Mb Step #5: /tmp/temp_shader_1569229320.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1569229320.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1569229320.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1569229320.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1569229320.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_705178736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_705178736.glsl:1: error: 'Big' : illegal use of type 'void' Step #5: /tmp/temp_shader_705178736.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_705178736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_705178736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590079444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590079444.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1590079444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590079444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_434248626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_434248626.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_434248626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_434248626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1977648522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1977648522.glsl:1: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1977648522.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1977648522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1977648522.glsl:1: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1977648522.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1977648522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1977648522.glsl:1: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1977648522.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1470503465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1470503465.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1470503465.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1470503465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1470503465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402586708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402586708.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402586708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402586708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552473416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_552473416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552473416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143408282.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143408282.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1143408282.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143408282.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_188213258.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_188213258.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_188213258.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_188213258.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_188213258.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_559412924.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : must be followed by version number Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_559412924.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_559412924.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_559412924.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1884167637.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1884167637.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1884167637.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1884167637.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473442062.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1473442062.glsl: error: version not supported Step #5: /tmp/temp_shader_1473442062.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1473442062.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1473442062.glsl: error: version not supported Step #5: /tmp/temp_shader_1473442062.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1473442062.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_201305624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_201305624.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_201305624.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_201305624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_201305624.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_201305624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_201305624.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_238962600.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_238962600.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_238962600.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_238962600.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_776532036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_776532036.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_776532036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_776532036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238433452.glsl: error: version not supported Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1238433452.glsl: error: version not supported Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1238433452.glsl: error: version not supported Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1273911899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1273911899.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1273911899.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1273911899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1273911899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1431419379.glsl: error: version not supported Step #5: /tmp/temp_shader_1431419379.glsl:1: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1431419379.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1431419379.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1431419379.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1431419379.glsl: error: version not supported Step #5: /tmp/temp_shader_1431419379.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1431419379.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1431419379.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1431419379.glsl: error: version not supported Step #5: /tmp/temp_shader_1431419379.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1431419379.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1431419379.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1431419379.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_620145550.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_620145550.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_620145550.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_620145550.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_620145550.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_620145550.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_620145550.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1665947468.glsl: error: version not supported Step #5: /tmp/temp_shader_1665947468.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1665947468.glsl: error: version not supported Step #5: /tmp/temp_shader_1665947468.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1665947468.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1665947468.glsl: error: version not supported Step #5: /tmp/temp_shader_1665947468.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1665947468.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_619290071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_619290071.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_619290071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_619290071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_707900973.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_707900973.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_707900973.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_707900973.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_407487131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_407487131.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_407487131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_407487131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2113903881.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2113903881.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2113903881.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2113903881.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_7684930.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_7684930.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_7684930.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_7684930.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_7684930.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1776808933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1776808933.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1776808933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1776808933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711845894.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_711845894.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711845894.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_404158660.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_404158660.glsl:2: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_404158660.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_404158660.glsl:3: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_404158660.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_404158660.glsl:2: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_404158660.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_404158660.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_404158660.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_404158660.glsl:2: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_404158660.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_404158660.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_937370163.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937370163.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_937370163.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937370163.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058657199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058657199.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2058657199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058657199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973387981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '' : syntax error, unexpected INT16CONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1973387981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1973387981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973387981.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1642548899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1642548899.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1642548899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1642548899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1501252996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1501252996.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1501252996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1501252996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260152959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260152959.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_260152959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260152959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1472713773.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1472713773.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1472713773.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_824272813.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_824272813.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_824272813.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_824272813.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1662739668.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1662739668.glsl:1: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1662739668.glsl:1: error: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1662739668.glsl:1: error: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1662739668.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1662739668.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1662739668.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2025187190.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2025187190.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_2025187190.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_2025187190.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: r Step #5: /tmp/temp_shader_2025187190.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: s Step #5: /tmp/temp_shader_2025187190.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2025187190.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2025187190.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967681095.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967681095.glsl:1: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1967681095.glsl:1: error: 'n' : undeclared identifier Step #5: /tmp/temp_shader_1967681095.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1967681095.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1967681095.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1967681095.glsl:1: error: 'h' : undeclared identifier Step #5: /tmp/temp_shader_1967681095.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1967681095.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1967681095.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967681095.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1850952926.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1850952926.glsl: error: version not supported Step #5: /tmp/temp_shader_1850952926.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1850952926.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1850952926.glsl: error: version not supported Step #5: /tmp/temp_shader_1850952926.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1850952926.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_437116466.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_437116466.glsl: error: version not supported Step #5: /tmp/temp_shader_437116466.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_437116466.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_437116466.glsl: error: version not supported Step #5: /tmp/temp_shader_437116466.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_437116466.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1704365084.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1704365084.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1704365084.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1704365084.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1704365084.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1176911340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1176911340.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1176911340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1176911340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_638422090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_638422090.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_638422090.glsl:1: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_638422090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_638422090.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_638422090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_638422090.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1943327684.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1943327684.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1943327684.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1943327684.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943327684.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1943327684.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943327684.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1943327684.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1953443376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953443376.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1953443376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953443376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1876855542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '' : syntax error, unexpected BANG, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1876855542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1876855542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1069755936.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1069755936.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1069755936.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1069755936.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1237379107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1237379107.glsl:1: error: '#' : invalid directive: vse Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1237379107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1237379107.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_1237379107.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1237379107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1237379107.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_1237379107.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_349517445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_349517445.glsl:1: error: '#define' : bad argument Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_349517445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_349517445.glsl:1: error: '#define' : bad argument Step #5: /tmp/temp_shader_349517445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_349517445.glsl:1: error: '#define' : bad argument Step #5: /tmp/temp_shader_588219756.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_588219756.glsl:1: error: 'n' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_588219756.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_588219756.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_588219756.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1856669179.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1057418418.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1057418418.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1057418418.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1057418418.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1057418418.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1057418418.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1057418418.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_995706887.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_995706887.glsl:1: error: '#extension' : behavior not supported: war Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_995706887.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_995706887.glsl:1: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_995706887.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_995706887.glsl:1: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1823089412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1823089412.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1823089412.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1823089412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1823089412.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1823089412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1823089412.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1065103348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065103348.glsl:8: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1065103348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065103348.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_1065103348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065103348.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_625032172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_625032172.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_625032172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625032172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387451659.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1469262009.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469262009.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1469262009.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1469262009.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1469262009.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469262009.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1469262009.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1469262009.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469262009.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1469262009.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1562402336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1562402336.glsl:1: error: '64-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1562402336.glsl:1: error: '64-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1562402336.glsl: GL_ARB_gpu_shader_int64 Step #5: /tmp/temp_shader_1562402336.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1562402336.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_1562402336.glsl: GL_EXT_shader_explicit_arithmetic_types_int64 Step #5: /tmp/temp_shader_1562402336.glsl:1: error: '64-bit integer literal' : not supported with this profile: none Step #5: /tmp/temp_shader_1562402336.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1562402336.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1562402336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1562402336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298625210.glsl: error: version not supported Step #5: /tmp/temp_shader_298625210.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_298625210.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_298625210.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_298625210.glsl: error: version not supported Step #5: /tmp/temp_shader_298625210.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_298625210.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_298625210.glsl: error: version not supported Step #5: /tmp/temp_shader_298625210.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_298625210.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1057467587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1057467587.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1057467587.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1057467587.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1057467587.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1057467587.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1057467587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1057467587.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1057467587.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1057467587.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1057467587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1057467587.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1057467587.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1057467587.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1799878206.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1799878206.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_1799878206.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_1799878206.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_1799878206.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_1799878206.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1799878206.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1799878206.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1555319301.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1555319301.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1555319301.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1555319301.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_382697713.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_382697713.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_382697713.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_476667372.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476667372.glsl:1: error: 's' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_476667372.glsl:1: error: 's' : nameless block contains a member that already has a name at global scope Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_476667372.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476667372.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1070575321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1070575321.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1070575321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1070575321.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1070575321.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1070575321.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1070575321.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1070575321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1070575321.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1070575321.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1070575321.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1070575321.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_260401255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260401255.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_260401255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260401255.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_260401255.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_260401255.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_260401255.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_260401255.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_260401255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260401255.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_260401255.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_260401255.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_260401255.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_260401255.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_296864819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_296864819.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_296864819.glsl:1: error: '#extension' : behavior not supported: requ Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_296864819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_296864819.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_296864819.glsl:1: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_296864819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_296864819.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_296864819.glsl:1: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_774044599.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_774044599.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_774044599.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_774044599.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_774044599.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_774044599.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_774044599.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_774044599.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_774044599.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_774044599.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_774044599.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_774044599.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_774044599.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_774044599.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_774044599.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_774044599.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_774044599.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_697517721.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2001229904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001229904.glsl:1: error: 'p' : undeclared identifier Step #5: /tmp/temp_shader_2001229904.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2001229904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001229904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1950955939.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1950955939.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1950955939.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1950955939.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1950955939.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1950955939.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1950955939.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1950955939.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1950955939.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1335939811.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1335939811.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1335939811.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1335939811.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1797073940.glsl: error: version not supported Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1797073940.glsl: error: version not supported Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1797073940.glsl: error: version not supported Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1797073940.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1756915667.glsl: error: version not supported Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1756915667.glsl:2: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1756915667.glsl: error: version not supported Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1756915667.glsl:2: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1756915667.glsl: error: version not supported Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1756915667.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1756915667.glsl:2: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1065311705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065311705.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1065311705.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1065311705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065311705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719346228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719346228.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_719346228.glsl:1: error: 'index' : value must be 0 or 1 Step #5: /tmp/temp_shader_719346228.glsl:1: error: 'i' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_719346228.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_719346228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719346228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846811127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846811127.glsl:1: error: '' : function does not return a value: S0 Step #5: /tmp/temp_shader_846811127.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_846811127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846811127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1414829150.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1307565984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1307565984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1307565984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_555996658.glsl: error: version not supported Step #5: /tmp/temp_shader_555996658.glsl:1: error: '' : octal literal digit too large Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_555996658.glsl: error: version not supported Step #5: /tmp/temp_shader_555996658.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_555996658.glsl: error: version not supported Step #5: /tmp/temp_shader_555996658.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_324763920.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_324763920.glsl:1: error: '@' : unexpected token Step #5: /tmp/temp_shader_324763920.glsl:1: error: 'U' : illegal use of type 'void' Step #5: /tmp/temp_shader_324763920.glsl:1: error: '' : syntax error, unexpected LEFT_PAREN, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_324763920.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_324763920.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155789224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155789224.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_155789224.glsl:1: error: '' : syntax error, unexpected COMMA, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_155789224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_155789224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_155789224.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_231602422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_231602422.glsl:1: error: '[]' : array initializer must be sized Step #5: /tmp/temp_shader_231602422.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_231602422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_231602422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1389867269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'm' : illegal use of type 'void' Step #5: /tmp/temp_shader_1389867269.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1389867269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1389867269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_780821396.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_780821396.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_780821396.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_780821396.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_619054081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_619054081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_619054081.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_619054081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_619054081.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_711645630.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711645630.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:4: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_711645630.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711645630.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:4: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711645630.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_711645630.glsl:4: error: '#' : invalid directive Step #5: /tmp/temp_shader_195740084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_195740084.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_195740084.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_195740084.glsl:1: error: 'lowp' : only one precision qualifier allowed Step #5: /tmp/temp_shader_195740084.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_195740084.glsl:1: error: 'lowp' : only one precision qualifier allowed Step #5: /tmp/temp_shader_195740084.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_195740084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_195740084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_917679292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_917679292.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_917679292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_917679292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2006811972.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2006811972.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2006811972.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2006811972.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1253207672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1253207672.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1253207672.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1253207672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1253207672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_570073850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_570073850.glsl:2: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_570073850.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_570073850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_570073850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1414647625.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1414647625.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1414647625.glsl:2: error: '#' : invalid directive: v Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1414647625.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1414647625.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1414647625.glsl:2: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1414647625.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1414647625.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1414647625.glsl:2: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1635905385.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1635905385.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_1635905385.glsl:2: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1635905385.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1635905385.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1046741222.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1046741222.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1046741222.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1046741222.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337739299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337739299.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_337739299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337739299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1896306640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1896306640.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1896306640.glsl:1: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1896306640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1896306640.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1896306640.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1896306640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1896306640.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1896306640.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1343606042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1343606042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1343606042.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1343606042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1343606042.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1111783898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111783898.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1111783898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111783898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_446340713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_446340713.glsl:1: error: 'al_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_446340713.glsl:1: error: 'loca' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_446340713.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_446340713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_446340713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1197352298.glsl: error: version not supported Step #5: /tmp/temp_shader_1197352298.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1197352298.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1197352298.glsl: error: version not supported Step #5: /tmp/temp_shader_1197352298.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1197352298.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1197352298.glsl: error: version not supported Step #5: /tmp/temp_shader_1197352298.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1197352298.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_915256190.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_915256190.glsl: error: version not supported Step #5: /tmp/temp_shader_915256190.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_915256190.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_915256190.glsl: error: version not supported Step #5: /tmp/temp_shader_915256190.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_915256190.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1782280524.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1782280524.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1782280524.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1782280524.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1782280524.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1782280524.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_846942590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846942590.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_846942590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846942590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524688209.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524688209.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524688209.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_700108581.glsl: error: version not supported Step #5: /tmp/temp_shader_700108581.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_700108581.glsl: error: version not supported Step #5: /tmp/temp_shader_700108581.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_700108581.glsl: error: version not supported Step #5: /tmp/temp_shader_700108581.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1566288819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1566288819.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1566288819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1566288819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1371499336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1371499336.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1371499336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1371499336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2114937732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2114937732.glsl:1: error: 'A' : undeclared identifier Step #5: /tmp/temp_shader_2114937732.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2114937732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2114937732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_726371155.glsl: error: version not supported Step #5: /tmp/temp_shader_726371155.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_726371155.glsl: error: version not supported Step #5: /tmp/temp_shader_726371155.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_726371155.glsl: error: version not supported Step #5: /tmp/temp_shader_726371155.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1927495994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1927495994.glsl:1: error: 'imageCube' : Reserved word. Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1927495994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1927495994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_292218004.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_292218004.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_292218004.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_292218004.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_882160379.glsl:3: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_882160379.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_882160379.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_11614769.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_11614769.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_11614769.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_11614769.glsl:1: error: '_' : redeclaration of array with size Step #5: /tmp/temp_shader_11614769.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_11614769.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_11614769.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1682085273.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1682085273.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1682085273.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1682085273.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1682085273.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1682085273.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1662981776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1662981776.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1662981776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1662981776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_630668850.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_630668850.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_630668850.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_630668850.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_630668850.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_246247255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_246247255.glsl:1: error: '' : expect an array name Step #5: /tmp/temp_shader_246247255.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_246247255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_246247255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1858721860.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1858721860.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1858721860.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1858721860.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1858721860.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1548348142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548348142.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1548348142.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1548348142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548348142.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1548348142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548348142.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_105575579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_105575579.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_105575579.glsl:3: error: '€' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_105575579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_105575579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_964445884.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_964445884.glsl:8: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_964445884.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_964445884.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_964445884.glsl:8: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_964445884.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_964445884.glsl:8: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_2118421993.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_2118421993.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2118421993.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_2118421993.glsl: error: version not supported Step #5: /tmp/temp_shader_2118421993.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_2118421993.glsl: error: version not supported Step #5: /tmp/temp_shader_1520223205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1520223205.glsl:1: error: 'set' : set is too large Step #5: /tmp/temp_shader_1520223205.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1520223205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1520223205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452867621.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452867621.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_452867621.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_452867621.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_452867621.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452867621.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_452867621.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_452867621.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_452867621.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452867621.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_452867621.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_452867621.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1017679567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1017679567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1017679567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1857962504.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_201690613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_201690613.glsl:1: error: 'subpassInput' : sampler/image types can only be used in uniform variables or function parameters: p Step #5: /tmp/temp_shader_201690613.glsl:1: error: 'subpass' : requires an input_attachment_index layout qualifier Step #5: /tmp/temp_shader_201690613.glsl:1: error: 'subpassInput' : sampler/image types can only be used in uniform variables or function parameters: f Step #5: /tmp/temp_shader_201690613.glsl:1: error: 'subpass' : requires an input_attachment_index layout qualifier Step #5: /tmp/temp_shader_201690613.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_201690613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_201690613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213801961.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213801961.glsl:1: error: '#define' : missing parenthesis Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213801961.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213801961.glsl:1: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_213801961.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213801961.glsl:1: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_822262754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_822262754.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_822262754.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_822262754.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_822262754.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_822262754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_822262754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_648031326.glsl: error: version not supported Step #5: /tmp/temp_shader_648031326.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_648031326.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_648031326.glsl: error: version not supported Step #5: /tmp/temp_shader_648031326.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_648031326.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_648031326.glsl: error: version not supported Step #5: /tmp/temp_shader_648031326.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_648031326.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1411154259.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411154259.glsl:1: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' const int' and a right operand of type ' global 4-component vector of bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1411154259.glsl:1: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' const int' and a right operand of type ' global 4-component vector of bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1411154259.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1411154259.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411154259.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1737518944.glsl: error: #version: versions before 150 do not allow a profile token Step #5: /tmp/temp_shader_1737518944.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1737518944.glsl: error: #version: versions before 150 do not allow a profile token Step #5: /tmp/temp_shader_1737518944.glsl: error: version not supported Step #5: /tmp/temp_shader_1737518944.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1737518944.glsl: error: #version: versions before 150 do not allow a profile token Step #5: /tmp/temp_shader_1737518944.glsl: error: version not supported Step #5: /tmp/temp_shader_1737518944.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_282828202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_282828202.glsl:1: error: '#' : invalid directive: ve2 Step #5: /tmp/temp_shader_282828202.glsl:2: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_282828202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_282828202.glsl:1: error: '#' : invalid directive: ve2 Step #5: /tmp/temp_shader_282828202.glsl:3: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_282828202.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_282828202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_282828202.glsl:1: error: '#' : invalid directive: ve2 Step #5: /tmp/temp_shader_282828202.glsl:3: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_282828202.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_110613202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_110613202.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_110613202.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_110613202.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_110613202.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_110613202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_110613202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114723506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114723506.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_114723506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114723506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982936784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982936784.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_982936784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982936784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1676902021.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1676902021.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1676902021.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1486222842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1486222842.glsl:2: error: '#' : invalid directive: in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1486222842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1486222842.glsl:2: error: '#' : invalid directive: in Step #5: /tmp/temp_shader_1486222842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1486222842.glsl:2: error: '#' : invalid directive: in Step #5: /tmp/temp_shader_950390868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_950390868.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950390868.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_950390868.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_950390868.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_950390868.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950390868.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_950390868.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_950390868.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_950390868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_950390868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_255789528.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_255789528.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_255789528.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_255789528.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_255789528.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1242608872.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1242608872.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1242608872.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1242608872.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1242608872.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1242608872.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1137949908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1137949908.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1137949908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1137949908.glsl:1: error: '' : octal literal too big Step #5: /tmp/temp_shader_1137949908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1137949908.glsl:1: error: '' : octal literal too big Step #5: /tmp/temp_shader_1277849958.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1277849958.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1277849958.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1277849958.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_777210498.glsl: error: version not supported Step #5: /tmp/temp_shader_777210498.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_777210498.glsl: error: version not supported Step #5: /tmp/temp_shader_777210498.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_777210498.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_777210498.glsl: error: version not supported Step #5: /tmp/temp_shader_777210498.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_777210498.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_653448036.glsl: error: version not supported Step #5: /tmp/temp_shader_653448036.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_653448036.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_653448036.glsl: error: version not supported Step #5: /tmp/temp_shader_653448036.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_653448036.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_653448036.glsl: error: version not supported Step #5: /tmp/temp_shader_653448036.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_653448036.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1908518808.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1908518808.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1908518808.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1908518808.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1908518808.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1908518808.glsl:1: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1908518808.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1908518808.glsl:1: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1023457753.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1023457753.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1023457753.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1023457753.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1023457753.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_364686248.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364686248.glsl:1: error: 'out' : too many storage qualifiers Step #5: /tmp/temp_shader_364686248.glsl:1: error: 'out' : too many storage qualifiers Step #5: /tmp/temp_shader_364686248.glsl:1: error: 'out' : too many storage qualifiers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364686248.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364686248.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1309383303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1309383303.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1309383303.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1309383303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1309383303.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1309383303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1309383303.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1129033333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129033333.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1129033333.glsl:1: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_1129033333.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1129033333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129033333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329132133.glsl:2: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1329132133.glsl:2: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1329132133.glsl:2: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1280321648.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280321648.glsl:2: error: '#' : invalid directive: versio Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1280321648.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280321648.glsl:2: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1280321648.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280321648.glsl:2: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_501772890.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1781999754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1781999754.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_1781999754.glsl:1: error: 'o' : undeclared identifier Step #5: /tmp/temp_shader_1781999754.glsl:1: error: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1781999754.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1781999754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1781999754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_150517567.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_150517567.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_150517567.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_150517567.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_150517567.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_150517567.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_212251746.glsl: error: version not supported Step #5: /tmp/temp_shader_212251746.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_212251746.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_212251746.glsl: error: version not supported Step #5: /tmp/temp_shader_212251746.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_212251746.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_212251746.glsl: error: version not supported Step #5: /tmp/temp_shader_212251746.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_212251746.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1983690368.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364319529.glsl:1: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_364319529.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_364319529.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364319529.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_364319529.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_364319529.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_364319529.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_364319529.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_364319529.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1034514500.glsl: error: version not supported Step #5: /tmp/temp_shader_1034514500.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1034514500.glsl: error: version not supported Step #5: /tmp/temp_shader_1034514500.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1034514500.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1034514500.glsl: error: version not supported Step #5: /tmp/temp_shader_1034514500.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1034514500.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_484238046.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_484238046.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_484238046.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_484238046.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1775473788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1775473788.glsl:1: error: '#' : invalid directive: vsw Step #5: /tmp/temp_shader_1775473788.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1775473788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1775473788.glsl:1: error: '#' : invalid directive: vsw Step #5: /tmp/temp_shader_1775473788.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1775473788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1775473788.glsl:1: error: '#' : invalid directive: vsw Step #5: /tmp/temp_shader_1775473788.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_624549797.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_624549797.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_624549797.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_767066249.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_767066249.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_767066249.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_767066249.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_767066249.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_767066249.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1886086990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1886086990.glsl:1: error: 'fa' : undeclared identifier Step #5: /tmp/temp_shader_1886086990.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1886086990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1886086990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_739273303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_739273303.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_739273303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_739273303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750003033.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750003033.glsl:1: error: '#' : invalid directive: vse Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1750003033.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750003033.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_1750003033.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1750003033.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750003033.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_1750003033.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1415505363.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_78012497.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_552910253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552910253.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_552910253.glsl:2: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_552910253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552910253.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_552910253.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_552910253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552910253.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_552910253.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1671294892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671294892.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1671294892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671294892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1344247686.glsl: error: version not supported Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1344247686.glsl: error: version not supported Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1344247686.glsl: error: version not supported Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1795519125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1795519125.glsl:3: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1795519125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1795519125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_661761152.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : must be followed by version number Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_661761152.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_661761152.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_661761152.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_474613996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_474613996.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_474613996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_474613996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_425245975.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_425245975.glsl:1: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_425245975.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_425245975.glsl:1: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_425245975.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_425245975.glsl:1: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_1315209188.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315209188.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1315209188.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315209188.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235649157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235649157.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_235649157.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_235649157.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_235649157.glsl:1: error: '' : syntax error, unexpected LEFT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_235649157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235649157.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_235649157.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_235649157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235649157.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_235649157.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1448703729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1448703729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1448703729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1679895436.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1679895436.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1679895436.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1679895436.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1545032460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 'const' : non-matching or non-convertible constant type for const initializer Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1545032460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1545032460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_430253414.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_430253414.glsl:1: error: 'lo' : undeclared identifier Step #5: /tmp/temp_shader_430253414.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_430253414.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_430253414.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861543921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861543921.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_861543921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861543921.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_861543921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861543921.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_677870460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_677870460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_677870460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932026304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932026304.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_932026304.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_932026304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932026304.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_932026304.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_932026304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932026304.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_932026304.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_496060028.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496060028.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_496060028.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_496060028.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_496060028.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_496060028.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496060028.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_496060028.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496060028.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_828388027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_828388027.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_828388027.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_828388027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_828388027.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_828388027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_828388027.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1144278050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1144278050.glsl:1: error: 'halfen' : identifier not previously declared Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1144278050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1144278050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332266748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332266748.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_332266748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332266748.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_332266748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332266748.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1192707556.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1192707556.glsl:1: error: '#' : invalid directive: versiD Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1192707556.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1192707556.glsl:1: error: '#' : invalid directive: versiD Step #5: /tmp/temp_shader_1192707556.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1192707556.glsl:1: error: '#' : invalid directive: versiD Step #5: /tmp/temp_shader_31308902.glsl: error: version not supported Step #5: /tmp/temp_shader_31308902.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_31308902.glsl: error: version not supported Step #5: /tmp/temp_shader_31308902.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_31308902.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_31308902.glsl: error: version not supported Step #5: /tmp/temp_shader_31308902.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_31308902.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_816504794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_816504794.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_816504794.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_816504794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_816504794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_820697697.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_820697697.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_820697697.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_820697697.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655858699.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655858699.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_655858699.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_655858699.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_655858699.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_655858699.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655858699.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_655858699.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_655858699.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655858699.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_655858699.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_655858699.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1583571043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1583571043.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1583571043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1583571043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_559301039.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_559301039.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_559301039.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_559301039.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_559301039.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_559301039.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_559301039.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1395132002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395132002.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1395132002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395132002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186090428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186090428.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186090428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186090428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1974806403.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '€' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1739000681.glsl: error: version not supported Step #5: /tmp/temp_shader_1739000681.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1739000681.glsl: error: version not supported Step #5: /tmp/temp_shader_1739000681.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1739000681.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1739000681.glsl: error: version not supported Step #5: /tmp/temp_shader_1739000681.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1739000681.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1498617647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1498617647.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1498617647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1498617647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_669908538.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1387036159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1387036159.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1387036159.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1387036159.glsl:2: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1387036159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1387036159.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1387036159.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1387036159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1387036159.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1387036159.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_12895151.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12895151.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_12895151.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12895151.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_12895151.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12895151.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1144522535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1144522535.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1144522535.glsl:1: error: 'int' : must be qualified as flat in Step #5: /tmp/temp_shader_1144522535.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1144522535.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1144522535.glsl:2: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1144522535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1144522535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1812282134.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1812282134.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1812282134.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1812282134.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1812282134.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1328104339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1328104339.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1328104339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1328104339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1380171692.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1380171692.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1380171692.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1380171692.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1380171692.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1380171692.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1380171692.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1380171692.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1380171692.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1380171692.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1380171692.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1380171692.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1113502215.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1113502215.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1113502215.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1113502215.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_860516127.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_860516127.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_860516127.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_860516127.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_860516127.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_860516127.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_777720504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_777720504.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_777720504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_777720504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1543755629.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1543755629.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1543755629.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1543755629.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1543755629.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1543755629.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1722060049.glsl:2: error: '#' : invalid directive: i Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1722060049.glsl:2: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1722060049.glsl:2: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1455590964.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1455590964.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1455590964.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1455590964.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1455590964.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1455590964.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1455590964.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1455590964.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1455590964.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_328298285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_328298285.glsl:1: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_328298285.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_328298285.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_328298285.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_328298285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_328298285.glsl:1: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_328298285.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_328298285.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_328298285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_328298285.glsl:1: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_328298285.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_328298285.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_70636429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70636429.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_70636429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70636429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_136495343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_136495343.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_136495343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_136495343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1472576335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1472576335.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1472576335.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global unsized 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1472576335.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global unsized 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1472576335.glsl:1: error: '[]' : array initializer must be sized Step #5: /tmp/temp_shader_1472576335.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1472576335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1472576335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_402903177.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_402903177.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_402903177.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_402903177.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_402903177.glsl:1: error: '' : syntax error, unexpected COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_402903177.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_402903177.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329202900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329202900.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1329202900.glsl:2: error: '#line' : must by followed by an integral literal Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1329202900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329202900.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1329202900.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1329202900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329202900.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1329202900.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1503885238.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '€' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1503885238.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1503885238.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219407971.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219407971.glsl:1: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1219407971.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1219407971.glsl:3: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1219407971.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219407971.glsl:1: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1219407971.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1219407971.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1219407971.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219407971.glsl:1: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1219407971.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1219407971.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_2416949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2416949.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2416949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2416949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12260289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12260289.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_12260289.glsl:2: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_12260289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12260289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655495367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655495367.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_655495367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655495367.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_655495367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655495367.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_561717988.glsl: error: version not supported Step #5: /tmp/temp_shader_561717988.glsl:1: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_561717988.glsl: error: version not supported Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_561717988.glsl: error: version not supported Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1407392292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : syntax error, unexpected RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1407392292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1407392292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1841585795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1841585795.glsl:1: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_1841585795.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1841585795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1841585795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_389040743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_389040743.glsl:1: error: 'uniform' : too many storage qualifiers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_389040743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_389040743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733053144.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733053144.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_733053144.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733053144.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433102829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433102829.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1433102829.glsl:2: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1433102829.glsl:3: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1433102829.glsl:4: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1433102829.glsl:5: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1433102829.glsl:5: error: '' : syntax error, unexpected INT, expecting INLINE or NOINLINE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1433102829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433102829.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1433102829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433102829.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1887658390.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887658390.glsl:1: error: '#' : invalid directive: ver0 Step #5: /tmp/temp_shader_1887658390.glsl:2: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1887658390.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887658390.glsl:1: error: '#' : invalid directive: ver0 Step #5: /tmp/temp_shader_1887658390.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1887658390.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887658390.glsl:1: error: '#' : invalid directive: ver0 Step #5: /tmp/temp_shader_1887658390.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1402961682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402961682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1402961682.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1402961682.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_672655340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672655340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672655340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1900553541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1900553541.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1900553541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1900553541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1900553541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_400000569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_400000569.glsl:1: error: '#' : invalid directive: ve450 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_400000569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_400000569.glsl:1: error: '#' : invalid directive: ve450 Step #5: /tmp/temp_shader_400000569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_400000569.glsl:1: error: '#' : invalid directive: ve450 Step #5: /tmp/temp_shader_337453826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_337453826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337453826.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_337453826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337453826.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1081174232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1081174232.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1081174232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1081174232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780172261.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780172261.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1780172261.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780172261.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450956042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450956042.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1450956042.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450956042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450956042.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1450956042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450956042.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1941690360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1941690360.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_1941690360.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1941690360.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1941690360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1941690360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410409117.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410409117.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_410409117.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410409117.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_847228023.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_847228023.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_847228023.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_847228023.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_847228023.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_847228023.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_847228023.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_847228023.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_847228023.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1516266761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1516266761.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_1516266761.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1516266761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1516266761.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_1516266761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1516266761.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_1866000081.glsl: error: version not supported Step #5: /tmp/temp_shader_1866000081.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1866000081.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1866000081.glsl: error: version not supported Step #5: /tmp/temp_shader_1866000081.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1866000081.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1866000081.glsl: error: version not supported Step #5: /tmp/temp_shader_1866000081.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1866000081.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1175526309.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : syntax error, unexpected RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1175526309.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1175526309.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1586903190.glsl: error: version not supported Step #5: /tmp/temp_shader_1586903190.glsl:2: error: '#' : invalid directive: i Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1586903190.glsl: error: version not supported Step #5: /tmp/temp_shader_1586903190.glsl:2: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1586903190.glsl: error: version not supported Step #5: /tmp/temp_shader_1586903190.glsl:2: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_2002495425.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2002495425.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2002495425.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2002495425.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2002495425.glsl:2: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_2002495425.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2002495425.glsl:2: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_500618996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_500618996.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_500618996.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_500618996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_500618996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1989806367.glsl: error: version not supported Step #5: /tmp/temp_shader_1989806367.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1989806367.glsl:2: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1989806367.glsl: error: version not supported Step #5: /tmp/temp_shader_1989806367.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1989806367.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1989806367.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1989806367.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1989806367.glsl: error: version not supported Step #5: /tmp/temp_shader_1989806367.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1989806367.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1989806367.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1989806367.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: #512 pulse exec/s: 12 rss: 75Mb Step #5: /tmp/temp_shader_1184214677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1184214677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_2004504234.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2004504234.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_2004504234.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_1061730690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1061730690.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1061730690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1061730690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186631626.glsl: error: version not supported Step #5: /tmp/temp_shader_1186631626.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1186631626.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1186631626.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186631626.glsl: error: version not supported Step #5: /tmp/temp_shader_1186631626.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1186631626.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1186631626.glsl: error: version not supported Step #5: /tmp/temp_shader_1186631626.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1186631626.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2016764524.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1717226057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1717226057.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1717226057.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1717226057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1717226057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1748349614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1748349614.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1748349614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1748349614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1276673168.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1276673168.glsl:1: error: 'ha' : undeclared identifier Step #5: /tmp/temp_shader_1276673168.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1276673168.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1276673168.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411328205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1411328205.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1411328205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1411328205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2137390358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : must be followed by version number Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2137390358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2137390358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2137390358.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2009726312.glsl: error: version not supported Step #5: /tmp/temp_shader_2009726312.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2009726312.glsl: error: version not supported Step #5: /tmp/temp_shader_2009726312.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2009726312.glsl: error: version not supported Step #5: /tmp/temp_shader_2009726312.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_696947386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_696947386.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_696947386.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_696947386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_696947386.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_696947386.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_696947386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_696947386.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_696947386.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1877565100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1877565100.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1877565100.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1877565100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1877565100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265204346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265204346.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1265204346.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1265204346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265204346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369602726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369602726.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369602726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369602726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630634994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630634994.glsl:1: error: '#extension' : behavior not supported: h Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1630634994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630634994.glsl:1: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1630634994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630634994.glsl:1: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1665204916.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1665204916.glsl:1: error: 'l' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1665204916.glsl:1: error: 'l' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1665204916.glsl:1: error: 'local' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1665204916.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1665204916.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1665204916.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1707056552.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1707056552.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1707056552.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1707056552.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_564325578.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_564325578.glsl:1: error: '#' : invalid directive: vepined Step #5: /tmp/temp_shader_564325578.glsl:2: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_564325578.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_564325578.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_564325578.glsl:1: error: '#' : invalid directive: vepined Step #5: /tmp/temp_shader_564325578.glsl:2: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_564325578.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_564325578.glsl:1: error: '#' : invalid directive: vepined Step #5: /tmp/temp_shader_564325578.glsl:2: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1297893529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1297893529.glsl:1: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1297893529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1297893529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1010528946.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1010528946.glsl:1: error: 'mi' : undeclared identifier Step #5: /tmp/temp_shader_1010528946.glsl:1: error: 'offset' : illegal use of type 'void' Step #5: /tmp/temp_shader_1010528946.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1010528946.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1010528946.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358532290.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_358532290.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_358532290.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_358532290.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_358532290.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_358532290.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_358532290.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1708302647.glsl: error: version not supported Step #5: /tmp/temp_shader_1708302647.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1708302647.glsl: error: version not supported Step #5: /tmp/temp_shader_1708302647.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1708302647.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1708302647.glsl: error: version not supported Step #5: /tmp/temp_shader_1708302647.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1708302647.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1857756970.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1857756970.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1857756970.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1857756970.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1874799051.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1874799051.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_1874799051.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1874799051.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1874799051.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_1874799051.glsl:1: error: 'set' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1874799051.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1874799051.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1874799051.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1426819080.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1426819080.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1426819080.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1426819080.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_1426819080.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1426819080.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1426819080.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_885799631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_885799631.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_885799631.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_885799631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_885799631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1314218593.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1314218593.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1314218593.glsl:1: error: 'mV' : illegal use of type 'void' Step #5: /tmp/temp_shader_1314218593.glsl:1: error: 'V' : undeclared identifier Step #5: /tmp/temp_shader_1314218593.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1314218593.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1314218593.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_1314218593.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1314218593.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1314218593.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1281830857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1281830857.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1281830857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1281830857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1386418627.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1156541312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1156541312.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1156541312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1156541312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_318561886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_318561886.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_318561886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_318561886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1243439214.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1243439214.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1243439214.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1243439214.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1243439214.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70788355.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_70788355.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_70788355.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_70788355.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_70788355.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_70788355.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1505193512.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1505193512.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1505193512.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1505193512.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1505193512.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1112720090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1112720090.glsl:1: error: '' : syntax error, unexpected LEFT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1112720090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1112720090.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1112720090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1112720090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1112720090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1112720090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1112720090.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1112720090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1112720090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1112720090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1788014412.glsl: error: version not supported Step #5: /tmp/temp_shader_1788014412.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1788014412.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1788014412.glsl: error: version not supported Step #5: /tmp/temp_shader_1788014412.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1788014412.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1788014412.glsl: error: version not supported Step #5: /tmp/temp_shader_1788014412.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1788014412.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1106059479.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1106059479.glsl:1: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1106059479.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1106059479.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1106059479.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_241909610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_241909610.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_241909610.glsl:1: error: 'uimage3D' : Reserved word. Step #5: /tmp/temp_shader_241909610.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_241909610.glsl:1: error: 'uimage3D' : sampler/image types can only be used in uniform variables or function parameters: int09s Step #5: /tmp/temp_shader_241909610.glsl:1: error: 'image variables not declared 'writeonly' and without a format layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_241909610.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_241909610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_241909610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1051858969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1051858969.glsl:1: error: '' : function does not return a value: m Step #5: /tmp/temp_shader_1051858969.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1051858969.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1051858969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1051858969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1095966189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1095966189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1095966189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_104152274.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_104152274.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_104152274.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_104152274.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1748806355.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1748806355.glsl: error: version not supported Step #5: /tmp/temp_shader_1748806355.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1748806355.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1748806355.glsl: error: version not supported Step #5: /tmp/temp_shader_1748806355.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1748806355.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_826047641.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_826047641.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_826047641.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_826047641.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_826047641.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_826047641.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_826047641.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_826047641.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_826047641.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1369356620.glsl: error: version not supported Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369356620.glsl: error: version not supported Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1369356620.glsl: error: version not supported Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_970925433.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_309198987.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_887077888.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_887077888.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_887077888.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_530498338.glsl: error: version not supported Step #5: /tmp/temp_shader_530498338.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_530498338.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_530498338.glsl: error: version not supported Step #5: /tmp/temp_shader_530498338.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_530498338.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_530498338.glsl: error: version not supported Step #5: /tmp/temp_shader_530498338.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_530498338.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_873524566.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_873524566.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_873524566.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_873524566.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_873524566.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_37487770.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_37487770.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_37487770.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_37487770.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_37487770.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_37487770.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_37487770.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1541027284.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1541027284.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1541027284.glsl:1: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1541027284.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1541027284.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1541027284.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1541027284.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1541027284.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1541027284.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1232056856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1232056856.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1232056856.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1232056856.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1232056856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1232056856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1745790417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1745790417.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1745790417.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1745790417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1745790417.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1745790417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1745790417.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1251300606.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1251300606.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1251300606.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1251300606.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1251300606.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1251300606.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1251300606.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1251300606.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1251300606.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1251300606.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1251300606.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959372260.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959372260.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959372260.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959372260.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025125849.glsl: error: version not supported Step #5: /tmp/temp_shader_1025125849.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025125849.glsl: error: version not supported Step #5: /tmp/temp_shader_1025125849.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1025125849.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1025125849.glsl: error: version not supported Step #5: /tmp/temp_shader_1025125849.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1025125849.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2137100237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2137100237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137100237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_126107205.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_126107205.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_126107205.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_126107205.glsl: error: version not supported Step #5: /tmp/temp_shader_126107205.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_126107205.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_126107205.glsl: error: version not supported Step #5: /tmp/temp_shader_126107205.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_159473059.glsl:3: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1376035217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376035217.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1376035217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376035217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282648518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282648518.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1282648518.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1282648518.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1282648518.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1282648518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1282648518.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1282648518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1282648518.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1282648518.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_478034945.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_478034945.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_478034945.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_478034945.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_478034945.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_478034945.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_478034945.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_478034945.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_478034945.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_478034945.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_478034945.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_478034945.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_471990783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_471990783.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_471990783.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_471990783.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_471990783.glsl:3: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_471990783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_471990783.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_471990783.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_471990783.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_471990783.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_471990783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_471990783.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_471990783.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_471990783.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_471990783.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_1353436873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1353436873.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1353436873.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1353436873.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1353436873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1353436873.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1353436873.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1353436873.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1353436873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1353436873.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1353436873.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1353436873.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1983228458.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1983228458.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1983228458.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1983228458.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1983228458.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1983228458.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1983228458.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1983228458.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1983228458.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1983228458.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1584710873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1584710873.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1584710873.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1584710873.glsl:1: error: 'in' : too many storage qualifiers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1584710873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1584710873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_993967637.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_993967637.glsl:1: error: '@' : unexpected token Step #5: /tmp/temp_shader_993967637.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_993967637.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_993967637.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_941804289.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1826620483.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2045826607.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2045826607.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2045826607.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2045826607.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2037770478.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_2037770478.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2037770478.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2037770478.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_2037770478.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2037770478.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_2037770478.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1930772757.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1930772757.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1930772757.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1930772757.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1930772757.glsl:3: error: '#' : invalid directive: i Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1930772757.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1930772757.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1930772757.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1930772757.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1930772757.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1930772757.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1930772757.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1930772757.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1930772757.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1930772757.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_716334471.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_716334471.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_716334471.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_716334471.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1152645729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1152645729.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1152645729.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1152645729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1152645729.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1152645729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1152645729.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_470591100.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025533459.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025533459.glsl:1: error: 'metal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1025533459.glsl:1: error: 'vu' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1025533459.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025533459.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025533459.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2039723618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2039723618.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2039723618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2039723618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1001089438.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1001089438.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting WHILE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1001089438.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1001089438.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1899058025.glsl:1: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1899058025.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1899058025.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1899058025.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1899058025.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1899058025.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1899058025.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1899058025.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1899058025.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1899058025.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1899058025.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2077211388.glsl:1: error: ' ' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_394633074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_394633074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_394633074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_394633074.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_394633074.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_983631233.glsl: error: version not supported Step #5: /tmp/temp_shader_983631233.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_983631233.glsl: error: version not supported Step #5: /tmp/temp_shader_983631233.glsl: error: version not supported Step #5: /tmp/temp_shader_1675518157.glsl: error: version not supported Step #5: /tmp/temp_shader_1675518157.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1675518157.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1675518157.glsl: error: version not supported Step #5: /tmp/temp_shader_1675518157.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1675518157.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1675518157.glsl: error: version not supported Step #5: /tmp/temp_shader_1675518157.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1675518157.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1645933681.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1645933681.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1645933681.glsl:1: error: '' : expect an array name Step #5: /tmp/temp_shader_1645933681.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1645933681.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1645933681.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943003493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943003493.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1943003493.glsl:1: error: 'g' : undeclared identifier Step #5: /tmp/temp_shader_1943003493.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1943003493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943003493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_553160358.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1635550270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1635550270.glsl:1: error: '#' : invalid directive: vsw Step #5: /tmp/temp_shader_1635550270.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1635550270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1635550270.glsl:1: error: '#' : invalid directive: vsw Step #5: /tmp/temp_shader_1635550270.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1635550270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1635550270.glsl:1: error: '#' : invalid directive: vsw Step #5: /tmp/temp_shader_1635550270.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_2069110699.glsl: error: version not supported Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2069110699.glsl: error: version not supported Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2069110699.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_2069110699.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_2069110699.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2069110699.glsl: error: version not supported Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2069110699.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_2069110699.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_2069110699.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_2069110699.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_712633417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_712633417.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_712633417.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_712633417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_712633417.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_712633417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_712633417.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_864101839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_864101839.glsl:2: error: ''' : character literals not supported Step #5: /tmp/temp_shader_864101839.glsl:3: error: '' : syntax error, unexpected INT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_864101839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_864101839.glsl:2: error: ''' : character literals not supported Step #5: /tmp/temp_shader_864101839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_864101839.glsl:2: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1204275569.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1190668363.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1190668363.glsl:1: error: '64-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1190668363.glsl:1: error: '64-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1190668363.glsl: GL_ARB_gpu_shader_int64 Step #5: /tmp/temp_shader_1190668363.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1190668363.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_1190668363.glsl: GL_EXT_shader_explicit_arithmetic_types_int64 Step #5: /tmp/temp_shader_1190668363.glsl:1: error: '64-bit integer literal' : not supported with this profile: none Step #5: /tmp/temp_shader_1190668363.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1190668363.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1190668363.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1190668363.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1190668363.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1336092622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1336092622.glsl:1: error: 'p' : undeclared identifier Step #5: /tmp/temp_shader_1336092622.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1336092622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1336092622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410228794.glsl: error: version not supported Step #5: /tmp/temp_shader_410228794.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_410228794.glsl: error: version not supported Step #5: /tmp/temp_shader_410228794.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_410228794.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_410228794.glsl: error: version not supported Step #5: /tmp/temp_shader_410228794.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_410228794.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1026413173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1026413173.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1026413173.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1026413173.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1026413173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1026413173.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1026413173.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1026413173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1026413173.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1026413173.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1026413173.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_773319847.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_773319847.glsl:1: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_773319847.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_773319847.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_773319847.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_773319847.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_773319847.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_773319847.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_773319847.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_773319847.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_773319847.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_773319847.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_773319847.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_773319847.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_773319847.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_773319847.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_773319847.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1404196431.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1404196431.glsl:1: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' const int' and a right operand of type ' global 4-component vector of bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1404196431.glsl:1: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' const int' and a right operand of type ' global 4-component vector of bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1404196431.glsl:1: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' const int' and a right operand of type ' global 4-component vector of bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1404196431.glsl:1: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' const int' and a right operand of type ' global 4-component vector of bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1404196431.glsl:1: error: '=' : cannot convert from ' const int' to ' global 4-component vector of bool' Step #5: /tmp/temp_shader_1404196431.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1404196431.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1404196431.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1968217462.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1968217462.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1968217462.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1968217462.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1968217462.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1968217462.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1968217462.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_452456682.glsl: error: version not supported Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_452456682.glsl: error: version not supported Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_452456682.glsl: error: version not supported Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1302539390.glsl: error: version not supported Step #5: /tmp/temp_shader_1302539390.glsl:1: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1302539390.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1302539390.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1302539390.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1302539390.glsl: error: version not supported Step #5: /tmp/temp_shader_1302539390.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1302539390.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1302539390.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1302539390.glsl: error: version not supported Step #5: /tmp/temp_shader_1302539390.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1302539390.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1302539390.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1858504292.glsl: error: version not supported Step #5: /tmp/temp_shader_1858504292.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1858504292.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1858504292.glsl: error: version not supported Step #5: /tmp/temp_shader_1858504292.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1858504292.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1858504292.glsl: error: version not supported Step #5: /tmp/temp_shader_1858504292.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1858504292.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_235745791.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235745791.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_235745791.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_235745791.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235745791.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_802205057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_802205057.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_802205057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_802205057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_427355115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_427355115.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_427355115.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_427355115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_427355115.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_427355115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_427355115.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1388391521.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1388391521.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1388391521.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1388391521.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272796157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272796157.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272796157.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global unsized 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1272796157.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global unsized 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1272796157.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global unsized 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1272796157.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global unsized 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1272796157.glsl:1: error: '[]' : array initializer must be sized Step #5: /tmp/temp_shader_1272796157.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1272796157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272796157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1452888574.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1452888574.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1452888574.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1452888574.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280631491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280631491.glsl:1: error: 'n' : illegal use of type 'void' Step #5: /tmp/temp_shader_1280631491.glsl:1: error: '' : syntax error, unexpected QUESTION, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1280631491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280631491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_126401947.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_126401947.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_126401947.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_126401947.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_126401947.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_126401947.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_126401947.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1204462951.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1204462951.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1204462951.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1204462951.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1210359231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1210359231.glsl:1: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' global 32369-element array of highp int' and a right operand of type ' global unsized 1-element array of highp int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1210359231.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1210359231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1210359231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521035021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521035021.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_521035021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521035021.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_521035021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521035021.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_40610537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_40610537.glsl:1: error: '#' : invalid directive: kfdef Step #5: /tmp/temp_shader_40610537.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_40610537.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_40610537.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_40610537.glsl:2: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_40610537.glsl:2: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_40610537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_40610537.glsl:1: error: '#' : invalid directive: kfdef Step #5: /tmp/temp_shader_40610537.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_40610537.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_40610537.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_40610537.glsl:2: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_40610537.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_40610537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_40610537.glsl:1: error: '#' : invalid directive: kfdef Step #5: /tmp/temp_shader_40610537.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_40610537.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_40610537.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_40610537.glsl:2: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_40610537.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_738393740.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_738393740.glsl:1: error: '#pragma' : truncated STDGL declaration Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_738393740.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_738393740.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_738393740.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_738393740.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_19485054.glsl: error: version not supported Step #5: /tmp/temp_shader_19485054.glsl:1: error: '#' : invalid directive: version43 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_19485054.glsl: error: version not supported Step #5: /tmp/temp_shader_19485054.glsl:1: error: '#' : invalid directive: version43 Step #5: /tmp/temp_shader_19485054.glsl: error: version not supported Step #5: /tmp/temp_shader_19485054.glsl:1: error: '#' : invalid directive: version43 Step #5: /tmp/temp_shader_1983614030.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1983614030.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1983614030.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1983614030.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1983614030.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1983614030.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1291554098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1291554098.glsl:1: error: '#pragma' : truncated STDGL declaration Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1291554098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1291554098.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1291554098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1291554098.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1655035325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1655035325.glsl:1: error: '=' : default argument values are only available for builtins Step #5: /tmp/temp_shader_1655035325.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1655035325.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1655035325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1655035325.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1655035325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1655035325.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1905241081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1905241081.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1905241081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1905241081.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1905241081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1905241081.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_2004187516.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2004187516.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2004187516.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2004187516.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2004187516.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2004187516.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_371653516.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_371653516.glsl:1: error: 'color' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_371653516.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_371653516.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_371653516.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_371653516.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962033002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962033002.glsl:1: error: '#' : invalid directive: ve2 Step #5: /tmp/temp_shader_962033002.glsl:2: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_962033002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962033002.glsl:1: error: '#' : invalid directive: ve2 Step #5: /tmp/temp_shader_962033002.glsl:3: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_962033002.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_962033002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962033002.glsl:1: error: '#' : invalid directive: ve2 Step #5: /tmp/temp_shader_962033002.glsl:3: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_962033002.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_1047372231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1047372231.glsl:1: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1047372231.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1047372231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1047372231.glsl:1: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1047372231.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1047372231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1047372231.glsl:1: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1047372231.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1707746139.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1707746139.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1707746139.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1707746139.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1707746139.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1707746139.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1372261796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1372261796.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1372261796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1372261796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2073785404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2073785404.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2073785404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2073785404.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2073785404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2073785404.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_333582338.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_333582338.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_333582338.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_333582338.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_333582338.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_333582338.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_628974580.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628974580.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_628974580.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_628974580.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628974580.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_628974580.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628974580.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1894519218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1894519218.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1894519218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1894519218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_786039021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_786039021.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_786039021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_786039021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1931513970.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1931513970.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1931513970.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1931513970.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1931513970.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1931513970.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1931513970.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1605539862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605539862.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605539862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605539862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1021784812.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1021784812.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_1021784812.glsl:3: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1021784812.glsl:3: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1021784812.glsl:3: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1021784812.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1021784812.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_586235379.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2032894977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2032894977.glsl:1: error: '#pragma' : truncated STDGL declaration Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2032894977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2032894977.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_2032894977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2032894977.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_262692685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_262692685.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_262692685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_262692685.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_262692685.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_262692685.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_262692685.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_262692685.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_262692685.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_262692685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_262692685.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_262692685.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_262692685.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_262692685.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_262692685.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_262692685.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1859031536.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1859031536.glsl:1: error: '#' : invalid directive: v10 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1859031536.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1859031536.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1859031536.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1859031536.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1543324176.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1543324176.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1543324176.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1543324176.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1543324176.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1543324176.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1985433483.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1985433483.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1985433483.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1985433483.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1985433483.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1985433483.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_395279207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_395279207.glsl:1: error: 'local_size_y' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_395279207.glsl:1: error: '' : default qualifier requires 'uniform', 'buffer', 'in', 'out' or 'shared' storage qualification Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_395279207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_395279207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_606199759.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_606199759.glsl:1: error: '#' : invalid directive: v Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_606199759.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_606199759.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_606199759.glsl:3: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_606199759.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_606199759.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_606199759.glsl:3: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_358984857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358984857.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_358984857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358984857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_435889744.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_435889744.glsl:1: error: '@' : unexpected token Step #5: /tmp/temp_shader_435889744.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_435889744.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_435889744.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1344593499.glsl: error: version not supported Step #5: /tmp/temp_shader_1344593499.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1344593499.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1344593499.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1344593499.glsl: error: version not supported Step #5: /tmp/temp_shader_1344593499.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1344593499.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1344593499.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1344593499.glsl: error: version not supported Step #5: /tmp/temp_shader_1344593499.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1344593499.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1344593499.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_378469911.glsl:2: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_272020127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_272020127.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_272020127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_272020127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_488663950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_488663950.glsl:1: error: 'loat' : identifier not previously declared Step #5: /tmp/temp_shader_488663950.glsl:1: error: 'invavid1' : identifier not previously declared Step #5: /tmp/temp_shader_488663950.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_488663950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_488663950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033505236.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033505236.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2033505236.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2033505236.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033505236.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2033505236.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033505236.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_29777560.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_345367818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_345367818.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_345367818.glsl:1: error: 'i' : identifier not previously declared Step #5: /tmp/temp_shader_345367818.glsl:1: error: 'r' : identifier not previously declared Step #5: /tmp/temp_shader_345367818.glsl:1: error: 'wv' : identifier not previously declared Step #5: /tmp/temp_shader_345367818.glsl:1: error: 'r' : identifier not previously declared Step #5: /tmp/temp_shader_345367818.glsl:1: error: 'r' : identifier not previously declared Step #5: /tmp/temp_shader_345367818.glsl:1: error: 'rut13' : identifier not previously declared Step #5: /tmp/temp_shader_345367818.glsl:3: error: '' : syntax error, unexpected COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_345367818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_345367818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_257675105.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_257675105.glsl:1: error: '' : syntax error, unexpected RIGHT_OP Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_257675105.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_257675105.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_991810563.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_991810563.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_991810563.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_991810563.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_991810563.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_991810563.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_991810563.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_991810563.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1392740049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1392740049.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1392740049.glsl:1: error: '!' : wrong operand type no operation '!' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1392740049.glsl:2: error: '' : syntax error, unexpected FLOATCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1392740049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1392740049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1965421244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1965421244.glsl:1: error: 'output block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1965421244.glsl:1: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1965421244.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1965421244.glsl:1: error: 'output block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1965421244.glsl:1: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1965421244.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1965421244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1965421244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216588711.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216588711.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_216588711.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216588711.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_216588711.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216588711.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1319041805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1319041805.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1319041805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1319041805.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_1319041805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1319041805.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_151519934.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_151519934.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_151519934.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_151519934.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_151519934.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_151519934.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_151519934.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_845563291.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_845563291.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_845563291.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_845563291.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_845563291.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1066077375.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1066077375.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1066077375.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1066077375.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937558955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937558955.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_937558955.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_937558955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937558955.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_937558955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937558955.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_629593614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_629593614.glsl:1: error: 'uniform' : too many storage qualifiers Step #5: /tmp/temp_shader_629593614.glsl:1: error: 'uniform' : too many storage qualifiers Step #5: /tmp/temp_shader_629593614.glsl:1: error: 'uniform' : too many storage qualifiers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_629593614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_629593614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524133589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524133589.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_524133589.glsl:2: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524133589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524133589.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_524133589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524133589.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1959343768.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1959343768.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1959343768.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1959343768.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1959343768.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1959343768.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1215828993.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1215828993.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1215828993.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1215828993.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1215828993.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1215828993.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1215828993.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1215828993.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1215828993.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_409544918.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_409544918.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl:1: error: '' : syntax error, unexpected COMMA, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_409544918.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_409544918.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_74552805.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_74552805.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_74552805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_74552805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_74552805.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_74552805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_74552805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_927376882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927376882.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_927376882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927376882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1747844822.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1747844822.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1747844822.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1747844822.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1747844822.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1617876982.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1617876982.glsl:1: error: '#' : invalid directive: verse Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1617876982.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1617876982.glsl:1: error: '#' : invalid directive: verse Step #5: /tmp/temp_shader_1617876982.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1617876982.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1617876982.glsl:1: error: '#' : invalid directive: verse Step #5: /tmp/temp_shader_1617876982.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_765326717.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_765326717.glsl:2: error: '' : continue statement only allowed in loops Step #5: /tmp/temp_shader_765326717.glsl:3: error: '' : continue statement only allowed in loops Step #5: /tmp/temp_shader_765326717.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_765326717.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_765326717.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2143124030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2143124030.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2143124030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2143124030.glsl:2: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_2143124030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2143124030.glsl:2: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_76593093.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_76593093.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_76593093.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const int' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_76593093.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_76593093.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_76593093.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_76593093.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_76593093.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_76593093.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_76593093.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1124311574.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1124311574.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1124311574.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1124311574.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1124311574.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1124311574.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_431530126.glsl: error: version not supported Step #5: /tmp/temp_shader_431530126.glsl:1: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_431530126.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_431530126.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_431530126.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_431530126.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_431530126.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_431530126.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_431530126.glsl: error: version not supported Step #5: /tmp/temp_shader_431530126.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_431530126.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_431530126.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_431530126.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_431530126.glsl: error: version not supported Step #5: /tmp/temp_shader_431530126.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_431530126.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_431530126.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_431530126.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_431530126.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1421186593.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1502781486.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1502781486.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1502781486.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1502781486.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1502781486.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1502781486.glsl:4: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1502781486.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1502781486.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1502781486.glsl:4: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_703550253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_703550253.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_703550253.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_703550253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_703550253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1909850543.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1909850543.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1909850543.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1909850543.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1388803074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1388803074.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1388803074.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1388803074.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1388803074.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1388803074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1388803074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733327814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733327814.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_733327814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733327814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107734713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_107734713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_107734713.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_107734713.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_107734713.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1646478179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'mV' : illegal use of type 'void' Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'V' : undeclared identifier Step #5: /tmp/temp_shader_1646478179.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_1646478179.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_1646478179.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_1646478179.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1646478179.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_1646478179.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1646478179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1646478179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1500474762.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1464415775.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1464415775.glsl:2: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1464415775.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1464415775.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1464415775.glsl:2: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1464415775.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1464415775.glsl:2: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1941727088.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1941727088.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672032919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672032919.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672032919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672032919.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_672032919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672032919.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1615935710.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_639806732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_639806732.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_639806732.glsl:1: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_639806732.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_639806732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_639806732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738110294.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738110294.glsl:1: error: '#' : invalid directive: verver Step #5: /tmp/temp_shader_1738110294.glsl:2: error: '#' : invalid directive: ver5is Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1738110294.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738110294.glsl:1: error: '#' : invalid directive: verver Step #5: /tmp/temp_shader_1738110294.glsl:2: error: '#' : invalid directive: ver5is Step #5: /tmp/temp_shader_1738110294.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738110294.glsl:1: error: '#' : invalid directive: verver Step #5: /tmp/temp_shader_1738110294.glsl:2: error: '#' : invalid directive: ver5is Step #5: /tmp/temp_shader_406011017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_406011017.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_406011017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_406011017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1269400346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1269400346.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1269400346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1269400346.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1269400346.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1269400346.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1269400346.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1269400346.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1269400346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1269400346.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1269400346.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1269400346.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1269400346.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1269400346.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_114760235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_114760235.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_114760235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114760235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217871137.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217871137.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_217871137.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217871137.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337745691.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337745691.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_337745691.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_337745691.glsl:2: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_337745691.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_337745691.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337745691.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_337745691.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_337745691.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337745691.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_337745691.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_524305153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524305153.glsl:1: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_524305153.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_524305153.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_524305153.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_524305153.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_524305153.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_524305153.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_524305153.glsl:1: error: 'ssq' : vector swizzle selection out of range Step #5: /tmp/temp_shader_524305153.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_524305153.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_524305153.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_524305153.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_524305153.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_524305153.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524305153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524305153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_292423943.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_292423943.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_292423943.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_292423943.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_292423943.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_292423943.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_292423943.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_292423943.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1265122573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265122573.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1265122573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265122573.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1265122573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265122573.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_124666328.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_124666328.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_124666328.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_124666328.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_124666328.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_124666328.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_124666328.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_124666328.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_124666328.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_124666328.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_124666328.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910300925.glsl: error: version not supported Step #5: /tmp/temp_shader_1910300925.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1910300925.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1910300925.glsl: error: version not supported Step #5: /tmp/temp_shader_1910300925.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1910300925.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1910300925.glsl: error: version not supported Step #5: /tmp/temp_shader_1910300925.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1910300925.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2030449291.glsl: error: version not supported Step #5: /tmp/temp_shader_2030449291.glsl:1: error: '' : numeric literal too big Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2030449291.glsl: error: version not supported Step #5: /tmp/temp_shader_2030449291.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2030449291.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2030449291.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2030449291.glsl: error: version not supported Step #5: /tmp/temp_shader_2030449291.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2030449291.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2030449291.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_120306710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_120306710.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_120306710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_120306710.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_120306710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_120306710.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1986894018.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1986894018.glsl:2: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_1986894018.glsl:2: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1986894018.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1986894018.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1007277217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1007277217.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1007277217.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1007277217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1007277217.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1007277217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1007277217.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_551836836.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_551836836.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_551836836.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_551836836.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1260596963.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1260596963.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1260596963.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1260596963.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_362575055.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_362575055.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_362575055.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_362575055.glsl:2: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_362575055.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_362575055.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_362575055.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_362575055.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_362575055.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_362575055.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_362575055.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_362575055.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1255387090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255387090.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1255387090.glsl:1: error: 'r0r' : unknown swizzle selection Step #5: /tmp/temp_shader_1255387090.glsl:1: error: 'cas' : undeclared identifier Step #5: /tmp/temp_shader_1255387090.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1255387090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255387090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1022963858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1022963858.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1022963858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1022963858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1751378130.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1751378130.glsl:3: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1751378130.glsl:3: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1130698571.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1130698571.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1130698571.glsl:1: error: '' : expect an array name Step #5: /tmp/temp_shader_1130698571.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1130698571.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1130698571.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1250372661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1250372661.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1250372661.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1250372661.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: /tmp/temp_shader_1250372661.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1250372661.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: /tmp/temp_shader_1250372661.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1250372661.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1250372661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1250372661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1566369633.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1566369633.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1566369633.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1566369633.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1566369633.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1566369633.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1566369633.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_483689685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_483689685.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_483689685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_483689685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_483689685.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_483689685.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_567304789.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_567304789.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_567304789.glsl:2: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_567304789.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_567304789.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_567304789.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_567304789.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1360613073.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1360613073.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1360613073.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1360613073.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1360613073.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1360613073.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1155722604.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1155722604.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1155722604.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1155722604.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35756851.glsl: error: version not supported Step #5: /tmp/temp_shader_35756851.glsl:1: error: '' : numeric literal too big Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_35756851.glsl: error: version not supported Step #5: /tmp/temp_shader_35756851.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_35756851.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_35756851.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_35756851.glsl: error: version not supported Step #5: /tmp/temp_shader_35756851.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_35756851.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_35756851.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2000419805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2000419805.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2000419805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2000419805.glsl:4: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_2000419805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2000419805.glsl:4: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_746349250.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_746349250.glsl:1: error: 'E' : undeclared identifier Step #5: /tmp/temp_shader_746349250.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_746349250.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_746349250.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_441767868.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1122336503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1122336503.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1122336503.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1122336503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1122336503.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1122336503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1122336503.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_861109485.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861109485.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_861109485.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861109485.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_659639006.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_659639006.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_659639006.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_659639006.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1460082195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1460082195.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1460082195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1460082195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1385414639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1385414639.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1385414639.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1385414639.glsl:2: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1385414639.glsl:2: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1385414639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1385414639.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1385414639.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1385414639.glsl:2: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1385414639.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1385414639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1385414639.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1385414639.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1385414639.glsl:2: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1385414639.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_952062949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_952062949.glsl:2: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_952062949.glsl:2: error: '' : cannot use layout qualifiers on a function parameter Step #5: /tmp/temp_shader_952062949.glsl:2: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_952062949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_952062949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_577721120.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1510080967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1510080967.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1510080967.glsl:5: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1510080967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510080967.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1510080967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510080967.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_714880226.glsl: error: version not supported Step #5: /tmp/temp_shader_714880226.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_714880226.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_714880226.glsl:2: error: '#error' : Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_714880226.glsl: error: version not supported Step #5: /tmp/temp_shader_714880226.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_714880226.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_714880226.glsl:2: error: '#error' : Step #5: /tmp/temp_shader_714880226.glsl: error: version not supported Step #5: /tmp/temp_shader_714880226.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_714880226.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_714880226.glsl:2: error: '#error' : Step #5: /tmp/temp_shader_460686763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_460686763.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_460686763.glsl:1: error: 'V' : undeclared identifier Step #5: /tmp/temp_shader_460686763.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_460686763.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_460686763.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_460686763.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_460686763.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_460686763.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_460686763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_460686763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630387677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630387677.glsl:1: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1630387677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630387677.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1630387677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630387677.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_554290596.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_554290596.glsl:3: error: 'varying' : Reserved word. Step #5: /tmp/temp_shader_554290596.glsl:3: error: 'varying' : no longer supported in es profile; removed in version 300 Step #5: /tmp/temp_shader_554290596.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_554290596.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_554290596.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_554290596.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_554290596.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1467963981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1467963981.glsl:1: error: '#' : invalid directive: verin Step #5: /tmp/temp_shader_1467963981.glsl:2: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1467963981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1467963981.glsl:1: error: '#' : invalid directive: verin Step #5: /tmp/temp_shader_1467963981.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1467963981.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1467963981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1467963981.glsl:1: error: '#' : invalid directive: verin Step #5: /tmp/temp_shader_1467963981.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1467963981.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_34740865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_34740865.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_34740865.glsl:1: error: '#extension' : behavior not supported: h Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_34740865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_34740865.glsl:1: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_34740865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_34740865.glsl:1: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1814887560.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1814887560.glsl:1: error: 'fa' : undeclared identifier Step #5: /tmp/temp_shader_1814887560.glsl:1: error: 'fal' : undeclared identifier Step #5: /tmp/temp_shader_1814887560.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1814887560.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1814887560.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1830539036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1830539036.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1830539036.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:6: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1830539036.glsl:6: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1830539036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1830539036.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1830539036.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:6: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1830539036.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1830539036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1830539036.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1830539036.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1830539036.glsl:6: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1830539036.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1290127955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1290127955.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1290127955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1290127955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_690367770.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_690367770.glsl:1: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_690367770.glsl:1: error: 'case' : constant expression required Step #5: /tmp/temp_shader_690367770.glsl:1: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_690367770.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_690367770.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_690367770.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_690367770.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1434433518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1434433518.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1434433518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1434433518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131359211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131359211.glsl:1: error: '#' : invalid directive: vers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131359211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131359211.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1131359211.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1131359211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131359211.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1131359211.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1821066342.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1821066342.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1821066342.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1821066342.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_537322532.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_537322532.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_537322532.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_537322532.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_537322532.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_537322532.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_550245196.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_550245196.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_550245196.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_550245196.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_550245196.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_550245196.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_550245196.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_157272379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_157272379.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_157272379.glsl:1: error: 'colorl_equatio' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_157272379.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_157272379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_157272379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104627321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104627321.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1104627321.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1104627321.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1104627321.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1104627321.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1104627321.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1104627321.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1104627321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104627321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910858270.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1312994984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_1312994984.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_1312994984.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_1312994984.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'B' : undeclared identifier Step #5: /tmp/temp_shader_1312994984.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_1312994984.glsl:1: error: 's' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1312994984.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1312994984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1312994984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1140384172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1140384172.glsl:1: error: 's1' : undeclared identifier Step #5: /tmp/temp_shader_1140384172.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1140384172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1140384172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1763794427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1763794427.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1763794427.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1763794427.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1763794427.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1763794427.glsl:1: error: 'whil' : undeclared identifier Step #5: /tmp/temp_shader_1763794427.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1763794427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1763794427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2059344234.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2059344234.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_2059344234.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2059344234.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2059344234.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1582152040.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1582152040.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1582152040.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1582152040.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_738647283.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_738647283.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_738647283.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_738647283.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_738647283.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_738647283.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_738647283.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_738647283.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_738647283.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_738647283.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_738647283.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_738647283.glsl:1: error: 'i' : redefinition Step #5: /tmp/temp_shader_738647283.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_738647283.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_738647283.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772970072.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772970072.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_772970072.glsl:3: error: '#include' : must be followed by a header name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_772970072.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772970072.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_772970072.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_772970072.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772970072.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_772970072.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_94307398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_94307398.glsl:1: error: '#' : invalid directive: vers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_94307398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_94307398.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_94307398.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_94307398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_94307398.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_94307398.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_51245830.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_51245830.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_51245830.glsl:1: error: '=' : global const initializers must be constant ' const 264448-element array of highp int' Step #5: /tmp/temp_shader_51245830.glsl:1: error: '=' : global const initializers must be constant ' const 264448-element array of highp int' Step #5: /tmp/temp_shader_51245830.glsl:1: error: '=' : global const initializers must be constant ' const 264448-element array of highp int' Step #5: /tmp/temp_shader_51245830.glsl:1: error: '=' : global const initializers must be constant ' const 264448-element array of highp int' Step #5: /tmp/temp_shader_51245830.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_51245830.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_51245830.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_10901063.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_10901063.glsl:1: error: 'eu' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_10901063.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: n Step #5: /tmp/temp_shader_10901063.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: pV Step #5: /tmp/temp_shader_10901063.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_10901063.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_10901063.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_10901063.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_10901063.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1046370347.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1046370347.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1046370347.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1046370347.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1046370347.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1046370347.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1046370347.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1046370347.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1046370347.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1046370347.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1046370347.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1046370347.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_628966950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628966950.glsl:2: error: '#include' : Cannot find or open include file. for header name: assert.h Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_628966950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628966950.glsl:2: error: '#include' : expected newline after header name: assert.h Step #5: /tmp/temp_shader_628966950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628966950.glsl:2: error: '#include' : expected newline after header name: assert.h Step #5: /tmp/temp_shader_1520982030.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1520982030.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1520982030.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1520982030.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1520982030.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1520982030.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1520982030.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1520982030.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1520982030.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1520982030.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1761250573.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1089653714.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1089653714.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1089653714.glsl:2: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1089653714.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1089653714.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1003886059.glsl: error: /tmp/temp_shader_1003886059.glsl:-1: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1003886059.glsl: error: /tmp/temp_shader_1003886059.glsl:-1: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1003886059.glsl: error: /tmp/temp_shader_1003886059.glsl:-1: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_168057522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_168057522.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_168057522.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_168057522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_168057522.glsl:3: error: '#include' : extra content after header name: # Step #5: /tmp/temp_shader_168057522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_168057522.glsl:3: error: '#include' : extra content after header name: # Step #5: /tmp/temp_shader_410134047.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410134047.glsl:1: error: 'leccccccccc' : undeclared identifier Step #5: /tmp/temp_shader_410134047.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_410134047.glsl:1: error: 'L' : undeclared identifier Step #5: /tmp/temp_shader_410134047.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_410134047.glsl:1: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_410134047.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_410134047.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410134047.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1038626924.glsl:2: error: 'locatidddddd' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1038626924.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1982945082.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982945082.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1982945082.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1982945082.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1982945082.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1982945082.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982945082.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_93189435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_93189435.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_93189435.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_93189435.glsl:2: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_93189435.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_93189435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_93189435.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_93189435.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_93189435.glsl:2: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_93189435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_93189435.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_93189435.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_93189435.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_93189435.glsl:2: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_181271232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_181271232.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_181271232.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_181271232.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_181271232.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_181271232.glsl:2: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_181271232.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_181271232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_181271232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_525829204.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_525829204.glsl:4: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1527622954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1527622954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1527622954.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1527622954.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1527622954.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1527622954.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1527622954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1527622954.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1527622954.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1527622954.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1527622954.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1312630443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1312630443.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1312630443.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1312630443.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1312630443.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1312630443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1312630443.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1312630443.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1312630443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1312630443.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1312630443.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1312630443.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_199411898.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_199411898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_199411898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2064945486.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2064945486.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2064945486.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2064945486.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862875640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862875640.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1862875640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862875640.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1862875640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862875640.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_356684278.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_356684278.glsl:1: error: 'string' : End of line in string Step #5: 420:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_356684278.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_356684278.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_356684278.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_356684278.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1022089159.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1022089159.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1022089159.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1022089159.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1626250262.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1626250262.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1626250262.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1669679262.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1669679262.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1669679262.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1669679262.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1669679262.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1669679262.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1669679262.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1669679262.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1669679262.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_14989683.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_14989683.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_14989683.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#' : invalid directive: pragm Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_14989683.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_14989683.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_14989683.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#' : invalid directive: pragm Step #5: /tmp/temp_shader_14989683.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_14989683.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_14989683.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_14989683.glsl:1: error: '#' : invalid directive: pragm Step #5: /tmp/temp_shader_1242561041.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1242561041.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1242561041.glsl:2: error: '#' : invalid directive: d Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1242561041.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1242561041.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1242561041.glsl:2: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_1242561041.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1242561041.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1242561041.glsl:2: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_1581539848.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1581539848.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1581539848.glsl:3: error: '#extension' : extension name not specified Step #5: /tmp/temp_shader_1581539848.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1581539848.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1581539848.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1581539848.glsl:3: error: '#extension' : extension name not specified Step #5: /tmp/temp_shader_1581539848.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1581539848.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1581539848.glsl:3: error: '#extension' : extension name not specified Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1597141723.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1981208324.glsl: error: version not supported Step #5: /tmp/temp_shader_1981208324.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1981208324.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1981208324.glsl:2: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1981208324.glsl: error: version not supported Step #5: /tmp/temp_shader_1981208324.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1981208324.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1981208324.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1981208324.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1981208324.glsl: error: version not supported Step #5: /tmp/temp_shader_1981208324.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1981208324.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1981208324.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1981208324.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_207026272.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_207026272.glsl:2: error: '#define' : bad argument Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_207026272.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_207026272.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_207026272.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_207026272.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1691449122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#' : invalid directive: versWon Step #5: /tmp/temp_shader_1691449122.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1691449122.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1691449122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#' : invalid directive: versWon Step #5: /tmp/temp_shader_1691449122.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1691449122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#' : invalid directive: versWon Step #5: /tmp/temp_shader_1691449122.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_2032454154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2032454154.glsl:1: error: '#' : invalid directive: litannu Step #5: /tmp/temp_shader_2032454154.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2032454154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2032454154.glsl:1: error: '#' : invalid directive: litannu Step #5: /tmp/temp_shader_2032454154.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2032454154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2032454154.glsl:1: error: '#' : invalid directive: litannu Step #5: /tmp/temp_shader_2032454154.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_217927335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217927335.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_217927335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217927335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_590335821.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_590335821.glsl:2: error: '#include' : must be followed by a header name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_590335821.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_590335821.glsl:2: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_590335821.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_590335821.glsl:2: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_513937457.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1738909365.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1738909365.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1738909365.glsl:2: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1738909365.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1738909365.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1738909365.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1738909365.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_204102747.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_204102747.glsl:1: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_204102747.glsl:1: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_204102747.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_204102747.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_204102747.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_204102747.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1603591171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1603591171.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1603591171.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1603591171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1603591171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_595311776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_595311776.glsl:2: error: 'mai' : illegal use of type 'void' Step #5: /tmp/temp_shader_595311776.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_595311776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_595311776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_372160269.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_372160269.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2013725218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2013725218.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2013725218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2013725218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633938701.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633938701.glsl:1: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_1633938701.glsl:1: error: 'dis' : undeclared identifier Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1633938701.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633938701.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_207621703.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_207621703.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_207621703.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_207621703.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2106914653.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2106914653.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2106914653.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1815209933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1815209933.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1815209933.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_1815209933.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1815209933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1815209933.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1815209933.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_1815209933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1815209933.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1815209933.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_733450907.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733450907.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_733450907.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_733450907.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_733450907.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_733450907.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_733450907.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_733450907.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_733450907.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_733450907.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_733450907.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_733450907.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_733450907.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_733450907.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_733450907.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_733450907.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_733450907.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_733450907.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_733450907.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_733450907.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_733450907.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_733450907.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_733450907.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_733450907.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733450907.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1487053959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1487053959.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1487053959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1487053959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_980356728.glsl:2: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_980356728.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_980356728.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_932862806.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932862806.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_932862806.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932862806.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1404515797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1404515797.glsl:3: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1404515797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1404515797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695748720.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695748720.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_695748720.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1289547084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1289547084.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_1289547084.glsl:1: error: 'o' : undeclared identifier Step #5: /tmp/temp_shader_1289547084.glsl:1: error: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1289547084.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1289547084.glsl:1: error: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1289547084.glsl:1: error: '' : syntax error, unexpected BANG, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1289547084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1289547084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_279121308.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_279121308.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_279121308.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_279121308.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_279121308.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_279121308.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_174515334.glsl: error: version not supported Step #5: /tmp/temp_shader_174515334.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_174515334.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_174515334.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_174515334.glsl:2: error: 'in' : cannot be bool Step #5: /tmp/temp_shader_174515334.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_174515334.glsl: error: version not supported Step #5: /tmp/temp_shader_174515334.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_174515334.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_174515334.glsl: error: version not supported Step #5: /tmp/temp_shader_174515334.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_174515334.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_811742698.glsl: error: version not supported Step #5: /tmp/temp_shader_811742698.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_811742698.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_811742698.glsl: error: version not supported Step #5: /tmp/temp_shader_811742698.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_811742698.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_811742698.glsl: error: version not supported Step #5: /tmp/temp_shader_811742698.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_811742698.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_294110991.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_294110991.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_294110991.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_294110991.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_294110991.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1417076376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1417076376.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1417076376.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1417076376.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1417076376.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1417076376.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1417076376.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1417076376.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1417076376.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1417076376.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1417076376.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1417076376.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_1417076376.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1417076376.glsl:1: error: 'q' : undeclared identifier Step #5: /tmp/temp_shader_1417076376.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1417076376.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' const 2-component vector of int16_t' Step #5: /tmp/temp_shader_1417076376.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1417076376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1417076376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245798898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245798898.glsl:2: error: '#extension' : behavior not supported: w Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_245798898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245798898.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_245798898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245798898.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1891252715.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1891252715.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1891252715.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1891252715.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1891252715.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1891252715.glsl:1: error: '' : syntax error, unexpected INT64CONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1891252715.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1891252715.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1891252715.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1891252715.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1250801052.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1250801052.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1250801052.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1250801052.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452825171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452825171.glsl:1: error: '#' : invalid directive: sion Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_452825171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452825171.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_452825171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452825171.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1435218189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1435218189.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1435218189.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1435218189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1435218189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1135771559.glsl: error: version not supported Step #5: /tmp/temp_shader_1135771559.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1135771559.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1135771559.glsl: error: version not supported Step #5: /tmp/temp_shader_1135771559.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1135771559.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1135771559.glsl: error: version not supported Step #5: /tmp/temp_shader_1135771559.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1135771559.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_670752506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_670752506.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_670752506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_670752506.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_670752506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_670752506.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_670752506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2025554010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2025554010.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2025554010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2025554010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649709016.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649709016.glsl:1: error: 'main' : function cannot take any parameter(s) Step #5: /tmp/temp_shader_1649709016.glsl:1: error: 'int' : entry point cannot return a value Step #5: /tmp/temp_shader_1649709016.glsl:2: error: 'turn' : undeclared identifier Step #5: /tmp/temp_shader_1649709016.glsl:2: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1649709016.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649709016.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_262178224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_262178224.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_262178224.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_262178224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_262178224.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_262178224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_262178224.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_82173109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_82173109.glsl:1: error: 'w' : undeclared identifier Step #5: /tmp/temp_shader_82173109.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_82173109.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_82173109.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_82173109.glsl:1: error: 'qqqqqqqqq' : vector swizzle too long Step #5: /tmp/temp_shader_82173109.glsl:1: error: 'qqqqqqqqq' : vector swizzle selection out of range Step #5: /tmp/temp_shader_82173109.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_82173109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_82173109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105816539.glsl: error: version not supported Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1105816539.glsl:2: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1105816539.glsl: error: version not supported Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1105816539.glsl: error: version not supported Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1105816539.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_857490000.glsl:2: error: '' : syntax error, unexpected IDENTIFIER, expecting HIGH_PRECISION or MEDIUM_PRECISION or LOW_PRECISION Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_454333378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_454333378.glsl:1: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_454333378.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_454333378.glsl:1: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_454333378.glsl:1: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_454333378.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_454333378.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_454333378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_454333378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_972058109.glsl:3: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_343945053.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_343945053.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_343945053.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_343945053.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_343945053.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_343945053.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_343945053.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_343945053.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_343945053.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_343945053.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_343945053.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_343945053.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_343945053.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_343945053.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_661955081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_661955081.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_661955081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_661955081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_931489114.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_931489114.glsl:1: error: '#' : invalid directive: vse Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_931489114.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_931489114.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_931489114.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_931489114.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_931489114.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_931489114.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_11671338.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_11671338.glsl:1: error: 'half' : Reserved word. Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_11671338.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_11671338.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395405989.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395405989.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1395405989.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395405989.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_271059426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_271059426.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '@' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_271059426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_271059426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_992028067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_992028067.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_992028067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_992028067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_180785147.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_180785147.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_180785147.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_180785147.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_180785147.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_180785147.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1675575223.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1675575223.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_1675575223.glsl:1: error: 'k' : undeclared identifier Step #5: /tmp/temp_shader_1675575223.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1675575223.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1675575223.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687776787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687776787.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1687776787.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1687776787.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1687776787.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1687776787.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_1687776787.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1687776787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687776787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1470332231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1470332231.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1470332231.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1470332231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1470332231.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1954696532.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1954696532.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1954696532.glsl:3: error: '#' : invalid directive: exten Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1954696532.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1954696532.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1954696532.glsl:3: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_1954696532.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1954696532.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1954696532.glsl:3: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_1862292122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862292122.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1862292122.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1862292122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862292122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_134591281.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_134591281.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_134591281.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_134591281.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_134591281.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_134591281.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_134591281.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_101323875.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_101323875.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_101323875.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_101323875.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_380390179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_380390179.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_380390179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_380390179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1992576590.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_235202254.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235202254.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_235202254.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235202254.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_235202254.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_235202254.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_235202254.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235202254.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_235202254.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_235202254.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_833215350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_833215350.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_833215350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_833215350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280311131.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1370973813.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1370973813.glsl:1: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1370973813.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1370973813.glsl:1: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1370973813.glsl:1: error: 'in' : cannot be bool Step #5: /tmp/temp_shader_1370973813.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1370973813.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1370973813.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1503967857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1503967857.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1503967857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1503967857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1158381494.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1158381494.glsl:2: error: '#' : invalid directive: inc50 Step #5: /tmp/temp_shader_1158381494.glsl:4: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1158381494.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1158381494.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1158381494.glsl:2: error: '#' : invalid directive: inc50 Step #5: /tmp/temp_shader_1158381494.glsl:4: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1158381494.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1158381494.glsl:2: error: '#' : invalid directive: inc50 Step #5: /tmp/temp_shader_1158381494.glsl:4: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_873199181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_873199181.glsl:1: error: 'ttt' : illegal use of type 'void' Step #5: /tmp/temp_shader_873199181.glsl:1: error: 'ttttttttttttttttttttttt' : illegal use of type 'void' Step #5: /tmp/temp_shader_873199181.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_873199181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_873199181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1766146081.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1240554603.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1240554603.glsl:1: error: '' : syntax error, unexpected LEFT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1240554603.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1240554603.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1979015720.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1979015720.glsl:1: error: 'k_sk_friddd' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1979015720.glsl:1: error: 'o' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1979015720.glsl:1: error: 'sk_fddd' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1979015720.glsl:1: error: 'o' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1979015720.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1979015720.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1979015720.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476152433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476152433.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_476152433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476152433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1694887982.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1694887982.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1694887982.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1694887982.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1694887982.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_803590181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_803590181.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_803590181.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_803590181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_803590181.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_803590181.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_803590181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_803590181.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_803590181.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_820097487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_820097487.glsl:1: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' const int' and a right operand of type ' temp highp uint' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_820097487.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_820097487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_820097487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_209359415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_209359415.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_209359415.glsl:1: error: 'imageCube' : Reserved word. Step #5: /tmp/temp_shader_209359415.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_209359415.glsl:1: error: 'imageCube' : Reserved word. Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : syntax error, unexpected IMAGECUBE, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_209359415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_209359415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1735079296.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1735079296.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1735079296.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1735079296.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1735079296.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1735079296.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_1735079296.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1735079296.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1735079296.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_831768825.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1604765404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1604765404.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1604765404.glsl:2: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1604765404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1604765404.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1604765404.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1604765404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1604765404.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1604765404.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_2006138722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2006138722.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_2006138722.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2006138722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2006138722.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1823796892.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1785550551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1785550551.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1785550551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1785550551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1534230297.glsl:3: error: 'locati' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1534230297.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1364090032.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1108399134.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: C1 :0: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: C1 :0: error: '#line' : unexpected tokens following directive Step #5: C1 :0: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1078898506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1078898506.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_1078898506.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1078898506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1078898506.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_1078898506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1078898506.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_1242990415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242990415.glsl:1: error: '#' : invalid directive: versersion Step #5: /tmp/temp_shader_1242990415.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1242990415.glsl:2: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_1242990415.glsl:1: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1242990415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242990415.glsl:1: error: '#' : invalid directive: versersion Step #5: /tmp/temp_shader_1242990415.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1242990415.glsl:2: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_1242990415.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1242990415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242990415.glsl:1: error: '#' : invalid directive: versersion Step #5: /tmp/temp_shader_1242990415.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1242990415.glsl:2: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_1242990415.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1442767057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1442767057.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1442767057.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1442767057.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1442767057.glsl:4: error: '#' : invalid directive: iKHR_s Step #5: /tmp/temp_shader_1442767057.glsl:4: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1442767057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1442767057.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1442767057.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1442767057.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1442767057.glsl:4: error: '#' : invalid directive: iKHR_s Step #5: /tmp/temp_shader_1442767057.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_1442767057.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1442767057.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1442767057.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1442767057.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1442767057.glsl:4: error: '#' : invalid directive: iKHR_s Step #5: /tmp/temp_shader_1442767057.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_63299708.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1623380595.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1623380595.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1623380595.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1623380595.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1287859999.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1287859999.glsl:2: error: 'blend_support' : unknown blend equation Step #5: /tmp/temp_shader_1287859999.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1287859999.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1287859999.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298501962.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298501962.glsl:1: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_298501962.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_298501962.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298501962.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309112297.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309112297.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_309112297.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_309112297.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_309112297.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_309112297.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_309112297.glsl:5: error: '#' : invalid directive: end Step #5: /tmp/temp_shader_309112297.glsl:5: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_309112297.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309112297.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_309112297.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_309112297.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_309112297.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_309112297.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_309112297.glsl:5: error: '#' : invalid directive: end Step #5: /tmp/temp_shader_309112297.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_309112297.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309112297.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_309112297.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_309112297.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_309112297.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_309112297.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_309112297.glsl:5: error: '#' : invalid directive: end Step #5: /tmp/temp_shader_309112297.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_420687483.glsl:3: error: 'gl_' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_420687483.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_420687483.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1669475776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1669475776.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1669475776.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1669475776.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1669475776.glsl:1: error: '' : syntax error, unexpected INT64CONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1669475776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1669475776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1813080154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1813080154.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1813080154.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1813080154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1813080154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1579068977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1579068977.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1579068977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1579068977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_395191309.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1431742587.glsl: error: version not supported Step #5: /tmp/temp_shader_1431742587.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1431742587.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1431742587.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1431742587.glsl: error: version not supported Step #5: /tmp/temp_shader_1431742587.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1431742587.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1431742587.glsl: error: version not supported Step #5: /tmp/temp_shader_1431742587.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1431742587.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_672139932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672139932.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_672139932.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_672139932.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_672139932.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_672139932.glsl:4: error: '#' : invalid directive: li Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672139932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672139932.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_672139932.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_672139932.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_672139932.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_672139932.glsl:4: error: '#' : invalid directive: li Step #5: /tmp/temp_shader_672139932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672139932.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_672139932.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_672139932.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_672139932.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_672139932.glsl:4: error: '#' : invalid directive: li Step #5: /tmp/temp_shader_226723382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_226723382.glsl:1: error: 'n' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_226723382.glsl:1: error: 'n' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_226723382.glsl:1: error: 'n' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_226723382.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_226723382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_226723382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1907895021.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1907895021.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1907895021.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1907895021.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1907895021.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1907895021.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1907895021.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_219544266.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_219544266.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_219544266.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_219544266.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_219544266.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_219544266.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_219544266.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_219544266.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_219544266.glsl:2: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_219544266.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_219544266.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_219544266.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_219544266.glsl:2: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_219544266.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_219544266.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_219544266.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_219544266.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_219544266.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_219544266.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1030313563.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1030313563.glsl:1: error: 'al_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1030313563.glsl:1: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1030313563.glsl:1: error: 'lo' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1030313563.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1030313563.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1030313563.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_580508860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_580508860.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_580508860.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_580508860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_580508860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_428903682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_428903682.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_428903682.glsl:1: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_428903682.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_428903682.glsl:2: error: '#extension' : behavior for extension not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_428903682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_428903682.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_428903682.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_428903682.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_428903682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_428903682.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_428903682.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_428903682.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_617909211.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_617909211.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_617909211.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_617909211.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_617909211.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_617909211.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_617909211.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1412277685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1412277685.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1412277685.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1412277685.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1412277685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1412277685.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033669086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033669086.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_2033669086.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_2033669086.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_2033669086.glsl:1: error: '=' : uniform initializers must be constant ' uniform lowp int' Step #5: /tmp/temp_shader_2033669086.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_2033669086.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_2033669086.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2033669086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033669086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476564285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476564285.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_476564285.glsl:4: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_476564285.glsl:4: error: 'b' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_476564285.glsl:4: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_476564285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476564285.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_476564285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476564285.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1088590930.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1088590930.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1088590930.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1088590930.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1088590930.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671735990.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1671735990.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1671735990.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1671735990.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1671735990.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1671735990.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2010794583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2010794583.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2010794583.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2010794583.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2010794583.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2010794583.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2010794583.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2010794583.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2010794583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2010794583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_632651476.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_632651476.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_632651476.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_632651476.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1204754116.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_1204754116.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1204754116.glsl:3: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1204754116.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_1204754116.glsl:3: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1204754116.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_1384095820.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1384095820.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1384095820.glsl:1: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1384095820.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1384095820.glsl:1: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1384095820.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1384095820.glsl:1: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1384095820.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1384095820.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1384095820.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1875641892.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_500037525.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_500037525.glsl:3: error: '#' : invalid directive: ext Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_500037525.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_500037525.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_500037525.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_500037525.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1447395528.glsl:3: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1351538839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351538839.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1351538839.glsl:6: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1351538839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351538839.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1351538839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351538839.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1787897525.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1787897525.glsl:1: error: '' : syntax error, unexpected LEFT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1787897525.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1787897525.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1787897525.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1787897525.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1787897525.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1787897525.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1787897525.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1787897525.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1787897525.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1787897525.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1745897490.glsl: error: version not supported Step #5: /tmp/temp_shader_1745897490.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1745897490.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1745897490.glsl: error: version not supported Step #5: /tmp/temp_shader_1745897490.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1745897490.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1745897490.glsl: error: version not supported Step #5: /tmp/temp_shader_1745897490.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1745897490.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1660651136.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1660651136.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:3: error: '#' : invalid directive: q Step #5: /tmp/temp_shader_1660651136.glsl:4: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:5: error: '#' : invalid directive: q Step #5: /tmp/temp_shader_1660651136.glsl:6: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:11: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1660651136.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1660651136.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:3: error: '#' : invalid directive: q Step #5: /tmp/temp_shader_1660651136.glsl:4: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:5: error: '#' : invalid directive: q Step #5: /tmp/temp_shader_1660651136.glsl:6: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:11: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1660651136.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:3: error: '#' : invalid directive: q Step #5: /tmp/temp_shader_1660651136.glsl:4: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:5: error: '#' : invalid directive: q Step #5: /tmp/temp_shader_1660651136.glsl:6: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_1660651136.glsl:11: error: '#' : invalid directive Step #5: /tmp/temp_shader_61101360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_61101360.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_61101360.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_61101360.glsl:1: error: '' : function does not return a value: t Step #5: /tmp/temp_shader_61101360.glsl:1: error: 't' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_61101360.glsl:1: error: 't' : function already has a body Step #5: /tmp/temp_shader_61101360.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_61101360.glsl:1: error: '' : expect an array name Step #5: /tmp/temp_shader_61101360.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_61101360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_61101360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1267889618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1267889618.glsl:1: error: '#' : invalid directive: vession Step #5: /tmp/temp_shader_1267889618.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1267889618.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1267889618.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1267889618.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1267889618.glsl:3: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1267889618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1267889618.glsl:1: error: '#' : invalid directive: vession Step #5: /tmp/temp_shader_1267889618.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1267889618.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1267889618.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1267889618.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1267889618.glsl:3: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1267889618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1267889618.glsl:1: error: '#' : invalid directive: vession Step #5: /tmp/temp_shader_1267889618.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1267889618.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1267889618.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1267889618.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1267889618.glsl:3: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1326247643.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1326247643.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1326247643.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1326247643.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1326247643.glsl:1: error: '' : expect an array name Step #5: /tmp/temp_shader_1326247643.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1326247643.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1326247643.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1640170337.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1640170337.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_1640170337.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1640170337.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1640170337.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1640170337.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_1640170337.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1640170337.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_1663080928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : syntax error, unexpected RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1663080928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1663080928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1663080928.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_610506582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610506582.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_610506582.glsl:1: error: 'tsubtt' : undeclared identifier Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : type parameter must be a constant integer expression Step #5: /tmp/temp_shader_610506582.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_610506582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610506582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_164826621.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_164826621.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_164826621.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_164826621.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_164826621.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_164826621.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_164826621.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_164826621.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_164826621.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1889804310.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1889804310.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1889804310.glsl:1: error: 'int' : must be qualified as flat in Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1889804310.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1889804310.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1889804310.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_370917955.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_370917955.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_370917955.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_370917955.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_370917955.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_370917955.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_384370888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_384370888.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_384370888.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_384370888.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_384370888.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_384370888.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_384370888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_384370888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772634225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'index' : value must be 0 or 1 Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'index' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_772634225.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_772634225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772634225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_951426815.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_951426815.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_951426815.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_951426815.glsl:5: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_951426815.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_951426815.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_951426815.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_951426815.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_951426815.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_951426815.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_951426815.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_951426815.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_813274570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_813274570.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_813274570.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_813274570.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_813274570.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_813274570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_813274570.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_813274570.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_813274570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_813274570.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_813274570.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_813274570.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1390543437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1390543437.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_1390543437.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1390543437.glsl:1: error: '#if' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1390543437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1390543437.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_1390543437.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1390543437.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1390543437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1390543437.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_1390543437.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1390543437.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_216220853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216220853.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_216220853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216220853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_699460008.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_699460008.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_699460008.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_699460008.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1867107722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1867107722.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1867107722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1867107722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1304811783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1304811783.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1304811783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1304811783.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1304811783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1304811783.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_223712350.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_223712350.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_223712350.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_223712350.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_223712350.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_223712350.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_223712350.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1730418657.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1730418657.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1730418657.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1730418657.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1730418657.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1730418657.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1610009097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610009097.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1610009097.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1610009097.glsl:2: error: '#' : invalid directive: err Step #5: /tmp/temp_shader_1610009097.glsl:2: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1610009097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610009097.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1610009097.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1610009097.glsl:2: error: '#' : invalid directive: err Step #5: /tmp/temp_shader_1610009097.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1610009097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610009097.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1610009097.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1610009097.glsl:2: error: '#' : invalid directive: err Step #5: /tmp/temp_shader_1610009097.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_856363827.glsl:3: error: 'ter' : undeclared identifier Step #5: /tmp/temp_shader_856363827.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_787689126.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_787689126.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_787689126.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_787689126.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_787689126.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_787689126.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_787689126.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_787689126.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_787689126.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_787689126.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_787689126.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_787689126.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_846621269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846621269.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_846621269.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_846621269.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_846621269.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_846621269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846621269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_584522071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_584522071.glsl:1: error: 'const' : non-matching or non-convertible constant type for const initializer Step #5: /tmp/temp_shader_584522071.glsl:1: error: 's' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_584522071.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_584522071.glsl:1: error: '=' : global const initializers must be constant ' const highp uint' Step #5: /tmp/temp_shader_584522071.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_584522071.glsl:1: error: 'V' : redefinition Step #5: /tmp/temp_shader_584522071.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_584522071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_584522071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1287726651.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1287726651.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_1287726651.glsl:4: error: 'ix' : undeclared identifier Step #5: /tmp/temp_shader_1287726651.glsl:4: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_1287726651.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1287726651.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1287726651.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1287726651.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_1287726651.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1287726651.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_146533149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_146533149.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_146533149.glsl:1: error: '64-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_146533149.glsl: GL_ARB_gpu_shader_int64 Step #5: /tmp/temp_shader_146533149.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_146533149.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_146533149.glsl: GL_EXT_shader_explicit_arithmetic_types_int64 Step #5: /tmp/temp_shader_146533149.glsl:1: error: '64-bit integer literal' : not supported with this profile: none Step #5: /tmp/temp_shader_146533149.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_146533149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_146533149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1936060910.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1936060910.glsl:3: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1936060910.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1936060910.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_1936060910.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1936060910.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_928140528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_928140528.glsl:1: error: '#' : invalid directive: siZ00 Step #5: /tmp/temp_shader_928140528.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_928140528.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_928140528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_928140528.glsl:1: error: '#' : invalid directive: siZ00 Step #5: /tmp/temp_shader_928140528.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_928140528.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_928140528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_928140528.glsl:1: error: '#' : invalid directive: siZ00 Step #5: /tmp/temp_shader_928140528.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_928140528.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1892430639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892430639.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1892430639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1892430639.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1449228398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1449228398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1449228398.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1449228398.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1449228398.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : octal literal too big Step #5: /tmp/temp_shader_1449228398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1449228398.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1449228398.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1449228398.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : octal literal too big Step #5: /tmp/temp_shader_989241888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_989241888.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_989241888.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_989241888.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_989241888.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_989241888.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_989241888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_989241888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1012836610.glsl:3: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_1012836610.glsl:3: error: 'b' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1012836610.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_627992393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_627992393.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_627992393.glsl:2: error: '::' : not supported Step #5: /tmp/temp_shader_627992393.glsl:2: error: '::' : not supported Step #5: /tmp/temp_shader_627992393.glsl:2: error: '::' : not supported Step #5: /tmp/temp_shader_627992393.glsl:2: error: '::' : not supported Step #5: /tmp/temp_shader_627992393.glsl:2: error: '' : syntax error, unexpected COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_627992393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_627992393.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_627992393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_627992393.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_481928577.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : syntax error, unexpected ELSE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_481928577.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_481928577.glsl:2: error: '#error' : Step #5: /tmp/temp_shader_481928577.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_481928577.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_481928577.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_481928577.glsl:2: error: '#error' : Step #5: /tmp/temp_shader_481928577.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_481928577.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_528433890.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_528433890.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_528433890.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_528433890.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_528433890.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_528433890.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_528433890.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_528433890.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_528433890.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_528433890.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_528433890.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_528433890.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_528433890.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_528433890.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_528433890.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_528433890.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1238498976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238498976.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1238498976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238498976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_646755199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_646755199.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_646755199.glsl:2: error: '#' : invalid directive: epse Step #5: /tmp/temp_shader_646755199.glsl:3: error: '#error' : Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_646755199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_646755199.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_646755199.glsl:2: error: '#' : invalid directive: epse Step #5: /tmp/temp_shader_646755199.glsl:3: error: '#error' : Step #5: /tmp/temp_shader_646755199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_646755199.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_646755199.glsl:2: error: '#' : invalid directive: epse Step #5: /tmp/temp_shader_646755199.glsl:3: error: '#error' : Step #5: /tmp/temp_shader_270754552.glsl: error: version not supported Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_270754552.glsl: error: version not supported Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_270754552.glsl: error: version not supported Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_270754552.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1609416931.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1609416931.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1609416931.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1609416931.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1609416931.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1609416931.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1609416931.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1031126087.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1031126087.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1031126087.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1043388777.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'd' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'ld' : undeclared identifier Step #5: /tmp/temp_shader_1043388777.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'index' : needs a literal integer Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'l' : undeclared identifier Step #5: /tmp/temp_shader_1043388777.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'index' : needs a literal integer Step #5: /tmp/temp_shader_1043388777.glsl:1: error: 'index' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1043388777.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1043388777.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1043388777.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_413360099.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_413360099.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_413360099.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_413360099.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1844400657.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1844400657.glsl:1: error: 'return' : non-void function must return a value Step #5: /tmp/temp_shader_1844400657.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1844400657.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1844400657.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_286448566.glsl: error: version not supported Step #5: /tmp/temp_shader_286448566.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_286448566.glsl:3: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_286448566.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_286448566.glsl: error: version not supported Step #5: /tmp/temp_shader_286448566.glsl: error: version not supported Step #5: /tmp/temp_shader_629580952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_629580952.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_629580952.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_629580952.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_629580952.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_629580952.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_629580952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_629580952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_396377017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_396377017.glsl:2: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_396377017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_396377017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_6072641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6072641.glsl:1: error: '' : syntax error, unexpected COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_6072641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_6072641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1934392735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1934392735.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1934392735.glsl:2: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1934392735.glsl:2: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1934392735.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1934392735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1934392735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_620089368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_620089368.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_620089368.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_620089368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_620089368.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1736491298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1736491298.glsl:1: error: 'i3' : undeclared identifier Step #5: /tmp/temp_shader_1736491298.glsl:1: error: 'klo03' : undeclared identifier Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : syntax error, unexpected BANG, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1736491298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1736491298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396918184.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396918184.glsl:3: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1396918184.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396918184.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1396918184.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1396918184.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396918184.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1396918184.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1476453195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476453195.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1476453195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476453195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_376696776.glsl:2: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_376696776.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_96055805.glsl: error: version not supported Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_96055805.glsl:3: error: 'varying' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_96055805.glsl:3: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_96055805.glsl: error: version not supported Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_96055805.glsl: error: version not supported Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2060975266.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_2060975266.glsl:2: error: '#' : invalid directive: ver Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2060975266.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_2060975266.glsl:2: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_2060975266.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_2060975266.glsl:2: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1664423428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1664423428.glsl:1: error: 'brea' : undeclared identifier Step #5: /tmp/temp_shader_1664423428.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1664423428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1664423428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_242588954.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_242588954.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_242588954.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_242588954.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_242588954.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_242588954.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_242588954.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1849552528.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1849552528.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1849552528.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1849552528.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1849552528.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_445080308.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_445080308.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_445080308.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_445080308.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_445080308.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_445080308.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2135019593.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2135019593.glsl:1: error: 'out' : too many storage qualifiers Step #5: /tmp/temp_shader_2135019593.glsl:1: error: 'out' : too many storage qualifiers Step #5: /tmp/temp_shader_2135019593.glsl:1: error: 'out' : too many storage qualifiers Step #5: /tmp/temp_shader_2135019593.glsl:1: error: 'out' : too many storage qualifiers Step #5: /tmp/temp_shader_2135019593.glsl:1: error: 'out' : too many storage qualifiers Step #5: /tmp/temp_shader_2135019593.glsl:1: error: 'out' : too many storage qualifiers Step #5: /tmp/temp_shader_2135019593.glsl:1: error: 'out' : too many storage qualifiers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2135019593.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2135019593.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1151297278.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1151297278.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1151297278.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1151297278.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1434322197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1434322197.glsl:1: error: '' : function does not return a value: SSSSSSSSSSSSSSSSSSSSQSS Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1434322197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1434322197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1000372555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'w' : undeclared identifier Step #5: /tmp/temp_shader_1000372555.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1000372555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1000372555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1779289672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1779289672.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1779289672.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1779289672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1779289672.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1779289672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1779289672.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1916250774.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1916250774.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1916250774.glsl:1: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1916250774.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1916250774.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1916250774.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1916250774.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1916250774.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1916250774.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1528806445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1528806445.glsl:1: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1528806445.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1528806445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1528806445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_870305000.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_870305000.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_870305000.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_870305000.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415522325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415522325.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_415522325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415522325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: 2:1: error: '#' : invalid directive: pragm Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: 2:1: error: '#' : invalid directive: pragm Step #5: 2:1: error: '#' : invalid directive: pragm Step #5: /tmp/temp_shader_332238283.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332238283.glsl:1: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_332238283.glsl:1: error: 'k' : undeclared identifier Step #5: /tmp/temp_shader_332238283.glsl:1: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_332238283.glsl:1: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_332238283.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_332238283.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332238283.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1446648412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1446648412.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_1446648412.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: fvV_zkU Step #5: /tmp/temp_shader_1446648412.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1446648412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1446648412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695466127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695466127.glsl:1: error: 'fo' : undeclared identifier Step #5: /tmp/temp_shader_695466127.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695466127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695466127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_745598382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_745598382.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_745598382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_745598382.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_745598382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_745598382.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1143565421.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1143565421.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1143565421.glsl:3: error: '#' : invalid directive: ext Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1143565421.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1143565421.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1143565421.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1143565421.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1143565421.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1143565421.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_981914693.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_981914693.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_981914693.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_981914693.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1375179334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1375179334.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1375179334.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1375179334.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1375179334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1375179334.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1375179334.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1375179334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1375179334.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1375179334.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1539942439.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1539942439.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_1539942439.glsl:2: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1539942439.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1539942439.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_987987334.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_987987334.glsl:2: error: 'bind' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_987987334.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_987987334.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_987987334.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1162088421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1162088421.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1162088421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1162088421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12548159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12548159.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_12548159.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_12548159.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_12548159.glsl:1: error: 's' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_12548159.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_12548159.glsl:1: error: '=' : global const initializers must be constant ' const highp uint' Step #5: /tmp/temp_shader_12548159.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_12548159.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_12548159.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_12548159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12548159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_576994985.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_576994985.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_576994985.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_411522957.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_411522957.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_411522957.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_411522957.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_411522957.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_411522957.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_411522957.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1489001354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1489001354.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1489001354.glsl:1: error: 'highpr0r' : vector swizzle too long Step #5: /tmp/temp_shader_1489001354.glsl:1: error: 'highpr0r' : unknown swizzle selection Step #5: /tmp/temp_shader_1489001354.glsl:1: error: 'switc' : undeclared identifier Step #5: /tmp/temp_shader_1489001354.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1489001354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1489001354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_953691761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_953691761.glsl:1: error: 'metal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_953691761.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_953691761.glsl:1: error: 'owinvuletal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_953691761.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_953691761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_953691761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_507578762.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_507578762.glsl:1: error: 'atomic_uint' : undeclared identifier Step #5: /tmp/temp_shader_507578762.glsl:1: error: 'ato' : undeclared identifier Step #5: /tmp/temp_shader_507578762.glsl:1: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_507578762.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_507578762.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_507578762.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402492972.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402492972.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402492972.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402492972.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_470631541.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_470631541.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_470631541.glsl:3: error: '' : array size required Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_470631541.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_470631541.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_750167716.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_750167716.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_750167716.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_750167716.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_750167716.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_750167716.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104561852.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104561852.glsl:1: error: '' : function does not return a value: m Step #5: /tmp/temp_shader_1104561852.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1104561852.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1104561852.glsl:1: error: 'm' : redefinition Step #5: /tmp/temp_shader_1104561852.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1104561852.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104561852.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_915711850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_915711850.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_915711850.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_915711850.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_915711850.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_915711850.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_915711850.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_915711850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_915711850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_737703662.glsl:3: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_737703662.glsl:4: error: 'locat' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_737703662.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_737703662.glsl:3: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_737703662.glsl:3: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_108375482.glsl:2: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile uv3 Step #5: /tmp/temp_shader_108375482.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_108375482.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_108375482.glsl:0: error: '' : syntax error, unexpected BANG Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_108375482.glsl:2: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile uv3 Step #5: /tmp/temp_shader_108375482.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_108375482.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_108375482.glsl:2: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile uv3 Step #5: /tmp/temp_shader_108375482.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_108375482.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_202550399.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_202550399.glsl:2: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_202550399.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_202550399.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_202550399.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_202550399.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_202550399.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_202550399.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1738076217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738076217.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1738076217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738076217.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1738076217.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1738076217.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1738076217.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1738076217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738076217.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1738076217.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1738076217.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1738076217.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1887665154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887665154.glsl:1: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1887665154.glsl:1: error: 'tes' : undeclared identifier Step #5: /tmp/temp_shader_1887665154.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1887665154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887665154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2118801173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2118801173.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_2118801173.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2118801173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2118801173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1119399015.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1119399015.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1119399015.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1119399015.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1119399015.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1119399015.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_610486506.glsl:3: error: 'GL' : undeclared identifier Step #5: /tmp/temp_shader_610486506.glsl:3: error: '' : constant expression required Step #5: /tmp/temp_shader_610486506.glsl:3: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_610486506.glsl:3: error: 'location' : needs a literal integer Step #5: /tmp/temp_shader_610486506.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #1024 pulse exec/s: 11 rss: 75Mb Step #5: /tmp/temp_shader_386839851.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_386839851.glsl:1: error: 'ix' : undeclared identifier Step #5: /tmp/temp_shader_386839851.glsl:1: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_386839851.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_386839851.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_386839851.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771476364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771476364.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_771476364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771476364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_942724790.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_942724790.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_942724790.glsl:2: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:3: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:4: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:5: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:6: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:7: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_942724790.glsl:8: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:9: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:10: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_942724790.glsl:10: error: '' : syntax error, unexpected INT, expecting INLINE or NOINLINE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_942724790.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_942724790.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_942724790.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_942724790.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1833488263.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1466942491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1466942491.glsl:1: error: '#' : '#' is not followed by a macro parameter. Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1466942491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1466942491.glsl:1: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1466942491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1466942491.glsl:1: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1688323172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1688323172.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1688323172.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1688323172.glsl:3: error: '#error' : A Bt ( locatio Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1688323172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1688323172.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1688323172.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1688323172.glsl:3: error: '#error' : A Bt ( locatio Step #5: /tmp/temp_shader_1688323172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1688323172.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1688323172.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1688323172.glsl:3: error: '#error' : A Bt ( locatio Step #5: /tmp/temp_shader_829570037.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_829570037.glsl:1: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_829570037.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_829570037.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_829570037.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_301373537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_301373537.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_301373537.glsl:3: error: '#include' : extra content after header name: Step #5: /tmp/temp_shader_301373537.glsl:3: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_301373537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_301373537.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_301373537.glsl:3: error: '#include' : extra content after header name: Step #5: /tmp/temp_shader_301373537.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_301373537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_301373537.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_301373537.glsl:3: error: '#include' : extra content after header name: Step #5: /tmp/temp_shader_301373537.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_916018859.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_916018859.glsl:3: error: '#' : invalid directive: ext Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_916018859.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_916018859.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_916018859.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_916018859.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_222028828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_222028828.glsl:2: error: 'n' : undeclared identifier Step #5: /tmp/temp_shader_222028828.glsl:2: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_222028828.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_222028828.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_222028828.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_222028828.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_222028828.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_222028828.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_222028828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_222028828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1289360871.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2078107280.glsl:5: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_234576987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_234576987.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_234576987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_234576987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1866355856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1866355856.glsl:2: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1866355856.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1866355856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1866355856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_342146590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_342146590.glsl:1: error: '#' : invalid directive: vers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_342146590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_342146590.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_342146590.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_342146590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_342146590.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_342146590.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1723578341.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1723578341.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1723578341.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1723578341.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1723578341.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1723578341.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1723578341.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_672563970.glsl: error: version not supported Step #5: /tmp/temp_shader_672563970.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_672563970.glsl:3: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672563970.glsl: error: version not supported Step #5: /tmp/temp_shader_672563970.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_672563970.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_672563970.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_672563970.glsl: error: version not supported Step #5: /tmp/temp_shader_672563970.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_672563970.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_672563970.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_849725352.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_849725352.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_849725352.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_849725352.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_849725352.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_849725352.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_978587665.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_978587665.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_978587665.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_978587665.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143195511.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143195511.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1143195511.glsl:4: error: '#' : invalid directive: ex Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1143195511.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143195511.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1143195511.glsl:4: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_1143195511.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143195511.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1143195511.glsl:4: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_1599893069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1599893069.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1599893069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1599893069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2083149517.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2083149517.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2083149517.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2083149517.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058907361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058907361.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2058907361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058907361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_190113083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_190113083.glsl:1: error: '' : syntax error, unexpected RIGHT_OP Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_190113083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_190113083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44041351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44041351.glsl:2: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_44041351.glsl:2: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_44041351.glsl:3: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_44041351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44041351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_113974112.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_113974112.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_113974112.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_113974112.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1928189300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1928189300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1931706506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1931706506.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1931706506.glsl:1: error: 'bbrb' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1931706506.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_1931706506.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1931706506.glsl:1: error: 'bbb' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1931706506.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1931706506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1931706506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_85291638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_85291638.glsl:1: error: 'rreturn' : undeclared identifier Step #5: /tmp/temp_shader_85291638.glsl:1: error: 'retur' : undeclared identifier Step #5: /tmp/temp_shader_85291638.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_85291638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_85291638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_900104667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_900104667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_900104667.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_900104667.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_394709364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_394709364.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_394709364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_394709364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_472131489.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1671581032.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671581032.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1671581032.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_1671581032.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1671581032.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671581032.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1671581032.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_1671581032.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671581032.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1671581032.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_1337434154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1337434154.glsl:1: error: 'void' : cannot construct this type Step #5: /tmp/temp_shader_1337434154.glsl:1: error: 'void' : cannot construct this type Step #5: /tmp/temp_shader_1337434154.glsl:1: error: 'void' : cannot construct this type Step #5: /tmp/temp_shader_1337434154.glsl:1: error: 'void' : cannot construct this type Step #5: /tmp/temp_shader_1337434154.glsl:1: error: 'o' : undeclared identifier Step #5: /tmp/temp_shader_1337434154.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1337434154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1337434154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_158136104.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:2: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_158136104.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_158136104.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_158136104.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_158136104.glsl:2: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_158136104.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_158136104.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_158136104.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_158136104.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_158136104.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_158136104.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_991039875.glsl: error: version not supported Step #5: /tmp/temp_shader_991039875.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_991039875.glsl: error: version not supported Step #5: /tmp/temp_shader_991039875.glsl:3: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_991039875.glsl: error: version not supported Step #5: /tmp/temp_shader_991039875.glsl:3: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_878273679.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_878273679.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_878273679.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_987706141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_987706141.glsl:1: error: '#' : invalid directive: siZ00 Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_987706141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_987706141.glsl:1: error: '#' : invalid directive: siZ00 Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_987706141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_987706141.glsl:1: error: '#' : invalid directive: siZ00 Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_987706141.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1292413412.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1292413412.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1292413412.glsl:4: error: '€' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1292413412.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1292413412.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1794292538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1794292538.glsl:1: error: 'main' : function cannot take any parameter(s) Step #5: /tmp/temp_shader_1794292538.glsl:1: error: 'int' : entry point cannot return a value Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1794292538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1794292538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1209734969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1209734969.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1209734969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1209734969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_434290636.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_434290636.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_434290636.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_434290636.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_434290636.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_434290636.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_434290636.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_434290636.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_434290636.glsl:2: error: 'b' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_434290636.glsl:2: error: 'O' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_434290636.glsl:2: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_434290636.glsl:2: error: 'ra' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_434290636.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_434290636.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_434290636.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1724916170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1724916170.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1724916170.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1724916170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1724916170.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1724916170.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1724916170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1724916170.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1724916170.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1444311956.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1444311956.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1444311956.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1444311956.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_153162844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_153162844.glsl:1: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_153162844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_153162844.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_153162844.glsl:2: error: '#' : invalid directive: R_ Step #5: /tmp/temp_shader_153162844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_153162844.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_153162844.glsl:2: error: '#' : invalid directive: R_ Step #5: /tmp/temp_shader_2067062760.glsl: error: version not supported Step #5: /tmp/temp_shader_2067062760.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2067062760.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2067062760.glsl:4: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2067062760.glsl: error: version not supported Step #5: /tmp/temp_shader_2067062760.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2067062760.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2067062760.glsl: error: version not supported Step #5: /tmp/temp_shader_2067062760.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2067062760.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1020406649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1020406649.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1020406649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1020406649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_825726814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_825726814.glsl:2: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_825726814.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_825726814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_825726814.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_769304465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_769304465.glsl:1: error: 'builtin' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_769304465.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_769304465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_769304465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998994314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998994314.glsl:1: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1998994314.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1998994314.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1998994314.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_1998994314.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1998994314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998994314.glsl:1: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1998994314.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1998994314.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1998994314.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_1998994314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998994314.glsl:1: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1998994314.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1998994314.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1998994314.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_1968922326.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1968922326.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1968922326.glsl:1: error: 'q' : redeclaration of array with size Step #5: /tmp/temp_shader_1968922326.glsl:1: error: 'q' : redeclaration of array with size Step #5: /tmp/temp_shader_1968922326.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1968922326.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1968922326.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221713886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221713886.glsl:2: error: 'out' : overloaded functions must have the same parameter storage qualifiers for argument 1 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_221713886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221713886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1934660183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1934660183.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1934660183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1934660183.glsl:3: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1934660183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1934660183.glsl:3: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1880346039.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1880346039.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1880346039.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1880346039.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1880346039.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1880346039.glsl:1: error: 'YO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1880346039.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1880346039.glsl:1: error: 'XE' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1880346039.glsl:1: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1880346039.glsl:1: error: 'ra' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1880346039.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1880346039.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1880346039.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_411826969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_411826969.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_411826969.glsl:2: error: 'locatigl_google_c2pp_style_line_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_411826969.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_411826969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_411826969.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_411826969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_411826969.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1978701535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1978701535.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:1: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1978701535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1978701535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1994320152.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1994320152.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1994320152.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1994320152.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1994320152.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1994320152.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1994320152.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1994320152.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1994320152.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1994320152.glsl:3: error: '' : syntax error, unexpected AMPERSAND, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1994320152.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1994320152.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1994320152.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1994320152.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_192532621.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_192532621.glsl:1: error: 'sk_Caps' : undeclared identifier Step #5: /tmp/temp_shader_192532621.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_192532621.glsl:1: error: 'atan2ImplementedAsAtanYOverX' : vector swizzle too long Step #5: /tmp/temp_shader_192532621.glsl:1: error: 'atan2ImplementedAsAtanYOverX' : vector swizzle selection out of range Step #5: /tmp/temp_shader_192532621.glsl:1: error: '=' : cannot convert from ' temp float' to ' global bool' Step #5: /tmp/temp_shader_192532621.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_192532621.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_192532621.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1762924393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1762924393.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1762924393.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1762924393.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1762924393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1762924393.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1762924393.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1762924393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1762924393.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1762924393.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_2079611790.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2079611790.glsl:1: error: 'l' : undeclared identifier Step #5: /tmp/temp_shader_2079611790.glsl:1: error: 'B' : undeclared identifier Step #5: /tmp/temp_shader_2079611790.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2079611790.glsl:1: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_2079611790.glsl:1: error: 'U' : undeclared identifier Step #5: /tmp/temp_shader_2079611790.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2079611790.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2079611790.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1092637289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1092637289.glsl:1: error: '' : syntax error, unexpected ELSE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1092637289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1092637289.glsl:2: error: '#error' : Step #5: /tmp/temp_shader_1092637289.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1092637289.glsl:6: error: '#error' : Step #5: /tmp/temp_shader_1092637289.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1092637289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1092637289.glsl:2: error: '#error' : Step #5: /tmp/temp_shader_1092637289.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1092637289.glsl:6: error: '#error' : Step #5: /tmp/temp_shader_1092637289.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_10150109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_10150109.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_10150109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_10150109.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_10150109.glsl:2: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_10150109.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_10150109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_10150109.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_10150109.glsl:2: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_10150109.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_404259631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_404259631.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_404259631.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_404259631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_404259631.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_404259631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_404259631.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_616734673.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_616734673.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_616734673.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_616734673.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_616734673.glsl:1: error: '=' : uniform initializers must be constant ' uniform highp int' Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'i' : redefinition Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'j' : redefinition Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'j' : redefinition Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_616734673.glsl:1: error: 'f' : redefinition Step #5: /tmp/temp_shader_616734673.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_616734673.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_616734673.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1347584264.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1347584264.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1347584264.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1347584264.glsl:2: error: 'uniform0atom' : undeclared identifier Step #5: /tmp/temp_shader_1347584264.glsl:2: error: '' : constant expression required Step #5: /tmp/temp_shader_1347584264.glsl:2: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1347584264.glsl:2: error: 'binding' : needs a literal integer Step #5: /tmp/temp_shader_1347584264.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_562395735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_562395735.glsl:1: error: 'p' : undeclared identifier Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_562395735.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_562395735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_562395735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1607774548.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1607774548.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1607774548.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1607774548.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_78374295.glsl:3: error: 'bindishufflexorl' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_78374295.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1550101877.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1550101877.glsl:1: error: '#' : invalid directive: L_E Step #5: /tmp/temp_shader_1550101877.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1550101877.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1550101877.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1550101877.glsl:1: error: '#' : invalid directive: L_E Step #5: /tmp/temp_shader_1550101877.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1550101877.glsl:1: error: '#' : invalid directive: L_E Step #5: /tmp/temp_shader_752704313.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752704313.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_752704313.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_752704313.glsl:1: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_752704313.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752704313.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_752704313.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_752704313.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_752704313.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752704313.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_752704313.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_752704313.glsl:1: error: '' : missing #endif Step #5: /tmp/temp_shader_1872666833.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1872666833.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1872666833.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1872666833.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1872666833.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1872666833.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1872666833.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_612353198.glsl: error: version not supported Step #5: /tmp/temp_shader_612353198.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_612353198.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_612353198.glsl:2: error: '#error' : le_im Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_612353198.glsl: error: version not supported Step #5: /tmp/temp_shader_612353198.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_612353198.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_612353198.glsl:2: error: '#error' : le_im Step #5: /tmp/temp_shader_612353198.glsl: error: version not supported Step #5: /tmp/temp_shader_612353198.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_612353198.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_612353198.glsl:2: error: '#error' : le_im Step #5: /tmp/temp_shader_1186994949.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1186994949.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1186994949.glsl:2: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1186994949.glsl:2: error: '' : syntax error, unexpected COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186994949.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1186994949.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1186994949.glsl:2: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1186994949.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1186994949.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1186994949.glsl:2: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1450099355.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1450099355.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450099355.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1450099355.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2056665155.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1340157793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1340157793.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1340157793.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:8: error: '#' : invalid directive: af Step #5: /tmp/temp_shader_1340157793.glsl:9: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1340157793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1340157793.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1340157793.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:8: error: '#' : invalid directive: af Step #5: /tmp/temp_shader_1340157793.glsl:9: error: '' : missing #endif Step #5: /tmp/temp_shader_1340157793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1340157793.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1340157793.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1340157793.glsl:8: error: '#' : invalid directive: af Step #5: /tmp/temp_shader_1340157793.glsl:9: error: '' : missing #endif Step #5: /tmp/temp_shader_1369678468.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369678468.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1369678468.glsl:6: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369678468.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369678468.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1369678468.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369678468.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_929588156.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_929588156.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_929588156.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_929588156.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_18400960.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_18400960.glsl:4: error: 'n' : undeclared identifier Step #5: /tmp/temp_shader_18400960.glsl:4: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_18400960.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_18400960.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2138982933.glsl: error: version not supported Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2138982933.glsl:2: error: '#error' : ti _i le im Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2138982933.glsl: error: version not supported Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2138982933.glsl:2: error: '#error' : ti _i le im Step #5: /tmp/temp_shader_2138982933.glsl: error: version not supported Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2138982933.glsl:2: error: '#error' : ti _i le im Step #5: /tmp/temp_shader_781098823.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_781098823.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_781098823.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_781098823.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_781098823.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_781098823.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_781098823.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_781098823.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_781098823.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_781098823.glsl:4: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1987323286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987323286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987323286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213213171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213213171.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213213171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213213171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568275358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568275358.glsl:1: error: '' : syntax error, unexpected BANG Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_568275358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568275358.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_568275358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568275358.glsl:2: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1720185677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1720185677.glsl:1: error: '#' : invalid directive: ver0 Step #5: /tmp/temp_shader_1720185677.glsl:2: error: 'string' : End of line in string Step #5: C:sion 440:2: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1720185677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1720185677.glsl:1: error: '#' : invalid directive: ver0 Step #5: /tmp/temp_shader_1720185677.glsl:2: error: 'string' : End of line in string Step #5: C:sion 440:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1720185677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1720185677.glsl:1: error: '#' : invalid directive: ver0 Step #5: /tmp/temp_shader_1720185677.glsl:2: error: 'string' : End of line in string Step #5: C:sion 440:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_625040140.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_625040140.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_625040140.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_625040140.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_625040140.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_625040140.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_625040140.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_625040140.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_625040140.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_625040140.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_625040140.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_399493245.glsl:3: error: '#line' : must by followed by an integral literal Step #5: /tmp/temp_shader_399493245.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_399493245.glsl:3: error: '#line' : must by followed by an integral literal Step #5: /tmp/temp_shader_399493245.glsl:6: error: '#line' : must by followed by an integral literal Step #5: /tmp/temp_shader_399493245.glsl:3: error: '#line' : must by followed by an integral literal Step #5: /tmp/temp_shader_399493245.glsl:6: error: '#line' : must by followed by an integral literal Step #5: /tmp/temp_shader_1567022181.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1567022181.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1567022181.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1567022181.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1567022181.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1567022181.glsl:5: error: '#line' : must by followed by an integral literal Step #5: /tmp/temp_shader_1567022181.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1567022181.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1567022181.glsl:5: error: '#line' : must by followed by an integral literal Step #5: /tmp/temp_shader_817572761.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_817572761.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_817572761.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_14933990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_14933990.glsl:1: error: '#' : invalid directive: veriion Step #5: /tmp/temp_shader_14933990.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_14933990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_14933990.glsl:1: error: '#' : invalid directive: veriion Step #5: /tmp/temp_shader_14933990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_14933990.glsl:1: error: '#' : invalid directive: veriion Step #5: /tmp/temp_shader_1499150323.glsl:2: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile es Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 21:1: error: '#' : invalid directive: pragm Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1499150323.glsl:2: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile es Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 21:1: error: '#' : invalid directive: pragm Step #5: /tmp/temp_shader_1499150323.glsl:2: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile es Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 21:1: error: '#' : invalid directive: pragm Step #5: /tmp/temp_shader_1910210050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910210050.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1910210050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910210050.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1910210050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910210050.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_25084100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_25084100.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_25084100.glsl:1: error: '#' : invalid directive: L Step #5: /tmp/temp_shader_25084100.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_25084100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_25084100.glsl:1: error: '#' : invalid directive: L Step #5: /tmp/temp_shader_25084100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_25084100.glsl:1: error: '#' : invalid directive: L Step #5: /tmp/temp_shader_1903409954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1903409954.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1903409954.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1903409954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1903409954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_379461075.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_379461075.glsl:1: error: 'E' : undeclared identifier Step #5: /tmp/temp_shader_379461075.glsl:1: error: '' : syntax error, unexpected CARET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_379461075.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_379461075.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1372668364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1372668364.glsl:3: error: '€' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1372668364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1372668364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_318322042.glsl:2: error: 'string' : End of line in string Step #5: C:FUZZEce_group : enable:1: error: '#' : invalid directive: R_ Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_318322042.glsl:2: error: 'string' : End of line in string Step #5: C:FUZZEce_group : enable:1: error: '#' : invalid directive: R_ Step #5: /tmp/temp_shader_318322042.glsl:2: error: 'string' : End of line in string Step #5: C:FUZZEce_group : enable:1: error: '#' : invalid directive: R_ Step #5: /tmp/temp_shader_1987235624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987235624.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987235624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987235624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1451042659.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1451042659.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1451042659.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1868423919.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1868423919.glsl:2: error: '#' : invalid directive: inc50 Step #5: /tmp/temp_shader_1868423919.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1868423919.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1868423919.glsl:2: error: '#' : invalid directive: inc50 Step #5: /tmp/temp_shader_1868423919.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1868423919.glsl:2: error: '#' : invalid directive: inc50 Step #5: /tmp/temp_shader_592456289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_592456289.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_592456289.glsl:3: error: '#' : invalid directive: i Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_592456289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_592456289.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_592456289.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_592456289.glsl:5: error: '#include' : expected newline after header name: Step #5: /tmp/temp_shader_592456289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_592456289.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_592456289.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_592456289.glsl:5: error: '#include' : expected newline after header name: Step #5: /tmp/temp_shader_1176225844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1176225844.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1176225844.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1176225844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1176225844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_333293469.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_333293469.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_333293469.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_333293469.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'B' : undeclared identifier Step #5: /tmp/temp_shader_333293469.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_333293469.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_333293469.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_333293469.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_333293469.glsl:1: error: 'set' : needs a literal integer Step #5: /tmp/temp_shader_333293469.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_333293469.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_333293469.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1779451238.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1779451238.glsl:1: error: 'tsubttsubtttt' : undeclared identifier Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : type parameter must be a constant integer expression Step #5: /tmp/temp_shader_1779451238.glsl:1: error: '' : syntax error, unexpected TILDE, expecting COMMA or RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1779451238.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1779451238.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_478841551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_478841551.glsl:1: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_478841551.glsl:1: error: '' : syntax error, unexpected INT16CONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_478841551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_478841551.glsl:3: error: '#' : invalid directive: de00 Step #5: /tmp/temp_shader_478841551.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_478841551.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_478841551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_478841551.glsl:3: error: '#' : invalid directive: de00 Step #5: /tmp/temp_shader_478841551.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_478841551.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_242474976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_242474976.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_242474976.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_242474976.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_242474976.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_242474976.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_242474976.glsl:6: error: '€' : unexpected token Step #5: /tmp/temp_shader_242474976.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_242474976.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_242474976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_242474976.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_242474976.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_242474976.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_242474976.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_242474976.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_242474976.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_242474976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_242474976.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_242474976.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_242474976.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_242474976.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_242474976.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_242474976.glsl:7: error: 'string' : End of line in string Step #5: 2:2: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1848520019.glsl: error: version not supported Step #5: /tmp/temp_shader_1848520019.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1848520019.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1848520019.glsl:2: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1848520019.glsl: error: version not supported Step #5: /tmp/temp_shader_1848520019.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1848520019.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1848520019.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1848520019.glsl: error: version not supported Step #5: /tmp/temp_shader_1848520019.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1848520019.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1848520019.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1172063133.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1172063133.glsl:5: error: 'gl_Fec4' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_1172063133.glsl:5: error: 'gl_Fec4' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1172063133.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1172063133.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_990526343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_990526343.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_990526343.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_990526343.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_990526343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_990526343.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_990526343.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_990526343.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_990526343.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_990526343.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1840019304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1840019304.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1840019304.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1840019304.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1840019304.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1840019304.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1840019304.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1840019304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1840019304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953161956.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_1953161956.glsl: error: version not supported Step #5: /tmp/temp_shader_1953161956.glsl:2: error: '#' : invalid directive: lin2 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1953161956.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_1953161956.glsl: error: version not supported Step #5: /tmp/temp_shader_1953161956.glsl:2: error: '#' : invalid directive: lin2 Step #5: /tmp/temp_shader_1953161956.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_1953161956.glsl: error: version not supported Step #5: /tmp/temp_shader_1953161956.glsl:2: error: '#' : invalid directive: lin2 Step #5: /tmp/temp_shader_830365981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_830365981.glsl:1: error: 'texteggggggggggggggggggg' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_830365981.glsl:1: error: 'ggggggggggggggggggggggge' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_830365981.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_830365981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_830365981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053232475.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : undeclared identifier Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2053232475.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_2053232475.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2053232475.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053232475.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_373953666.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_373953666.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_373953666.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_373953666.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_373953666.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_373953666.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_373953666.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_403068011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_403068011.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_403068011.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_403068011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_403068011.glsl:3: error: '#include' : extra content after header name: # Step #5: /tmp/temp_shader_403068011.glsl:5: error: '#include' : extra content after header name: # Step #5: /tmp/temp_shader_403068011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_403068011.glsl:3: error: '#include' : extra content after header name: # Step #5: /tmp/temp_shader_403068011.glsl:5: error: '#include' : extra content after header name: # Step #5: /tmp/temp_shader_530788967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_530788967.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_530788967.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_530788967.glsl:3: error: '#extension' : extension name expected Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_530788967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_530788967.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_530788967.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_530788967.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_530788967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_530788967.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_530788967.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_530788967.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_773446912.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_773446912.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_773446912.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_773446912.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1970090192.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1970090192.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1970090192.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1970090192.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1348361729.glsl: error: version not supported Step #5: /tmp/temp_shader_1348361729.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1348361729.glsl: error: version not supported Step #5: /tmp/temp_shader_1348361729.glsl:5: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1348361729.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_1348361729.glsl: error: version not supported Step #5: /tmp/temp_shader_1348361729.glsl:5: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1348361729.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_788380902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_788380902.glsl:3: error: '' : syntax error, unexpected EQUAL, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_788380902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_788380902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1321756868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1321756868.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1321756868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1321756868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111088131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111088131.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1111088131.glsl:2: error: 'string' : End of line in string Step #5: C:FUZZER_:2: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1111088131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111088131.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1111088131.glsl:2: error: 'string' : End of line in string Step #5: C:FUZZER_:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1111088131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111088131.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1111088131.glsl:2: error: 'string' : End of line in string Step #5: C:FUZZER_:2: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1490549207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1490549207.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1490549207.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1490549207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1490549207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_38649718.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_38649718.glsl:3: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_38649718.glsl:3: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1396005216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396005216.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1396005216.glsl:6: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1396005216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396005216.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1396005216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396005216.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1330301183.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1330301183.glsl:7: error: 'main' : function already has a body Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1330301183.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1330301183.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1489692377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global 1-element array of highp 2X2 matrix of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1489692377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1489692377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1116945487.glsl:2: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1116945487.glsl:2: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1922757472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '[' : index out of range '-268435456' Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'variable index' : required extension not requested: GL_EXT_nonuniform_qualifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '++' : l-value required "test" (can't modify a uniform) Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1922757472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1922757472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_518434573.glsl: error: version not supported Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_518434573.glsl:5: error: '#define' : Macro redefined; different substitutions: m Step #5: /tmp/temp_shader_518434573.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_518434573.glsl: error: version not supported Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_518434573.glsl:5: error: '#define' : Macro redefined; different substitutions: m Step #5: /tmp/temp_shader_518434573.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_518434573.glsl: error: version not supported Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_518434573.glsl:5: error: '#define' : Macro redefined; different substitutions: m Step #5: /tmp/temp_shader_518434573.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1450238957.glsl:3: error: '#' : invalid directive: dion Step #5: /tmp/temp_shader_1450238957.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1450238957.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450238957.glsl:3: error: '#' : invalid directive: dion Step #5: /tmp/temp_shader_1450238957.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1450238957.glsl:3: error: '#' : invalid directive: dion Step #5: /tmp/temp_shader_1450238957.glsl:6: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1554725062.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1554725062.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1554725062.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1554725062.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_997276125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_997276125.glsl:1: error: '#' : invalid directive: verin Step #5: /tmp/temp_shader_997276125.glsl:2: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_997276125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_997276125.glsl:1: error: '#' : invalid directive: verin Step #5: /tmp/temp_shader_997276125.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_997276125.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_997276125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_997276125.glsl:1: error: '#' : invalid directive: verin Step #5: /tmp/temp_shader_997276125.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_997276125.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1692713933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1692713933.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1692713933.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1692713933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1692713933.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1692713933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1692713933.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_379366797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_379366797.glsl:1: error: 'set' : set is too large Step #5: /tmp/temp_shader_379366797.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_379366797.glsl:1: error: 'une' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_379366797.glsl:1: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_379366797.glsl:2: error: 'n' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_379366797.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_379366797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_379366797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_698312496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_698312496.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_698312496.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_698312496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_698312496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_717293418.glsl:2: error: 'string' : End of line in string Step #5: C:FUZrsion 440:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_717293418.glsl:2: error: 'string' : End of line in string Step #5: C:FUZrsion 440:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_717293418.glsl:2: error: 'string' : End of line in string Step #5: C:FUZrsion 440:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1369893141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369893141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369893141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_390848153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_390848153.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : function does not return a value: aivvlvvvvvvvvvvvvZvvvin Step #5: /tmp/temp_shader_390848153.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : function does not return a value: aivvlvvvvvvvvvvvvvvvvin Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_390848153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_390848153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_522971726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_522971726.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:4: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:6: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:11: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:12: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:13: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:14: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:15: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:16: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_522971726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_522971726.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:4: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:6: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:11: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:12: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:13: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:14: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:15: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:16: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_522971726.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:4: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:6: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:11: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:12: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:13: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:14: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:15: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl:16: error: '#' : invalid directive Step #5: /tmp/temp_shader_52775474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_52775474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_52775474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:4: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_52775474.glsl:5: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_296596980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: 'u' : undeclared identifier Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '_' : undeclared identifier Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_296596980.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_296596980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_296596980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_896925393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_896925393.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_896925393.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_896925393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_896925393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_455843485.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_827385948.glsl:4: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1670372305.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1670372305.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1670372305.glsl:7: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_1670372305.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1670372305.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1670372305.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1670372305.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1670372305.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_278450030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278450030.glsl:2: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_278450030.glsl:2: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_278450030.glsl:3: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_278450030.glsl:3: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_278450030.glsl:4: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_278450030.glsl:4: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_278450030.glsl:5: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_278450030.glsl:5: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_278450030.glsl:6: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_278450030.glsl:6: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_278450030.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_278450030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278450030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_28264029.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_28264029.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_28264029.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_311269559.glsl: error: version not supported Step #5: /tmp/temp_shader_311269559.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_311269559.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_311269559.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_311269559.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_311269559.glsl: error: version not supported Step #5: /tmp/temp_shader_311269559.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_311269559.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_311269559.glsl: error: version not supported Step #5: /tmp/temp_shader_311269559.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_311269559.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_311269559.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1600206898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'gggg' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'ggg' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'gg' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'ggg' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'ggg' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'ggg0' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'gg0' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'ggg' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'gggg' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1600206898.glsl:1: error: 'ggg' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1600206898.glsl:1: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_1600206898.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1600206898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600206898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1139352160.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1139352160.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1139352160.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1139352160.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1139352160.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1139352160.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1139352160.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1139352160.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1139352160.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1124734562.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1124734562.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1124734562.glsl:3: error: '' : array size required Step #5: /tmp/temp_shader_1124734562.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1124734562.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1124734562.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_530406424.glsl:3: error: '#extension' : behavior not supported: req_matrix Step #5: /tmp/temp_shader_530406424.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_530406424.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_530406424.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_482417719.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_482417719.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_482417719.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_482417719.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1163384280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1163384280.glsl:1: error: 'ix' : undeclared identifier Step #5: /tmp/temp_shader_1163384280.glsl:1: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1163384280.glsl:1: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1163384280.glsl:1: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1163384280.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1163384280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1163384280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1926411641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1926411641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1926411641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1926411641.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1926411641.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1926411641.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1926411641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1926411641.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1926411641.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1926411641.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1926411641.glsl:1: error: '' : octal literal too big Step #5: /tmp/temp_shader_1926411641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1926411641.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1926411641.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1926411641.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1926411641.glsl:1: error: '' : octal literal too big Step #5: /tmp/temp_shader_1812718902.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_505593010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_505593010.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_505593010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_505593010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_895873480.glsl:3: error: '#' : invalid directive: verion Step #5: /tmp/temp_shader_895873480.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_895873480.glsl:7: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_895873480.glsl:3: error: '#' : invalid directive: verion Step #5: /tmp/temp_shader_895873480.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_895873480.glsl:7: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_895873480.glsl:3: error: '#' : invalid directive: verion Step #5: /tmp/temp_shader_895873480.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_895873480.glsl:7: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1587992726.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1024027583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'ss1s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1024027583.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1024027583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1024027583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_198628789.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_198628789.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_198628789.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_198628789.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_198628789.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_198628789.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_198628789.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_198628789.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_995234140.glsl:2: error: 'subpass' : requires an input_attachment_index layout qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2021303708.glsl:3: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2021303708.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_2021303708.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1891342723.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1891342723.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1891342723.glsl:5: error: '#' : invalid directive: v Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1891342723.glsl:5: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1891342723.glsl:5: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1374600938.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1374600938.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1374600938.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1374600938.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1374600938.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1374600938.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1374600938.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1374600938.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1374600938.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1374600938.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1374600938.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572132557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572132557.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_572132557.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_572132557.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_572132557.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_572132557.glsl:3: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_572132557.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_572132557.glsl:4: error: '#error' : I Step #5: /tmp/temp_shader_572132557.glsl:4: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_572132557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572132557.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_572132557.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_572132557.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_572132557.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_572132557.glsl:3: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_572132557.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_572132557.glsl:4: error: '#error' : I Step #5: /tmp/temp_shader_572132557.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_572132557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572132557.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_572132557.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_572132557.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_572132557.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_572132557.glsl:3: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_572132557.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_572132557.glsl:4: error: '#error' : I Step #5: /tmp/temp_shader_572132557.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_461152493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_461152493.glsl:1: error: '#' : invalid directive: versn Step #5: /tmp/temp_shader_461152493.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_461152493.glsl:4: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_461152493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_461152493.glsl:1: error: '#' : invalid directive: versn Step #5: /tmp/temp_shader_461152493.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_461152493.glsl:4: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_461152493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_461152493.glsl:1: error: '#' : invalid directive: versn Step #5: /tmp/temp_shader_461152493.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_461152493.glsl:4: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_597010431.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_597010431.glsl:4: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_597010431.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_597010431.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_597010431.glsl:4: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_597010431.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_597010431.glsl:4: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_962980710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962980710.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_962980710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962980710.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_962980710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962980710.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_984124220.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_984124220.glsl:3: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_984124220.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_984124220.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649785905.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649785905.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_649785905.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_649785905.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_649785905.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_649785905.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649785905.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_649785905.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_649785905.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649785905.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_649785905.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_649785905.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1259577690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_1259577690.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : needs a literal integer Step #5: /tmp/temp_shader_1259577690.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : needs a literal integer Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'rr' : undeclared identifier Step #5: /tmp/temp_shader_1259577690.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : needs a literal integer Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'rB8' : undeclared identifier Step #5: /tmp/temp_shader_1259577690.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : needs a literal integer Step #5: /tmp/temp_shader_1259577690.glsl:1: error: 'location' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1259577690.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1259577690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1259577690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1881049613.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1881049613.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1881049613.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1881049613.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1105629391.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1105629391.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1105629391.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105629391.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086963638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2086963638.glsl:3: error: '#' : invalid directive: iiiiiiiiiiiiiii Step #5: /tmp/temp_shader_2086963638.glsl:5: error: '#include' : Cannot find or open include file. for header name: á€sl.-lsl Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2086963638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2086963638.glsl:3: error: '#' : invalid directive: iiiiiiiiiiiiiii Step #5: /tmp/temp_shader_2086963638.glsl:5: error: '#include' : expected newline after header name: á€sl.-lsl Step #5: /tmp/temp_shader_2086963638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2086963638.glsl:3: error: '#' : invalid directive: iiiiiiiiiiiiiii Step #5: /tmp/temp_shader_2086963638.glsl:5: error: '#include' : expected newline after header name: á€sl.-lsl Step #5: /tmp/temp_shader_1403938270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1403938270.glsl:2: error: '#' : invalid directive: veersio Step #5: /tmp/temp_shader_1403938270.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1403938270.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1403938270.glsl:4: error: 'Eb' : undeclared identifier Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1403938270.glsl:4: error: '' : syntax error, unexpected COMMA, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1403938270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1403938270.glsl:2: error: '#' : invalid directive: veersio Step #5: /tmp/temp_shader_1403938270.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1403938270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1403938270.glsl:2: error: '#' : invalid directive: veersio Step #5: /tmp/temp_shader_1403938270.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1403938270.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1384079421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1384079421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_1384079421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_2115227667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2115227667.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2115227667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2115227667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1715207829.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1715207829.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1715207829.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1715207829.glsl:8: error: '#' : invalid directive: ifdeU Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1715207829.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1715207829.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1715207829.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1715207829.glsl:8: error: '#' : invalid directive: ifdeU Step #5: /tmp/temp_shader_1715207829.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1715207829.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1715207829.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1715207829.glsl:8: error: '#' : invalid directive: ifdeU Step #5: /tmp/temp_shader_836802671.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_836802671.glsl:1: error: '' : replicated qualifiers Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_836802671.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_836802671.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1107096180.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1107096180.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1107096180.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1107096180.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1107096180.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1107096180.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1107096180.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1107096180.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1107096180.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_692458743.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1367209095.glsl:3: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1367209095.glsl:4: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1367209095.glsl:4: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1589513899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1589513899.glsl:2: error: 'box' : undeclared identifier Step #5: /tmp/temp_shader_1589513899.glsl:5: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1589513899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1589513899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1855843024.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1855843024.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1855843024.glsl:1: error: 'rgb' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1855843024.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1855843024.glsl:1: error: 'xyf22_' : vector swizzle too long Step #5: /tmp/temp_shader_1855843024.glsl:1: error: 'xyf22_' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1855843024.glsl:1: error: 'p' : undeclared identifier Step #5: /tmp/temp_shader_1855843024.glsl:1: error: '_' : undeclared identifier Step #5: /tmp/temp_shader_1855843024.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1855843024.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1855843024.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1146137088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1146137088.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1146137088.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1146137088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1146137088.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1146137088.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_1146137088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1146137088.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1146137088.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1146137088.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_1254749154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1254749154.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1254749154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1254749154.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213952386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213952386.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_213952386.glsl:2: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213952386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213952386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2042010569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2042010569.glsl:1: error: 's1' : undeclared identifier Step #5: /tmp/temp_shader_2042010569.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_2042010569.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2042010569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2042010569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695258232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'l' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 's' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'rr' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'rr' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: 'r' : illegal use of type 'void' Step #5: /tmp/temp_shader_695258232.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695258232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695258232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1237979969.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1237979969.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1237979969.glsl:2: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1237979969.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1237979969.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1237979969.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1237979969.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1237979969.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1237979969.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_93155710.glsl:9: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1690492373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1690492373.glsl:1: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1690492373.glsl:4: error: '#define' : Macro redefined; function-like versus object-like: E Step #5: /tmp/temp_shader_1690492373.glsl:5: error: '#' : invalid directive: def Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1690492373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1690492373.glsl:1: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1690492373.glsl:4: error: '#define' : Macro redefined; function-like versus object-like: E Step #5: /tmp/temp_shader_1690492373.glsl:5: error: '#' : invalid directive: def Step #5: /tmp/temp_shader_1690492373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1690492373.glsl:1: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1690492373.glsl:4: error: '#define' : Macro redefined; function-like versus object-like: E Step #5: /tmp/temp_shader_1690492373.glsl:5: error: '#' : invalid directive: def Step #5: /tmp/temp_shader_1111800030.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1111800030.glsl:3: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1111800030.glsl:3: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1984498433.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1984498433.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1984498433.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1984498433.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1984498433.glsl:3: error: 'GL_KHR_shader_subgroup' : undeclared identifier Step #5: /tmp/temp_shader_1984498433.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACE or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1984498433.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1984498433.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1984498433.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1984498433.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1984498433.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1984498433.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1984498433.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_917609663.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_917609663.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_917609663.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_917609663.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_917609663.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_917609663.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1683932587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1683932587.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1683932587.glsl:3: error: '#extension' : behavior not supported: Zequire Step #5: /tmp/temp_shader_1683932587.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1683932587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1683932587.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1683932587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1683932587.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_298167279.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298167279.glsl:1: error: 'A' : undeclared identifier Step #5: /tmp/temp_shader_298167279.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_298167279.glsl:4: error: 'case' : duplicated value Step #5: /tmp/temp_shader_298167279.glsl:4: error: 'case' : duplicated value Step #5: /tmp/temp_shader_298167279.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_298167279.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298167279.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1514620094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1514620094.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1514620094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1514620094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_499429649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_499429649.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_499429649.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_499429649.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_499429649.glsl:7: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_499429649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_499429649.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_499429649.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_499429649.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_499429649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_499429649.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_499429649.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_499429649.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_499429649.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_1282291499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282291499.glsl:1: error: '#' : invalid directive: versio4x3 Step #5: /tmp/temp_shader_1282291499.glsl:3: error: 'm' : undeclared identifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1282291499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282291499.glsl:1: error: '#' : invalid directive: versio4x3 Step #5: /tmp/temp_shader_1282291499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282291499.glsl:1: error: '#' : invalid directive: versio4x3 Step #5: /tmp/temp_shader_16922351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_16922351.glsl:1: error: '' : syntax error, unexpected STAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_16922351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_16922351.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_16922351.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_16922351.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_16922351.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_16922351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_16922351.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_16922351.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_16922351.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_16922351.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1759007339.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1759007339.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1759007339.glsl:3: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1759007339.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1759007339.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1759007339.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1759007339.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1759007339.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1759007339.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1015857464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1015857464.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1015857464.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1015857464.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: /tmp/temp_shader_1015857464.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1015857464.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: /tmp/temp_shader_1015857464.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1015857464.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: /tmp/temp_shader_1015857464.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1015857464.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: /tmp/temp_shader_1015857464.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1015857464.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: /tmp/temp_shader_1015857464.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1015857464.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: /tmp/temp_shader_1015857464.glsl:1: error: '' : precision qualifier must appear as last qualifier Step #5: /tmp/temp_shader_1015857464.glsl:1: error: 'mediump' : only one precision qualifier allowed Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1015857464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1015857464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122551742.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122551742.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1122551742.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122551742.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1698487330.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1698487330.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1698487330.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1698487330.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1698487330.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1698487330.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1698487330.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1698487330.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1698487330.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1698487330.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_272312086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_272312086.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_272312086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_272312086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_359147515.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_359147515.glsl:1: error: '' : function does not return a value: m Step #5: /tmp/temp_shader_359147515.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_359147515.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_359147515.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_359147515.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_359147515.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_359147515.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_359147515.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_359147515.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_359147515.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1666231349.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1666231349.glsl:3: error: '$' : unexpected token Step #5: /tmp/temp_shader_1666231349.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1666231349.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1666231349.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987519915.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987519915.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1987519915.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1195950186.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1195950186.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: 'e' : redeclaration of array with size Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: 'f' : redeclaration of array with size Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: 'g' : redeclaration of array with size Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_1195950186.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1195950186.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1195950186.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625843881.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625843881.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_625843881.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625843881.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532495011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532495011.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_532495011.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_532495011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532495011.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_532495011.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_532495011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532495011.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_532495011.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_415675634.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415675634.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl:2: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_415675634.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_415675634.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_67874133.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_240854387.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_240854387.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_240854387.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_240854387.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1561812722.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1561812722.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1561812722.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1561812722.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1561812722.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1561812722.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1322623287.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1322623287.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1322623287.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_454806773.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_454806773.glsl:1: error: '#' : invalid directive: vere Step #5: /tmp/temp_shader_454806773.glsl:2: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_454806773.glsl:2: error: 'buffer_reference' : can only be used with buffer Step #5: /tmp/temp_shader_454806773.glsl:2: error: 'buffer_reference' : cannot declare a default, can only be used on a block Step #5: /tmp/temp_shader_454806773.glsl:3: error: 'buffer' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_454806773.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_454806773.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_454806773.glsl:1: error: '#' : invalid directive: vere Step #5: /tmp/temp_shader_454806773.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_454806773.glsl:1: error: '#' : invalid directive: vere Step #5: /tmp/temp_shader_1456339643.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1456339643.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1456339643.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1456339643.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2017881519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2017881519.glsl:1: error: 'i3' : undeclared identifier Step #5: /tmp/temp_shader_2017881519.glsl:1: error: 'klo03' : undeclared identifier Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2017881519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2017881519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1692786742.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1692786742.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1692786742.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1692786742.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1692786742.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1692786742.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1692786742.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1692786742.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1692786742.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1692786742.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1549495354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1549495354.glsl:1: error: '' : syntax error, unexpected LEFT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1549495354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1549495354.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1549495354.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1549495354.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1549495354.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1549495354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1549495354.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1549495354.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1549495354.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1549495354.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1560890244.glsl:3: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1560890244.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1560890244.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_657103124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_657103124.glsl:1: error: 'ix' : undeclared identifier Step #5: /tmp/temp_shader_657103124.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_657103124.glsl:1: error: '64-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_657103124.glsl: GL_ARB_gpu_shader_int64 Step #5: /tmp/temp_shader_657103124.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_657103124.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_657103124.glsl: GL_EXT_shader_explicit_arithmetic_types_int64 Step #5: /tmp/temp_shader_657103124.glsl:1: error: '64-bit integer literal' : not supported with this profile: none Step #5: /tmp/temp_shader_657103124.glsl:1: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_657103124.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_657103124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_657103124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1386510139.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_331016259.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_331016259.glsl:4: error: '#' : invalid directive: ext Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_331016259.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_331016259.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_331016259.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_331016259.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_193552063.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1684677418.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1684677418.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1684677418.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1684677418.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1684677418.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1684677418.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1684677418.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1684677418.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1684677418.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1845636353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1845636353.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1845636353.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1845636353.glsl:2: error: 'swit' : undeclared identifier Step #5: /tmp/temp_shader_1845636353.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1845636353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1845636353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_692981712.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_692981712.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_692981712.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_692981712.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_692981712.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_819485269.glsl:1: error: '#' : invalid directive: rersion Step #5: /tmp/temp_shader_819485269.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_819485269.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_819485269.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_819485269.glsl:4: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_819485269.glsl:1: error: '#' : invalid directive: rersion Step #5: /tmp/temp_shader_819485269.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_819485269.glsl:1: error: '#' : invalid directive: rersion Step #5: /tmp/temp_shader_819485269.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1862558705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862558705.glsl:1: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1862558705.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1862558705.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1862558705.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1862558705.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'ssq' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1862558705.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1862558705.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1862558705.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1862558705.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_1862558705.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'q' : undeclared identifier Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' const 2-component vector of int16_t' Step #5: /tmp/temp_shader_1862558705.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1862558705.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1862558705.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1862558705.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1862558705.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1862558705.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1862558705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862558705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_304505404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_304505404.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_304505404.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_304505404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_304505404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1835342733.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1835342733.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1835342733.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_837626799.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_837626799.glsl:3: error: 'uint' : must be qualified as flat in Step #5: /tmp/temp_shader_837626799.glsl:3: error: 'uv2x' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:3: error: 'uv2y' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:3: error: 'in' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_837626799.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_837626799.glsl:4: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_837626799.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_837626799.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2002992734.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2002992734.glsl:1: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_2002992734.glsl:1: error: 'n' : function already has a body Step #5: /tmp/temp_shader_2002992734.glsl:1: error: '' : syntax error, unexpected INT, expecting SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2002992734.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2002992734.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2107654819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2107654819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2107654819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1196774315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1196774315.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1196774315.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1196774315.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1196774315.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1196774315.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1196774315.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1196774315.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1196774315.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1196774315.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1196774315.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1196774315.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1196774315.glsl:1: error: 'w' : undeclared identifier Step #5: /tmp/temp_shader_1196774315.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1196774315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1196774315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1521740435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1521740435.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1521740435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1521740435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947691087.glsl:2: error: 'rrrrr' : undeclared identifier Step #5: /tmp/temp_shader_1947691087.glsl:2: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1947691087.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1947691087.glsl:2: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_245240853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : syntax error, unexpected RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_245240853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_245240853.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_100669.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_100669.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_100669.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_100669.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:4: error: '#' : invalid directive: eMyvndif Step #5: /tmp/temp_shader_100669.glsl:5: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_100669.glsl:5: error: '' : syntax error, unexpected DOUBLECONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_100669.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_100669.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_100669.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_100669.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:4: error: '#' : invalid directive: eMyvndif Step #5: /tmp/temp_shader_100669.glsl:5: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_100669.glsl:6: error: '#' : invalid directive: eMB Step #5: /tmp/temp_shader_100669.glsl:7: error: '#' : invalid directive: ifGL_GOOGLE_c Step #5: /tmp/temp_shader_100669.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_100669.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_100669.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_100669.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:2: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_100669.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_100669.glsl:4: error: '#' : invalid directive: eMyvndif Step #5: /tmp/temp_shader_100669.glsl:5: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_100669.glsl:6: error: '#' : invalid directive: eMB Step #5: /tmp/temp_shader_100669.glsl:7: error: '#' : invalid directive: ifGL_GOOGLE_c Step #5: /tmp/temp_shader_100669.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_332702450.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_660916487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'rr3u' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'u' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_660916487.glsl:1: error: 'r32' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_660916487.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_660916487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_660916487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_67974802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_67974802.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_67974802.glsl:3: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_67974802.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_67974802.glsl:3: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_67974802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_67974802.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_67974802.glsl:3: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_67974802.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_67974802.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_67974802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_67974802.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_67974802.glsl:3: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_67974802.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_67974802.glsl:3: error: '' : missing #endif Step #5: /tmp/temp_shader_573556837.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_573556837.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_573556837.glsl:1: error: 'colorl_ert_tions' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_573556837.glsl:1: error: 'aall_equatio' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_573556837.glsl:1: error: 'blll_eons' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_573556837.glsl:1: error: 'ble_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_573556837.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_573556837.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_573556837.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_75245562.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_75245562.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_75245562.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_75245562.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1390598089.glsl:2: error: '#extension' : behavior not supported: requi Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1390598089.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1390598089.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1028363610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1028363610.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1028363610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1028363610.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1028363610.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1028363610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1028363610.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1028363610.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1531585205.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1260995960.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_573666704.glsl: error: version not supported Step #5: /tmp/temp_shader_573666704.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_573666704.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_573666704.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_573666704.glsl:3: error: 'GL_KHR_shade' : undeclared identifier Step #5: /tmp/temp_shader_573666704.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACE or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_573666704.glsl: error: version not supported Step #5: /tmp/temp_shader_573666704.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_573666704.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_573666704.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_573666704.glsl: error: version not supported Step #5: /tmp/temp_shader_573666704.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_573666704.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_573666704.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_933596911.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933596911.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: 'Y' : undeclared identifier Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: 'e' : redeclaration of array with size Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: 'g' : redeclaration of array with size Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: 'e' : redeclaration of array with size Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: 'f' : redeclaration of array with size Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: 'g' : redeclaration of array with size Step #5: /tmp/temp_shader_933596911.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 210503-element array of highp int' Step #5: /tmp/temp_shader_933596911.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_933596911.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933596911.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_674402557.glsl:3: error: 'terminateInvocation' : undeclared identifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1230769829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1230769829.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1230769829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1230769829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_172623403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_172623403.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P. vincluded.glsl Step #5: /tmp/temp_shader_172623403.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_172623403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_172623403.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P. vincluded.glsl Step #5: /tmp/temp_shader_172623403.glsl:7: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_172623403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_172623403.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P. vincluded.glsl Step #5: /tmp/temp_shader_172623403.glsl:7: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1005418816.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1005418816.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1005418816.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1005418816.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1005418816.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1005418816.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1005418816.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1005418816.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1005418816.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1005418816.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1424321892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424321892.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting INLINE or NOINLINE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1424321892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424321892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1857300821.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1857300821.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1857300821.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_703571522.glsl:3: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_703571522.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_703571522.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2117303605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2117303605.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_2117303605.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2117303605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2117303605.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_2117303605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2117303605.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_529302443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_529302443.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_529302443.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_529302443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_529302443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_418646579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_418646579.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_418646579.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_418646579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_418646579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_274325361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_274325361.glsl:1: error: '#' : invalid directive: t4 Step #5: /tmp/temp_shader_274325361.glsl:5: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_274325361.glsl:5: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_274325361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_274325361.glsl:1: error: '#' : invalid directive: t4 Step #5: /tmp/temp_shader_274325361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_274325361.glsl:1: error: '#' : invalid directive: t4 Step #5: /tmp/temp_shader_217161528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_217161528.glsl:5: error: '' : syntax error, unexpected INT, expecting HIGH_PRECISION or MEDIUM_PRECISION or LOW_PRECISION Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_217161528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_217161528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1256273378.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1256273378.glsl:4: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1256273378.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1256273378.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_1256273378.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1256273378.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_129834447.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_129834447.glsl:2: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_129834447.glsl:2: error: 'component' : not supported with this profile: none Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_129834447.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_129834447.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_177332700.glsl:4: error: 'l' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_177332700.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_305564045.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1651574882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_1651574882.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1651574882.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1651574882.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1651574882.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1651574882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_1651574882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_2125023787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2125023787.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2125023787.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_2125023787.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_2125023787.glsl:5: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2125023787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2125023787.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2125023787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2125023787.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_550804899.glsl:3: error: 'set' : set is too large Step #5: /tmp/temp_shader_550804899.glsl:3: error: 'binding' : binding is too large Step #5: /tmp/temp_shader_550804899.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1651675551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651675551.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1651675551.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1651675551.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1651675551.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1651675551.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1651675551.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1651675551.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1651675551.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1651675551.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_1651675551.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'q' : undeclared identifier Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' const 2-component vector of int16_t' Step #5: /tmp/temp_shader_1651675551.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1651675551.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1651675551.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1651675551.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1651675551.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'qq' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1651675551.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1651675551.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1651675551.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1651675551.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1651675551.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1651675551.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1651675551.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1651675551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651675551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_310242589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_310242589.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_310242589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_310242589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1211721386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1211721386.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1211721386.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1211721386.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1211721386.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1211721386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1211721386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1719650353.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_883799426.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_883799426.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_883799426.glsl:2: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_883799426.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_883799426.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_883799426.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_883799426.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_883799426.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1286966948.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1286966948.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_1286966948.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1286966948.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1286966948.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1286966948.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1286966948.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1286966948.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1286966948.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1286966948.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1286966948.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1286966948.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962764794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962764794.glsl:1: error: '#' : invalid directive: litannu Step #5: /tmp/temp_shader_962764794.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_962764794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962764794.glsl:1: error: '#' : invalid directive: litannu Step #5: /tmp/temp_shader_962764794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962764794.glsl:1: error: '#' : invalid directive: litannu Step #5: /tmp/temp_shader_1912163036.glsl:3: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_671068506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_671068506.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_671068506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_671068506.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_671068506.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_671068506.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_671068506.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_671068506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_671068506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_671068506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_671068506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_671068506.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_671068506.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_671068506.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_671068506.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_671068506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_671068506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_671068506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_76277107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_76277107.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_76277107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_76277107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338346092.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338346092.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_338346092.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_338346092.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_338346092.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338346092.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1604665417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1604665417.glsl:2: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1604665417.glsl:2: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1604665417.glsl:2: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1604665417.glsl:2: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1604665417.glsl:2: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1604665417.glsl:2: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1604665417.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1604665417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1604665417.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_750679664.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_750679664.glsl:1: error: 'cas' : undeclared identifier Step #5: /tmp/temp_shader_750679664.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_750679664.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_750679664.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1569115921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1569115921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1569115921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1777288820.glsl:5: error: 'pu' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1777288820.glsl:5: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1756098480.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1756098480.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1756098480.glsl:2: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1756098480.glsl:3: error: 'm3' : illegal use of type 'void' Step #5: /tmp/temp_shader_1756098480.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1756098480.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1756098480.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1756098480.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1756098480.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_845954166.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_845954166.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_845954166.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_845954166.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_845954166.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1487105994.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1487105994.glsl:5: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_1487105994.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_312186354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_312186354.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_312186354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_312186354.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_312186354.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_312186354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_312186354.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_312186354.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_815774123.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2016408437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2016408437.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2016408437.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2016408437.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2016408437.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2016408437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2016408437.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2016408437.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2016408437.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2016408437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2016408437.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2016408437.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2016408437.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_730832933.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_730832933.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_730832933.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_730832933.glsl:3: error: '{ } style initializers' : not supported with this profile: es Step #5: /tmp/temp_shader_730832933.glsl:3: error: 'constructor' : cannot convert parameter 2 from ' const bool' to ' temp mediump int' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_730832933.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_730832933.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_730832933.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_730832933.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_730832933.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_730832933.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1090099484.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1090099484.glsl:3: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1090099484.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1090099484.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_86086317.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_86086317.glsl:1: error: 'fa' : undeclared identifier Step #5: /tmp/temp_shader_86086317.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_86086317.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_86086317.glsl:1: error: 'assign' : cannot convert from ' temp bool' to ' temp float' Step #5: /tmp/temp_shader_86086317.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_86086317.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_86086317.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987106312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C::2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987106312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987106312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219933931.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1219933931.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1219933931.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1219933931.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1219933931.glsl:3: error: 'location' : can only apply to uniform, buffer, in, or out storage qualifiers Step #5: /tmp/temp_shader_1219933931.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_263419017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_263419017.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_263419017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_263419017.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_145186709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_145186709.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_145186709.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: fvV_zkUBBBBBBBBBBBBBBBB Step #5: /tmp/temp_shader_145186709.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_145186709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_145186709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_724025165.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_724025165.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_724025165.glsl:1: error: 'int' : must be qualified as flat in Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_724025165.glsl:2: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_724025165.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_724025165.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_240959156.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' const int' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_240959156.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_240959156.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_240959156.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695991608.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_695991608.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_695991608.glsl:3: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695991608.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_695991608.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_695991608.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_695991608.glsl:4: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_695991608.glsl:4: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_695991608.glsl:4: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_695991608.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_695991608.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_695991608.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_695991608.glsl:4: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_695991608.glsl:4: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_695991608.glsl:4: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_228217069.glsl:5: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_228217069.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_551201745.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_551201745.glsl:1: error: 'half4' : undeclared identifier Step #5: /tmp/temp_shader_551201745.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_551201745.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_551201745.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1907712995.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1907712995.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1907712995.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1907712995.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1907712995.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1907712995.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1907712995.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1907712995.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1947867422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947867422.glsl:1: error: '#' : invalid directive: vension Step #5: /tmp/temp_shader_1947867422.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1947867422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947867422.glsl:1: error: '#' : invalid directive: vension Step #5: /tmp/temp_shader_1947867422.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1947867422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947867422.glsl:1: error: '#' : invalid directive: vension Step #5: /tmp/temp_shader_1947867422.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1435001171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1435001171.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1435001171.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1435001171.glsl:1: error: 'ss111' : vector swizzle too long Step #5: /tmp/temp_shader_1435001171.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_1435001171.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1435001171.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1435001171.glsl:1: error: 'ss11111111' : vector swizzle too long Step #5: /tmp/temp_shader_1435001171.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1435001171.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1435001171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1435001171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1047196295.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1047196295.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1047196295.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1047196295.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1047196295.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1047196295.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_763148569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_763148569.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_763148569.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_763148569.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_763148569.glsl:7: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_763148569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_763148569.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_763148569.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_763148569.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_763148569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_763148569.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_763148569.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_763148569.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_763148569.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_1199680559.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1199680559.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , Step #5: /tmp/temp_shader_1199680559.glsl:2: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1199680559.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1199680559.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , Step #5: /tmp/temp_shader_1199680559.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1199680559.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1199680559.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , Step #5: /tmp/temp_shader_1199680559.glsl:2: error: '' : missing #endif Step #5: /tmp/temp_shader_1718264801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1718264801.glsl:1: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1718264801.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1718264801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1718264801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_839425676.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_839425676.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_839425676.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_839425676.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1538026652.glsl:4: error: 'sample' : Reserved word. Step #5: /tmp/temp_shader_1538026652.glsl:4: error: '' : syntax error, unexpected SAMPLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1175446571.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1590105340.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959658925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959658925.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_959658925.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_959658925.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_959658925.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_959658925.glsl:1: error: '' : can only have one interpolation qualifier (flat, smooth, noperspective, __explicitInterpAMD) Step #5: /tmp/temp_shader_959658925.glsl:1: error: '' : replicated qualifiers Step #5: /tmp/temp_shader_959658925.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959658925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959658925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805251743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805251743.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_805251743.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_805251743.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_805251743.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_805251743.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_805251743.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_805251743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805251743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1198720172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1198720172.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_1198720172.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_1198720172.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_1198720172.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1198720172.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_1198720172.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_1198720172.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1198720172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1198720172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1805613091.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_144874089.glsl: error: version not supported Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_144874089.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_144874089.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_144874089.glsl: error: version not supported Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_144874089.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_144874089.glsl: error: version not supported Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_144874089.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_144874089.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1510906527.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510906527.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_1510906527.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl:2: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1510906527.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510906527.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510906527.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1510906527.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_473903566.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_473903566.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_473903566.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_473903566.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_13798878.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_13798878.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_13798878.glsl:3: error: '{ } style initializers' : not supported with this profile: es Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_13798878.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_13798878.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_13798878.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_13798878.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_94255812.glsl:4: error: 'origin_upper_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_94255812.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1564003050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1564003050.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1564003050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1564003050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_99885196.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2081362124.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2081362124.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2081362124.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2081362124.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_636453333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_636453333.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_636453333.glsl:6: error: 'macro expansion' : unexpected '#' m Step #5: /tmp/temp_shader_636453333.glsl:6: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_636453333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_636453333.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_636453333.glsl:6: error: 'macro expansion' : unexpected '#' m Step #5: /tmp/temp_shader_636453333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_636453333.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_636453333.glsl:6: error: 'macro expansion' : unexpected '#' m Step #5: /tmp/temp_shader_363304213.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_363304213.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_363304213.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_363304213.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_363304213.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_363304213.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_363304213.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_363304213.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_363304213.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_363304213.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_363304213.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_79065186.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_79065186.glsl:1: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_79065186.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_79065186.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_79065186.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_79065186.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_79065186.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_79065186.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_79065186.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_79065186.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_1360478499.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1360478499.glsl:2: error: 'float' : type requires declaration of default precision qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1360478499.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1360478499.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_604263370.glsl:5: error: '' : syntax error, unexpected end of file, expecting RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_775056794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_775056794.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_775056794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_775056794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1588695568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1588695568.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1588695568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1588695568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1588695568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1588695568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1588695568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1588695568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1155465115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1155465115.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1155465115.glsl:2: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1155465115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1155465115.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1155465115.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1155465115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1155465115.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1155465115.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_535286141.glsl:3: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_535286141.glsl:3: error: 'gl_FraAndpth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_535286141.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_535286141.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1389079342.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1389079342.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1389079342.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1389079342.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1389079342.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1389079342.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1389079342.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1389079342.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1389079342.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1389079342.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_442982639.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_442982639.glsl:5: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_442982639.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_442982639.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_442982639.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_442982639.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_442982639.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_442982639.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1582482437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1582482437.glsl:1: error: '#' : invalid directive: versiMn Step #5: /tmp/temp_shader_1582482437.glsl:5: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_1582482437.glsl:5: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1582482437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1582482437.glsl:1: error: '#' : invalid directive: versiMn Step #5: /tmp/temp_shader_1582482437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1582482437.glsl:1: error: '#' : invalid directive: versiMn Step #5: /tmp/temp_shader_4744263.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_4744263.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_4744263.glsl:2: error: '#' : invalid directive: verversion Step #5: /tmp/temp_shader_4744263.glsl:3: error: '{ } style initializers' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_4744263.glsl:3: error: 'constructor' : cannot convert parameter 1 from ' const bool' to ' temp highp int' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_4744263.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_4744263.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_4744263.glsl:2: error: '#' : invalid directive: verversion Step #5: /tmp/temp_shader_4744263.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_4744263.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_4744263.glsl:2: error: '#' : invalid directive: verversion Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1153263590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1153263590.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1153263590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1153263590.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1153263590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1153263590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1153263590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1153263590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1153263590.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1153263590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1153263590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1153263590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_844169939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_844169939.glsl:1: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_844169939.glsl:1: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_844169939.glsl:1: error: '' : syntax error, unexpected EQUAL, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_844169939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_844169939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1033206202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1033206202.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1033206202.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1033206202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1033206202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_181226513.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_181226513.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_181226513.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_181226513.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_181226513.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_181226513.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_181226513.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_286791631.glsl:3: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_286791631.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_286791631.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_286791631.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_286791631.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1992865128.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1992865128.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1992865128.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1992865128.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_986478257.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_986478257.glsl:2: error: '#include' : Cannot find or open include file. for header name: assert.h Step #5: /tmp/temp_shader_986478257.glsl:3: error: '#include' : Cannot find or open include file. for header name: std lib.h Step #5: /tmp/temp_shader_986478257.glsl:4: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_986478257.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_986478257.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_986478257.glsl:2: error: '#include' : Cannot find or open include file. for header name: assert.h Step #5: /tmp/temp_shader_986478257.glsl:3: error: '#include' : Cannot find or open include file. for header name: std lib.h Step #5: /tmp/temp_shader_986478257.glsl:4: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_986478257.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_986478257.glsl:2: error: '#include' : Cannot find or open include file. for header name: assert.h Step #5: /tmp/temp_shader_986478257.glsl:3: error: '#include' : Cannot find or open include file. for header name: std lib.h Step #5: /tmp/temp_shader_986478257.glsl:4: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1485511804.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1485511804.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1485511804.glsl:6: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1485511804.glsl:6: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1485511804.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1485511804.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1485511804.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1485511804.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1485511804.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1650994571.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1650994571.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1650994571.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1650994571.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_1650994571.glsl:1: error: 'set' : set is too large Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1650994571.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1650994571.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1650994571.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1131352346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131352346.glsl:1: error: '' : syntax error, unexpected BANG, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131352346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131352346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_848934683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:2: error: '' : missing #endif Step #5: C:oid mai_MADER wasFUZZER_t:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_848934683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:2: error: '' : missing #endif Step #5: /tmp/temp_shader_848934683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:2: error: '' : missing #endif Step #5: /tmp/temp_shader_2124898138.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2124898138.glsl:1: error: '#' : invalid directive: p_style_line_direc Step #5: /tmp/temp_shader_2124898138.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2124898138.glsl:2: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2124898138.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_2124898138.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2124898138.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2124898138.glsl:1: error: '#' : invalid directive: p_style_line_direc Step #5: /tmp/temp_shader_2124898138.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2124898138.glsl:2: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2124898138.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_2124898138.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2124898138.glsl:1: error: '#' : invalid directive: p_style_line_direc Step #5: /tmp/temp_shader_2124898138.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2124898138.glsl:2: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2124898138.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1145151225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1145151225.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1145151225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1145151225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_943190495.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_943190495.glsl:1: error: 'rrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_943190495.glsl:1: error: 'rrrrrrrrrrrrrrrrrrrrrrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_943190495.glsl:1: error: 'rrrrrrrrrrrrrrrrrrrrrrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_943190495.glsl:1: error: 'rrrrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_943190495.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_943190495.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_943190495.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1541417540.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1541417540.glsl:4: error: 'acniloto' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1541417540.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1541417540.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1541417540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1541417540.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1245036421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1245036421.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1245036421.glsl:3: error: 's' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1245036421.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1245036421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1245036421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_877068972.glsl:3: error: '' : syntax error, unexpected RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_877068972.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_877068972.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_30387226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#' : invalid directive: verrrsion Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_30387226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_30387226.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_30387226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_30387226.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1608340634.glsl:3: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1608340634.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1608340634.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_1608340634.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1608340634.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_956134158.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_956134158.glsl:2: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_956134158.glsl:2: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_956134158.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_956134158.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_956134158.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1390865725.glsl:1: error: 'tex' : undeclared identifier Step #5: /tmp/temp_shader_1390865725.glsl:1: error: 'coord' : undeclared identifier Step #5: /tmp/temp_shader_1390865725.glsl:1: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_1390865725.glsl:1: error: '=' : cannot convert from ' const float' to ' global highp 4-component vector of float' Step #5: /tmp/temp_shader_1390865725.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_65120356.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_65120356.glsl:2: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_65120356.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_65120356.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1731190952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1731190952.glsl:1: error: 'string' : End of line in string Step #5: C:\\Users\\Greg_nDataIdx ;:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1731190952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1731190952.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1731190952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1731190952.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_832077645.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_832077645.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_832077645.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_832077645.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_832077645.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_832077645.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_832077645.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_832077645.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_832077645.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1220585472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1220585472.glsl:2: error: 'sk_Caps' : undeclared identifier Step #5: /tmp/temp_shader_1220585472.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1220585472.glsl:2: error: 'loatB_skUnpdaek_PPPPPTP_' : vector swizzle too long Step #5: /tmp/temp_shader_1220585472.glsl:2: error: 'loatB_skUnpdaek_PPPPPTP_' : unknown swizzle selection Step #5: /tmp/temp_shader_1220585472.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1220585472.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1220585472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1220585472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_118993446.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_118993446.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_118993446.glsl:12: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_118993446.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_118993446.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_118993446.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_118993446.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_73673339.glsl:3: error: '#extension' : behavior not supported: enab Step #5: /tmp/temp_shader_73673339.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_73673339.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_73673339.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1663568111.glsl:3: error: '#' : invalid directive: ext Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1663568111.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1663568111.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1701475883.glsl:7: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_1701475883.glsl:7: error: '=' : cannot convert from ' temp float' to ' temp highp 2-component vector of float' Step #5: /tmp/temp_shader_1701475883.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_78417603.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_78417603.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_78417603.glsl:2: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_78417603.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_78417603.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_78417603.glsl:2: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_78417603.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_78417603.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1158747661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1158747661.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_1158747661.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1158747661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1158747661.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_707255825.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_707255825.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_707255825.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_707255825.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_922587542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_922587542.glsl:1: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_922587542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_922587542.glsl:1: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_922587542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_922587542.glsl:1: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_44470216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'mV' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : undeclared identifier Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_44470216.glsl:1: error: 'V' : illegal use of type 'void' Step #5: /tmp/temp_shader_44470216.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_44470216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44470216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_888482339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_888482339.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_888482339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_888482339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1209379174.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1209379174.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1209379174.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1209379174.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1209379174.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1209379174.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1209379174.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1209379174.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2037335344.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2037335344.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2037335344.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1874960596.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1874960596.glsl:1: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1874960596.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1874960596.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1874960596.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_547407330.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_547407330.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_547407330.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_547407330.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_547407330.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_547407330.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_547407330.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_547407330.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1540846267.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540846267.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1540846267.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540846267.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1540846267.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1540846267.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1540846267.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1540846267.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1540846267.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540846267.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1540846267.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1540846267.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1540846267.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1540846267.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_858829294.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_858829294.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_858829294.glsl:4: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_858829294.glsl:4: error: 's2da' : undeclared identifier Step #5: /tmp/temp_shader_858829294.glsl:4: error: 'tc' : undeclared identifier Step #5: /tmp/temp_shader_858829294.glsl:4: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_858829294.glsl:5: error: 'texture' : undeclared identifier Step #5: /tmp/temp_shader_858829294.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_858829294.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_858829294.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_858829294.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_858829294.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1396342013.glsl:4: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1518260757.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1518260757.glsl:1: error: 'rrrrr' : undeclared identifier Step #5: /tmp/temp_shader_1518260757.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1518260757.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1518260757.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1518260757.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2003980519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2003980519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2003980519.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_2003980519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2003980519.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_192048860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_192048860.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_192048860.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_192048860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_192048860.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_192048860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_192048860.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_912194650.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_912194650.glsl:1: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_912194650.glsl:1: error: 'case' : constant expression required Step #5: /tmp/temp_shader_912194650.glsl:1: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_912194650.glsl:1: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_912194650.glsl:1: error: 'case' : constant expression required Step #5: /tmp/temp_shader_912194650.glsl:1: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_912194650.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_912194650.glsl:1: error: 'ca' : undeclared identifier Step #5: /tmp/temp_shader_912194650.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_912194650.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_912194650.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1101533292.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1069117832.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1069117832.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1069117832.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1069117832.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_942581876.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'rrrrr' : undeclared identifier Step #5: /tmp/temp_shader_942581876.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_942581876.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'rrrrrrr' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'YO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'EE' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_942581876.glsl:1: error: 'ra' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_942581876.glsl:3: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_942581876.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_942581876.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_562390279.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_562390279.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_562390279.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_562390279.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_562390279.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_562390279.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_562390279.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_562390279.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_562390279.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_562390279.glsl:1: error: 'pt' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_562390279.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_562390279.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_562390279.glsl:1: error: 'pt' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_562390279.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_562390279.glsl:1: error: 'pt' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_562390279.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_562390279.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_562390279.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2025251990.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_185963953.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_627510635.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_627510635.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1608959295.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1018041598.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1018041598.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1018041598.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1018041598.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1848096107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1848096107.glsl:1: error: '' : function does not return a value: SSSSSSSSSSSSSSSSSSSSQSS Step #5: /tmp/temp_shader_1848096107.glsl:1: error: 'SSSSSSSSSSSSSSSSSSSSQSS' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_1848096107.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1848096107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1848096107.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1727952741.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1727952741.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1091714937.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1091714937.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1091714937.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1091714937.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1091714937.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1091714937.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1364180570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1364180570.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:11: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:13: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:15: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:22: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:28: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1364180570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1364180570.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:11: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:13: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:15: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:22: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:28: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1364180570.glsl:8: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:10: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:11: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:13: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:15: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:22: error: '#' : invalid directive Step #5: /tmp/temp_shader_1364180570.glsl:28: error: '#' : invalid directive Step #5: /tmp/temp_shader_1281944976.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1281944976.glsl:3: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1281944976.glsl:3: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1170132540.glsl: error: version not supported Step #5: /tmp/temp_shader_1170132540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1170132540.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1170132540.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1170132540.glsl: error: version not supported Step #5: /tmp/temp_shader_1170132540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1170132540.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1170132540.glsl:2: error: '#' : invalid directive: line41 Step #5: /tmp/temp_shader_1170132540.glsl:3: error: 'string' : End of line in string Step #5: C::1: error: '#' : invalid directive: line41 Step #5: C::2: error: '#' : invalid directive: li Step #5: /tmp/temp_shader_1170132540.glsl: error: version not supported Step #5: /tmp/temp_shader_1170132540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1170132540.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1170132540.glsl:2: error: '#' : invalid directive: line41 Step #5: /tmp/temp_shader_1170132540.glsl:3: error: 'string' : End of line in string Step #5: C::1: error: '#' : invalid directive: line41 Step #5: C::2: error: '#' : invalid directive: li Step #5: /tmp/temp_shader_375444584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_375444584.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_375444584.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_375444584.glsl:5: error: '' : syntax error, unexpected INT, expecting LEFT_BRACKET or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_375444584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_375444584.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_375444584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_375444584.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1989200801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1989200801.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1989200801.glsl:8: error: 't' : identifier not previously declared Step #5: /tmp/temp_shader_1989200801.glsl:10: error: 'mai' : illegal use of type 'void' Step #5: /tmp/temp_shader_1989200801.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1989200801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1989200801.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1989200801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1989200801.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_2092720083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2092720083.glsl:1: error: 'id' : undeclared identifier Step #5: /tmp/temp_shader_2092720083.glsl:1: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2092720083.glsl:1: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2092720083.glsl:1: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2092720083.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2092720083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2092720083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_419914800.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_419914800.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_419914800.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_419914800.glsl:3: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_419914800.glsl:3: error: '=' : global const initializers must be constant ' const highp float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_419914800.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_419914800.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_419914800.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_419914800.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_419914800.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_419914800.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_730199492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_730199492.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_730199492.glsl:2: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_730199492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_730199492.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_730199492.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_730199492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_730199492.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_730199492.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1154615609.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1154615609.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1154615609.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1154615609.glsl:1: error: 'rssssssssssssssssssssss' : undeclared identifier Step #5: /tmp/temp_shader_1154615609.glsl:1: error: 'in' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_1154615609.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1154615609.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1154615609.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1154615609.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309766496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309766496.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_309766496.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_309766496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309766496.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_309766496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309766496.glsl:4: error: 'macro expansion' : End of input in macro m Step #5: /tmp/temp_shader_457676440.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_457676440.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_457676440.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_457676440.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_457676440.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_457676440.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1702022939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1702022939.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1702022939.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1702022939.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1702022939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1702022939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1850612763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_1850612763.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1850612763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1850612763.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1850612763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1850612763.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1316505735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1316505735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1316505735.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_950881304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_950881304.glsl:1: error: '€' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_950881304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_950881304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1221389873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1221389873.glsl:4: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1221389873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1221389873.glsl:4: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1221389873.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1221389873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1221389873.glsl:4: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1221389873.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1173002606.glsl:3: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_1173002606.glsl:3: error: '' : constant expression required Step #5: /tmp/temp_shader_1173002606.glsl:3: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1173002606.glsl:3: error: 'location' : needs a literal integer Step #5: /tmp/temp_shader_1173002606.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1142930164.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1142930164.glsl:2: error: 'u_b3' : undeclared identifier Step #5: /tmp/temp_shader_1142930164.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1142930164.glsl:2: error: 'i_b3' : undeclared identifier Step #5: /tmp/temp_shader_1142930164.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1142930164.glsl:2: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1142930164.glsl:2: error: 'u_b' : undeclared identifier Step #5: /tmp/temp_shader_1142930164.glsl:2: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1142930164.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1142930164.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1142930164.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1142930164.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2133584523.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_127052251.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_127052251.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_127052251.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_64564349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_64564349.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_64564349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_64564349.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_64564349.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_64564349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_64564349.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_64564349.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_928682751.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_928682751.glsl:7: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_928682751.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_689442530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_689442530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_689442530.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_689442530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_689442530.glsl:1: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_2089816339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2089816339.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2089816339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2089816339.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1114646704.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1114646704.glsl:7: error: '' : syntax error, unexpected DASH, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1114646704.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1114646704.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1316953165.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1316953165.glsl:1: error: 'returwir' : undeclared identifier Step #5: /tmp/temp_shader_1316953165.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1316953165.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1316953165.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1316953165.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1551291986.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1551291986.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1551291986.glsl:2: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:3: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:4: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:5: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:6: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:7: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1551291986.glsl:8: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:9: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:10: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:11: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:12: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1551291986.glsl:13: error: '' : syntax error, unexpected RIGHT_BRACE, expecting INLINE or NOINLINE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1551291986.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1551291986.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1551291986.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1551291986.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_2132688302.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2132688302.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_2132688302.glsl:1: error: 'fito' : illegal use of type 'void' Step #5: /tmp/temp_shader_2132688302.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_2132688302.glsl:1: error: 'atdddddddoddddddddddddddo' : illegal use of type 'void' Step #5: /tmp/temp_shader_2132688302.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_2132688302.glsl:1: error: 'at058vdddddddddddddddddo' : illegal use of type 'void' Step #5: /tmp/temp_shader_2132688302.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2132688302.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2132688302.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1017565625.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131761079.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131761079.glsl:1: error: 'h' : undeclared identifier Step #5: /tmp/temp_shader_1131761079.glsl:1: error: 'p6' : undeclared identifier Step #5: /tmp/temp_shader_1131761079.glsl:1: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1131761079.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1131761079.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131761079.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1131761079.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1076919591.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_234262547.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_234262547.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_234262547.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_234262547.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_234262547.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_266222407.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'webgpu' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'texture' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: o Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: L Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: x Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: P Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: n Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: A1 Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: A Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: t Step #5: /tmp/temp_shader_266222407.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: z Step #5: /tmp/temp_shader_266222407.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_266222407.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_266222407.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_99568484.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_99568484.glsl:1: error: 'k_sk_friddd' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_99568484.glsl:1: error: 'o' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_99568484.glsl:1: error: 'sk_fddd' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_99568484.glsl:1: error: 'o' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_99568484.glsl:1: error: 'solorfiltera' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_99568484.glsl:1: error: 'ak_friddr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_99568484.glsl:1: error: 'sk_sk_fri' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_99568484.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_99568484.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_99568484.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_609707131.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_609707131.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_609707131.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_609707131.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_609707131.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_609707131.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_609707131.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_107939561.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'b' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'b' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'b' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: 'r' : redefinition Step #5: /tmp/temp_shader_107939561.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_107939561.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107939561.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44804919.glsl:10: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1029621931.glsl:2: error: 'GL_EXT_ray_tracing' : not supported for current targeted SPIR-V version Step #5: /tmp/temp_shader_1029621931.glsl:3: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1029621931.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1029621931.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_838139053.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_838139053.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_838139053.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_838139053.glsl:6: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1199420528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1199420528.glsl:2: error: '' : continue statement only allowed in loops Step #5: /tmp/temp_shader_1199420528.glsl:3: error: '' : continue statement only allowed in loops Step #5: /tmp/temp_shader_1199420528.glsl:4: error: '' : continue statement only allowed in loops Step #5: /tmp/temp_shader_1199420528.glsl:5: error: '' : continue statement only allowed in loops Step #5: /tmp/temp_shader_1199420528.glsl:6: error: '' : continue statement only allowed in loops Step #5: /tmp/temp_shader_1199420528.glsl:7: error: 'co' : undeclared identifier Step #5: /tmp/temp_shader_1199420528.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1199420528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1199420528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1339388427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1339388427.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1339388427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1339388427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1295815494.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: aa Step #5: /tmp/temp_shader_1295815494.glsl:1: error: '=' : cannot convert from ' temp float' to ' global 1-element array of highp sampler' Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1295815494.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1295815494.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1295815494.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1295815494.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_753959819.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1042517543.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1042517543.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1042517543.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1042517543.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_464837581.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_464837581.glsl:1: error: 'metal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_464837581.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_464837581.glsl:1: error: 'owinvuletal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_464837581.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_464837581.glsl:1: error: 'owinvulkakan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_464837581.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_464837581.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_464837581.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_464837581.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_464837581.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1704841123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1704841123.glsl:1: error: 'return' : non-void function must return a value Step #5: /tmp/temp_shader_1704841123.glsl:1: error: 'return' : non-void function must return a value Step #5: /tmp/temp_shader_1704841123.glsl:1: error: 'return' : non-void function must return a value Step #5: /tmp/temp_shader_1704841123.glsl:1: error: 'return' : non-void function must return a value Step #5: /tmp/temp_shader_1704841123.glsl:1: error: '' : function does not return a value: n Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1704841123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1704841123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116423768.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116423768.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_116423768.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_116423768.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116423768.glsl:3: error: '#include' : Cannot find or open include file. for header name: „ls Step #5: /tmp/temp_shader_116423768.glsl:6: error: '#include' : Cannot find or open include file. for header name: „ls Step #5: /tmp/temp_shader_116423768.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116423768.glsl:3: error: '#include' : Cannot find or open include file. for header name: „ls Step #5: /tmp/temp_shader_116423768.glsl:6: error: '#include' : Cannot find or open include file. for header name: „ls Step #5: /tmp/temp_shader_1637840187.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1637840187.glsl:3: error: 'sqrt' : undeclared identifier Step #5: /tmp/temp_shader_1637840187.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1637840187.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1637840187.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_700287639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_700287639.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_700287639.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_700287639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_700287639.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_700287639.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_700287639.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_700287639.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_700287639.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_700287639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_700287639.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_700287639.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_700287639.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_700287639.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_700287639.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_102524643.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_102524643.glsl:3: error: 'uv4y' : undeclared identifier Step #5: /tmp/temp_shader_102524643.glsl:3: error: 'uy' : undeclared identifier Step #5: /tmp/temp_shader_102524643.glsl:3: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_102524643.glsl:3: error: '=' : cannot convert from ' global float' to ' global mediump int' Step #5: /tmp/temp_shader_102524643.glsl:4: error: 'iv' : undeclared identifier Step #5: /tmp/temp_shader_102524643.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_102524643.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_102524643.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1764892438.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_764851988.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_764851988.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_764851988.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1031207394.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1031207394.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1031207394.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1031207394.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_306851320.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_707184680.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_707184680.glsl:1: error: 'ak' : undeclared identifier Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_707184680.glsl:1: error: 'brea' : undeclared identifier Step #5: /tmp/temp_shader_707184680.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_707184680.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_707184680.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2145854098.glsl:5: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2145854098.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_2145854098.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2145854098.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_2145854098.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1623804486.glsl:3: error: '#' : invalid directive: extens Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1623804486.glsl:3: error: '#' : invalid directive: extens Step #5: /tmp/temp_shader_1623804486.glsl:3: error: '#' : invalid directive: extens Step #5: /tmp/temp_shader_110993018.glsl:5: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2131058752.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2131058752.glsl:1: error: 'leccccccccc' : undeclared identifier Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: 'L' : undeclared identifier Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: 'cc' : undeclared identifier Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2131058752.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2131058752.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2131058752.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_493886463.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_493886463.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_493886463.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_493886463.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_493886463.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242754098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242754098.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1242754098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242754098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1060494695.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1060494695.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1060494695.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1060494695.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1060494695.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1060494695.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1060494695.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_728149010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_728149010.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_728149010.glsl:1: error: 'r0r' : unknown swizzle selection Step #5: /tmp/temp_shader_728149010.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_728149010.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_728149010.glsl:3: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_728149010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_728149010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1508976505.glsl:5: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1160063179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1160063179.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1160063179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1160063179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1337856142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1337856142.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_1337856142.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1337856142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1337856142.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_1337856142.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 24:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1337856142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1337856142.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_1337856142.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_1337856142.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 24:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1616916066.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1616916066.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1616916066.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1616916066.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1204868098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1204868098.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1204868098.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1204868098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1204868098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_219994425.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_219994425.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_219994425.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_219994425.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_307571472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_307571472.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_307571472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_307571472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_256804978.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_256804978.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_256804978.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_256804978.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1559382853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1559382853.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1559382853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1559382853.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1559382853.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1559382853.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1559382853.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1559382853.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1559382853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1559382853.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1559382853.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1559382853.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1559382853.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1559382853.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1603386966.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1603386966.glsl:6: error: 'float' : type requires declaration of default precision qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1603386966.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1603386966.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1010764797.glsl:7: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: s Step #5: /tmp/temp_shader_1010764797.glsl:8: error: 'un' : undeclared identifier Step #5: /tmp/temp_shader_1010764797.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_454416748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_454416748.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_454416748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_454416748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2068224547.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2068224547.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_2068224547.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2068224547.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2068224547.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_2068224547.glsl:6: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_2068224547.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2068224547.glsl:3: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_2068224547.glsl:6: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_568122272.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568122272.glsl:1: error: '#' : invalid directive: versiofer Step #5: /tmp/temp_shader_568122272.glsl:2: error: 'layout' : offset/align can only be used on a uniform or buffer Step #5: /tmp/temp_shader_568122272.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_568122272.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_568122272.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568122272.glsl:1: error: '#' : invalid directive: versiofer Step #5: /tmp/temp_shader_568122272.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568122272.glsl:1: error: '#' : invalid directive: versiofer Step #5: /tmp/temp_shader_570840516.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_570840516.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_570840516.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_570840516.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_570840516.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_570840516.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_570840516.glsl:4: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_570840516.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_570840516.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_570840516.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_570840516.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_570840516.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_570840516.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_570840516.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_570840516.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_570840516.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_570840516.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_570840516.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_570840516.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_570840516.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_570840516.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_1558581086.glsl:5: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1558581086.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1268409912.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1268409912.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1268409912.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1268409912.glsl:4: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1268409912.glsl:4: error: '=' : cannot convert from ' const int' to ' global mediump float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1268409912.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1268409912.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1268409912.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1268409912.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1268409912.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1268409912.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_673365159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_673365159.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_673365159.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_673365159.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_673365159.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_673365159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_673365159.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_673365159.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1175989877.glsl:5: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1175989877.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1175989877.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2033261900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033261900.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2033261900.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2033261900.glsl:1: error: 'r' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_2033261900.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2033261900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033261900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1704572553.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1704572553.glsl:1: error: '#' : invalid directive: oat Step #5: /tmp/temp_shader_1704572553.glsl:3: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1704572553.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1704572553.glsl:4: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1704572553.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1704572553.glsl:1: error: '#' : invalid directive: oat Step #5: /tmp/temp_shader_1704572553.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1704572553.glsl:1: error: '#' : invalid directive: oat Step #5: /tmp/temp_shader_1482841197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1482841197.glsl:1: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_1482841197.glsl:1: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1482841197.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1482841197.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1482841197.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1482841197.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1482841197.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1482841197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1482841197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_592962932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_592962932.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_592962932.glsl:12: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_592962932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_592962932.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_592962932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_592962932.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_1702943003.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1702943003.glsl:11: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1702943003.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1702943003.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959162035.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959162035.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_959162035.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_959162035.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_959162035.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_703955951.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_703955951.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_703955951.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_703955951.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1686518107.glsl:5: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1686518107.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1686518107.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1453048498.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1946710049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1946710049.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1946710049.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1946710049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1946710049.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1946710049.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1946710049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1946710049.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1946710049.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_599529154.glsl:4: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_599529154.glsl:4: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_599529154.glsl:4: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_33713861.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_33713861.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_33713861.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_33713861.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308202906.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308202906.glsl:4: error: 'blend_sup' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1308202906.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1308202906.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308202906.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1759592334.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1759592334.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1759592334.glsl:6: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1371570003.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1371570003.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1371570003.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1371570003.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1371570003.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1371570003.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1371570003.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1371570003.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1371570003.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1371570003.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1371570003.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1371570003.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_777635325.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_777635325.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_816976784.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1591564428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1591564428.glsl:2: error: 'co' : undeclared identifier Step #5: /tmp/temp_shader_1591564428.glsl:3: error: 'conti' : undeclared identifier Step #5: /tmp/temp_shader_1591564428.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1591564428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1591564428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1085206797.glsl: error: version not supported Step #5: /tmp/temp_shader_1085206797.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1085206797.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1085206797.glsl: error: version not supported Step #5: /tmp/temp_shader_1085206797.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1085206797.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1085206797.glsl: error: version not supported Step #5: /tmp/temp_shader_1085206797.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1085206797.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1073781763.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1073781763.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1073781763.glsl:4: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1073781763.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1073781763.glsl:4: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1003463633.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1003463633.glsl:1: error: 'f3' : undeclared identifier Step #5: /tmp/temp_shader_1003463633.glsl:2: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1003463633.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1003463633.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_541110115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_541110115.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_541110115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_541110115.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2084546560.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_2084546560.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2084546560.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1457880381.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1457880381.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_1457880381.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1457880381.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1457880381.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_461851014.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_461851014.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_505185185.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_505185185.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_505185185.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_505185185.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2028720897.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2028720897.glsl:1: error: 'intD' : undeclared identifier Step #5: /tmp/temp_shader_2028720897.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2028720897.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2028720897.glsl:2: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_2028720897.glsl:2: error: '#error' : UNDEFED 0 / 3 4 / 4 / 1E / 1 / ( Step #5: /tmp/temp_shader_2028720897.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2028720897.glsl:2: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_2028720897.glsl:2: error: '#error' : UNDEFED 0 / 3 4 / 4 / 1E / 1 / ( Step #5: /tmp/temp_shader_2020432100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2020432100.glsl:1: error: 'pa18446744073709551617hor' : undeclared identifier Step #5: /tmp/temp_shader_2020432100.glsl:1: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2020432100.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2020432100.glsl:1: error: 'pa7horain4' : undeclared identifier Step #5: /tmp/temp_shader_2020432100.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2020432100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2020432100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1773595097.glsl: error: version not supported Step #5: /tmp/temp_shader_1773595097.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1773595097.glsl:2: error: 'blend equation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1773595097.glsl:2: error: 'blend equation' : can only apply to a standalone qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1773595097.glsl: error: version not supported Step #5: /tmp/temp_shader_1773595097.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1773595097.glsl: error: version not supported Step #5: /tmp/temp_shader_1773595097.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_554602408.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1048938329.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_1048938329.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1048938329.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_1048938329.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_1659373349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1659373349.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1659373349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1659373349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_111691313.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_111691313.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_111691313.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_384295879.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_384295879.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_384295879.glsl:1: error: 'r0r' : unknown swizzle selection Step #5: /tmp/temp_shader_384295879.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_384295879.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_384295879.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_384295879.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_104852634.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1814634316.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1814634316.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1814634316.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1814634316.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1814634316.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1814634316.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1814634316.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1814634316.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1814634316.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1814634316.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1814634316.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1814634316.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343457914.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1343457914.glsl:2: error: 'S0' : redefinition struct Step #5: /tmp/temp_shader_1343457914.glsl:3: error: 'S0' : redefinition struct Step #5: /tmp/temp_shader_1343457914.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1343457914.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1343457914.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_808808585.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_808808585.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_808808585.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_808808585.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_808808585.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_808808585.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_808808585.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_808808585.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_808808585.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_808808585.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_808808585.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_808808585.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1353668775.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1353668775.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1353668775.glsl:5: error: '#extension' : extension name not specified Step #5: /tmp/temp_shader_1353668775.glsl:5: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1353668775.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1353668775.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1353668775.glsl:5: error: '#extension' : extension name not specified Step #5: /tmp/temp_shader_1353668775.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1353668775.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1353668775.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1353668775.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1353668775.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1353668775.glsl:5: error: '#extension' : extension name not specified Step #5: /tmp/temp_shader_1353668775.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1353668775.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_649022765.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649022765.glsl:1: error: 'atomic_uint' : undeclared identifier Step #5: /tmp/temp_shader_649022765.glsl:1: error: 'atomic_uin' : undeclared identifier Step #5: /tmp/temp_shader_649022765.glsl:1: error: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_649022765.glsl:1: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_649022765.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_649022765.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649022765.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608034986.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608034986.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_608034986.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_608034986.glsl:3: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_608034986.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608034986.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_608034986.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_608034986.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_608034986.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_608034986.glsl:5: error: '#' : invalid directive: eMivndif Step #5: /tmp/temp_shader_608034986.glsl:6: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_608034986.glsl:7: error: '#' : invalid directive: eMB Step #5: /tmp/temp_shader_608034986.glsl:8: error: '#' : invalid directive: ifGL_GOOGLE_c Step #5: /tmp/temp_shader_608034986.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_608034986.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608034986.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_608034986.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_608034986.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_608034986.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_608034986.glsl:5: error: '#' : invalid directive: eMivndif Step #5: /tmp/temp_shader_608034986.glsl:6: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_608034986.glsl:7: error: '#' : invalid directive: eMB Step #5: /tmp/temp_shader_608034986.glsl:8: error: '#' : invalid directive: ifGL_GOOGLE_c Step #5: /tmp/temp_shader_608034986.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_1953197930.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953197930.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1953197930.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953197930.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1953197930.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953197930.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_682736626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_682736626.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_682736626.glsl:4: error: 'ix' : undeclared identifier Step #5: /tmp/temp_shader_682736626.glsl:4: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_682736626.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_682736626.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_682736626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_682736626.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_682736626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_682736626.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_1916237892.glsl:2: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1916237892.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1916237892.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1565306616.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'eu' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: n Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: pV Step #5: /tmp/temp_shader_1565306616.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1565306616.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: R Step #5: /tmp/temp_shader_1565306616.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1565306616.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1565306616.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1565306616.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1565306616.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1565306616.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1565306616.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2054306629.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2054306629.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2054306629.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2054306629.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_2054306629.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2054306629.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2054306629.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_2054306629.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2054306629.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_546389569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_546389569.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_546389569.glsl:3: error: 'depth layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_546389569.glsl:3: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_546389569.glsl:3: error: 'gl_FragDep' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_546389569.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_546389569.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_546389569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_546389569.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_546389569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_546389569.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_234799752.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_234799752.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_234799752.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_234799752.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_234799752.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_234799752.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_234799752.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_234799752.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_234799752.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_234799752.glsl:2: error: 'sw' : undeclared identifier Step #5: /tmp/temp_shader_234799752.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_234799752.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_234799752.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1498387409.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1498387409.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1498387409.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1498387409.glsl:4: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1498387409.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1498387409.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1498387409.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1498387409.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1498387409.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1498387409.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1631596366.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1631596366.glsl:2: error: 'return' : non-void function must return a value Step #5: /tmp/temp_shader_1631596366.glsl:3: error: 'h' : undeclared identifier Step #5: /tmp/temp_shader_1631596366.glsl:3: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_1631596366.glsl:4: error: 'ret' : undeclared identifier Step #5: /tmp/temp_shader_1631596366.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1631596366.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1631596366.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308581515.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_354367395.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_354367395.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_354367395.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_354367395.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_354367395.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_354367395.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_354367395.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_354367395.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_354367395.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_354367395.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_354367395.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_354367395.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_354367395.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_354367395.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_354367395.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_354367395.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_354367395.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_25222833.glsl:4: error: '#' : invalid directive: d Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_25222833.glsl:4: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_25222833.glsl:4: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_1245644428.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1245644428.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1812247776.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1812247776.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1812247776.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1812247776.glsl:2: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1812247776.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1812247776.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1812247776.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1812247776.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1812247776.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1812247776.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1812247776.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_487073847.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_487073847.glsl:2: error: 's' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_487073847.glsl:2: error: 'ss_' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_487073847.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_487073847.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_487073847.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_487073847.glsl:2: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_487073847.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_487073847.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_487073847.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_487073847.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_487073847.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_487073847.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750829613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750829613.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1750829613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750829613.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1750829613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750829613.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1693485026.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1693485026.glsl:1: error: 'main' : function already has a body Step #5: /tmp/temp_shader_1693485026.glsl:1: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_1693485026.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1693485026.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1693485026.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_360022300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_360022300.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:1: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_360022300.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:2: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_360022300.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:3: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_360022300.glsl:4: error: '#' : invalid directive: ext Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_360022300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_360022300.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_360022300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_360022300.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_360022300.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1376941062.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376941062.glsl:1: error: 'sk_Caps' : undeclared identifier Step #5: /tmp/temp_shader_1376941062.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1376941062.glsl:1: error: 'floatkUnpacked_PPPPPPP_' : vector swizzle too long Step #5: /tmp/temp_shader_1376941062.glsl:1: error: 'floatkUnpacked_PPPPPPP_' : unknown swizzle selection Step #5: /tmp/temp_shader_1376941062.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1376941062.glsl:1: error: 'floatPPPP' : vector swizzle too long Step #5: /tmp/temp_shader_1376941062.glsl:1: error: 'floatPPPP' : unknown swizzle selection Step #5: /tmp/temp_shader_1376941062.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1376941062.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376941062.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_100603786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_100603786.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_100603786.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_100603786.glsl:1: error: 'ru' : undeclared identifier Step #5: /tmp/temp_shader_100603786.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_100603786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_100603786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1408960629.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1408960629.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1408960629.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: fBnnnnnnnnnnnnnnnnnnnnn Step #5: /tmp/temp_shader_1408960629.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_1408960629.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1408960629.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1408960629.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_888830763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_888830763.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_888830763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_888830763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_212295100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_212295100.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_212295100.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_212295100.glsl:1: error: '#extension' : behavior not supported: hh Step #5: /tmp/temp_shader_212295100.glsl:1: error: '#' : invalid directive: extensio Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_212295100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_212295100.glsl:1: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_212295100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_212295100.glsl:1: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_1793256508.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1793256508.glsl:1: error: '#' : invalid directive: vse Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1793256508.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1793256508.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_1793256508.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1793256508.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1793256508.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_1793256508.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_993683397.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_993683397.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_993683397.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_993683397.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2026929416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : nameless block contains a member that already has a name at global scope Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '=' : cannot convert from ' temp float' to ' global highp int' Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '=' : cannot convert from ' temp float' to ' global highp int' Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '=' : cannot convert from ' temp float' to ' global highp int' Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '=' : cannot convert from ' temp float' to ' global highp int' Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : cannot be used (maybe an instance name is needed) Step #5: /tmp/temp_shader_2026929416.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '=' : cannot convert from ' temp float' to ' global highp int' Step #5: /tmp/temp_shader_2026929416.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2026929416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2026929416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_989230775.glsl: error: version not supported Step #5: /tmp/temp_shader_989230775.glsl:1: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_989230775.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_989230775.glsl: error: version not supported Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_989230775.glsl: error: version not supported Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_989230775.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1802491982.glsl:5: error: 'l' : undeclared identifier Step #5: /tmp/temp_shader_1802491982.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1233114544.glsl:2: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1233114544.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1233114544.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1638253540.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1638253540.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1638253540.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1638253540.glsl:5: error: '#include' : must be followed by a header name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1638253540.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1638253540.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1638253540.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1638253540.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1638253540.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1638253540.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1638253540.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1638253540.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_263043320.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_263043320.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: '=' : uniform initializers must be constant ' uniform lowp int' Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_263043320.glsl:1: error: 'J' : redefinition Step #5: /tmp/temp_shader_263043320.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_263043320.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_263043320.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1038828826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1038828826.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1038828826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1038828826.glsl:3: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1038828826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1038828826.glsl:3: error: '' : numeric literal too big Step #5: /tmp/temp_shader_173506518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_173506518.glsl:1: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_173506518.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_173506518.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_173506518.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_173506518.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_173506518.glsl:6: error: '€' : unexpected token Step #5: /tmp/temp_shader_173506518.glsl:7: error: '#' : invalid directive: deff Step #5: /tmp/temp_shader_173506518.glsl:8: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_173506518.glsl:9: error: '#error' : Step #5: /tmp/temp_shader_173506518.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_173506518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_173506518.glsl:1: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_173506518.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_173506518.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_173506518.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_173506518.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_173506518.glsl:7: error: '#' : invalid directive: deff Step #5: /tmp/temp_shader_173506518.glsl:8: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_173506518.glsl:9: error: '#error' : Step #5: /tmp/temp_shader_173506518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_173506518.glsl:1: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_173506518.glsl:2: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_173506518.glsl:3: error: '#error' : A B Step #5: /tmp/temp_shader_173506518.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_173506518.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_173506518.glsl:7: error: '#' : invalid directive: deff Step #5: /tmp/temp_shader_173506518.glsl:8: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_173506518.glsl:9: error: '#error' : Step #5: /tmp/temp_shader_31797565.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_31797565.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_31797565.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_31797565.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_31797565.glsl:3: error: '#include' : extra content after header name: Step #5: /tmp/temp_shader_31797565.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_31797565.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_31797565.glsl:3: error: '#include' : extra content after header name: Step #5: /tmp/temp_shader_31797565.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_456651794.glsl: error: version not supported Step #5: /tmp/temp_shader_456651794.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_456651794.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_456651794.glsl:2: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_456651794.glsl: error: version not supported Step #5: /tmp/temp_shader_456651794.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_456651794.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_456651794.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 2:0: error: 'string' : End of line in string Step #5: /tmp/temp_shader_456651794.glsl: error: version not supported Step #5: /tmp/temp_shader_456651794.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_456651794.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_456651794.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 2:0: error: 'string' : End of line in string Step #5: /tmp/temp_shader_80329499.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_80329499.glsl:7: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_80329499.glsl:7: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_578187134.glsl:4: error: '' : default qualifier requires 'uniform', 'buffer', 'in', 'out' or 'shared' storage qualification Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_691451546.glsl:5: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_691451546.glsl:5: error: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1578716908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1578716908.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1578716908.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1578716908.glsl:1: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1578716908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1578716908.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1578716908.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1578716908.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1578716908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1578716908.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1578716908.glsl:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1578716908.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_62299853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_62299853.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_62299853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_62299853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2000033062.glsl: error: version not supported Step #5: /tmp/temp_shader_2000033062.glsl:1: error: '#' : invalid directive: version4 Step #5: /tmp/temp_shader_2000033062.glsl:4: error: 'color' : undeclared identifier Step #5: /tmp/temp_shader_2000033062.glsl:4: error: 'gl_VieMaxdex' : undeclared identifier Step #5: /tmp/temp_shader_2000033062.glsl:4: error: 'assign' : cannot convert from ' temp 4-component vector of float' to ' temp float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2000033062.glsl: error: version not supported Step #5: /tmp/temp_shader_2000033062.glsl:1: error: '#' : invalid directive: version4 Step #5: /tmp/temp_shader_2000033062.glsl: error: version not supported Step #5: /tmp/temp_shader_2000033062.glsl:1: error: '#' : invalid directive: version4 Step #5: /tmp/temp_shader_1933084303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1933084303.glsl:1: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1933084303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1933084303.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1933084303.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1933084303.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_1933084303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1933084303.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1933084303.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1933084303.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_87522686.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87522686.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_87522686.glsl:1: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_87522686.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_87522686.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87522686.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1098193842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1098193842.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1098193842.glsl:1: error: 'int' : must be qualified as flat in Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1098193842.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1098193842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1098193842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1597848432.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: UndefinedBehaviorSanitizer:DEADLYSIGNAL Step #5: ==46==ERROR: UndefinedBehaviorSanitizer: SEGV on unknown address 0x000000000000 (pc 0x56554405c68d bp 0x7ffda1727c90 sp 0x7ffda1727c50 T46) Step #5: ==46==The signal is caused by a READ memory access. Step #5: ==46==Hint: address points to the zero page. Step #5: #0 0x56554405c68d in glslang::TParseContext::makeSpirvRequirement(glslang::TSourceLoc const&, std::__1::basic_string, glslang::pool_allocator> const&, glslang::TIntermAggregate const*, glslang::TIntermAggregate const*) /src/shaderc/third_party/glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp:66:50 Step #5: #1 0x565544093a8d in yyparse(glslang::TParseContext*) /src/shaderc/build/MachineIndependent/glslang.y Step #5: #2 0x56554400f653 in glslang::TParseContext::parseShaderStrings(glslang::TPpContext&, glslang::TInputScanner&, bool) /src/shaderc/third_party/glslang/glslang/MachineIndependent/ParseHelper.cpp:201:5 Step #5: #3 0x565543c9a9eb in operator() /src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp:1260:28 Step #5: #4 0x565543c9a9eb in ProcessDeferred<(anonymous namespace)::DoFullParse> /src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp:1010:20 Step #5: #5 0x565543c9a9eb in (anonymous namespace)::CompileDeferred(TCompiler*, char const* const*, int, int const*, char const* const*, char const*, EShOptimizationLevel, TBuiltInResource const*, int, EProfile, bool, int, bool, EShMessages, glslang::TIntermediate&, glslang::TShader::Includer&, std::__1::basic_string, std::__1::allocator>, glslang::TEnvironment*, bool) /src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp:1348:12 Step #5: #6 0x565543c9c295 in glslang::TShader::parse(TBuiltInResource const*, int, EProfile, bool, bool, EShMessages, glslang::TShader::Includer&) /src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp:1922:12 Step #5: #7 0x565543ac9cd4 in shaderc_util::Compiler::Compile(shaderc_util::string_piece const&, EShLanguage, std::__1::basic_string, std::__1::allocator> const&, char const*, std::__1::function>*, shaderc_util::string_piece const&)> const&, shaderc_util::CountingIncluder&, shaderc_util::Compiler::OutputType, std::__1::basic_ostream>*, unsigned long*, unsigned long*) const /src/shaderc/libshaderc_util/src/compiler.cc:344:25 Step #5: #8 0x565543ab4280 in (anonymous namespace)::CompileToSpecifiedOutputType(shaderc_compiler*, char const*, unsigned long, shaderc_shader_kind, char const*, char const*, shaderc_compile_options*, shaderc_util::Compiler::OutputType) /src/shaderc/libshaderc/src/shaderc.cc:638:40 Step #5: #9 0x565543ab3dd6 in shaderc_compile_into_spv /src/shaderc/libshaderc/src/shaderc.cc:685:10 Step #5: #10 0x56554409cd0a in CompileGlslToSpv /src/shaderc/libshaderc/include/shaderc/shaderc.hpp:432:55 Step #5: #11 0x56554409cd0a in glslc::FileCompiler::CompileShaderFile(glslc::InputFileSpec const&) /src/shaderc/glslc/src/file_compiler.cc:116:37 Step #5: #12 0x565543ab16f1 in LLVMFuzzerTestOneInput /src/glslc_fuzzer.cc:55:17 Step #5: #13 0x565543a094dd in fuzzer::Fuzzer::ExecuteCallback(unsigned char const*, unsigned long) /src/llvm-project/compiler-rt/lib/fuzzer/FuzzerLoop.cpp:619:13 Step #5: #14 0x565543a12a78 in fuzzer::Fuzzer::CrashResistantMergeInternalStep(std::__Fuzzer::basic_string, std::__Fuzzer::allocator> const&, bool) /src/llvm-project/compiler-rt/lib/fuzzer/FuzzerMerge.cpp:239:5 Step #5: #15 0x5655439f9f79 in fuzzer::FuzzerDriver(int*, char***, int (*)(unsigned char const*, unsigned long)) /src/llvm-project/compiler-rt/lib/fuzzer/FuzzerDriver.cpp:890:8 Step #5: #16 0x565543a25c52 in main /src/llvm-project/compiler-rt/lib/fuzzer/FuzzerMain.cpp:20:10 Step #5: #17 0x7fb77d405082 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x24082) (BuildId: 5792732f783158c66fb4f3756458ca24e46e827d) Step #5: #18 0x5655439ed33d in _start (out/libfuzzer-coverage-x86_64/glslc_fuzzer+0xaa33d) Step #5: Step #5: DEDUP_TOKEN: glslang::TParseContext::makeSpirvRequirement(glslang::TSourceLoc const&, std::__1::basic_string, glslang::pool_allocator> const&, glslang::TIntermAggregate const*, glslang::TIntermAggregate const*)--yyparse(glslang::TParseContext*)--glslang::TParseContext::parseShaderStrings(glslang::TPpContext&, glslang::TInputScanner&, bool) Step #5: ==46==Register values: Step #5: rax = 0x0000000000000014 rbx = 0x000056554636d690 rcx = 0x0000000000000000 rdx = 0x0000000000000000 Step #5: rdi = 0x0000000000000000 rsi = 0x0000000000000040 rbp = 0x00007ffda1727c90 rsp = 0x00007ffda1727c50 Step #5: r8 = 0x000056554636d4d0 r9 = 0x00007ffda173a2a0 r10 = 0x0000565544136dca r11 = 0x00007ffda173a3a0 Step #5: r12 = 0x000056554633b890 r13 = 0x00007ffda17282e0 r14 = 0x000056554636d380 r15 = 0x000056554636d6b8 Step #5: UndefinedBehaviorSanitizer can not provide additional info. Step #5: SUMMARY: UndefinedBehaviorSanitizer: SEGV /src/shaderc/third_party/glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp:66:50 in glslang::TParseContext::makeSpirvRequirement(glslang::TSourceLoc const&, std::__1::basic_string, glslang::pool_allocator> const&, glslang::TIntermAggregate const*, glslang::TIntermAggregate const*) Step #5: ==46==ABORTING Step #5: MS: 0 ; base unit: 0000000000000000000000000000000000000000 Step #5: 0x20,0x20,0x20,0x23,0x65,0x78,0x74,0x65,0x6e,0x73,0x69,0x6f,0x6e,0x20,0x47,0x4c,0x5f,0x45,0x58,0x54,0x5f,0x73,0x70,0x69,0x72,0x76,0x5f,0x69,0x6e,0x74,0x72,0x69,0x6e,0x73,0x69,0x63,0x73,0x3a,0x65,0x6e,0x61,0x62,0x6c,0x65,0x20,0xa,0x73,0x70,0x69,0x72,0x76,0x5f,0x64,0x65,0x63,0x6f,0x72,0x61,0x74,0x65,0x28,0x65,0x78,0x74,0x65,0x6e,0x73,0x69,0x6f,0x6e,0x73,0x20,0x3d,0x20,0x5b,0x20,0x30,0x5d,0x20,0x20, Step #5: #extension GL_EXT_spirv_intrinsics:enable \012spirv_decorate(extensions = [ 0] Step #5: artifact_prefix='./'; Test unit written to ./crash-3f0a0f0b5a7de6c21738604d5f0bb5974e3fc369 Step #5: Base64: ICAgI2V4dGVuc2lvbiBHTF9FWFRfc3BpcnZfaW50cmluc2ljczplbmFibGUgCnNwaXJ2X2RlY29yYXRlKGV4dGVuc2lvbnMgPSBbIDBdICA= Step #5: MERGE-OUTER: attempt 2 Step #5: INFO: Running with entropic power schedule (0xFF, 100). Step #5: INFO: Seed: 1198039194 Step #5: INFO: -max_len is not provided; libFuzzer will not generate inputs larger than 1048576 bytes Step #5: MERGE-INNER: using the control file '/tmp/libFuzzerTemp.Merge43.txt' Step #5: MERGE-INNER: '/corpus/glslc_fuzzer/regressions/3f0a0f0b5a7de6c21738604d5f0bb5974e3fc369' caused a failure at the previous merge step Step #5: MERGE-INNER: 5841 total files; 1598 processed earlier; will process 4243 files now Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1804289383.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1804289383.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1804289383.glsl:1: error: 'r' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_1804289383.glsl:1: error: 'r' : overloaded functions must have the same return type Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #1 pulse exec/s: 0 rss: 44Mb Step #5: /tmp/temp_shader_846930886.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_846930886.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_846930886.glsl:6: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_846930886.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_846930886.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: #2 pulse exec/s: 0 rss: 45Mb Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: versions 300, 310, and 320 support only the es profile Step #5: /tmp/temp_shader_1681692777.glsl:4: error: 'rrion' : undeclared identifier Step #5: /tmp/temp_shader_1681692777.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: versions 300, 310, and 320 support only the es profile Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: versions 300, 310, and 320 support only the es profile Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1714636915.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1714636915.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1714636915.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1714636915.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1714636915.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1714636915.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1714636915.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1714636915.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1714636915.glsl: GL_EXT_abort Step #5: #4 pulse exec/s: 0 rss: 60Mb Step #5: /tmp/temp_shader_1957747793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1957747793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1957747793.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_424238335.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_424238335.glsl:3: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_424238335.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_424238335.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_424238335.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_424238335.glsl:5: error: '#' : invalid directive: eMinndif Step #5: /tmp/temp_shader_424238335.glsl:6: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_424238335.glsl:7: error: '#' : invalid directive: eMB Step #5: /tmp/temp_shader_424238335.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_424238335.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_424238335.glsl:9: error: '#' : invalid directive: eMinndif Step #5: /tmp/temp_shader_424238335.glsl:10: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_424238335.glsl:11: error: '#' : invalid directive: inndif Step #5: /tmp/temp_shader_424238335.glsl:12: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_424238335.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_424238335.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_424238335.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_424238335.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_424238335.glsl:5: error: '#' : invalid directive: eMinndif Step #5: /tmp/temp_shader_424238335.glsl:6: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_424238335.glsl:7: error: '#' : invalid directive: eMB Step #5: /tmp/temp_shader_424238335.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_424238335.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_424238335.glsl:9: error: '#' : invalid directive: eMinndif Step #5: /tmp/temp_shader_424238335.glsl:10: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_424238335.glsl:11: error: '#' : invalid directive: inndif Step #5: /tmp/temp_shader_424238335.glsl:12: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_424238335.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_719885386.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649760492.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #8 pulse exec/s: 0 rss: 60Mb Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_596516649.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_596516649.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_596516649.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_596516649.glsl:3: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1189641421.glsl:1: error: '' : syntax error, unexpected COLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025202362.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025202362.glsl:2: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025202362.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025202362.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350490027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350490027.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1350490027.glsl:1: error: '#version' : must be followed by version number Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1350490027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350490027.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1350490027.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1350490027.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1350490027.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350490027.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1350490027.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1350490027.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2044897763.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2044897763.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_2044897763.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'q' : undeclared identifier Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' const 2-component vector of int16_t' Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2044897763.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'qq' : vector swizzle selection out of range Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2044897763.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'ssq' : vector swizzle selection out of range Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2044897763.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_2044897763.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_2044897763.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' const 2-component vector of int16_t' Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2044897763.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_2044897763.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967513926.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #16 pulse exec/s: 16 rss: 60Mb Step #5: /tmp/temp_shader_1365180540.glsl:7: error: 'getColor' : no matching overloaded function found Step #5: /tmp/temp_shader_1365180540.glsl:7: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1540383426.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:3: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_1540383426.glsl:3: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_1540383426.glsl:4: error: 'st' : undeclared identifier Step #5: /tmp/temp_shader_1540383426.glsl:4: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_1540383426.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1540383426.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1540383426.glsl:2: error: '#' : invalid directive Step #5: /tmp/temp_shader_304089172.glsl:3: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_304089172.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_304089172.glsl:3: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_304089172.glsl:3: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1303455736.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521595368.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_521595368.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_521595368.glsl:2: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_521595368.glsl:2: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_521595368.glsl:2: error: 'double' : not supported with this profile: es Step #5: /tmp/temp_shader_521595368.glsl:2: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_521595368.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_521595368.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_521595368.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_521595368.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_521595368.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_521595368.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_294702567.glsl:3: error: '' : syntax error, unexpected RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_294702567.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_294702567.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1726956429.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1726956429.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1726956429.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1726956429.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_336465782.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_336465782.glsl:9: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_336465782.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_336465782.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861021530.glsl:7: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_861021530.glsl:7: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: UndefinedBehaviorSanitizer:DEADLYSIGNAL Step #5: ==99==ERROR: UndefinedBehaviorSanitizer: SEGV on unknown address 0x000000000000 (pc 0x555b61ca0b67 bp 0x7ffc8d8c0ca0 sp 0x7ffc8d8c0c90 T99) Step #5: ==99==The signal is caused by a READ memory access. Step #5: ==99==Hint: address points to the zero page. Step #5: #0 0x555b61ca0b67 in begin /usr/local/bin/../include/c++/v1/__vector/vector.h:352:57 Step #5: #1 0x555b61ca0b67 in contains<(lambda at /src/shaderc/third_party/glslang/glslang/MachineIndependent/../Include/Types.h:2153:25)> /src/shaderc/third_party/glslang/glslang/MachineIndependent/../Include/Types.h:2052:53 Step #5: #2 0x555b61ca0b67 in glslang::TType::containsSpecializationSize() const /src/shaderc/third_party/glslang/glslang/MachineIndependent/../Include/Types.h:2153:16 Step #5: #3 0x555b6203c885 in specializationCheck /src/shaderc/third_party/glslang/glslang/MachineIndependent/ParseHelper.cpp:6996:14 Step #5: #4 0x555b6203c885 in glslang::TParseContext::executeInitializer(glslang::TSourceLoc const&, glslang::TIntermTyped*, glslang::TVariable*) /src/shaderc/third_party/glslang/glslang/MachineIndependent/ParseHelper.cpp:10326:9 Step #5: #5 0x555b6203b00e in glslang::TParseContext::declareVariable(glslang::TSourceLoc const&, std::__1::basic_string, glslang::pool_allocator>&, glslang::TPublicType const&, glslang::TArraySizes*, glslang::TIntermTyped*) /src/shaderc/third_party/glslang/glslang/MachineIndependent/ParseHelper.cpp:10076:20 Step #5: #6 0x555b62090e1d in yyparse(glslang::TParseContext*) /src/shaderc/build/MachineIndependent/glslang.y:1213:46 Step #5: #7 0x555b62007653 in glslang::TParseContext::parseShaderStrings(glslang::TPpContext&, glslang::TInputScanner&, bool) /src/shaderc/third_party/glslang/glslang/MachineIndependent/ParseHelper.cpp:201:5 Step #5: #8 0x555b61c929eb in operator() /src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp:1260:28 Step #5: #9 0x555b61c929eb in ProcessDeferred<(anonymous namespace)::DoFullParse> /src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp:1010:20 Step #5: #10 0x555b61c929eb in (anonymous namespace)::CompileDeferred(TCompiler*, char const* const*, int, int const*, char const* const*, char const*, EShOptimizationLevel, TBuiltInResource const*, int, EProfile, bool, int, bool, EShMessages, glslang::TIntermediate&, glslang::TShader::Includer&, std::__1::basic_string, std::__1::allocator>, glslang::TEnvironment*, bool) /src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp:1348:12 Step #5: #11 0x555b61c94295 in glslang::TShader::parse(TBuiltInResource const*, int, EProfile, bool, bool, EShMessages, glslang::TShader::Includer&) /src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp:1922:12 Step #5: #12 0x555b61ac1cd4 in shaderc_util::Compiler::Compile(shaderc_util::string_piece const&, EShLanguage, std::__1::basic_string, std::__1::allocator> const&, char const*, std::__1::function>*, shaderc_util::string_piece const&)> const&, shaderc_util::CountingIncluder&, shaderc_util::Compiler::OutputType, std::__1::basic_ostream>*, unsigned long*, unsigned long*) const /src/shaderc/libshaderc_util/src/compiler.cc:344:25 Step #5: #13 0x555b61aac280 in (anonymous namespace)::CompileToSpecifiedOutputType(shaderc_compiler*, char const*, unsigned long, shaderc_shader_kind, char const*, char const*, shaderc_compile_options*, shaderc_util::Compiler::OutputType) /src/shaderc/libshaderc/src/shaderc.cc:638:40 Step #5: #14 0x555b61aabdd6 in shaderc_compile_into_spv /src/shaderc/libshaderc/src/shaderc.cc:685:10 Step #5: #15 0x555b62094d0a in CompileGlslToSpv /src/shaderc/libshaderc/include/shaderc/shaderc.hpp:432:55 Step #5: #16 0x555b62094d0a in glslc::FileCompiler::CompileShaderFile(glslc::InputFileSpec const&) /src/shaderc/glslc/src/file_compiler.cc:116:37 Step #5: #17 0x555b61aa96f1 in LLVMFuzzerTestOneInput /src/glslc_fuzzer.cc:55:17 Step #5: #18 0x555b61a014dd in fuzzer::Fuzzer::ExecuteCallback(unsigned char const*, unsigned long) /src/llvm-project/compiler-rt/lib/fuzzer/FuzzerLoop.cpp:619:13 Step #5: #19 0x555b61a0aa78 in fuzzer::Fuzzer::CrashResistantMergeInternalStep(std::__Fuzzer::basic_string, std::__Fuzzer::allocator> const&, bool) /src/llvm-project/compiler-rt/lib/fuzzer/FuzzerMerge.cpp:239:5 Step #5: #20 0x555b619f1f79 in fuzzer::FuzzerDriver(int*, char***, int (*)(unsigned char const*, unsigned long)) /src/llvm-project/compiler-rt/lib/fuzzer/FuzzerDriver.cpp:890:8 Step #5: #21 0x555b61a1dc52 in main /src/llvm-project/compiler-rt/lib/fuzzer/FuzzerMain.cpp:20:10 Step #5: #22 0x7f17324be082 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x24082) (BuildId: 5792732f783158c66fb4f3756458ca24e46e827d) Step #5: #23 0x555b619e533d in _start (out/libfuzzer-coverage-x86_64/glslc_fuzzer+0xaa33d) Step #5: Step #5: DEDUP_TOKEN: begin--contains<(lambda at /src/shaderc/third_party/glslang/glslang/MachineIndependent/../Include/Types.h:2153:25)>--glslang::TType::containsSpecializationSize() const Step #5: ==99==Register values: Step #5: rax = 0x0000000000000000 rbx = 0x0000555b643c9f60 rcx = 0x0000555b6251fed0 rdx = 0x00007ffc8d8c0da0 Step #5: rdi = 0x0000555b643c9f60 rsi = 0x00007ffc8d8c1580 rbp = 0x00007ffc8d8c0ca0 rsp = 0x00007ffc8d8c0c90 Step #5: r8 = 0x0000555b643c8ad0 r9 = 0x0000555b643c8c58 r10 = 0x0000000000000000 r11 = 0x0000555b643ca2f8 Step #5: r12 = 0x0000555b643c9f40 r13 = 0x000000010000007f r14 = 0x00007ffc8d8c1580 r15 = 0x0000555b6439f300 Step #5: UndefinedBehaviorSanitizer can not provide additional info. Step #5: SUMMARY: UndefinedBehaviorSanitizer: SEGV /src/shaderc/third_party/glslang/glslang/MachineIndependent/../Include/Types.h:2052:53 in contains<(lambda at /src/shaderc/third_party/glslang/glslang/MachineIndependent/../Include/Types.h:2153:25)> Step #5: ==99==ABORTING Step #5: MS: 0 ; base unit: 0000000000000000000000000000000000000000 Step #5: 0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x52,0x61,0x61,0x61,0x61,0x52,0x52,0x52,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x61,0x7b,0x69,0x6e,0x74,0x20,0x5f,0x3b,0x7d,0x61,0x2c,0x52,0x61,0x61,0x61,0x61,0x3d,0x61,0x3f,0x30,0x3d,0x3d,0x30,0x3f,0x64,0x3a,0x61,0x3a,0x34,0x3f,0x47,0x4c,0x5f,0x47,0x4f,0x4f,0x47,0x4c,0x45,0x5f,0x63,0x70,0x70,0x5f,0x73,0x74,0x79,0x6c,0x65,0x5f,0x6c,0x69,0x6e,0x65,0x5f,0x64,0x69,0x72,0x65,0x63,0x74,0x69,0x76,0x65,0x3a,0x61,0x3a, Step #5: struct RaaaaRRRaaaaaaaaaaaaaaa{int _;}a,Raaaa=a?0==0?d:a:4?GL_GOOGLE_cpp_style_line_directive:a: Step #5: artifact_prefix='./'; Test unit written to ./crash-633d13a6b2378b893741f5e6558b97084fc80c17 Step #5: Base64: c3RydWN0IFJhYWFhUlJSYWFhYWFhYWFhYWFhYWFhe2ludCBfO31hLFJhYWFhPWE/MD09MD9kOmE6ND9HTF9HT09HTEVfY3BwX3N0eWxlX2xpbmVfZGlyZWN0aXZlOmE6 Step #5: MERGE-OUTER: attempt 3 Step #5: INFO: Running with entropic power schedule (0xFF, 100). Step #5: INFO: Seed: 1201003641 Step #5: INFO: -max_len is not provided; libFuzzer will not generate inputs larger than 1048576 bytes Step #5: MERGE-INNER: using the control file '/tmp/libFuzzerTemp.Merge43.txt' Step #5: MERGE-INNER: '/corpus/glslc_fuzzer/regressions/633d13a6b2378b893741f5e6558b97084fc80c17' caused a failure at the previous merge step Step #5: MERGE-INNER: 5841 total files; 1625 processed earlier; will process 4216 files now Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1804289383.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_1804289383.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1804289383.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1804289383.glsl:1: error: 't' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1804289383.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1804289383.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1804289383.glsl:1: error: 't' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1804289383.glsl:1: error: 'pt' : redeclaration of array with size Step #5: /tmp/temp_shader_1804289383.glsl:1: error: 'p' : redeclaration of array with size Step #5: /tmp/temp_shader_1804289383.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1804289383.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #1 pulse exec/s: 0 rss: 44Mb Step #5: /tmp/temp_shader_846930886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846930886.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_846930886.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_846930886.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_846930886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846930886.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_846930886.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_846930886.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_846930886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846930886.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_846930886.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_846930886.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: #2 pulse exec/s: 0 rss: 44Mb Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1681692777.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1681692777.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1681692777.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1681692777.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1681692777.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1681692777.glsl:4: error: '#' : invalid directive: p Step #5: /tmp/temp_shader_1681692777.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1681692777.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1681692777.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1681692777.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1681692777.glsl:4: error: '#' : invalid directive: p Step #5: /tmp/temp_shader_1681692777.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #4 pulse exec/s: 0 rss: 59Mb Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1957747793.glsl:3: error: 'locbtion' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1957747793.glsl:3: error: 'ec4' : undeclared identifier Step #5: /tmp/temp_shader_1957747793.glsl:3: error: '' : constant expression required Step #5: /tmp/temp_shader_1957747793.glsl:3: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1957747793.glsl:3: error: 'index' : needs a literal integer Step #5: /tmp/temp_shader_1957747793.glsl:3: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1957747793.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1957747793.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_424238335.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_424238335.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_424238335.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_424238335.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_424238335.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_719885386.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_719885386.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_719885386.glsl:3: error: '`' : unexpected token Step #5: /tmp/temp_shader_719885386.glsl:5: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_719885386.glsl:5: error: 's2D' : undeclared identifier Step #5: /tmp/temp_shader_719885386.glsl:5: error: 'centTexCoord' : undeclared identifier Step #5: /tmp/temp_shader_719885386.glsl:5: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_719885386.glsl:5: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_719885386.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_719885386.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_719885386.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_719885386.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1649760492.glsl:7: error: 'gl_FragColor' : undeclared identifier Step #5: /tmp/temp_shader_1649760492.glsl:7: error: 'assign' : cannot convert from ' global mediump 4-component vector of float' to ' temp float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1649760492.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: #8 pulse exec/s: 0 rss: 60Mb Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_596516649.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_596516649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1189641421.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1189641421.glsl:2: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1189641421.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1189641421.glsl:3: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1189641421.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1189641421.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1189641421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1025202362.glsl:5: error: 'l' : undeclared identifier Step #5: /tmp/temp_shader_1025202362.glsl:5: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025202362.glsl:5: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1025202362.glsl:6: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1025202362.glsl:5: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1025202362.glsl:6: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1350490027.glsl:5: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1350490027.glsl:5: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1350490027.glsl:5: error: 'assign' : cannot convert from ' temp 4-component vector of float' to ' const int' Step #5: /tmp/temp_shader_1350490027.glsl:7: error: 'iv3' : undeclared identifier Step #5: /tmp/temp_shader_1350490027.glsl:7: error: 'assign' : cannot convert from ' temp 3-component vector of int' to ' temp float' Step #5: /tmp/temp_shader_1350490027.glsl:8: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_783368690.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_783368690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1102520059.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1102520059.glsl:3: error: 'in' : cannot be bool Step #5: /tmp/temp_shader_1102520059.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1102520059.glsl:9: error: 'in' : cannot contain bool Step #5: /tmp/temp_shader_1102520059.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1102520059.glsl:11: error: 'in' : cannot contain bool Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: /tmp/temp_shader_2044897763.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2044897763.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967513926.glsl:1: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1967513926.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1967513926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #16 pulse exec/s: 16 rss: 73Mb Step #5: /tmp/temp_shader_1365180540.glsl: error: version not supported Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1365180540.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1365180540.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:5: error: 'fragColor' : undeclared identifier Step #5: /tmp/temp_shader_1365180540.glsl:5: error: 'Cglor' : undeclared identifier Step #5: /tmp/temp_shader_1365180540.glsl:5: error: 'loexture' : undeclared identifier Step #5: /tmp/temp_shader_1365180540.glsl:5: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_1365180540.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_1365180540.glsl:7: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1365180540.glsl: error: version not supported Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1365180540.glsl: error: version not supported Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1365180540.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_304089172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_304089172.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_304089172.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_304089172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_304089172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1303455736.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1303455736.glsl:9: error: 'v2' : no such field in structure 'vVert' Step #5: /tmp/temp_shader_1303455736.glsl:9: error: 'rgb' : no such field in structure 'vVert' Step #5: /tmp/temp_shader_1303455736.glsl:9: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1303455736.glsl:9: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_35005211.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_521595368.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_521595368.glsl:3: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_521595368.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_521595368.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_521595368.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_521595368.glsl:7: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_521595368.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_521595368.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_294702567.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_294702567.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_294702567.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1726956429.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1726956429.glsl:5: error: 'bg' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1726956429.glsl:5: error: '' : syntax error, unexpected AMPERSAND, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1726956429.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1726956429.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_336465782.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_336465782.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P. vincluded.glsl Step #5: /tmp/temp_shader_336465782.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_336465782.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_336465782.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P. vincluded.glsl Step #5: /tmp/temp_shader_336465782.glsl:7: error: '#include' : Cannot find or open include file. for header name: glsl.-P. vincludeoncluded.glsl Step #5: /tmp/temp_shader_336465782.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_336465782.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_336465782.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P. vincluded.glsl Step #5: /tmp/temp_shader_336465782.glsl:7: error: '#include' : Cannot find or open include file. for header name: glsl.-P. vincludeoncluded.glsl Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861021530.glsl:1: error: '#' : invalid directive: vn Step #5: /tmp/temp_shader_861021530.glsl:3: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_861021530.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_861021530.glsl:9: error: 'v2' : no such field in structure 'vVert' Step #5: /tmp/temp_shader_861021530.glsl:9: error: 'rgb' : no such field in structure 'vVert' Step #5: /tmp/temp_shader_861021530.glsl:9: error: 'constructor' : can't convert Step #5: /tmp/temp_shader_861021530.glsl:9: error: ' temp 4-component vector of float' : cannot construct with these arguments Step #5: /tmp/temp_shader_861021530.glsl:9: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861021530.glsl:1: error: '#' : invalid directive: vn Step #5: /tmp/temp_shader_861021530.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861021530.glsl:1: error: '#' : invalid directive: vn Step #5: /tmp/temp_shader_278722862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278722862.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_278722862.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_278722862.glsl:4: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_278722862.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_278722862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278722862.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_278722862.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_278722862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_278722862.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_278722862.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_233665123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_233665123.glsl:2: error: '#' : invalid directive: versio6 Step #5: /tmp/temp_shader_233665123.glsl:3: error: '{ } style initializers' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_233665123.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_233665123.glsl:5: error: '#' : invalid directive: vefloat4 Step #5: /tmp/temp_shader_233665123.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_233665123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_233665123.glsl:2: error: '#' : invalid directive: versio6 Step #5: /tmp/temp_shader_233665123.glsl:5: error: '#' : invalid directive: vefloat4 Step #5: /tmp/temp_shader_233665123.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_233665123.glsl:2: error: '#' : invalid directive: versio6 Step #5: /tmp/temp_shader_233665123.glsl:5: error: '#' : invalid directive: vefloat4 Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2145174067.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_468703135.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_468703135.glsl:8: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_468703135.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_468703135.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_468703135.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_468703135.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1801979802.glsl:5: error: 'sample' : Reserved word. Step #5: /tmp/temp_shader_1801979802.glsl:5: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1801979802.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1801979802.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1801979802.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: #32 pulse exec/s: 8 rss: 73Mb Step #5: /tmp/temp_shader_1315634022.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315634022.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1315634022.glsl:1: error: 'J' : undeclared identifier Step #5: /tmp/temp_shader_1315634022.glsl:1: error: 'assign' : l-value required "rsssssssssssssssssssssss" (can't modify shader input) Step #5: /tmp/temp_shader_1315634022.glsl:1: error: 'assign' : l-value required "rsssssssssssssssssssssss" (can't modify shader input) Step #5: /tmp/temp_shader_1315634022.glsl:1: error: 'assign' : l-value required "rsssssssssssssssssssssss" (can't modify shader input) Step #5: /tmp/temp_shader_1315634022.glsl:1: error: 'in' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_1315634022.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1315634022.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1315634022.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315634022.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_635723058.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_635723058.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_635723058.glsl:2: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_635723058.glsl:2: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_635723058.glsl:3: error: 'early_and_late_fragment_tests_amd' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_635723058.glsl:2: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_635723058.glsl:2: error: 'qualifier' : cannot use auxiliary, memory, interpolation, or precision qualifier in a default qualifier declaration (declaration with no type) Step #5: /tmp/temp_shader_635723058.glsl:2: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_635723058.glsl:2: error: 'location/component/index' : cannot declare a default, use a full declaration Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_635723058.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_635723058.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_635723058.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_635723058.glsl:1: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1125898167.glsl:3: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1125898167.glsl:4: error: 'switch' : last case/default label not followed by statements Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : expect an array name Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2089018456.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2089018456.glsl:2: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2089018456.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2089018456.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:9: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2089018456.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_2089018456.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2089018456.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:9: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2089018456.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2089018456.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl:1: error: '#' : invalid directive: vers60 Step #5: /tmp/temp_shader_628175011.glsl:8: error: '' : syntax error, unexpected LEFT_BRACE, expecting SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl:1: error: '#' : invalid directive: vers60 Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl:1: error: '#' : invalid directive: vers60 Step #5: /tmp/temp_shader_1656478042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1656478042.glsl:1: error: '#' : invalid directive: versiersion Step #5: /tmp/temp_shader_1656478042.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1656478042.glsl:5: error: '' : syntax error, unexpected RIGHT_BRACE, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1656478042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1656478042.glsl:1: error: '#' : invalid directive: versiersion Step #5: /tmp/temp_shader_1656478042.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1656478042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1656478042.glsl:1: error: '#' : invalid directive: versiersion Step #5: /tmp/temp_shader_1656478042.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1131176229.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1653377373.glsl:3: error: 'varying' : Reserved word. Step #5: /tmp/temp_shader_1653377373.glsl:3: error: 'varying' : no longer supported in es profile; removed in version 300 Step #5: /tmp/temp_shader_1653377373.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_859484421.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_859484421.glsl:1: error: 'ni' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_859484421.glsl:1: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_859484421.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_859484421.glsl:2: error: 'b' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_859484421.glsl:2: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_859484421.glsl:3: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_859484421.glsl:3: error: 'u' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_859484421.glsl:3: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1914544919.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_608413784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608413784.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_608413784.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_608413784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608413784.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_756898537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_756898537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_756898537.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_756898537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_756898537.glsl:2: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1734575198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1734575198.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1734575198.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1734575198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1734575198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1973594324.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1973594324.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1973594324.glsl:2: error: 'dmat3x4' : Reserved word. Step #5: /tmp/temp_shader_1973594324.glsl:2: error: 'double matrix' : not supported with this profile: es Step #5: /tmp/temp_shader_1973594324.glsl:2: error: '' : syntax error, unexpected BANG, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1973594324.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1973594324.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1973594324.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1973594324.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_149798315.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_149798315.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 24:1: error: '#line' : unexpected tokens following directive Step #5: 24:2: error: '#' : invalid directive: ls Step #5: 24:1: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_149798315.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_149798315.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 24:1: error: '#line' : unexpected tokens following directive Step #5: 24:2: error: '#' : invalid directive: ls Step #5: 24:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_149798315.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_149798315.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_149798315.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 24:1: error: '#line' : unexpected tokens following directive Step #5: 24:2: error: '#' : invalid directive: ls Step #5: 24:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_2038664370.glsl:3: error: '#' : invalid directive: extersion Step #5: /tmp/temp_shader_2038664370.glsl:5: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2038664370.glsl:3: error: '#' : invalid directive: extersion Step #5: /tmp/temp_shader_2038664370.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2038664370.glsl:3: error: '#' : invalid directive: extersion Step #5: /tmp/temp_shader_2038664370.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1129566413.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129566413.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1129566413.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1129566413.glsl:2: error: 'layout' : matrix or packing qualifiers can only be used on a uniform or buffer Step #5: /tmp/temp_shader_1129566413.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1129566413.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129566413.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1129566413.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129566413.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_184803526.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_184803526.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_184803526.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_184803526.glsl:21: error: '' : numeric literal too big Step #5: /tmp/temp_shader_184803526.glsl:23: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_184803526.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_184803526.glsl:21: error: '' : numeric literal too big Step #5: /tmp/temp_shader_184803526.glsl:23: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_412776091.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_412776091.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_412776091.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_412776091.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.inec< color; Step #5: /tmp/temp_shader_412776091.glsl: voidyout(location=°) out vcluded.glsl Step #5: /tmp/temp_shader_412776091.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_412776091.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.inec< color; Step #5: /tmp/temp_shader_412776091.glsl: voidyout(location=°) out vcluded.glsl Step #5: /tmp/temp_shader_1424268980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424268980.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1424268980.glsl:6: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1424268980.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1424268980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424268980.glsl:6: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1424268980.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424268980.glsl:6: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1911759956.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1911759956.glsl:12: error: '' : syntax error, unexpected LEFT_BRACE, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_749241873.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_137806862.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_137806862.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_42999170.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_982906996.glsl:6: error: 'color' : undeclared identifier Step #5: /tmp/temp_shader_982906996.glsl:6: error: 'uPC' : undeclared identifier Step #5: /tmp/temp_shader_982906996.glsl:6: error: 'color' : vector swizzle too long Step #5: /tmp/temp_shader_982906996.glsl:6: error: 'getColor2' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_982906996.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_135497281.glsl:3: error: '#' : invalid directive: verion Step #5: /tmp/temp_shader_135497281.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_135497281.glsl:7: error: '#extension' : behavior not supported: der_16bit_storage Step #5: /tmp/temp_shader_135497281.glsl:7: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_135497281.glsl:3: error: '#' : invalid directive: verion Step #5: /tmp/temp_shader_135497281.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_135497281.glsl:7: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_135497281.glsl:3: error: '#' : invalid directive: verion Step #5: /tmp/temp_shader_135497281.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_135497281.glsl:7: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_511702305.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.or = getColor(); Step #5: /tmp/temp_shader_511702305.glsl: }yout(location=0) out vec4 color; Step #5: /tmp/temp_shader_511702305.glsl: void main() Step #5: /tmp/temp_shader_511702305.glsl: { Step #5: /tmp/temp_shader_511702305.glsl: colincluded.glsl Step #5: /tmp/temp_shader_511702305.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_511702305.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.or = getColor(); Step #5: /tmp/temp_shader_511702305.glsl: }yout(location=0) out vec4 color; Step #5: /tmp/temp_shader_511702305.glsl: void main() Step #5: /tmp/temp_shader_511702305.glsl: { Step #5: /tmp/temp_shader_511702305.glsl: colincluded.glsl Step #5: /tmp/temp_shader_511702305.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.or = getColor(); Step #5: /tmp/temp_shader_511702305.glsl: }yout(location=0) out vec4 color; Step #5: /tmp/temp_shader_511702305.glsl: void main() Step #5: /tmp/temp_shader_511702305.glsl: { Step #5: /tmp/temp_shader_511702305.glsl: colincluded.glsl Step #5: /tmp/temp_shader_2084420925.glsl:8: error: '#include' : extra content after header name: glsl.-r; Step #5: /tmp/temp_shader_2084420925.glsl: void main() Step #5: /tmp/temp_shader_2084420925.glsl: layout(location=0) out vec4 coloP.included.glsl Step #5: /tmp/temp_shader_2084420925.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2084420925.glsl:8: error: '#include' : extra content after header name: glsl.-r; Step #5: /tmp/temp_shader_2084420925.glsl: void main() Step #5: /tmp/temp_shader_2084420925.glsl: layout(location=0) out vec4 coloP.included.glsl Step #5: /tmp/temp_shader_2084420925.glsl:8: error: '#include' : extra content after header name: glsl.-r; Step #5: /tmp/temp_shader_2084420925.glsl: void main() Step #5: /tmp/temp_shader_2084420925.glsl: layout(location=0) out vec4 coloP.included.glsl Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #64 pulse exec/s: 8 rss: 74Mb Step #5: /tmp/temp_shader_572660336.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1159126505.glsl:6: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1159126505.glsl:6: error: 'debugPrintfEXT' : required extension not requested: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1159126505.glsl:6: error: 'debugPrintfEXT' : first argument must be a string literal Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1159126505.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_805750846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_805750846.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_805750846.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_805750846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_805750846.glsl:7: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_805750846.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_805750846.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_805750846.glsl:7: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1632621729.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1433925857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433925857.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1433925857.glsl:3: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_1433925857.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1433925857.glsl:5: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1433925857.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1433925857.glsl:7: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1433925857.glsl:7: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1433925857.glsl:9: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1433925857.glsl:9: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1433925857.glsl:10: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1433925857.glsl:10: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_1433925857.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1433925857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433925857.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1433925857.glsl:3: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_1433925857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433925857.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1433925857.glsl:3: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_1141616124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1141616124.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1141616124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1141616124.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1141616124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1141616124.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1141616124.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_84353895.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_84353895.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_84353895.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_84353895.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_84353895.glsl:7: error: '#' : invalid directive: inclu Step #5: /tmp/temp_shader_84353895.glsl:10: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_84353895.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_84353895.glsl:12: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_84353895.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_84353895.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_84353895.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_84353895.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_84353895.glsl:7: error: '#' : invalid directive: inclu Step #5: /tmp/temp_shader_84353895.glsl:10: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_84353895.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_84353895.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_84353895.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_84353895.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_84353895.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_84353895.glsl:7: error: '#' : invalid directive: inclu Step #5: /tmp/temp_shader_84353895.glsl:10: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_84353895.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : syntax error, unexpected RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_939819582.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_2001100545.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1998898814.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1998898814.glsl:6: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1998898814.glsl:7: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1998898814.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1998898814.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1998898814.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1998898814.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548233367.glsl:17: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1548233367.glsl:20: error: '' : missing #endif Step #5: /tmp/temp_shader_1548233367.glsl:20: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548233367.glsl:17: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1548233367.glsl:20: error: '' : missing #endif Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548233367.glsl:17: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1548233367.glsl:20: error: '' : missing #endif Step #5: /tmp/temp_shader_610515434.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1585990364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1585990364.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1585990364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1585990364.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_1585990364.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1585990364.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1585990364.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1585990364.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1585990364.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_1585990364.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1585990364.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_1585990364.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1585990364.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1585990364.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1585990364.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1585990364.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_1374344043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1374344043.glsl:21: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1374344043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1374344043.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_760313750.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_760313750.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_760313750.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_760313750.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1477171087.glsl:5: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1477171087.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1477171087.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_356426808.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_356426808.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_356426808.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_356426808.glsl:1: error: '64-bit literal' : not supported with this profile: es Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_356426808.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_356426808.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_356426808.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_356426808.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_356426808.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_356426808.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_356426808.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_945117276.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_945117276.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_945117276.glsl:8: error: 't' : identifier not previously declared Step #5: /tmp/temp_shader_945117276.glsl:15: error: 'gl_F' : undeclared identifier Step #5: /tmp/temp_shader_945117276.glsl:15: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_945117276.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_945117276.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_945117276.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_945117276.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1889947178.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: '#' : invalid directive: ven Step #5: /tmp/temp_shader_1780695788.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1780695788.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1780695788.glsl:6: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:6: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:7: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:7: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: '#' : invalid directive: ven Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: '#' : invalid directive: ven Step #5: /tmp/temp_shader_709393584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_709393584.glsl:1: error: '' : syntax error, unexpected STAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_709393584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_709393584.glsl:5: error: '' : numeric literal too big Step #5: /tmp/temp_shader_709393584.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_709393584.glsl:5: error: '' : numeric literal too big Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_491705403.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_491705403.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_491705403.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_491705403.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_491705403.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_491705403.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_491705403.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_491705403.glsl:4: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_491705403.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_491705403.glsl:4: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1918502651.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1918502651.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl:2: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752392754.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1474612399.glsl:9: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '#' : invalid directive: ve5808 Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '#' : invalid directive: ve5808 Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '#' : invalid directive: ve5808 Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1264095060.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1411549676.glsl:6: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1843993368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1843993368.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1843993368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1843993368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1843993368.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_943947739.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_943947739.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_943947739.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_943947739.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_943947739.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_943947739.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_943947739.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_943947739.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_943947739.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_943947739.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_943947739.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_943947739.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_943947739.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_943947739.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_943947739.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_943947739.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_943947739.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:1: error: '#' : invalid directive: versioU Step #5: /tmp/temp_shader_1984210012.glsl:11: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1984210012.glsl:11: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:1: error: '#' : invalid directive: versioU Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:1: error: '#' : invalid directive: versioU Step #5: /tmp/temp_shader_855636226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_855636226.glsl:1: error: 'set' : set is too large Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_855636226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_855636226.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1749698586.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1749698586.glsl:9: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1749698586.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1749698586.glsl:9: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1749698586.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1749698586.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1749698586.glsl:9: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1749698586.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1469348094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469348094.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1469348094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469348094.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1469348094.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1469348094.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1469348094.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1469348094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469348094.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1469348094.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1469348094.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1469348094.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1956297539.glsl:2: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1956297539.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1956297539.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: Y Step #5: /tmp/temp_shader_1036140795.glsl:1: error: '=' : cannot convert from ' temp float' to ' global 2-element array of highp sampler' Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1036140795.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1036140795.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_463480570.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2040651434.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1975960378.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1975960378.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1975960378.glsl:5: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1975960378.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1975960378.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1975960378.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1975960378.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1975960378.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_317097467.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1892066601.glsl:10: error: '' : syntax error, unexpected INT, expecting WHILE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1376710097.glsl:4: error: 'layout qualifier' : can only apply origin_upper_left and pixel_center_origin to gl_FragCoord Step #5: /tmp/temp_shader_1376710097.glsl:4: error: 'gl_aFrgCoord' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_1376710097.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1376710097.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_927612902.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_927612902.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_927612902.glsl:5: error: '#extension' : extension not supported: GL_GOOGLE_include_direct_ve Step #5: /tmp/temp_shader_927612902.glsl:6: error: '#' : invalid directive: in Step #5: /tmp/temp_shader_927612902.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_927612902.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_927612902.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_927612902.glsl:6: error: '#' : invalid directive: in Step #5: /tmp/temp_shader_927612902.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_927612902.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_927612902.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_927612902.glsl:6: error: '#' : invalid directive: in Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1330573317.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1330573317.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1330573317.glsl:9: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_603570492.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_603570492.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_603570492.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_603570492.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_603570492.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_603570492.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_603570492.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_603570492.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_603570492.glsl:12: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_603570492.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_603570492.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_603570492.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_603570492.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_603570492.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_603570492.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_603570492.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_603570492.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_603570492.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_603570492.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_603570492.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_603570492.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_603570492.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_603570492.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_603570492.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_603570492.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_1687926652.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687926652.glsl:4: error: '#define' : Macro redefined; different substitutions: I3 Step #5: /tmp/temp_shader_1687926652.glsl:5: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1687926652.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687926652.glsl:4: error: '#define' : Macro redefined; different substitutions: I3 Step #5: /tmp/temp_shader_1687926652.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687926652.glsl:4: error: '#define' : Macro redefined; different substitutions: I3 Step #5: /tmp/temp_shader_660260756.glsl:1: error: '#' : invalid directive: versioersio2n Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_660260756.glsl:4: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_660260756.glsl:4: error: '' : bad character in float exponent Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_660260756.glsl:1: error: '#' : invalid directive: versioersio2n Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_660260756.glsl:4: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_660260756.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_660260756.glsl:1: error: '#' : invalid directive: versioersio2n Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_660260756.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_660260756.glsl:4: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_660260756.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_959997301.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_485560280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_485560280.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_485560280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_485560280.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_485560280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_485560280.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_402724286.glsl:5: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_402724286.glsl:5: error: 'buffer_refere' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_402724286.glsl:5: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_593209441.glsl:3: error: 'string' : End of line in string Step #5: 3450:14: error: '#' : invalid directive: inc Step #5: 3450:16: error: '#' : invalid directive: e Step #5: 3450:16: error: 'string' : End of line in string Step #5: 3450:18: error: '#' : invalid directive: i Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_593209441.glsl:3: error: 'string' : End of line in string Step #5: 3450:14: error: '#' : invalid directive: inc Step #5: 3450:16: error: '#' : invalid directive: e Step #5: 3450:16: error: 'string' : End of line in string Step #5: 3450:18: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_593209441.glsl:3: error: 'string' : End of line in string Step #5: 3450:14: error: '#' : invalid directive: inc Step #5: 3450:16: error: '#' : invalid directive: e Step #5: 3450:16: error: 'string' : End of line in string Step #5: 3450:18: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1194953865.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1194953865.glsl:3: error: '' : array size required Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1194953865.glsl:6: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1194953865.glsl:6: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_894429689.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_894429689.glsl:1: error: 'sk_FragColor' : undeclared identifier Step #5: /tmp/temp_shader_894429689.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_894429689.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_894429689.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947346619.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1947346619.glsl:3: error: '$' : unexpected token Step #5: /tmp/temp_shader_1947346619.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1947346619.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1947346619.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1947346619.glsl:6: error: 'in' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_1947346619.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1947346619.glsl:10: error: 'ma' : undeclared identifier Step #5: /tmp/temp_shader_1947346619.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_221558440.glsl: error: version not supported Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_221558440.glsl:6: error: 'attribute' : not supported in this stage: fragment Step #5: /tmp/temp_shader_221558440.glsl:6: error: 'attribute' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_221558440.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_221558440.glsl: error: version not supported Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_221558440.glsl: error: version not supported Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_221558440.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_221558440.glsl:4: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_270744729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_270744729.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_270744729.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_270744729.glsl:8: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_270744729.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_270744729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_270744729.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_270744729.glsl:8: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_270744729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_270744729.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_270744729.glsl:8: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1063958031.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1063958031.glsl:5: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1063958031.glsl:5: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1063958031.glsl:9: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1063958031.glsl:9: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1063958031.glsl:9: error: 'br' : undeclared identifier Step #5: /tmp/temp_shader_1063958031.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1063958031.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1063958031.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633108117.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1633108117.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1633108117.glsl:6: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1633108117.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1633108117.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1633108117.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1633108117.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1633108117.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1633108117.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2114738097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_2114738097.glsl:1: error: '::' : not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2114738097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2114738097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2007905771.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_2007905771.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2007905771.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2007905771.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2007905771.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2007905771.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2007905771.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469834481.glsl:4: error: 'static' : Reserved word. Step #5: /tmp/temp_shader_1469834481.glsl:4: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469834481.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1469834481.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1469834481.glsl:10: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1469834481.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469834481.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1469834481.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1469834481.glsl:10: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1469834481.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_822890675.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_822890675.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: 'ca' : undeclared identifier Step #5: /tmp/temp_shader_822890675.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_822890675.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_822890675.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #128 pulse exec/s: 8 rss: 74Mb Step #5: /tmp/temp_shader_1610120709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1610120709.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1610120709.glsl:2: error: '_EXT_post_depthanceName' : identifier not previously declared Step #5: /tmp/temp_shader_1610120709.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1610120709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1610120709.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1610120709.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_791698927.glsl:2: error: 'locbtion' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_791698927.glsl:2: error: 'index' : can only be used with an explicit location Step #5: /tmp/temp_shader_791698927.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_791698927.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_791698927.glsl:7: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_791698927.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_631704567.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_631704567.glsl:7: error: 'flat' : not allowed in nested scope Step #5: /tmp/temp_shader_631704567.glsl:7: error: 'in' : not allowed in nested scope Step #5: /tmp/temp_shader_631704567.glsl:7: error: 'in' : not allowed in nested scope Step #5: /tmp/temp_shader_631704567.glsl:7: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_631704567.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_631704567.glsl:7: error: 'i1' : identifier not previously declared Step #5: /tmp/temp_shader_631704567.glsl:8: error: 'flat' : not allowed in nested scope Step #5: /tmp/temp_shader_631704567.glsl:8: error: 'in' : not allowed in nested scope Step #5: /tmp/temp_shader_631704567.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_631704567.glsl:9: error: 'flat' : not allowed in nested scope Step #5: /tmp/temp_shader_631704567.glsl:9: error: 'in' : not allowed in nested scope Step #5: /tmp/temp_shader_631704567.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_631704567.glsl:11: error: 'out' : not allowed in nested scope Step #5: /tmp/temp_shader_631704567.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_631704567.glsl:11: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_631704567.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_631704567.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_498777856.glsl:6: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_498777856.glsl:8: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1255179497.glsl:4: error: '#define' : duplicate macro parameter Step #5: /tmp/temp_shader_1255179497.glsl:4: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1255179497.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1255179497.glsl:4: error: '#define' : duplicate macro parameter Step #5: /tmp/temp_shader_1255179497.glsl:4: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1255179497.glsl:6: error: '#' : invalid directive: de Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1255179497.glsl:4: error: '#define' : duplicate macro parameter Step #5: /tmp/temp_shader_1255179497.glsl:4: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1255179497.glsl:6: error: '#' : invalid directive: de Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524872353.glsl:1: error: '' : syntax error, unexpected RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl:1: error: 'string' : End of line in string Step #5: C:#version 450 core:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: C:#version 450 core:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_327254586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_327254586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1572276965.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1572276965.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1572276965.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1572276965.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269455306.glsl:2: error: '#extension' : behavior for extension not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_269455306.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_269455306.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1703964683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1703964683.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1703964683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1703964683.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_352406219.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1600028624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600028624.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1600028624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600028624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_160051528.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_160051528.glsl:3: error: 'varying' : Reserved word. Step #5: /tmp/temp_shader_160051528.glsl:3: error: 'varying' : no longer supported in es profile; removed in version 300 Step #5: /tmp/temp_shader_160051528.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_160051528.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_160051528.glsl:4: error: 'int' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type Step #5: /tmp/temp_shader_160051528.glsl:4: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_160051528.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_160051528.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2040332871.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040332871.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_2040332871.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2040332871.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040332871.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_112805732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_112805732.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_112805732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_112805732.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1120048829.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1120048829.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1120048829.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1120048829.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1120048829.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1120048829.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_378409503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_378409503.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_378409503.glsl:1: error: 'fito' : illegal use of type 'void' Step #5: /tmp/temp_shader_378409503.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_378409503.glsl:1: error: 'atdddddddoddddddddddddddo' : illegal use of type 'void' Step #5: /tmp/temp_shader_378409503.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_378409503.glsl:1: error: 'at058vdddddddddddddddddo' : illegal use of type 'void' Step #5: /tmp/temp_shader_378409503.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_378409503.glsl:1: error: 'at059vddddddddddddddddddo' : illegal use of type 'void' Step #5: /tmp/temp_shader_378409503.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_378409503.glsl:1: error: 'at143voiddfddddddddddddo' : illegal use of type 'void' Step #5: /tmp/temp_shader_378409503.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_378409503.glsl:1: error: 'fdddddddd' : illegal use of type 'void' Step #5: /tmp/temp_shader_378409503.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_378409503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_378409503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_515530019.glsl: error: version not supported Step #5: /tmp/temp_shader_515530019.glsl:5: error: 'maicolor' : illegal use of type 'void' Step #5: /tmp/temp_shader_515530019.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_515530019.glsl:8: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_515530019.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_515530019.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_515530019.glsl: error: version not supported Step #5: /tmp/temp_shader_515530019.glsl:8: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_515530019.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_515530019.glsl: error: version not supported Step #5: /tmp/temp_shader_515530019.glsl:8: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_515530019.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_1713258270.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1573363368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1573363368.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1573363368.glsl:3: error: '#' : invalid directive: iiiiiiii Step #5: /tmp/temp_shader_1573363368.glsl:11: error: 'ndex' : undeclared identifier Step #5: /tmp/temp_shader_1573363368.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1573363368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1573363368.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1573363368.glsl:3: error: '#' : invalid directive: iiiiiiii Step #5: /tmp/temp_shader_1573363368.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1573363368.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1573363368.glsl:3: error: '#' : invalid directive: iiiiiiii Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1409959708.glsl:1: error: 'rrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1409959708.glsl:1: error: 'rrrrrrrrrrrrrrrrrrrrrrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1409959708.glsl:1: error: 'rrrrrrrrrrrrrrrrrrrrrrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1409959708.glsl:1: error: 'rrrrrrrrrrrrrrrrrrrrrrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1409959708.glsl:1: error: 'rrrrrrrrrrrrrrrrrrrrrrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1409959708.glsl:1: error: 'rrrrrrrrrrrrrrrrrrrrr' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1409959708.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2077486715.glsl:4: error: 'u_image' : layout(descriptor_heap) cannot be used with combined image samplers. Step #5: /tmp/temp_shader_2077486715.glsl:6: error: 'location' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_2077486715.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1373226340.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1631518149.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'frafmest' : identifier not previously declared Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'extraneous semicolon' : not supported with this profile: es Step #5: /tmp/temp_shader_1631518149.glsl:4: error: '' : syntax error, unexpected DOT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1631518149.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1631518149.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_200747796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_200747796.glsl:2: error: 'box' : undeclared identifier Step #5: /tmp/temp_shader_200747796.glsl:5: error: 'expr' : undeclared identifier Step #5: /tmp/temp_shader_200747796.glsl:8: error: 'expr2' : undeclared identifier Step #5: /tmp/temp_shader_200747796.glsl:8: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_200747796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_200747796.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_289700723.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_289700723.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1117142618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1117142618.glsl:3: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1117142618.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1117142618.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1117142618.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1117142618.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1117142618.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1117142618.glsl:8: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1117142618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1117142618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_168002245.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_168002245.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_168002245.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_168002245.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_168002245.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_168002245.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_168002245.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_150122846.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_439493451.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_439493451.glsl:7: error: 'static' : Reserved word. Step #5: /tmp/temp_shader_439493451.glsl:7: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_439493451.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_439493451.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_439493451.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_439493451.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_990892921.glsl:3: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_990892921.glsl:4: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_990892921.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_990892921.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1760243555.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1760243555.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1760243555.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1760243555.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1231192379.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1622597488.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1622597488.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1622597488.glsl:4: error: 'sampler1D' : Reserved word. Step #5: /tmp/temp_shader_1622597488.glsl:4: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1622597488.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1622597488.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1622597488.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1622597488.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1622597488.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_111537764.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_338888228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338888228.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_338888228.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_338888228.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_338888228.glsl:7: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_338888228.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_338888228.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_338888228.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_338888228.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_338888228.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_338888228.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_338888228.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_338888228.glsl:7: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_338888228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338888228.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_338888228.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_338888228.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_338888228.glsl:9: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_338888228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338888228.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_338888228.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_338888228.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_338888228.glsl:9: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2147469841.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2147469841.glsl:6: error: 'const' : too many storage qualifiers Step #5: /tmp/temp_shader_2147469841.glsl:7: error: 'b' : redefinition Step #5: /tmp/temp_shader_2147469841.glsl:8: error: 'c' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2147469841.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2147469841.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_438792350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_438792350.glsl:1: error: '#' : invalid directive: fset Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_438792350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_438792350.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_438792350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_438792350.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_1911165193.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1911165193.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1911165193.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1911165193.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1911165193.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1911165193.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1911165193.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1911165193.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1911165193.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_269441500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'fa' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:1: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'assign' : cannot convert from ' temp bool' to ' temp float' Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'ale' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_269441500.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' const bool' Step #5: /tmp/temp_shader_269441500.glsl:1: error: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_269441500.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_269441500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269441500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl:1: error: 'string' : End of line in string Step #5: C:\\Users\\Greg_nDataIdx ;:4: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_116087764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116087764.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_116087764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116087764.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1869470124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1869470124.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1869470124.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1869470124.glsl:1: error: 'sk_FragCoord' : undeclared identifier Step #5: /tmp/temp_shader_1869470124.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1869470124.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1869470124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1869470124.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1869470124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1869470124.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_155324914.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_8936987.glsl:1: error: 'mavvvvvPvvvPvPPPPPPPPin' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_8936987.glsl:1: error: 'mavvvvvPvvvPvPPPPPPPPin' : can't find function Step #5: /tmp/temp_shader_8936987.glsl:2: error: 'mavvvvvPvvvPvPPPPPPPPin' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_8936987.glsl:2: error: 'mavvvvvPvvvPvPPPPPPPPin' : can't find function Step #5: /tmp/temp_shader_8936987.glsl:3: error: 'mavvvvvPvvvPvPPPPPPPPin' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_8936987.glsl:3: error: 'mavvvvvPvvvPvPPPPPPPPin' : can't find function Step #5: /tmp/temp_shader_8936987.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982275856.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1982275856.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1982275856.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1982275856.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1982275856.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1982275856.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1982275856.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1982275856.glsl:8: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' smooth in highp float' and a right operand of type ' out highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1982275856.glsl:9: error: '' : syntax error, unexpected EQUAL, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982275856.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982275856.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1275373743.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_387346491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387346491.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:3: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_387346491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387346491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_350322227.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_350322227.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_350322227.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_841148365.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_841148365.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_841148365.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_841148365.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1760281936.glsl:5: error: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' const string' and a right operand of type ' const string' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1760281936.glsl:6: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' const string' and a right operand of type ' const string' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1760281936.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1760281936.glsl:7: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' const string' and a right operand of type ' const string' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1760281936.glsl:7: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' const string' and a right operand of type ' const string' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1760281936.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1760281936.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1760281936.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_771151432.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771151432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_771151432.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_771151432.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_771151432.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_771151432.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_771151432.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_771151432.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771151432.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_771151432.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_771151432.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1186452551.glsl:3: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186452551.glsl:6: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1186452551.glsl:6: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1244316437.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_971899228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_971899228.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_971899228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_971899228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476153275.glsl:8: error: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_1476153275.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213975407.glsl: error: version not supported Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_213975407.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_213975407.glsl:4: error: '#' : invalid directive: exten Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213975407.glsl: error: version not supported Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_213975407.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_213975407.glsl:4: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_213975407.glsl: error: version not supported Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_213975407.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_213975407.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_213975407.glsl:4: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1139901474.glsl:5: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1139901474.glsl:5: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1626276121.glsl:5: error: 'color' : undeclared identifier Step #5: /tmp/temp_shader_1626276121.glsl:5: error: 'uPC' : undeclared identifier Step #5: /tmp/temp_shader_1626276121.glsl:5: error: 'color' : vector swizzle too long Step #5: /tmp/temp_shader_1626276121.glsl:5: error: 'getColor2' : no matching overloaded function found Step #5: /tmp/temp_shader_1626276121.glsl:5: error: 'getScale' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1626276121.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_653468858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_653468858.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_653468858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653468858.glsl:3: error: ''' : character literals not supported Step #5: /tmp/temp_shader_653468858.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653468858.glsl:3: error: ''' : character literals not supported Step #5: /tmp/temp_shader_2130794395.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2130794395.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2130794395.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2130794395.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2130794395.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1239036029.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1239036029.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1239036029.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1239036029.glsl:3: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1239036029.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1239036029.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1239036029.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1239036029.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1239036029.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1239036029.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1884661237.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1605908235.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1350573793.glsl:6: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1350573793.glsl:6: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1350573793.glsl:6: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1350573793.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1350573793.glsl:6: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1350573793.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_76065818.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605894428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605894428.glsl:1: error: 's1' : undeclared identifier Step #5: /tmp/temp_shader_1605894428.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_1605894428.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605894428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605894428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1789366143.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1789366143.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1789366143.glsl:6: error: '#error' : GL_AR Step #5: /tmp/temp_shader_1789366143.glsl:6: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1789366143.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1789366143.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1789366143.glsl:6: error: '#error' : GL_AR Step #5: /tmp/temp_shader_1789366143.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1789366143.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1789366143.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1789366143.glsl:6: error: '#error' : GL_AR Step #5: /tmp/temp_shader_1789366143.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1987231011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987231011.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1987231011.glsl:5: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987231011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987231011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875335928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875335928.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1875335928.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1875335928.glsl:3: error: '#' : invalid directive: enrror Step #5: /tmp/temp_shader_1875335928.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1875335928.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1875335928.glsl:5: error: '#' : invalid directive: edif Step #5: /tmp/temp_shader_1875335928.glsl:6: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1875335928.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1875335928.glsl:6: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1875335928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875335928.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1875335928.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1875335928.glsl:3: error: '#' : invalid directive: enrror Step #5: /tmp/temp_shader_1875335928.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1875335928.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1875335928.glsl:5: error: '#' : invalid directive: edif Step #5: /tmp/temp_shader_1875335928.glsl:6: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1875335928.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1875335928.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1875335928.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875335928.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1875335928.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1875335928.glsl:3: error: '#' : invalid directive: enrror Step #5: /tmp/temp_shader_1875335928.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1875335928.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1875335928.glsl:5: error: '#' : invalid directive: edif Step #5: /tmp/temp_shader_1875335928.glsl:6: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1875335928.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1875335928.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1784639529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1784639529.glsl:1: error: '#' : invalid directive: verserspective_interpolation Step #5: /tmp/temp_shader_1784639529.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1784639529.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1784639529.glsl:8: error: 'fragColjr' : undeclared identifier Step #5: /tmp/temp_shader_1784639529.glsl:8: error: 'assign' : cannot convert from ' noperspective in highp 4-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_1784639529.glsl:9: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1784639529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1784639529.glsl:1: error: '#' : invalid directive: verserspective_interpolation Step #5: /tmp/temp_shader_1784639529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1784639529.glsl:1: error: '#' : invalid directive: verserspective_interpolation Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2103318776.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_2103318776.glsl:5: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_2103318776.glsl:5: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2103318776.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2103318776.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1597322404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597322404.glsl:2: error: 'no' : undeclared identifier Step #5: /tmp/temp_shader_1597322404.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1597322404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597322404.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1939964443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1939964443.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1939964443.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1939964443.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1939964443.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_1939964443.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1939964443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1939964443.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1939964443.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1939964443.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1939964443.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_1939964443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1939964443.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1939964443.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1939964443.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1939964443.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1939964443.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_2112255763.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2112255763.glsl:5: error: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external_essl3 Step #5: /tmp/temp_shader_2112255763.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2112255763.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2112255763.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1432114613.glsl:11: error: 'void' : cannot construct this type Step #5: /tmp/temp_shader_1432114613.glsl:11: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1067854538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1067854538.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1067854538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1067854538.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1067854538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1067854538.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_352118606.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_352118606.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1782436840.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1782436840.glsl:4: error: 'iffer' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1782436840.glsl:4: error: 'flat/smooth/noperspective' : cannot use interpolation qualifiers on an interface block Step #5: /tmp/temp_shader_1782436840.glsl:12: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1909002904.glsl: error: version not supported Step #5: /tmp/temp_shader_1909002904.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1909002904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1909002904.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1909002904.glsl:3: error: 'GL_KHR_shader_subgroup_ballot4' : undeclared identifier Step #5: /tmp/temp_shader_1909002904.glsl:3: error: 'constructor' : cannot convert parameter 3 from ' temp float' to ' temp highp int' Step #5: /tmp/temp_shader_1909002904.glsl:4: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1909002904.glsl: error: version not supported Step #5: /tmp/temp_shader_1909002904.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1909002904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1909002904.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1909002904.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1909002904.glsl: error: version not supported Step #5: /tmp/temp_shader_1909002904.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1909002904.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1909002904.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1909002904.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_165344818.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_165344818.glsl:5: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_165344818.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_165344818.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_165344818.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_165344818.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395235128.glsl:1: error: 'JJJJJJJJJJJJJJJJJJJJJJJJJJ' : undeclared identifier Step #5: /tmp/temp_shader_1395235128.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1395235128.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1395235128.glsl:1: error: 'reak' : undeclared identifier Step #5: /tmp/temp_shader_1395235128.glsl:1: error: 'JJJJJJJJJJJ' : undeclared identifier Step #5: /tmp/temp_shader_1395235128.glsl:1: error: 'eak' : undeclared identifier Step #5: /tmp/temp_shader_1395235128.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532670688.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351797369.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1351797369.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1351797369.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1351797369.glsl:9: error: '#' : invalid directive: exf16v4 Step #5: /tmp/temp_shader_1351797369.glsl:9: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1351797369.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1351797369.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351797369.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1351797369.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1351797369.glsl:9: error: '#' : invalid directive: exf16v4 Step #5: /tmp/temp_shader_1351797369.glsl:9: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1351797369.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1351797369.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351797369.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1351797369.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1351797369.glsl:9: error: '#' : invalid directive: exf16v4 Step #5: /tmp/temp_shader_1351797369.glsl:9: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1351797369.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1351797369.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_492067917.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_492067917.glsl:13: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1504569917.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1504569917.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1504569917.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1504569917.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_680466996.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_680466996.glsl:5: error: '#' : invalid directive: ex Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_680466996.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_680466996.glsl:5: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_680466996.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_680466996.glsl:5: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_706043324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_706043324.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_706043324.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_706043324.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_706043324.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_706043324.glsl:5: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_706043324.glsl:5: error: 'image2D' : Reserved word. Step #5: /tmp/temp_shader_706043324.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_706043324.glsl:6: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_706043324.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_706043324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_706043324.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_706043324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_706043324.glsl:1: error: '#' : invalid directive: versit Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496987743.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_496987743.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_496987743.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_496987743.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_159259470.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_159259470.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_159259470.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_159259470.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1359512183.glsl:10: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_480298490.glsl:7: error: 'vec2GL_AMD_texture_gather_bias_lodvec3' : no matching overloaded function found Step #5: /tmp/temp_shader_480298490.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1398295499.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1398295499.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1398295499.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1398295499.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1096689772.glsl:1: error: 'set' : set is too large Step #5: /tmp/temp_shader_1096689772.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1096689772.glsl:1: error: 'u' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1096689772.glsl:1: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_1096689772.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1096689772.glsl:2: error: 'uea' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1096689772.glsl:2: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_1096689772.glsl:3: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1096689772.glsl:3: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086206725.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_601385644.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_601385644.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_601385644.glsl:3: error: '{ } style initializers' : not supported with this profile: es Step #5: /tmp/temp_shader_601385644.glsl:4: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_601385644.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_601385644.glsl:7: error: 'float' : type requires declaration of default precision qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_601385644.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_601385644.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_601385644.glsl:4: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_601385644.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_601385644.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_601385644.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_601385644.glsl:4: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_601385644.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1172755590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1172755590.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1172755590.glsl:1: error: '`' : unexpected token Step #5: /tmp/temp_shader_1172755590.glsl:1: error: '' : syntax error, unexpected COLON, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1172755590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1172755590.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1172755590.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1172755590.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1172755590.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1172755590.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1172755590.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1172755590.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1172755590.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1544617505.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1544617505.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1544617505.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1544617505.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1544617505.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_243268139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_243268139.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_243268139.glsl:2: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_243268139.glsl:2: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_243268139.glsl:2: error: 'S1' : redefinition struct Step #5: /tmp/temp_shader_243268139.glsl:3: error: '' : array size required Step #5: /tmp/temp_shader_243268139.glsl:3: error: 'S1' : redefinition struct Step #5: /tmp/temp_shader_243268139.glsl:3: error: 'u' : redefinition Step #5: /tmp/temp_shader_243268139.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_243268139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_243268139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1012502954.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1012502954.glsl:15: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1272469786.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1272469786.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1272469786.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1272469786.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1272469786.glsl:5: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1272469786.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1272469786.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1272469786.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1272469786.glsl:5: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1272469786.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_2027907669.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_968338082.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_722308542.glsl:5: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_722308542.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1820388464.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_1820388464.glsl:5: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1820388464.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1820388464.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_933110197.glsl:2: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_933110197.glsl:3: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_933110197.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_933110197.glsl:3: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_6939507.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '`' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '' : syntax error, unexpected COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_6939507.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_6939507.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_740759355.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_740759355.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1285228804.glsl:4: error: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord Step #5: /tmp/temp_shader_1285228804.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1789376348.glsl:6: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1789376348.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1789376348.glsl:9: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_502278611.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450573622.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450573622.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1450573622.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1450573622.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450573622.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1450573622.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1450573622.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1037127828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1037127828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1037127828.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1034949299.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1034949299.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_1034949299.glsl:5: error: '' : octal literal too big Step #5: /tmp/temp_shader_1034949299.glsl:5: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_1034949299.glsl:5: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1034949299.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1034949299.glsl:5: error: '' : octal literal too big Step #5: /tmp/temp_shader_1034949299.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1034949299.glsl:5: error: '' : octal literal too big Step #5: /tmp/temp_shader_654887343.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1529195746.glsl:7: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1529195746.glsl:11: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_392035568.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_392035568.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_392035568.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_392035568.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1335354340.glsl:4: error: 'extensioks' : unknown SPIR-V requirement Step #5: /tmp/temp_shader_1335354340.glsl:4: error: '' : syntax error, unexpected INT, expecting EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_889023311.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_889023311.glsl:3: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_889023311.glsl:3: error: 'component' : not supported with this profile: none Step #5: /tmp/temp_shader_889023311.glsl:3: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_889023311.glsl:4: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_889023311.glsl:4: error: 'component' : not supported with this profile: none Step #5: /tmp/temp_shader_889023311.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_889023311.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_889023311.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_889023311.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1494613810.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1447267605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1447267605.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1447267605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1447267605.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369321801.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1369321801.glsl:2: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:3: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:4: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:5: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:6: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:7: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1369321801.glsl:8: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:9: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:10: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:11: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:12: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1369321801.glsl:13: error: '' : syntax error, unexpected RIGHT_BRACE, expecting INLINE or NOINLINE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369321801.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369321801.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_745425661.glsl:2: error: 'locatidddddddddddddddddddddddddddddddddddddddddddddddddddddon' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_745425661.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_745425661.glsl:3: error: 'depth_udddddddd' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_745425661.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_396473730.glsl:5: error: '#' : invalid directive: versiD Step #5: /tmp/temp_shader_396473730.glsl:5: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_396473730.glsl:5: error: '#' : invalid directive: versiD Step #5: /tmp/temp_shader_396473730.glsl:5: error: '#' : invalid directive: versiD Step #5: /tmp/temp_shader_1308044878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308044878.glsl:1: error: 'tr' : undeclared identifier Step #5: /tmp/temp_shader_1308044878.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1308044878.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1308044878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1308044878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1346811305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1346811305.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1346811305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1346811305.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #256 pulse exec/s: 8 rss: 74Mb Step #5: /tmp/temp_shader_1569229320.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1569229320.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_705178736.glsl:4: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_705178736.glsl:4: error: 'double' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_705178736.glsl:4: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_705178736.glsl:4: error: 'double' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_705178736.glsl:4: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_705178736.glsl:4: error: 'double' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_705178736.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1590079444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590079444.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1590079444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590079444.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1590079444.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1590079444.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1590079444.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1590079444.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1590079444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590079444.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1590079444.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1590079444.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1590079444.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1590079444.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1590079444.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_434248626.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_434248626.glsl:7: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_434248626.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_434248626.glsl:8: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_434248626.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_434248626.glsl:8: error: 's' : can't use function syntax on variable Step #5: /tmp/temp_shader_434248626.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_434248626.glsl:8: error: 'ss' : undeclared identifier Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_434248626.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_434248626.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_434248626.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_434248626.glsl:8: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_434248626.glsl:8: error: 'suc2' : undeclared identifier Step #5: /tmp/temp_shader_434248626.glsl:8: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1977648522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1977648522.glsl:2: error: '#' : invalid directive: defi0ne Step #5: /tmp/temp_shader_1977648522.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1977648522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1977648522.glsl:2: error: '#' : invalid directive: defi0ne Step #5: /tmp/temp_shader_1977648522.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1977648522.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1977648522.glsl:2: error: '#' : invalid directive: defi0ne Step #5: /tmp/temp_shader_1977648522.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1470503465.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402586708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402586708.glsl:1: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_1402586708.glsl:1: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1402586708.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402586708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402586708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552473416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552473416.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_552473416.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_552473416.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_552473416.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_552473416.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_552473416.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_552473416.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_552473416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552473416.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_552473416.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_552473416.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552473416.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_552473416.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1143408282.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143408282.glsl:3: error: '#' : invalid directive: ddfine Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1143408282.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143408282.glsl:3: error: '#' : invalid directive: ddfine Step #5: /tmp/temp_shader_1143408282.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143408282.glsl:3: error: '#' : invalid directive: ddfine Step #5: /tmp/temp_shader_188213258.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_188213258.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:1: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_188213258.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:2: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_188213258.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:3: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_188213258.glsl:4: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:4: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_188213258.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:5: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_188213258.glsl:6: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:6: error: '#extension' : extension not supported: Step #5: /tmp/temp_shader_188213258.glsl:7: error: '#' : invalid directive: extensi Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_188213258.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_188213258.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:4: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:6: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:7: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_188213258.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_188213258.glsl:1: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:4: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:5: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:6: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_188213258.glsl:7: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_559412924.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_559412924.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_559412924.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_559412924.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_559412924.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1884167637.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1884167637.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1884167637.glsl:4: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1884167637.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1884167637.glsl:6: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1884167637.glsl:6: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1884167637.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1884167637.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1473442062.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1473442062.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_201305624.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_201305624.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_201305624.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_201305624.glsl:8: error: 'gl_ClipDistance array size' : must be less than or equal to gl_MaxClipDistances (8) Step #5: /tmp/temp_shader_201305624.glsl:12: error: 'gl_ClipDist' : undeclared identifier Step #5: /tmp/temp_shader_201305624.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_238962600.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_238962600.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_238962600.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_238962600.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_776532036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_776532036.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_776532036.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_776532036.glsl:3: error: '#error' : A Bt ( location = 1 ) out vec4 color ; Step #5: /tmp/temp_shader_776532036.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_776532036.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_776532036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_776532036.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_776532036.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_776532036.glsl:3: error: '#error' : A Bt ( location = 1 ) out vec4 color ; Step #5: /tmp/temp_shader_776532036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_776532036.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_776532036.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_776532036.glsl:3: error: '#error' : A Bt ( location = 1 ) out vec4 color ; Step #5: /tmp/temp_shader_1238433452.glsl:7: error: 'retur' : undeclared identifier Step #5: /tmp/temp_shader_1238433452.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1273911899.glsl:4: error: 'binding' : cannot declare a default, include a type or full declaration Step #5: /tmp/temp_shader_1273911899.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1431419379.glsl:9: error: '=' : cannot convert from ' temp 3-component vector of float' to ' temp highp 2-component vector of int' Step #5: /tmp/temp_shader_1431419379.glsl:10: error: '=' : cannot convert from ' temp 2-component vector of float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1431419379.glsl:11: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_620145550.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_620145550.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_620145550.glsl:5: error: ' ' : unexpected token Step #5: /tmp/temp_shader_620145550.glsl:5: error: 'varying' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_620145550.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_620145550.glsl:7: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_620145550.glsl:11: error: ' ' : unexpected token Step #5: /tmp/temp_shader_620145550.glsl:11: error: 'varying' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_620145550.glsl:11: error: 'v' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_620145550.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_620145550.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_620145550.glsl:7: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_620145550.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_620145550.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_620145550.glsl:7: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1665947468.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_619290071.glsl:2: error: '#extension' : extension not supported: GL_GOOGe_directive Step #5: /tmp/temp_shader_619290071.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_707900973.glsl: error: version not supported Step #5: /tmp/temp_shader_707900973.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_707900973.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_707900973.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_707900973.glsl: error: version not supported Step #5: /tmp/temp_shader_707900973.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_707900973.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_707900973.glsl: error: version not supported Step #5: /tmp/temp_shader_707900973.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_707900973.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_407487131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'rrrrr' : undeclared identifier Step #5: /tmp/temp_shader_407487131.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_407487131.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'rrrrrrr' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'YO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'EE' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_407487131.glsl:1: error: 'ra' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_407487131.glsl:5: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_407487131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_407487131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2113903881.glsl:4: error: 'pixel_interlock_ordered' : can only apply to 'in' Step #5: /tmp/temp_shader_2113903881.glsl:6: error: 'pixel_inter' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_2113903881.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_7684930.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_7684930.glsl:5: error: 'g_sSamp1' : cannot add storage, auxiliary, memory, interpolation, layout, or precision qualifier to an existing variable Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1776808933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1776808933.glsl:25: error: '' : missing #endif Step #5: /tmp/temp_shader_1776808933.glsl:25: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1776808933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1776808933.glsl:25: error: '' : missing #endif Step #5: /tmp/temp_shader_1776808933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1776808933.glsl:25: error: '' : missing #endif Step #5: /tmp/temp_shader_711845894.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_711845894.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_711845894.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_404158660.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_404158660.glsl:4: error: 'gl_SampleM' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_404158660.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_404158660.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_937370163.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937370163.glsl:1: error: 'ix' : undeclared identifier Step #5: /tmp/temp_shader_937370163.glsl:1: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_937370163.glsl:1: error: '64-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_937370163.glsl: GL_ARB_gpu_shader_int64 Step #5: /tmp/temp_shader_937370163.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_937370163.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_937370163.glsl: GL_EXT_shader_explicit_arithmetic_types_int64 Step #5: /tmp/temp_shader_937370163.glsl:1: error: '64-bit integer literal' : not supported with this profile: none Step #5: /tmp/temp_shader_937370163.glsl:1: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_937370163.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_937370163.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937370163.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_937370163.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937370163.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2058657199.glsl:3: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1973387981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1973387981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973387981.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1642548899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1642548899.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1642548899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1642548899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1501252996.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1501252996.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1501252996.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1501252996.glsl:5: error: '' : syntax error, unexpected LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1501252996.glsl:9: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1501252996.glsl:9: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_260152959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260152959.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_260152959.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_260152959.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_260152959.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_260152959.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_260152959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260152959.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_260152959.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_260152959.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_260152959.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_260152959.glsl:9: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_260152959.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_260152959.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_260152959.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_260152959.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_260152959.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_260152959.glsl:9: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1472713773.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1472713773.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1472713773.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1472713773.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1472713773.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1472713773.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_824272813.glsl:8: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1662739668.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1662739668.glsl:5: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1662739668.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2025187190.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_2025187190.glsl:7: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2025187190.glsl:7: error: 'debugPrintfEXT' : required extension not requested: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2025187190.glsl:7: error: 'debugPrintfEXT' : first argument must be a string literal Step #5: /tmp/temp_shader_2025187190.glsl:7: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2025187190.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2025187190.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2025187190.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1967681095.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1967681095.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1967681095.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1967681095.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1967681095.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1850952926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'metal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'owinvuletal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'owinvulkakan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'owint0a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'kan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'owinowinvulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'owint0a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: 'ae' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1850952926.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1850952926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1850952926.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_437116466.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_437116466.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_437116466.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_437116466.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_437116466.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_437116466.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_437116466.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1704365084.glsl:5: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1704365084.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1704365084.glsl:9: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1704365084.glsl:11: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1704365084.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_1704365084.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1704365084.glsl:9: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1704365084.glsl:11: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1704365084.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_1176911340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1176911340.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1176911340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1176911340.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1176911340.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1176911340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1176911340.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1176911340.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_638422090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_638422090.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_638422090.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_638422090.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_638422090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_638422090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943327684.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943327684.glsl:1: error: 'pa18446744073709551617hor' : undeclared identifier Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943327684.glsl:1: error: 'pa7horain4' : undeclared identifier Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943327684.glsl:1: error: 'pa7hor' : undeclared identifier Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943327684.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1943327684.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1943327684.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953443376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953443376.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1953443376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953443376.glsl:12: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1953443376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1953443376.glsl:12: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1876855542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1876855542.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1876855542.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1876855542.glsl:2: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1876855542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1876855542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1876855542.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1069755936.glsl:7: error: 'vec2iv4' : undeclared identifier Step #5: /tmp/temp_shader_1069755936.glsl:7: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_1069755936.glsl:7: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_1069755936.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1237379107.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1237379107.glsl:8: error: 'atomicCounterAdd' : no matching overloaded function found Step #5: /tmp/temp_shader_1237379107.glsl:9: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_349517445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_349517445.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_349517445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_349517445.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_588219756.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1856669179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1856669179.glsl:1: error: '#' : invalid directive: vertion Step #5: /tmp/temp_shader_1856669179.glsl:7: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1856669179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1856669179.glsl:1: error: '#' : invalid directive: vertion Step #5: /tmp/temp_shader_1856669179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1856669179.glsl:1: error: '#' : invalid directive: vertion Step #5: /tmp/temp_shader_1057418418.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1057418418.glsl:4: error: 'in' : no qualifiers allowed for function return Step #5: /tmp/temp_shader_1057418418.glsl:6: error: 'icolor' : undeclared identifier Step #5: /tmp/temp_shader_1057418418.glsl:6: error: 'i3' : undeclared identifier Step #5: /tmp/temp_shader_1057418418.glsl:6: error: 'u1' : undeclared identifier Step #5: /tmp/temp_shader_1057418418.glsl:6: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1057418418.glsl:7: error: 'assign' : cannot convert from ' const uint' to ' temp float' Step #5: /tmp/temp_shader_1057418418.glsl:9: error: 'ucolor' : undeclared identifier Step #5: /tmp/temp_shader_1057418418.glsl:9: error: 'u3' : undeclared identifier Step #5: /tmp/temp_shader_1057418418.glsl:9: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' flat in highp int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1057418418.glsl:9: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_995706887.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_995706887.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_995706887.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_995706887.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1823089412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1823089412.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1823089412.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1823089412.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1823089412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1823089412.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1823089412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1823089412.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1823089412.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1065103348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065103348.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1065103348.glsl:4: error: 'macro expansion' : End of input in macro f1 Step #5: /tmp/temp_shader_1065103348.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1065103348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065103348.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1065103348.glsl:4: error: 'macro expansion' : End of input in macro f1 Step #5: /tmp/temp_shader_1065103348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065103348.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1065103348.glsl:4: error: 'macro expansion' : End of input in macro f1 Step #5: /tmp/temp_shader_625032172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index' : value must be 0 or 1 Step #5: /tmp/temp_shader_625032172.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index29493680' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'void9368920' : undeclared identifier Step #5: /tmp/temp_shader_625032172.glsl:1: error: '' : constant expression required Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index' : needs a literal integer Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index' : value must be 0 or 1 Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index' : value must be 0 or 1 Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index' : value must be 0 or 1 Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_625032172.glsl:1: error: 'index' : value must be 0 or 1 Step #5: /tmp/temp_shader_625032172.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_625032172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625032172.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_625032172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625032172.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_387451659.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_387451659.glsl:2: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_387451659.glsl:2: error: 'buffer_reference' : can only be used with buffer Step #5: /tmp/temp_shader_387451659.glsl:4: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_387451659.glsl:5: error: 'buffer_refere' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_387451659.glsl:5: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_387451659.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_387451659.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_387451659.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1469262009.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469262009.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1469262009.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1469262009.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1469262009.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1469262009.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1469262009.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469262009.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1562402336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1562402336.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1562402336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1562402336.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1562402336.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1562402336.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_298625210.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298625210.glsl:1: error: 'h' : undeclared identifier Step #5: /tmp/temp_shader_298625210.glsl:1: error: 'p6' : undeclared identifier Step #5: /tmp/temp_shader_298625210.glsl:1: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_298625210.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_298625210.glsl:1: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_298625210.glsl:1: error: '_' : undeclared identifier Step #5: /tmp/temp_shader_298625210.glsl:1: error: 'p2' : undeclared identifier Step #5: /tmp/temp_shader_298625210.glsl:1: error: 'p1' : undeclared identifier Step #5: /tmp/temp_shader_298625210.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_298625210.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298625210.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1295166342.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1295166342.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1057467587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1057467587.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1057467587.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1057467587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1057467587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1799878206.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1555319301.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: /tmp/temp_shader_1555319301.glsl: error: Linking fragment stage: post_depth_coverage requires early_fragment_tests Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_382697713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_382697713.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_382697713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_382697713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476667372.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476667372.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_476667372.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_476667372.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_476667372.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_476667372.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476667372.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_476667372.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476667372.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1070575321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1070575321.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1070575321.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1070575321.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1070575321.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1070575321.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1070575321.glsl:5: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1070575321.glsl:7: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1070575321.glsl:8: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:8: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1070575321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1070575321.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1070575321.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1070575321.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1070575321.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1070575321.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1070575321.glsl:5: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1070575321.glsl:7: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1070575321.glsl:8: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_1070575321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1070575321.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1070575321.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1070575321.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1070575321.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1070575321.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1070575321.glsl:5: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1070575321.glsl:7: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1070575321.glsl:8: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1070575321.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_260401255.glsl:12: error: 'f' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_260401255.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_296864819.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_296864819.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296864819.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296864819.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296864819.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_774044599.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_774044599.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_774044599.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_774044599.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_774044599.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_774044599.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_774044599.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_697517721.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_697517721.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_697517721.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_697517721.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001229904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001229904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2001229904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2001229904.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_2001229904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2001229904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2001229904.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2001229904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001229904.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2001229904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2001229904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2001229904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2001229904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001229904.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2001229904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2001229904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2001229904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1950955939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1950955939.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1950955939.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1950955939.glsl:4: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1950955939.glsl:4: error: 'rm' : undeclared identifier Step #5: /tmp/temp_shader_1950955939.glsl:4: error: '' : syntax error, unexpected SAMPLER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1950955939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1950955939.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1950955939.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1950955939.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1950955939.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1950955939.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1335939811.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1335939811.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1335939811.glsl:3: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1335939811.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1335939811.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1335939811.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1797073940.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1797073940.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1797073940.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1797073940.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1797073940.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1797073940.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1797073940.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1797073940.glsl:12: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1797073940.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1797073940.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1797073940.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1797073940.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1797073940.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1797073940.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1797073940.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1797073940.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_1797073940.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1797073940.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1797073940.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1797073940.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1797073940.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1797073940.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1797073940.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1797073940.glsl:12: error: '' : missing #endif Step #5: /tmp/temp_shader_1756915667.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1065311705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065311705.glsl:2: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1065311705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1065311705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719346228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:5: error: '#' : invalid directive: end Step #5: C:oid mai_MADER wasFUZZER_t:5: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_719346228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:5: error: '#' : invalid directive: end Step #5: C:oid mai_MADER wasFUZZER_t:5: error: '' : missing #endif Step #5: /tmp/temp_shader_719346228.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:5: error: '#' : invalid directive: end Step #5: C:oid mai_MADER wasFUZZER_t:5: error: '' : missing #endif Step #5: /tmp/temp_shader_846811127.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_846811127.glsl:3: error: 'r32ui' : does not apply to floating point images Step #5: /tmp/temp_shader_846811127.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1414829150.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1414829150.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1414829150.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1414829150.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1414829150.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1414829150.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1307565984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1307565984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1307565984.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1307565984.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_555996658.glsl: error: version not supported Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_555996658.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_555996658.glsl:7: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_555996658.glsl: error: version not supported Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_555996658.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_555996658.glsl: error: version not supported Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_555996658.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_555996658.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_324763920.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_324763920.glsl:6: error: 'input' : Reserved word. Step #5: /tmp/temp_shader_324763920.glsl:6: error: '' : syntax error, unexpected end of file, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_324763920.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_324763920.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155789224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155789224.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_155789224.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_155789224.glsl:4: error: '#else' : #else after #else Step #5: /tmp/temp_shader_155789224.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_155789224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155789224.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_155789224.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_155789224.glsl:4: error: '#else' : #else after #else Step #5: /tmp/temp_shader_155789224.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_155789224.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_155789224.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_155789224.glsl:4: error: '#else' : #else after #else Step #5: /tmp/temp_shader_231602422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_231602422.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_231602422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_231602422.glsl:4: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1389867269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1389867269.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1389867269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1389867269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_780821396.glsl: error: version not supported Step #5: /tmp/temp_shader_780821396.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_780821396.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_780821396.glsl:2: error: 'start' : undeclared identifier Step #5: /tmp/temp_shader_780821396.glsl:2: error: '' : constant expression required Step #5: /tmp/temp_shader_780821396.glsl:2: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_780821396.glsl:2: error: 'location' : needs a literal integer Step #5: /tmp/temp_shader_780821396.glsl:3: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_780821396.glsl: error: version not supported Step #5: /tmp/temp_shader_780821396.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_780821396.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_780821396.glsl: error: version not supported Step #5: /tmp/temp_shader_780821396.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_780821396.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_619054081.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_619054081.glsl:3: error: 'uint' : must be qualified as flat in Step #5: /tmp/temp_shader_619054081.glsl:3: error: 'uv2x' : undeclared identifier Step #5: /tmp/temp_shader_619054081.glsl:3: error: 'uv2y' : undeclared identifier Step #5: /tmp/temp_shader_619054081.glsl:3: error: 'in' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_619054081.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_619054081.glsl:4: error: 'uy' : undeclared identifier Step #5: /tmp/temp_shader_619054081.glsl:4: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_619054081.glsl:4: error: '=' : cannot convert from ' global float' to ' global mediump 2-component vector of uint' Step #5: /tmp/temp_shader_619054081.glsl:5: error: 'iv4a' : undeclared identifier Step #5: /tmp/temp_shader_619054081.glsl:5: error: 'iv2b' : undeclared identifier Step #5: /tmp/temp_shader_619054081.glsl:5: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_619054081.glsl:5: error: '=' : cannot convert from ' global float' to ' global mediump 4-component vector of int' Step #5: /tmp/temp_shader_619054081.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_619054081.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_619054081.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_711645630.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'e' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'f' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'g' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : global const initializers must be constant ' const 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'f' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'g' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'e' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'f' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'g' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'h' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'i' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'j' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'e' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'f' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'g' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '=' : cannot convert from ' temp float' to ' temp 212099-element array of highp int' Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'e' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_711645630.glsl:1: error: 'e' : redeclaration of array with size Step #5: /tmp/temp_shader_711645630.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_711645630.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_711645630.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_195740084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_195740084.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_195740084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_195740084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_917679292.glsl:6: error: 'buffer_ref' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_917679292.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2006811972.glsl: error: version not supported Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2006811972.glsl:3: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_2006811972.glsl:7: error: 'bindin' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_2006811972.glsl:7: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2006811972.glsl: error: version not supported Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2006811972.glsl: error: version not supported Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2006811972.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1253207672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1253207672.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1253207672.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1253207672.glsl:4: error: '#extension' : behavior not supported: L_ARB_sparse_texture2 Step #5: /tmp/temp_shader_1253207672.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1253207672.glsl:6: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1253207672.glsl:6: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1253207672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1253207672.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1253207672.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1253207672.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1253207672.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1253207672.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1253207672.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1253207672.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_570073850.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1414647625.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1414647625.glsl:2: error: 'sk_FragCoord' : undeclared identifier Step #5: /tmp/temp_shader_1414647625.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1414647625.glsl:2: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1414647625.glsl:4: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1414647625.glsl:4: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1414647625.glsl:5: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1414647625.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1414647625.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1635905385.glsl:5: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1635905385.glsl:5: error: 'mat3vec2' : no matching overloaded function found Step #5: /tmp/temp_shader_1635905385.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1635905385.glsl:5: error: 'vGL_EXT_shader_subgroup_eGL_EXT_sha' : undeclared identifier Step #5: /tmp/temp_shader_1635905385.glsl:5: error: '=' : cannot convert from ' temp float' to ' temp highp 3-component vector of float' Step #5: /tmp/temp_shader_1635905385.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1046741222.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'rr3u' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'u' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'u' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'r_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'eb' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1046741222.glsl:1: error: 'r_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1046741222.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1046741222.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1046741222.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337739299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337739299.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_337739299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337739299.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1896306640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1896306640.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1896306640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1896306640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1343606042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1343606042.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1343606042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1343606042.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1343606042.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1343606042.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1111783898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111783898.glsl:1: error: '#' : invalid directive: versioncore Step #5: /tmp/temp_shader_1111783898.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1111783898.glsl:4: error: 'iffer' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1111783898.glsl:4: error: 'flat/smooth/noperspective' : cannot use interpolation qualifiers on an interface block Step #5: /tmp/temp_shader_1111783898.glsl:12: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1111783898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111783898.glsl:1: error: '#' : invalid directive: versioncore Step #5: /tmp/temp_shader_1111783898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111783898.glsl:1: error: '#' : invalid directive: versioncore Step #5: /tmp/temp_shader_446340713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_446340713.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_446340713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_446340713.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_446340713.glsl:5: error: '' : numeric literal too big Step #5: /tmp/temp_shader_446340713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_446340713.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_446340713.glsl:5: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1197352298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1197352298.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1197352298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1197352298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_915256190.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_915256190.glsl:1: error: '' : function does not return a value: SSSSSSSSSSSSSSSSSSSSQSS Step #5: /tmp/temp_shader_915256190.glsl:1: error: 'SSSSSSSSSSSSSSSSSSSSQSS' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_915256190.glsl:1: error: 'SSSSSSSSSSSSSSSSSSSSQSS' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_915256190.glsl:1: error: 'SSSSSSSSSSSSSSSSSSSSQSS' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_915256190.glsl:1: error: 'SSSSSSSSSSSSSSSSSSSSQSS' : function already has a body Step #5: /tmp/temp_shader_915256190.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_915256190.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_915256190.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1782280524.glsl:4: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_846942590.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524688209.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524688209.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524688209.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524688209.glsl:5: error: 'macro expansion' : End of input in macro EMP1 Step #5: /tmp/temp_shader_524688209.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524688209.glsl:5: error: 'macro expansion' : End of input in macro EMP1 Step #5: /tmp/temp_shader_700108581.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1566288819.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1371499336.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1371499336.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_1371499336.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1371499336.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1371499336.glsl:6: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1371499336.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1371499336.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1371499336.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1371499336.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1371499336.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1371499336.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1371499336.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1371499336.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_2114937732.glsl:3: error: '#' : invalid directive: extensionG Step #5: /tmp/temp_shader_2114937732.glsl:5: error: 'post depth coverage' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2114937732.glsl: GL_ARB_post_depth_coverage Step #5: /tmp/temp_shader_2114937732.glsl: GL_EXT_post_depth_coverage Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2114937732.glsl:3: error: '#' : invalid directive: extensionG Step #5: /tmp/temp_shader_2114937732.glsl:3: error: '#' : invalid directive: extensionG Step #5: /tmp/temp_shader_726371155.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_726371155.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_726371155.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_726371155.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_726371155.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1927495994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1927495994.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1927495994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1927495994.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1927495994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1927495994.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1927495994.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_292218004.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_292218004.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_292218004.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_882160379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_882160379.glsl:2: error: '' : unexpected token Step #5: /tmp/temp_shader_882160379.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_882160379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_882160379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_11614769.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_11614769.glsl:9: error: 'gl_Viewpo' : undeclared identifier Step #5: /tmp/temp_shader_11614769.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1682085273.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1682085273.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1682085273.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1662981776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1662981776.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1662981776.glsl:2: error: '#' : invalid directive: eps Step #5: /tmp/temp_shader_1662981776.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1662981776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1662981776.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1662981776.glsl:2: error: '#' : invalid directive: eps Step #5: /tmp/temp_shader_1662981776.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1662981776.glsl:9: error: '#' : expected 'INF' Step #5: /tmp/temp_shader_1662981776.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1662981776.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_1662981776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1662981776.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1662981776.glsl:2: error: '#' : invalid directive: eps Step #5: /tmp/temp_shader_1662981776.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1662981776.glsl:9: error: '#' : expected 'INF' Step #5: /tmp/temp_shader_1662981776.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1662981776.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_630668850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_630668850.glsl:1: error: '::' : not supported Step #5: /tmp/temp_shader_630668850.glsl:2: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_630668850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_630668850.glsl:10: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_630668850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_630668850.glsl:10: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_246247255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_246247255.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_246247255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_246247255.glsl:7: error: 'macro expansion' : Too many args in macro EMP1 Step #5: /tmp/temp_shader_246247255.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_246247255.glsl:7: error: 'macro expansion' : Too many args in macro EMP1 Step #5: /tmp/temp_shader_1858721860.glsl:6: error: 'locatio' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1858721860.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1548348142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548348142.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1548348142.glsl:3: error: 'output block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1548348142.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1548348142.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1548348142.glsl:3: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1548348142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548348142.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1548348142.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548348142.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_105575579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_105575579.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_105575579.glsl:3: error: '#extension' : behavior not supported: en Step #5: /tmp/temp_shader_105575579.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_105575579.glsl:4: error: '#extension' : behavior not supported: en Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_105575579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_105575579.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_105575579.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_105575579.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_105575579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_105575579.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_105575579.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_105575579.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_964445884.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_964445884.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_964445884.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_964445884.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2118421993.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: '' : array size required Step #5: /tmp/temp_shader_2118421993.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2118421993.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2118421993.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1520223205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1520223205.glsl:1: error: '#' : invalid directive: versioversion Step #5: /tmp/temp_shader_1520223205.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1520223205.glsl:9: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1520223205.glsl:10: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1520223205.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1520223205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1520223205.glsl:1: error: '#' : invalid directive: versioversion Step #5: /tmp/temp_shader_1520223205.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1520223205.glsl:9: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1520223205.glsl:10: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1520223205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1520223205.glsl:1: error: '#' : invalid directive: versioversion Step #5: /tmp/temp_shader_1520223205.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1520223205.glsl:9: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1520223205.glsl:10: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_452867621.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_452867621.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_452867621.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_452867621.glsl:10: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1017679567.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1857962504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1857962504.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_1857962504.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1857962504.glsl:2: error: 'ife' : undeclared identifier Step #5: /tmp/temp_shader_1857962504.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1857962504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1857962504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_201690613.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_201690613.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213801961.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_213801961.glsl:6: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213801961.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_213801961.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_822262754.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_822262754.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_822262754.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_822262754.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_822262754.glsl:6: error: 'gl_TexCoord' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_822262754.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_822262754.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_822262754.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_648031326.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1411154259.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1737518944.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_282828202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_282828202.glsl:1: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_282828202.glsl:1: error: 'n' : function already has a body Step #5: /tmp/temp_shader_282828202.glsl:1: error: 'dard' : undeclared identifier Step #5: /tmp/temp_shader_282828202.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_282828202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_282828202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_110613202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_110613202.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_110613202.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_110613202.glsl:1: error: '#extension' : behavior not supported: hh Step #5: /tmp/temp_shader_110613202.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_110613202.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_110613202.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_110613202.glsl:1: error: '#extension' : behavior not supported: hh Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_110613202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_110613202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114723506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114723506.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_114723506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_114723506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_114723506.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_982936784.glsl:6: error: 'igColor' : undeclared identifier Step #5: /tmp/temp_shader_982936784.glsl:6: error: 'vi' : undeclared identifier Step #5: /tmp/temp_shader_982936784.glsl:6: error: 'gl_SampleMa' : undeclared identifier Step #5: /tmp/temp_shader_982936784.glsl:6: error: 'assign' : cannot convert from ' temp bool' to ' temp float' Step #5: /tmp/temp_shader_982936784.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1676902021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1676902021.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_1676902021.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: fvV_zkUBBBBBBBBBBBBBBBB Step #5: /tmp/temp_shader_1676902021.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: fvVUBzkUBBBBBBBBBBBBBBBB Step #5: /tmp/temp_shader_1676902021.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: fvV_zkUBBBBBBBBBBBBBBB Step #5: /tmp/temp_shader_1676902021.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1676902021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1676902021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1486222842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1486222842.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1486222842.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1486222842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1486222842.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1486222842.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1486222842.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_950390868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_950390868.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_950390868.glsl:3: error: '#define' : Macro redefined; different number of arguments: I3 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_950390868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_950390868.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_950390868.glsl:3: error: '#define' : Macro redefined; different number of arguments: I3 Step #5: /tmp/temp_shader_950390868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_950390868.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_950390868.glsl:3: error: '#define' : Macro redefined; different number of arguments: I3 Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_255789528.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_255789528.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1266235189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242608872.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242608872.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1242608872.glsl:11: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1242608872.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242608872.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1137949908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1137949908.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1137949908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1137949908.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1277849958.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1277849958.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_1277849958.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1277849958.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1277849958.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1277849958.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_1277849958.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1277849958.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_777210498.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_777210498.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_777210498.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_777210498.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_777210498.glsl:6: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_777210498.glsl:6: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_777210498.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_777210498.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_777210498.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653448036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653448036.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_653448036.glsl:3: error: '#' : invalid directive: srsioMul00 Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_653448036.glsl:4: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_653448036.glsl:4: error: 'GL_KHR_sha' : undeclared identifier Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_653448036.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_653448036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653448036.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_653448036.glsl:3: error: '#' : invalid directive: srsioMul00 Step #5: /tmp/temp_shader_653448036.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_653448036.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_653448036.glsl:3: error: '#' : invalid directive: srsioMul00 Step #5: /tmp/temp_shader_1908518808.glsl:10: error: 'location' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1908518808.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1023457753.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1023457753.glsl:3: error: '#extension' : extension not supported: GL_ARB_bin_tssedlexture Step #5: /tmp/temp_shader_1023457753.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1023457753.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_1023457753.glsl:7: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1023457753.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1023457753.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1023457753.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_1023457753.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1023457753.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1023457753.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_364686248.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364686248.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_364686248.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_364686248.glsl:2: error: 'tile shading QCOM' : required extension not requested: GL_QCOM_tile_shading Step #5: /tmp/temp_shader_364686248.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_364686248.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364686248.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364686248.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_364686248.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364686248.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1309383303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'rrrrr' : undeclared identifier Step #5: /tmp/temp_shader_1309383303.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1309383303.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'YO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'EE' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'qOAO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'O' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'O' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'XO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'E' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'wn' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'raO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'O' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'XO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'E' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:1: error: 'ra' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_1309383303.glsl:3: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1309383303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1309383303.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129033333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129033333.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1129033333.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1129033333.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1129033333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1129033333.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329132133.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329132133.glsl:25: error: '' : unexpected token Step #5: /tmp/temp_shader_1329132133.glsl:29: error: '' : unexpected token Step #5: /tmp/temp_shader_1329132133.glsl:32: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1329132133.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329132133.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280321648.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280321648.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_1280321648.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1280321648.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1280321648.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280321648.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_1280321648.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280321648.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_501772890.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1781999754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1781999754.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1781999754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1781999754.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1781999754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1781999754.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_150517567.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_212251746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_212251746.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_212251746.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_212251746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_212251746.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_212251746.glsl:6: error: '#' : invalid directive: pra Step #5: /tmp/temp_shader_212251746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_212251746.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_212251746.glsl:6: error: '#' : invalid directive: pra Step #5: /tmp/temp_shader_1983690368.glsl:9: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364319529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364319529.glsl:1: error: '' : syntax error, unexpected LEFT_BRACKET, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364319529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364319529.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_364319529.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_364319529.glsl:2: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_364319529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364319529.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_364319529.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_364319529.glsl:2: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1034514500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1034514500.glsl:1: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1034514500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1034514500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_484238046.glsl:11: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1775473788.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1775473788.glsl:4: error: 'bindiny' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1775473788.glsl:4: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1775473788.glsl:4: error: 'atomic_uint' : layout(binding=X) is required Step #5: /tmp/temp_shader_1775473788.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1775473788.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1775473788.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_624549797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_624549797.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_624549797.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_624549797.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_624549797.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_624549797.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_624549797.glsl:10: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_624549797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_624549797.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_624549797.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_624549797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_624549797.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_624549797.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_767066249.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_767066249.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_767066249.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_767066249.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_767066249.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_767066249.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_767066249.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_767066249.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_767066249.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_767066249.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_767066249.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_767066249.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_767066249.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_767066249.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_767066249.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_767066249.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_767066249.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_1886086990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1886086990.glsl:1: error: '#' : invalid directive: vemp2D Step #5: /tmp/temp_shader_1886086990.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1886086990.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1886086990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1886086990.glsl:1: error: '#' : invalid directive: vemp2D Step #5: /tmp/temp_shader_1886086990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1886086990.glsl:1: error: '#' : invalid directive: vemp2D Step #5: /tmp/temp_shader_739273303.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_739273303.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_739273303.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1750003033.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750003033.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1750003033.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1750003033.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1415505363.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1415505363.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1415505363.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1415505363.glsl:4: error: 'GL_KHR_sha' : undeclared identifier Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1415505363.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1415505363.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1415505363.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1415505363.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1415505363.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1415505363.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1415505363.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_78012497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_78012497.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_78012497.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_78012497.glsl:4: error: 'maix41' : illegal use of type 'void' Step #5: /tmp/temp_shader_78012497.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_78012497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_78012497.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_78012497.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_78012497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_78012497.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_78012497.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_552910253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552910253.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_552910253.glsl:1: error: 'cas' : undeclared identifier Step #5: /tmp/temp_shader_552910253.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_552910253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_552910253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671294892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671294892.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1671294892.glsl:4: error: '#define' : missing parenthesis Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1671294892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671294892.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1671294892.glsl:4: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1671294892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671294892.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1671294892.glsl:4: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1344247686.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1344247686.glsl:2: error: '#' : invalid directive: epse Step #5: /tmp/temp_shader_1344247686.glsl:3: error: '#error' : ER was efined Step #5: /tmp/temp_shader_1344247686.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1344247686.glsl:9: error: '#' : expected 'INF' Step #5: /tmp/temp_shader_1344247686.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1344247686.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_1344247686.glsl:10: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1344247686.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1344247686.glsl:2: error: '#' : invalid directive: epse Step #5: /tmp/temp_shader_1344247686.glsl:3: error: '#error' : ER was efined Step #5: /tmp/temp_shader_1344247686.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1344247686.glsl:9: error: '#' : expected 'INF' Step #5: /tmp/temp_shader_1344247686.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1344247686.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_1344247686.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1344247686.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1344247686.glsl:2: error: '#' : invalid directive: epse Step #5: /tmp/temp_shader_1344247686.glsl:3: error: '#error' : ER was efined Step #5: /tmp/temp_shader_1344247686.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1344247686.glsl:9: error: '#' : expected 'INF' Step #5: /tmp/temp_shader_1344247686.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1344247686.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_1795519125.glsl:4: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1795519125.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1795519125.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_661761152.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_661761152.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_661761152.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_661761152.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_661761152.glsl:11: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_661761152.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_661761152.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_474613996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_474613996.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_474613996.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_474613996.glsl:8: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_474613996.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_474613996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_474613996.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_474613996.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_474613996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_474613996.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_474613996.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_425245975.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_425245975.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl:1: error: '' : syntax error, unexpected COMMA, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_425245975.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_425245975.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_425245975.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1315209188.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315209188.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1315209188.glsl:2: error: '=' : cannot convert from ' const int' to ' global highp 3X3 matrix of float' Step #5: /tmp/temp_shader_1315209188.glsl:10: error: 'te' : illegal use of type 'void' Step #5: /tmp/temp_shader_1315209188.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1315209188.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315209188.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1315209188.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1315209188.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_235649157.glsl:5: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1448703729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1448703729.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1448703729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1448703729.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1448703729.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1448703729.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1448703729.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1448703729.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1448703729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1448703729.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1448703729.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1448703729.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1448703729.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1448703729.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1679895436.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1679895436.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1679895436.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_1679895436.glsl:3: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_1679895436.glsl:3: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1679895436.glsl:3: error: '=' : global const initializers must be constant ' const highp int' Step #5: /tmp/temp_shader_1679895436.glsl:4: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_1679895436.glsl:5: error: 'floa' : undeclared identifier Step #5: /tmp/temp_shader_1679895436.glsl:5: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_1679895436.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1679895436.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1679895436.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1679895436.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_1679895436.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1679895436.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1679895436.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_1545032460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1545032460.glsl:1: error: 'wh' : undeclared identifier Step #5: /tmp/temp_shader_1545032460.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1545032460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1545032460.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_430253414.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_430253414.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: SomeFile.frag:126: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_430253414.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_430253414.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_430253414.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_430253414.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_861543921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861543921.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_861543921.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_861543921.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_861543921.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_861543921.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_861543921.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_861543921.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_861543921.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_861543921.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_861543921.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_861543921.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_861543921.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_861543921.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting WHILE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_861543921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_861543921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_677870460.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_677870460.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_677870460.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_677870460.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_932026304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932026304.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_932026304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932026304.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496060028.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496060028.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_496060028.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496060028.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_496060028.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496060028.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_828388027.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_828388027.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_828388027.glsl:3: error: '' : array size required Step #5: /tmp/temp_shader_828388027.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_828388027.glsl:9: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_828388027.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_828388027.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1144278050.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_332266748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_332266748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332266748.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1192707556.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: e :n:5: error: '#extension' : behavior not supported: enab Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1192707556.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: e :n:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1192707556.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: e :n:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_31308902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_31308902.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_31308902.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_31308902.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_31308902.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_31308902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_31308902.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_31308902.glsl:4: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_31308902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_31308902.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_31308902.glsl:4: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_816504794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_816504794.glsl:1: error: 'pa18446744073709aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa' : undeclared identifier Step #5: /tmp/temp_shader_816504794.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_816504794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_816504794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_820697697.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_820697697.glsl:3: error: '#extension' : extension not supported: GL_KHR_shader_subgroup_GL_ARB_bindless_texture Step #5: /tmp/temp_shader_820697697.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_820697697.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_820697697.glsl:6: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_820697697.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_820697697.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_820697697.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_820697697.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_820697697.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_820697697.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_820697697.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_820697697.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_655858699.glsl:6: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1583571043.glsl: error: version not supported Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1583571043.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_1583571043.glsl:6: error: '#error' : GL_ARB_bi Step #5: /tmp/temp_shader_1583571043.glsl:6: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1583571043.glsl: error: version not supported Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1583571043.glsl:6: error: '#error' : GL_ARB_bi Step #5: /tmp/temp_shader_1583571043.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_1583571043.glsl: error: version not supported Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1583571043.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1583571043.glsl:6: error: '#error' : GL_ARB_bi Step #5: /tmp/temp_shader_1583571043.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_559301039.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1395132002.glsl:5: error: '=' : cannot convert from ' const int' to ' temp highp 4X3 matrix of float' Step #5: /tmp/temp_shader_1395132002.glsl:5: error: '=' : cannot convert from ' const int' to ' temp highp 4X3 matrix of float' Step #5: /tmp/temp_shader_1395132002.glsl:5: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186090428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186090428.glsl:8: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186090428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186090428.glsl:8: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1186090428.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186090428.glsl:8: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1974806403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1974806403.glsl:1: error: '#' : invalid directive: versersion Step #5: /tmp/temp_shader_1974806403.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1974806403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1974806403.glsl:1: error: '#' : invalid directive: versersion Step #5: /tmp/temp_shader_1974806403.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1974806403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1974806403.glsl:1: error: '#' : invalid directive: versersion Step #5: /tmp/temp_shader_1974806403.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: 'preprocessor evaluation' : bad expression Step #5: 2:2: error: 'preprocessor evaluation' : division by 0 Step #5: 2:1: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1473144500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1473144500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1473144500.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1739000681.glsl:6: error: 'data' : undeclared identifier Step #5: /tmp/temp_shader_1739000681.glsl:6: error: 'u' : undeclared identifier Step #5: /tmp/temp_shader_1739000681.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1498617647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1498617647.glsl:1: error: 'main' : function already has a body Step #5: /tmp/temp_shader_1498617647.glsl:1: error: 'main' : function already has a body Step #5: /tmp/temp_shader_1498617647.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1498617647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1498617647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_669908538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_669908538.glsl:1: error: '' : function does not return a value: SSSSSSWSSSSSSSSSSSSSSSSSSm Step #5: /tmp/temp_shader_669908538.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_669908538.glsl:2: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_669908538.glsl:2: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : function already has a body Step #5: /tmp/temp_shader_669908538.glsl:3: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_669908538.glsl:3: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : function already has a body Step #5: /tmp/temp_shader_669908538.glsl:3: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_669908538.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_669908538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_669908538.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1387036159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1387036159.glsl:1: error: '#' : invalid directive: rersion Step #5: /tmp/temp_shader_1387036159.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1387036159.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1387036159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1387036159.glsl:1: error: '#' : invalid directive: rersion Step #5: /tmp/temp_shader_1387036159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1387036159.glsl:1: error: '#' : invalid directive: rersion Step #5: /tmp/temp_shader_12895151.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12895151.glsl:4: error: 'static' : Reserved word. Step #5: /tmp/temp_shader_12895151.glsl:4: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_12895151.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12895151.glsl:11: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_12895151.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12895151.glsl:11: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1144522535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1144522535.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1144522535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1144522535.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1812282134.glsl: error: version not supported Step #5: /tmp/temp_shader_1812282134.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1812282134.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1812282134.glsl:3: error: '#' : invalid directive: ex807 Step #5: /tmp/temp_shader_1812282134.glsl:3: error: '' : hexadecimal literal too big Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1812282134.glsl: error: version not supported Step #5: /tmp/temp_shader_1812282134.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1812282134.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1812282134.glsl:3: error: '#' : invalid directive: ex807 Step #5: /tmp/temp_shader_1812282134.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812282134.glsl: error: version not supported Step #5: /tmp/temp_shader_1812282134.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1812282134.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1812282134.glsl:3: error: '#' : invalid directive: ex807 Step #5: /tmp/temp_shader_1812282134.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1328104339.glsl:5: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1380171692.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1380171692.glsl:1: error: 'ak' : undeclared identifier Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: 'br' : undeclared identifier Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1380171692.glsl:1: error: '' : syntax error, unexpected INT, expecting SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1380171692.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1380171692.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1113502215.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1113502215.glsl:3: error: '#' : invalid directive: extrivsoen Step #5: /tmp/temp_shader_1113502215.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1113502215.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1113502215.glsl:3: error: '#' : invalid directive: extrivsoen Step #5: /tmp/temp_shader_1113502215.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1113502215.glsl:3: error: '#' : invalid directive: extrivsoen Step #5: /tmp/temp_shader_860516127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_860516127.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_860516127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_860516127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_777720504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_777720504.glsl:2: error: 'sk_FragColor' : undeclared identifier Step #5: /tmp/temp_shader_777720504.glsl:2: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_777720504.glsl:2: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp structure{ global 2-element array of highp float _k, global 2-element array of highp float BR0, global 2-element array of highp float G, global 2-element array of highp float vo, global 2-element array of highp float aPl, global 2-element array of highp float X, global 2-element array of highp float P, global 2-element array of highp float l}' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_777720504.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_777720504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_777720504.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1543755629.glsl:9: error: 'gl_' : undeclared identifier Step #5: /tmp/temp_shader_1543755629.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1722060049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'pt' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'pt' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'pt' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'pt' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'pt' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1722060049.glsl:1: error: 'sk' : redeclaration of array with size Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_1722060049.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1722060049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1722060049.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1455590964.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1455590964.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1455590964.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_328298285.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_328298285.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_328298285.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_328298285.glsl:11: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_328298285.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_328298285.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_70636429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70636429.glsl:5: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_70636429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70636429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_136495343.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1472576335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1472576335.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1472576335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1472576335.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1472576335.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1472576335.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1472576335.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1472576335.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1472576335.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1472576335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1472576335.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1472576335.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1472576335.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1472576335.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1472576335.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1472576335.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_402903177.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1329202900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329202900.glsl:2: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:2: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:3: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:3: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:4: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:4: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:5: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:5: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:6: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:6: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:7: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:7: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:8: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:8: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:9: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:9: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:10: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:10: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:11: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:11: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:12: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:12: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:13: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:13: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:14: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:14: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:15: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1329202900.glsl:15: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_1329202900.glsl:16: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1329202900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1329202900.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1503885238.glsl:2: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1503885238.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1503885238.glsl:1: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_1503885238.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1219407971.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219407971.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1219407971.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1219407971.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219407971.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2416949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2416949.glsl:3: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_2416949.glsl:5: error: '#define' : must be followed by macro name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2416949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2416949.glsl:3: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_2416949.glsl:5: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_2416949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2416949.glsl:3: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_2416949.glsl:5: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_12260289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12260289.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_12260289.glsl:4: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_12260289.glsl:4: error: 's2da' : undeclared identifier Step #5: /tmp/temp_shader_12260289.glsl:4: error: 'tc' : undeclared identifier Step #5: /tmp/temp_shader_12260289.glsl:4: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_12260289.glsl:5: error: 'sca' : undeclared identifier Step #5: /tmp/temp_shader_12260289.glsl:5: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_12260289.glsl:6: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_12260289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12260289.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_12260289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12260289.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_655495367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655495367.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_655495367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_655495367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_561717988.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_561717988.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , somet ing went wrong . Step #5: /tmp/temp_shader_561717988.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_561717988.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_561717988.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_561717988.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_561717988.glsl:4: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_561717988.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_561717988.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , somet ing went wrong . Step #5: /tmp/temp_shader_561717988.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_561717988.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_561717988.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_561717988.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_561717988.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_561717988.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_561717988.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , somet ing went wrong . Step #5: /tmp/temp_shader_561717988.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_561717988.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_561717988.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_561717988.glsl:4: error: '' : missing #endif Step #5: /tmp/temp_shader_1407392292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1407392292.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1407392292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1407392292.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1841585795.glsl:4: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1841585795.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1841585795.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_389040743.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_733053144.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_733053144.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_733053144.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_733053144.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_733053144.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1433102829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433102829.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1433102829.glsl:2: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1433102829.glsl:2: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1433102829.glsl:3: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_1433102829.glsl:3: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:4: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:5: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:6: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:7: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:8: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:9: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:10: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:11: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:12: error: 'df' : undeclared identifier Step #5: /tmp/temp_shader_1433102829.glsl:12: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:13: error: 'f' : can't use function syntax on variable Step #5: /tmp/temp_shader_1433102829.glsl:13: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:14: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:15: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1433102829.glsl:16: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1433102829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1433102829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887658390.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887658390.glsl:1: error: '#' : Illegal sequence of paste (##) and stringify (#). Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1887658390.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887658390.glsl:1: error: '#' : Illegal sequence of paste (##) and stringify (#). Step #5: /tmp/temp_shader_1887658390.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887658390.glsl:1: error: '#' : Illegal sequence of paste (##) and stringify (#). Step #5: /tmp/temp_shader_1402961682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402961682.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402961682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1402961682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672655340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_672655340.glsl:1: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' global void' and a right operand of type ' global void' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_672655340.glsl:1: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' global void' and a right operand of type ' global void' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_672655340.glsl:1: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' global void' and a right operand of type ' global void' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_672655340.glsl:1: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' global void' and a right operand of type ' global void' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_672655340.glsl:1: error: 'mx' : no matching overloaded function found Step #5: /tmp/temp_shader_672655340.glsl:1: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' global void' and a right operand of type ' const float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_672655340.glsl:1: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' global void' and a right operand of type ' global void' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_672655340.glsl:1: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' global void' and a right operand of type ' global void' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_672655340.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672655340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672655340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1900553541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1900553541.glsl:1: error: 'f3' : undeclared identifier Step #5: /tmp/temp_shader_1900553541.glsl:3: error: 'refra' : undeclared identifier Step #5: /tmp/temp_shader_1900553541.glsl:3: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1900553541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1900553541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_400000569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's1s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's1s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_400000569.glsl:1: error: 's0s' : unknown swizzle selection Step #5: /tmp/temp_shader_400000569.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_400000569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_400000569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337453826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337453826.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_337453826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_337453826.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1081174232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1081174232.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1081174232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1081174232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780172261.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780172261.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1780172261.glsl:3: error: 'depth layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_1780172261.glsl:3: error: 'gl_FragDepth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_1780172261.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1780172261.glsl:4: error: 'depth layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_1780172261.glsl:4: error: 'gl_FragDepth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_1780172261.glsl:4: error: 'gl_FragDepth' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1780172261.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780172261.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1780172261.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780172261.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1450956042.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1450956042.glsl:7: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450956042.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1450956042.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1941690360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1941690360.glsl:1: error: 'SSSSSSSSSSSSSSSSSSSSSSSm' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1941690360.glsl:1: error: 'SSSSSSSSSSSSSSSSSSSSSSSm' : can't find function Step #5: /tmp/temp_shader_1941690360.glsl:1: error: 'SSSSSSSSSSSSSSSSSSSSSSSm' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_1941690360.glsl:2: error: 'SSSSSSSSSSSSSSSSSSSSSSSm' : redefinition Step #5: /tmp/temp_shader_1941690360.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1941690360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1941690360.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410409117.glsl:6: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_410409117.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_410409117.glsl:6: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_410409117.glsl:6: error: '#' : Macro ended with incomplete '#' paste/stringify operators Step #5: /tmp/temp_shader_847228023.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_847228023.glsl:2: error: '#extension' : behavior for extension not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_847228023.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_847228023.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_847228023.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_847228023.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1516266761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1516266761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1516266761.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1866000081.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1866000081.glsl:6: error: 'vecxVertexImageUniforms5' : undeclared identifier Step #5: /tmp/temp_shader_1866000081.glsl:7: error: 'gl_MaxFragmentImageUnizf' : undeclared identifier Step #5: /tmp/temp_shader_1866000081.glsl:6: error: '=' : cannot convert from ' temp float' to ' temp highp 2-component vector of float' Step #5: /tmp/temp_shader_1866000081.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1175526309.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1175526309.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1175526309.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1175526309.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1586903190.glsl:4: error: '#' : invalid directive: lin Step #5: /tmp/temp_shader_1586903190.glsl:8: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1586903190.glsl:4: error: '#' : invalid directive: lin Step #5: /tmp/temp_shader_1586903190.glsl:4: error: '#' : invalid directive: lin Step #5: /tmp/temp_shader_2002495425.glsl:4: error: '#extension' : behavior not supported: eon Step #5: /tmp/temp_shader_2002495425.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2002495425.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_2002495425.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_500618996.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1989806367.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1989806367.glsl:7: error: '#define' : bad argument Step #5: /tmp/temp_shader_1989806367.glsl:7: error: '#' : invalid directive: m Step #5: /tmp/temp_shader_1989806367.glsl:7: error: '#define' : bad argument Step #5: /tmp/temp_shader_1989806367.glsl:7: error: '#' : invalid directive: m Step #5: #512 pulse exec/s: 8 rss: 74Mb Step #5: /tmp/temp_shader_1184214677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1184214677.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1184214677.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1184214677.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:5: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1184214677.glsl:7: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:8: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:8: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1184214677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1184214677.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1184214677.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1184214677.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:5: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1184214677.glsl:7: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:8: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_1184214677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1184214677.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:2: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1184214677.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1184214677.glsl:4: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:5: error: '#' : invalid directive: reror Step #5: /tmp/temp_shader_1184214677.glsl:7: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:8: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_1184214677.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1184214677.glsl:8: error: '' : missing #endif Step #5: /tmp/temp_shader_2004504234.glsl:4: error: '' : syntax error, unexpected INT, expecting EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1061730690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1061730690.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1061730690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1061730690.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186631626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186631626.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1186631626.glsl:1: error: 'colorl_equations' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1186631626.glsl:1: error: 'blend_support' : unknown blend equation Step #5: /tmp/temp_shader_1186631626.glsl:1: error: 'blend equation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1186631626.glsl:1: error: 'ble_aions' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1186631626.glsl:1: error: 'blend_support' : unknown blend equation Step #5: /tmp/temp_shader_1186631626.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186631626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186631626.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2016764524.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2016764524.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_2016764524.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_2016764524.glsl:4: error: 'C' : undeclared identifier Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_2016764524.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2016764524.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2016764524.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_2016764524.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_2016764524.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2016764524.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_2016764524.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1717226057.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_1717226057.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1717226057.glsl:5: error: 'gl_MaxSa' : undeclared identifier Step #5: /tmp/temp_shader_1717226057.glsl:5: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1717226057.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_1717226057.glsl: error: #version: only version 300, 310, and 320 support the es profile Step #5: /tmp/temp_shader_1748349614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1748349614.glsl:7: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1748349614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1748349614.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1276673168.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1276673168.glsl:3: error: 'uv4y' : undeclared identifier Step #5: /tmp/temp_shader_1276673168.glsl:3: error: 'uy' : undeclared identifier Step #5: /tmp/temp_shader_1276673168.glsl:3: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1276673168.glsl:3: error: '=' : cannot convert from ' global float' to ' global mediump int' Step #5: /tmp/temp_shader_1276673168.glsl:4: error: 'iv3a' : undeclared identifier Step #5: /tmp/temp_shader_1276673168.glsl:4: error: 'iv3b' : undeclared identifier Step #5: /tmp/temp_shader_1276673168.glsl:4: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1276673168.glsl:4: error: '=' : cannot convert from ' global float' to ' global mediump 3-component vector of int' Step #5: /tmp/temp_shader_1276673168.glsl:5: error: 'maror' : undeclared identifier Step #5: /tmp/temp_shader_1276673168.glsl:5: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1276673168.glsl:5: error: '=' : cannot convert from ' temp float' to ' global mediump 4-component vector of int' Step #5: /tmp/temp_shader_1276673168.glsl:5: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1276673168.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1276673168.glsl:6: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1276673168.glsl:6: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1276673168.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1276673168.glsl:6: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1276673168.glsl:6: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1411328205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411328205.glsl:1: error: '' : syntax error, unexpected VERTICAL_BAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1411328205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1411328205.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1411328205.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1411328205.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1411328205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1411328205.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1411328205.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1411328205.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1411328205.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1411328205.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2137390358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137390358.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2137390358.glsl:1: error: 'buffer' : identifier not previously declared Step #5: /tmp/temp_shader_2137390358.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2137390358.glsl:4: error: 'buffer' : identifier not previously declared Step #5: /tmp/temp_shader_2137390358.glsl:7: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_2137390358.glsl:7: error: 'buffer' : identifier not previously declared Step #5: /tmp/temp_shader_2137390358.glsl:10: error: 'b' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_2137390358.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2137390358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137390358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2009726312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2009726312.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2009726312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2009726312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_696947386.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_696947386.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_696947386.glsl:10: error: 've' : undeclared identifier Step #5: /tmp/temp_shader_696947386.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1877565100.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1877565100.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1877565100.glsl:9: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1265204346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1265204346.glsl:3: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1265204346.glsl:3: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1265204346.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1265204346.glsl:5: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1265204346.glsl:5: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1265204346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1265204346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1265204346.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1369602726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369602726.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369602726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1369602726.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1630634994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630634994.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1630634994.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1630634994.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1630634994.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1630634994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630634994.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1630634994.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1630634994.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1630634994.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: '' : missing #endif Step #5: /tmp/temp_shader_1630634994.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630634994.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1630634994.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1630634994.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1630634994.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1630634994.glsl:24: error: '' : missing #endif Step #5: /tmp/temp_shader_1665204916.glsl:6: error: 'gl_SampleMa' : undeclared identifier Step #5: /tmp/temp_shader_1665204916.glsl:6: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' temp mediump int' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1665204916.glsl:6: error: '' : syntax error, unexpected INT, expecting SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1707056552.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1707056552.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1707056552.glsl:3: error: '#extension GL_NV_mesh_shader' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1707056552.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1707056552.glsl:8: error: '' : syntax error, unexpected INT, expecting SEMICOLON or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1707056552.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1707056552.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1707056552.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1707056552.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_564325578.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_564325578.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_564325578.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_564325578.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1297893529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1297893529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1297893529.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1297893529.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1010528946.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1010528946.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1010528946.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1010528946.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1010528946.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1010528946.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1010528946.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1010528946.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1010528946.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1010528946.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_358532290.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_358532290.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_358532290.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358532290.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1708302647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1708302647.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1708302647.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1708302647.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1708302647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1708302647.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1857756970.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1874799051.glsl:7: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1874799051.glsl:7: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1874799051.glsl:7: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1874799051.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_1874799051.glsl:7: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1874799051.glsl:7: error: '' : missing #endif Step #5: /tmp/temp_shader_1426819080.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1426819080.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1426819080.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1426819080.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_885799631.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_885799631.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_885799631.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1314218593.glsl:7: error: 'ret' : undeclared identifier Step #5: /tmp/temp_shader_1314218593.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1281830857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1281830857.glsl:1: error: 'int' : must be qualified as flat in Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1281830857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1281830857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1386418627.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1386418627.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1386418627.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1386418627.glsl:8: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1386418627.glsl:8: error: 'fragment-shader struct input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1386418627.glsl:8: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1386418627.glsl:10: error: 'location' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1386418627.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1386418627.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1386418627.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1386418627.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1386418627.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1156541312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1156541312.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1156541312.glsl:1: error: 'nn_394967296' : undeclared identifier Step #5: /tmp/temp_shader_1156541312.glsl:1: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1156541312.glsl:1: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1156541312.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1156541312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1156541312.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1156541312.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1156541312.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_318561886.glsl: error: version not supported Step #5: /tmp/temp_shader_318561886.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_318561886.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_318561886.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_318561886.glsl:5: error: 'preprocessor evaluation' : incorrect directive, expected identifier Step #5: /tmp/temp_shader_318561886.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_318561886.glsl:5: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_318561886.glsl: error: version not supported Step #5: /tmp/temp_shader_318561886.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_318561886.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_318561886.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_318561886.glsl:5: error: 'preprocessor evaluation' : incorrect directive, expected identifier Step #5: /tmp/temp_shader_318561886.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_318561886.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_318561886.glsl: error: version not supported Step #5: /tmp/temp_shader_318561886.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_318561886.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_318561886.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_318561886.glsl:5: error: 'preprocessor evaluation' : incorrect directive, expected identifier Step #5: /tmp/temp_shader_318561886.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_318561886.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_1243439214.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1243439214.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1243439214.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1243439214.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1243439214.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1243439214.glsl:11: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1243439214.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1243439214.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70788355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70788355.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_70788355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70788355.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_70788355.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_70788355.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_70788355.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_70788355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_70788355.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_70788355.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_70788355.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_70788355.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1505193512.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1505193512.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1505193512.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1505193512.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1112720090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1112720090.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1112720090.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1112720090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1112720090.glsl:3: error: '#include' : Cannot find or open include file. for header name: „ls Step #5: /tmp/temp_shader_1112720090.glsl:11: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1112720090.glsl:14: error: '' : missing #endif Step #5: /tmp/temp_shader_1112720090.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1112720090.glsl:3: error: '#include' : Cannot find or open include file. for header name: „ls Step #5: /tmp/temp_shader_1112720090.glsl:11: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1112720090.glsl:14: error: '' : missing #endif Step #5: /tmp/temp_shader_1788014412.glsl:5: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' const highp int' and a right operand of type ' const 2-component vector of bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1788014412.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1788014412.glsl:8: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_1788014412.glsl:8: error: '=' : global const initializers must be constant ' const highp float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1106059479.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1106059479.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1106059479.glsl:4: error: 'in' : no qualifiers allowed for function return Step #5: /tmp/temp_shader_1106059479.glsl:6: error: 'bar' : no matching overloaded function found Step #5: /tmp/temp_shader_1106059479.glsl:7: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_1106059479.glsl:8: error: 'return' : cannot convert return value to function return type Step #5: /tmp/temp_shader_1106059479.glsl:10: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1106059479.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1106059479.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_241909610.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_241909610.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_241909610.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_241909610.glsl:4: error: '' : array size required Step #5: /tmp/temp_shader_241909610.glsl:4: error: '' : array size required Step #5: /tmp/temp_shader_241909610.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_241909610.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_241909610.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_241909610.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_241909610.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1051858969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1051858969.glsl:1: error: '#' : invalid directive: versio4x3 Step #5: /tmp/temp_shader_1051858969.glsl:3: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1051858969.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1051858969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1051858969.glsl:1: error: '#' : invalid directive: versio4x3 Step #5: /tmp/temp_shader_1051858969.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1051858969.glsl:1: error: '#' : invalid directive: versio4x3 Step #5: /tmp/temp_shader_1095966189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'const' : non-matching or non-convertible constant type for const initializer Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 's' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 's' : redefinition Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '=' : global const initializers must be constant ' const highp uint' Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redefinition Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 's' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 's' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redefinition Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'fVV' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'f' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'f' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'f' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redeclaring non-array as array Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'V' : redefinition Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1095966189.glsl:1: error: 'VV' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_1095966189.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1095966189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1095966189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_104152274.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_104152274.glsl:1: error: '#' : invalid directive: Version Step #5: /tmp/temp_shader_104152274.glsl:3: error: 'depth layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_104152274.glsl:3: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_104152274.glsl:3: error: 'gl_FraAndpth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_104152274.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_104152274.glsl:4: error: 'depth layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_104152274.glsl:4: error: 'gl_FragDepth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_104152274.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_104152274.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_104152274.glsl:1: error: '#' : invalid directive: Version Step #5: /tmp/temp_shader_104152274.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_104152274.glsl:1: error: '#' : invalid directive: Version Step #5: /tmp/temp_shader_1748806355.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1748806355.glsl:4: error: 'buffe_reference' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1748806355.glsl:4: error: 'scalar block layout' : required extension not requested: GL_EXT_scalar_block_layout Step #5: /tmp/temp_shader_1748806355.glsl:4: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1748806355.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1748806355.glsl:10: error: '#' : invalid directive: ext Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1748806355.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1748806355.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1748806355.glsl:10: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1748806355.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1748806355.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1748806355.glsl:10: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_826047641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_826047641.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_826047641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_826047641.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_826047641.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_826047641.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_826047641.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_826047641.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1369356620.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369356620.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369356620.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369356620.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_970925433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_970925433.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_970925433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_970925433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309198987.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_887077888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_887077888.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_887077888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_887077888.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_530498338.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_873524566.glsl:4: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_873524566.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_873524566.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_37487770.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_37487770.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_37487770.glsl:9: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1541027284.glsl:4: error: 'redeclaration' : all redeclarations must use the same depth layout on gl_FragDepth Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1232056856.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1232056856.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1232056856.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1232056856.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1232056856.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1232056856.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1232056856.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1232056856.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1232056856.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1232056856.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1745790417.glsl:2: error: 'GL_EXT_ray_tracing' : not supported for current targeted SPIR-V version Step #5: /tmp/temp_shader_1745790417.glsl:4: error: '#extension' : behavior for extension not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1745790417.glsl:4: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1745790417.glsl:4: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1251300606.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1251300606.glsl:4: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959372260.glsl:7: error: '#' : invalid directive: verj Step #5: /tmp/temp_shader_959372260.glsl:9: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_959372260.glsl:11: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_959372260.glsl:11: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_959372260.glsl:11: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_959372260.glsl:11: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_959372260.glsl:11: error: 'int64_t' : no matching overloaded function found Step #5: /tmp/temp_shader_959372260.glsl:11: error: 'return' : void function cannot return a value Step #5: /tmp/temp_shader_959372260.glsl:11: error: '@' : unexpected token Step #5: /tmp/temp_shader_959372260.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959372260.glsl:7: error: '#' : invalid directive: verj Step #5: /tmp/temp_shader_959372260.glsl:9: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_959372260.glsl:7: error: '#' : invalid directive: verj Step #5: /tmp/temp_shader_959372260.glsl:9: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_1025125849.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1025125849.glsl:4: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1025125849.glsl:4: error: 'counter' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2137100237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137100237.glsl:1: error: '#' : invalid directive: versni3o3 Step #5: /tmp/temp_shader_2137100237.glsl:11: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2137100237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137100237.glsl:1: error: '#' : invalid directive: versni3o3 Step #5: /tmp/temp_shader_2137100237.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2137100237.glsl:1: error: '#' : invalid directive: versni3o3 Step #5: /tmp/temp_shader_126107205.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_126107205.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_126107205.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_126107205.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_126107205.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_126107205.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_126107205.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_126107205.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_126107205.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_126107205.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_159473059.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_159473059.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_159473059.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_159473059.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_159473059.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_159473059.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_159473059.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1376035217.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1376035217.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1376035217.glsl:11: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1376035217.glsl:15: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1376035217.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1376035217.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1282648518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282648518.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1282648518.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'b' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'b' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'b' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_1282648518.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1282648518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282648518.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_478034945.glsl:1: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_471990783.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_471990783.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_471990783.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_471990783.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_471990783.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1353436873.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1353436873.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1353436873.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1353436873.glsl:8: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1353436873.glsl:8: error: 'redeclaration' : cannot change the type of gl_ClipDistance Step #5: /tmp/temp_shader_1353436873.glsl:8: error: '' : syntax error, unexpected end of file, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1353436873.glsl:8: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1353436873.glsl:8: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1983228458.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1983228458.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1983228458.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1983228458.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1983228458.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1983228458.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1983228458.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1983228458.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1983228458.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1983228458.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1983228458.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1983228458.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1584710873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1584710873.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1584710873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1584710873.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_993967637.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_993967637.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_941804289.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1826620483.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1826620483.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2045826607.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2045826607.glsl:8: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_2045826607.glsl:8: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_2045826607.glsl:8: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2037770478.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2037770478.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2037770478.glsl:8: error: 'gl_FragFullyCoveredNV' : required extension not requested: GL_NV_conservative_raster_underestimation Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2037770478.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2037770478.glsl:4: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1647149314.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1647149314.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_716334471.glsl:12: error: 'z' : no such field in structure Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1152645729.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_1152645729.glsl:9: error: 'geP' : undeclared identifier Step #5: /tmp/temp_shader_1152645729.glsl:9: error: 'included' : vector swizzle too long Step #5: /tmp/temp_shader_1152645729.glsl:9: error: 'glstColor' : vector swizzle too long Step #5: /tmp/temp_shader_1152645729.glsl:9: error: 'glstColor' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1152645729.glsl:9: error: 'geP' : can't use function syntax on variable Step #5: /tmp/temp_shader_1152645729.glsl:9: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1152645729.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_1152645729.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_470591100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_470591100.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_470591100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_470591100.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1025533459.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1025533459.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1025533459.glsl:8: error: 'g' : undeclared identifier Step #5: /tmp/temp_shader_1025533459.glsl:8: error: 'l_DeviceIn' : undeclared identifier Step #5: /tmp/temp_shader_1025533459.glsl:8: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1025533459.glsl:8: error: 'xd' : undeclared identifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025533459.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1025533459.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2039723618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : function name is redeclaration of existing name Step #5: /tmp/temp_shader_2039723618.glsl:1: error: 'n' : can't find function Step #5: /tmp/temp_shader_2039723618.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2039723618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2039723618.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1001089438.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1899058025.glsl: error: #version: versions before 150 do not allow a profile token Step #5: /tmp/temp_shader_1899058025.glsl: error: version not supported Step #5: /tmp/temp_shader_1899058025.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1899058025.glsl:3: error: '' : syntax error, unexpected IDENTIFIER, expecting HIGH_PRECISION or MEDIUM_PRECISION or LOW_PRECISION Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1899058025.glsl: error: #version: versions before 150 do not allow a profile token Step #5: /tmp/temp_shader_1899058025.glsl: error: version not supported Step #5: /tmp/temp_shader_1899058025.glsl:8: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1899058025.glsl: error: #version: versions before 150 do not allow a profile token Step #5: /tmp/temp_shader_1899058025.glsl: error: version not supported Step #5: /tmp/temp_shader_1899058025.glsl:8: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2077211388.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2077211388.glsl:7: error: 'comment' : End of input in comment Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2077211388.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2077211388.glsl:7: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_2077211388.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2077211388.glsl:7: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_394633074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_394633074.glsl:1: error: '#' : invalid directive: verAndsion Step #5: /tmp/temp_shader_394633074.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_394633074.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_394633074.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_394633074.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_394633074.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_394633074.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_394633074.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_394633074.glsl:7: error: '#' : invalid directive: ext0 Step #5: /tmp/temp_shader_394633074.glsl:9: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_394633074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_394633074.glsl:1: error: '#' : invalid directive: verAndsion Step #5: /tmp/temp_shader_394633074.glsl:7: error: '#' : invalid directive: ext0 Step #5: /tmp/temp_shader_394633074.glsl:10: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_394633074.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_394633074.glsl:1: error: '#' : invalid directive: verAndsion Step #5: /tmp/temp_shader_394633074.glsl:7: error: '#' : invalid directive: ext0 Step #5: /tmp/temp_shader_394633074.glsl:10: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1675518157.glsl:2: error: 'subpass' : requires an input_attachment_index layout qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1645933681.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1943003493.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1943003493.glsl:4: error: 'in' : no qualifiers allowed for function return Step #5: /tmp/temp_shader_1943003493.glsl:6: error: 'icolor' : undeclared identifier Step #5: /tmp/temp_shader_1943003493.glsl:6: error: 'i3' : undeclared identifier Step #5: /tmp/temp_shader_1943003493.glsl:6: error: 'u1' : undeclared identifier Step #5: /tmp/temp_shader_1943003493.glsl:6: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943003493.glsl:7: error: 'assign' : cannot convert from ' const uint' to ' temp float' Step #5: /tmp/temp_shader_1943003493.glsl:9: error: 'ucolor' : undeclared identifier Step #5: /tmp/temp_shader_1943003493.glsl:9: error: 'u3' : undeclared identifier Step #5: /tmp/temp_shader_1943003493.glsl:9: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' flat in highp int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1943003493.glsl:10: error: 'assign' : cannot convert from ' const int' to ' temp float' Step #5: /tmp/temp_shader_1943003493.glsl:4: error: '' : function does not return a value: u1n Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_553160358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_553160358.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_553160358.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_553160358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_553160358.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_553160358.glsl:5: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_553160358.glsl:5: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_553160358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_553160358.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_553160358.glsl:5: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_553160358.glsl:5: error: 'macro expansion' : Too few args in Macro m Step #5: /tmp/temp_shader_1635550270.glsl: error: version not supported Step #5: /tmp/temp_shader_1635550270.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1635550270.glsl:3: error: 'rIndex' : undeclared identifier Step #5: /tmp/temp_shader_1635550270.glsl:3: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1635550270.glsl:3: error: '' : syntax error, unexpected INTCONSTANT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1635550270.glsl: error: version not supported Step #5: /tmp/temp_shader_1635550270.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1635550270.glsl: error: version not supported Step #5: /tmp/temp_shader_1635550270.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2069110699.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2069110699.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2069110699.glsl:9: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_712633417.glsl:2: error: 'subpass' : requires an input_attachment_index layout qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_864101839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_864101839.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_864101839.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_864101839.glsl:4: error: 'maix41' : illegal use of type 'void' Step #5: /tmp/temp_shader_864101839.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_864101839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_864101839.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_864101839.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_864101839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_864101839.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_864101839.glsl:4: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1336092622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1336092622.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1336092622.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1336092622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1336092622.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1336092622.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1336092622.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1336092622.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1336092622.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_410228794.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_410228794.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_410228794.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1026413173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1026413173.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1026413173.glsl:3: error: '#' : invalid directive: vrsio Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1026413173.glsl:4: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '--' : l-value required Step #5: /tmp/temp_shader_1026413173.glsl:4: error: 'GL_KHR_sha' : undeclared identifier Step #5: /tmp/temp_shader_1026413173.glsl:4: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1026413173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1026413173.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1026413173.glsl:3: error: '#' : invalid directive: vrsio Step #5: /tmp/temp_shader_1026413173.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1026413173.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1026413173.glsl:3: error: '#' : invalid directive: vrsio Step #5: /tmp/temp_shader_773319847.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1404196431.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1404196431.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1404196431.glsl:11: error: 'out' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_1404196431.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1404196431.glsl:12: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1968217462.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1968217462.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_452456682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_452456682.glsl:3: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_452456682.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_452456682.glsl:5: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_452456682.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:7: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_452456682.glsl:7: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_452456682.glsl:9: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_452456682.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_452456682.glsl:9: error: '' : array size required Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_452456682.glsl:9: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_452456682.glsl:10: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_452456682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_452456682.glsl:3: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_452456682.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_452456682.glsl:1: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_452456682.glsl:3: error: '#' : invalid directive: d Step #5: /tmp/temp_shader_1302539390.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1858504292.glsl:7: error: 've' : undeclared identifier Step #5: /tmp/temp_shader_1858504292.glsl:7: error: 'assign' : cannot convert from ' temp 3-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_1858504292.glsl:66: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1858504292.glsl:66: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1858504292.glsl:66: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_235745791.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235745791.glsl:1: error: 'set' : set is too large Step #5: /tmp/temp_shader_235745791.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_235745791.glsl:1: error: 'u' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_235745791.glsl:1: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_235745791.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_235745791.glsl:2: error: 'uea' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_235745791.glsl:2: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_235745791.glsl:3: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_235745791.glsl:3: error: 'Sueay' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_235745791.glsl:3: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_235745791.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_235745791.glsl:4: error: 'e' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_235745791.glsl:4: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_235745791.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_235745791.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_802205057.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_427355115.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_427355115.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_427355115.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_427355115.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_427355115.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_427355115.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_427355115.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_427355115.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_427355115.glsl:3: error: 'smp' : identifier not previously declared Step #5: /tmp/temp_shader_427355115.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_427355115.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_427355115.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_427355115.glsl:12: error: 'tex' : undeclared identifier Step #5: /tmp/temp_shader_427355115.glsl:12: error: 'smp' : undeclared identifier Step #5: /tmp/temp_shader_427355115.glsl:12: error: 'sampler1D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_427355115.glsl:12: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_427355115.glsl:12: error: 'assign' : cannot convert from ' const float' to ' out highp 4-component vector of float' Step #5: /tmp/temp_shader_427355115.glsl:13: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1388391521.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1388391521.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1388391521.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1388391521.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1272796157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272796157.glsl:4: error: '#' : invalid directive: vnrsion Step #5: /tmp/temp_shader_1272796157.glsl:6: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1272796157.glsl:11: error: '' : duplicate member name: color2 Step #5: /tmp/temp_shader_1272796157.glsl:12: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1272796157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272796157.glsl:4: error: '#' : invalid directive: vnrsion Step #5: /tmp/temp_shader_1272796157.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272796157.glsl:4: error: '#' : invalid directive: vnrsion Step #5: /tmp/temp_shader_1452888574.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1280631491.glsl:3: error: 'out' : no qualifiers allowed for function return Step #5: /tmp/temp_shader_1280631491.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1280631491.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1280631491.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1280631491.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1280631491.glsl:5: error: 'assign' : cannot convert from ' gl_FragCoord 4-component vector of float FragCoord' to ' gl_FragDepth float FragDepth' Step #5: /tmp/temp_shader_1280631491.glsl:5: error: '' : syntax error, unexpected RIGHT_BRACE, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_126401947.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_126401947.glsl:8: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_126401947.glsl:10: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_126401947.glsl:10: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1204462951.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1204462951.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1210359231.glsl:3: error: 'set' : set is too large Step #5: /tmp/temp_shader_1210359231.glsl:3: error: 'binding' : binding is too large Step #5: /tmp/temp_shader_1210359231.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_40610537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_40610537.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_40610537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_40610537.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_40610537.glsl:35: error: '' : numeric literal too big Step #5: /tmp/temp_shader_40610537.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_40610537.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_40610537.glsl:35: error: '' : numeric literal too big Step #5: /tmp/temp_shader_738393740.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_738393740.glsl:172: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_738393740.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_738393740.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1291554098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1291554098.glsl:7: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1291554098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1291554098.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1655035325.glsl:5: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_1655035325.glsl:5: error: 'mat3vec2' : no matching overloaded function found Step #5: /tmp/temp_shader_1655035325.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1655035325.glsl:5: error: 'vGL_EXT_shader_subgroup_eGL_EXT_shader_image_load_formattedetxndent64ec3' : no matching overloaded function found Step #5: /tmp/temp_shader_1655035325.glsl:5: error: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of float' Step #5: /tmp/temp_shader_1655035325.glsl:6: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_371653516.glsl:2: error: '#' : invalid directive: fxtension Step #5: /tmp/temp_shader_371653516.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_371653516.glsl:5: error: 'uniform' : no qualifiers allowed for function return Step #5: /tmp/temp_shader_371653516.glsl:6: error: 'varying' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_371653516.glsl:6: error: 'in' : storage qualifier not allowed on function parameter Step #5: /tmp/temp_shader_371653516.glsl:6: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_371653516.glsl:2: error: '#' : invalid directive: fxtension Step #5: /tmp/temp_shader_371653516.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_371653516.glsl:2: error: '#' : invalid directive: fxtension Step #5: /tmp/temp_shader_371653516.glsl:3: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1047372231.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1047372231.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1707746139.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1707746139.glsl:5: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1707746139.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1707746139.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1707746139.glsl:1: error: 'comment' : End of input in comment Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2073785404.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_333582338.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_333582338.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_333582338.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_333582338.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628974580.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_786039021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_786039021.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_786039021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_786039021.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1931513970.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1931513970.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1931513970.glsl:9: error: 'icolor' : undeclared identifier Step #5: /tmp/temp_shader_1931513970.glsl:9: error: 'i3' : undeclared identifier Step #5: /tmp/temp_shader_1931513970.glsl:9: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' flat in highp uint' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1931513970.glsl:10: error: 'assign' : cannot convert from ' const uint' to ' temp float' Step #5: /tmp/temp_shader_1931513970.glsl:12: error: 'u3' : undeclared identifier Step #5: /tmp/temp_shader_1931513970.glsl:12: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' flat in highp int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1931513970.glsl:12: error: 'assign' : cannot convert from ' temp float' to ' global highp 3-component vector of uint' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605539862.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1605539862.glsl:7: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1605539862.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1021784812.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1021784812.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1021784812.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_586235379.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_586235379.glsl:9: error: 'atomicCounter' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1338299904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#' : invalid directive: versioo Step #5: /tmp/temp_shader_1338299904.glsl:3: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1338299904.glsl:3: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1338299904.glsl:6: error: '€' : unexpected token Step #5: /tmp/temp_shader_1338299904.glsl:6: error: '€' : unexpected token Step #5: /tmp/temp_shader_1338299904.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1338299904.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1338299904.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1338299904.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1338299904.glsl:6: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_1338299904.glsl:6: error: 'assign' : l-value required "v" (can't modify shader input) Step #5: /tmp/temp_shader_1338299904.glsl:6: error: 'assign' : cannot convert from ' const float' to 'layout( location=1) smooth in highp 4-component vector of float' Step #5: /tmp/temp_shader_1338299904.glsl:6: error: 'ditcard' : undeclared identifier Step #5: /tmp/temp_shader_1338299904.glsl:6: error: '' : boolean expression expected Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1338299904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#' : invalid directive: versioo Step #5: /tmp/temp_shader_1338299904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1338299904.glsl:1: error: '#' : invalid directive: versioo Step #5: /tmp/temp_shader_1543324176.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1543324176.glsl:4: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1543324176.glsl:6: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1543324176.glsl:6: error: '€' : unexpected token Step #5: /tmp/temp_shader_1543324176.glsl:6: error: 'buffer_reference_align' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1543324176.glsl:6: error: 'buffer_reference_align' : must be a power of 2 Step #5: /tmp/temp_shader_1543324176.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1543324176.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1543324176.glsl:4: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1543324176.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1543324176.glsl:4: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1985433483.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1985433483.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1985433483.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1985433483.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1985433483.glsl:11: error: 'gl_ModelViewMatrix' : undeclared identifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1985433483.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1985433483.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_606199759.glsl: error: Linking fragment stage: No function definition (body) found: Step #5: /tmp/temp_shader_606199759.glsl: outputColor(vf4; Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_358984857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358984857.glsl:1: error: '#' : invalid directive: ver3ion Step #5: /tmp/temp_shader_358984857.glsl:3: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_358984857.glsl:3: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_358984857.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_358984857.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_358984857.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_358984857.glsl:12: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_358984857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358984857.glsl:1: error: '#' : invalid directive: ver3ion Step #5: /tmp/temp_shader_358984857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_358984857.glsl:1: error: '#' : invalid directive: ver3ion Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_272020127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_272020127.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_272020127.glsl:6: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_272020127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_272020127.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_272020127.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_272020127.glsl:6: error: '' : missing #endif Step #5: /tmp/temp_shader_488663950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_488663950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_488663950.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033505236.glsl:4: error: 'extensioks' : unknown SPIR-V requirement Step #5: /tmp/temp_shader_2033505236.glsl:4: error: 'set4' : unknown SPIR-V instruction qualifier Step #5: /tmp/temp_shader_2033505236.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2033505236.glsl:5: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_2033505236.glsl:5: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_29777560.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_29777560.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_29777560.glsl:7: error: 'location' : too large for fragment output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_29777560.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_29777560.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_257675105.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_257675105.glsl:1: error: '#' : invalid directive: vert_i_nt64 Step #5: /tmp/temp_shader_257675105.glsl:2: error: '#extension' : behavior not supported: enaEXT_buffer_reference2fer_reference2 Step #5: /tmp/temp_shader_257675105.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_257675105.glsl:3: error: '#extension' : behavior not supported: e31 Step #5: /tmp/temp_shader_257675105.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_257675105.glsl:3: error: 'string' : End of line in string Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_257675105.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_257675105.glsl:1: error: '#' : invalid directive: vert_i_nt64 Step #5: /tmp/temp_shader_257675105.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_257675105.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_257675105.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_257675105.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_257675105.glsl:1: error: '#' : invalid directive: vert_i_nt64 Step #5: /tmp/temp_shader_257675105.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_257675105.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_257675105.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_991810563.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1392740049.glsl:6: error: 'data' : undeclared identifier Step #5: /tmp/temp_shader_1392740049.glsl:6: error: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_1392740049.glsl:6: error: 'gl_SubgroupInvOcationID' : undeclared identifier Step #5: /tmp/temp_shader_1392740049.glsl:6: error: 'assign' : cannot convert from ' temp mediump 4-component vector of uint' to ' temp float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1965421244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1965421244.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1965421244.glsl:3: error: 'output block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1965421244.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1965421244.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1965421244.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_1965421244.glsl:3: error: '#' : invalid directive: vd Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_1965421244.glsl:4: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1965421244.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1965421244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1965421244.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1965421244.glsl:3: error: '#' : invalid directive: vd Step #5: /tmp/temp_shader_1965421244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1965421244.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1965421244.glsl:3: error: '#' : invalid directive: vd Step #5: /tmp/temp_shader_216588711.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216588711.glsl:1: error: '' : syntax error, unexpected LEFT_BRACKET, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_216588711.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216588711.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_216588711.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_216588711.glsl:2: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_216588711.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_216588711.glsl:3: error: '#else' : #else after #else Step #5: /tmp/temp_shader_216588711.glsl:3: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_216588711.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_216588711.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_216588711.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_216588711.glsl:2: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_216588711.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_216588711.glsl:3: error: '#else' : #else after #else Step #5: /tmp/temp_shader_216588711.glsl:3: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1319041805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1319041805.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , somet ing went wrong . Step #5: /tmp/temp_shader_1319041805.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1319041805.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1319041805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1319041805.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , somet ing went wrong . Step #5: /tmp/temp_shader_1319041805.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1319041805.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_1319041805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1319041805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1319041805.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , somet ing went wrong . Step #5: /tmp/temp_shader_1319041805.glsl:3: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1319041805.glsl:3: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1319041805.glsl:5: error: '' : missing #endif Step #5: /tmp/temp_shader_151519934.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_151519934.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_151519934.glsl:2: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'x' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'b' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'b' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'b' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 's' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'sz' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 's' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 's' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'sz' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 's' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 'r32f' : only apply to images Step #5: /tmp/temp_shader_151519934.glsl:3: error: 's' : redefinition Step #5: /tmp/temp_shader_151519934.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_151519934.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_151519934.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_845563291.glsl:2: error: 'locatidddddddddddddddddddddddddddddddddddddddddddddddddddddon' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_845563291.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_845563291.glsl:3: error: 'depth_uddddddddddddddddddddddddddddddddddddddddddddddddddon' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_845563291.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1066077375.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1066077375.glsl:6: error: '$' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1066077375.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1066077375.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937558955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937558955.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_937558955.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_937558955.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_937558955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_937558955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_629593614.glsl:5: error: 'outCood' : undeclared identifier Step #5: /tmp/temp_shader_629593614.glsl:5: error: 'isamp2D' : undeclared identifier Step #5: /tmp/temp_shader_629593614.glsl:5: error: 'pf2' : undeclared identifier Step #5: /tmp/temp_shader_629593614.glsl:5: error: 'textureQueryLod' : no matching overloaded function found Step #5: /tmp/temp_shader_629593614.glsl:6: error: 'lod' : undeclared identifier Step #5: /tmp/temp_shader_629593614.glsl:6: error: 'texFragCoord' : undeclared identifier Step #5: /tmp/temp_shader_629593614.glsl:6: error: 'y' : vector swizzle selection out of range Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524133589.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_409544918.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_409544918.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_409544918.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_409544918.glsl:2: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_409544918.glsl:3: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_409544918.glsl:5: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_409544918.glsl:5: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_409544918.glsl:7: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_409544918.glsl:7: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_409544918.glsl:7: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_409544918.glsl:13: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_409544918.glsl:15: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_409544918.glsl:15: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_409544918.glsl:19: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_409544918.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_409544918.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_409544918.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_409544918.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_409544918.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_409544918.glsl:2: error: '#version' : must be followed by version number Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_927376882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927376882.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_927376882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927376882.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: /tmp/temp_shader_927376882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927376882.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: /tmp/temp_shader_1747844822.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1747844822.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1747844822.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1747844822.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1747844822.glsl: GL_EXT_abort Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: /tmp/temp_shader_1747844822.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1747844822.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1747844822.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1747844822.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1747844822.glsl: GL_EXT_abort Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: /tmp/temp_shader_1617876982.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1617876982.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1617876982.glsl:6: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1617876982.glsl:7: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile eosn Step #5: /tmp/temp_shader_1617876982.glsl:7: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile es Step #5: 0:0: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile e Step #5: 0:0: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile Trsion Step #5: /tmp/temp_shader_1617876982.glsl: error: 0:-1: 'string' : End of line in string Step #5: /tmp/temp_shader_1617876982.glsl: error: 0:-1: '#line' : unexpected tokens following directive Step #5: 0:0: error: '€' : unexpected token Step #5: 0:0: error: '' : unexpected token Step #5: 0:0: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1617876982.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1617876982.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1617876982.glsl:6: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1617876982.glsl:7: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile eosn Step #5: /tmp/temp_shader_1617876982.glsl:7: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile es Step #5: 0:0: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile e Step #5: 0:0: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile Trsion Step #5: /tmp/temp_shader_1617876982.glsl: error: 0:-1: 'string' : End of line in string Step #5: /tmp/temp_shader_1617876982.glsl: error: 0:-1: '#line' : unexpected tokens following directive Step #5: 0:1: error: '#' : invalid directive: p Step #5: 0:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1617876982.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1617876982.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1617876982.glsl:6: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1617876982.glsl:7: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile eosn Step #5: /tmp/temp_shader_1617876982.glsl:7: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile es Step #5: 0:0: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile e Step #5: 0:0: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile Trsion Step #5: /tmp/temp_shader_1617876982.glsl: error: 0:-1: 'string' : End of line in string Step #5: /tmp/temp_shader_1617876982.glsl: error: 0:-1: '#line' : unexpected tokens following directive Step #5: 0:1: error: '#' : invalid directive: p Step #5: 0:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_765326717.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_765326717.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_765326717.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_765326717.glsl:8: error: '#' : invalid directive: e Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_765326717.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_765326717.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_765326717.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_765326717.glsl:8: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_765326717.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_765326717.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_765326717.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_765326717.glsl:8: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_2143124030.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_2143124030.glsl:10: error: 'string' : Invalid escape sequence Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2143124030.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_2143124030.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_2143124030.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_2143124030.glsl:10: error: 'string' : Invalid escape sequence Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1421186593.glsl:4: error: 'dex' : undeclared identifier Step #5: /tmp/temp_shader_1421186593.glsl:6: error: 'str' : undeclared identifier Step #5: /tmp/temp_shader_1421186593.glsl:6: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1421186593.glsl:6: error: 'yGL_GOOGLE_cpp_style_line_directive' : vector swizzle too long Step #5: /tmp/temp_shader_1421186593.glsl:6: error: 'yGL_GOOGLE_cpp_style_line_directive' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1421186593.glsl:6: error: 'str' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1421186593.glsl:6: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1421186593.glsl:7: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1421186593.glsl:7: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1421186593.glsl:7: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1421186593.glsl:7: error: 'index' : undeclared identifier Step #5: /tmp/temp_shader_1421186593.glsl:7: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_1421186593.glsl:7: error: 'str' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1421186593.glsl:7: error: '++' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1421186593.glsl:7: error: '++' : wrong operand type no operation '++' exists that takes an operand of type const float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1421186593.glsl:7: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1421186593.glsl:7: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1421186593.glsl:7: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_1421186593.glsl:7: error: 'str' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1421186593.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1421186593.glsl:7: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1502781486.glsl:3: error: '#' : invalid directive: extersion Step #5: /tmp/temp_shader_1502781486.glsl:5: error: '#' : invalid directive: exter Step #5: /tmp/temp_shader_1502781486.glsl:6: error: '#' : invalid directive: eMer Step #5: /tmp/temp_shader_1502781486.glsl:7: error: '#' : invalid directive: eMinndif Step #5: /tmp/temp_shader_1502781486.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1502781486.glsl:8: error: '' : syntax error, unexpected DOUBLECONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1502781486.glsl:3: error: '#' : invalid directive: extersion Step #5: /tmp/temp_shader_1502781486.glsl:5: error: '#' : invalid directive: exter Step #5: /tmp/temp_shader_1502781486.glsl:6: error: '#' : invalid directive: eMer Step #5: /tmp/temp_shader_1502781486.glsl:7: error: '#' : invalid directive: eMinndif Step #5: /tmp/temp_shader_1502781486.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1502781486.glsl:9: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1502781486.glsl:11: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1502781486.glsl:3: error: '#' : invalid directive: extersion Step #5: /tmp/temp_shader_1502781486.glsl:5: error: '#' : invalid directive: exter Step #5: /tmp/temp_shader_1502781486.glsl:6: error: '#' : invalid directive: eMer Step #5: /tmp/temp_shader_1502781486.glsl:7: error: '#' : invalid directive: eMinndif Step #5: /tmp/temp_shader_1502781486.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1502781486.glsl:9: error: '#' : invalid directive: sion Step #5: /tmp/temp_shader_1502781486.glsl:11: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_703550253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_703550253.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_703550253.glsl:4: error: 'in' : no qualifiers allowed for function return Step #5: /tmp/temp_shader_703550253.glsl:6: error: 'bar' : no matching overloaded function found Step #5: /tmp/temp_shader_703550253.glsl:7: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_703550253.glsl:8: error: 'return' : cannot convert return value to function return type Step #5: /tmp/temp_shader_703550253.glsl:10: error: 'return' : cannot convert return value to function return type Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_703550253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_703550253.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1388803074.glsl:9: error: '=' : cannot convert from ' temp 3-component vector of float' to ' temp highp 2-component vector of int' Step #5: /tmp/temp_shader_1388803074.glsl:10: error: '=' : cannot convert from ' temp 2-component vector of float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1388803074.glsl:11: error: '=' : cannot convert from ' temp 2-component vector of int' to ' temp highp 3-component vector of float' Step #5: /tmp/temp_shader_1388803074.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1388803074.glsl:13: error: 'v4' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_733327814.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_733327814.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_733327814.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_733327814.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_107734713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_107734713.glsl:2: error: '#extension' : behavior not supported: elayout Step #5: /tmp/temp_shader_107734713.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_107734713.glsl:4: error: 'f' : no matching overloaded function found Step #5: /tmp/temp_shader_107734713.glsl:8: error: 'i_bgroupInvocationID' : undeclared identifier Step #5: /tmp/temp_shader_107734713.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_107734713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_107734713.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_107734713.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_107734713.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_107734713.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1646478179.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1646478179.glsl:4: error: 'binding' : requires block, or sampler/image, or atomic-counter type Step #5: /tmp/temp_shader_1646478179.glsl:11: error: '' : syntax error, unexpected INTCONSTANT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1725138377.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1725138377.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1725138377.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:33: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:34: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:35: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:36: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:37: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:38: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:39: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:39: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1725138377.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1725138377.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1725138377.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:33: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:34: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:35: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:36: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:37: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:38: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:39: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:39: error: '' : missing #endif Step #5: /tmp/temp_shader_1725138377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1725138377.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1725138377.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1725138377.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1725138377.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:33: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:34: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:35: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:36: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:37: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:38: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:39: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1725138377.glsl:39: error: '' : missing #endif Step #5: /tmp/temp_shader_1500474762.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1500474762.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1464415775.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1464415775.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1464415775.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1464415775.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1464415775.glsl:1: error: 'ap' : undeclared identifier Step #5: /tmp/temp_shader_1464415775.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1464415775.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1464415775.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1941727088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'rr3u' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'u' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'u' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'r_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'eb' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'r_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 're' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:1: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1941727088.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1941727088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1941727088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672032919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672032919.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_672032919.glsl:3: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_672032919.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_672032919.glsl:6: error: 'binding' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672032919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672032919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1615935710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1615935710.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1615935710.glsl:3: error: '#error' : A Bt ( location = 1 ) out vec4 color ; Step #5: /tmp/temp_shader_1615935710.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1615935710.glsl:8: error: '#' : invalid directive: loat Step #5: /tmp/temp_shader_1615935710.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_1615935710.glsl:9: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1615935710.glsl:9: error: 'location qualifier on uniform or buffer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1615935710.glsl:9: error: 'location qualifier on uniform or buffer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1615935710.glsl:9: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1615935710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1615935710.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1615935710.glsl:3: error: '#error' : A Bt ( location = 1 ) out vec4 color ; Step #5: /tmp/temp_shader_1615935710.glsl:8: error: '#' : invalid directive: loat Step #5: /tmp/temp_shader_1615935710.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1615935710.glsl:10: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1615935710.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1615935710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1615935710.glsl:1: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1615935710.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1615935710.glsl:3: error: '#error' : A Bt ( location = 1 ) out vec4 color ; Step #5: /tmp/temp_shader_1615935710.glsl:8: error: '#' : invalid directive: loat Step #5: /tmp/temp_shader_1615935710.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1615935710.glsl:10: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1615935710.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_639806732.glsl:13: error: 'o' : undeclared identifier Step #5: /tmp/temp_shader_639806732.glsl:13: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp 4-component vector of int' and a right operand of type ' temp highp 4X3 matrix of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_639806732.glsl:13: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1738110294.glsl:17: error: 'func' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_406011017.glsl:5: error: 'yocation' : vector swizzle too long Step #5: /tmp/temp_shader_406011017.glsl:5: error: 'yocation' : unknown swizzle selection Step #5: /tmp/temp_shader_406011017.glsl:5: error: 'assign' : l-value required "gl_FragCoord" (can't modify gl_FragCoord) Step #5: /tmp/temp_shader_406011017.glsl:5: error: 'assign' : l-value required (can't modify a const) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1269400346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1269400346.glsl:2: error: 'white' : undeclared identifier Step #5: /tmp/temp_shader_1269400346.glsl:2: error: 'in' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_1269400346.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1269400346.glsl:10: error: 'constructor' : not enough data provided for construction Step #5: /tmp/temp_shader_1269400346.glsl:10: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1269400346.glsl:10: error: '' : syntax error, unexpected FLOATCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1269400346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1269400346.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_337745691.glsl:6: error: 'location' : the aliases sharing the location 1 must be the same basic type and interpolation qualification Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_292423943.glsl:11: error: 'default' : cannot appear outside switch statement Step #5: /tmp/temp_shader_292423943.glsl:11: error: 'FragColor' : undeclared identifier Step #5: /tmp/temp_shader_292423943.glsl:11: error: '' : syntax error, unexpected RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_124666328.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_124666328.glsl:1: error: '#' : invalid directive: versjon Step #5: /tmp/temp_shader_124666328.glsl:12: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_124666328.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_124666328.glsl:1: error: '#' : invalid directive: versjon Step #5: /tmp/temp_shader_124666328.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_124666328.glsl:1: error: '#' : invalid directive: versjon Step #5: /tmp/temp_shader_1910300925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910300925.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1910300925.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1910300925.glsl:4: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1910300925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910300925.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1910300925.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_1910300925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910300925.glsl:2: error: '#' : invalid directive: veersion Step #5: /tmp/temp_shader_1910300925.glsl:3: error: '#' : invalid directive: vrsioMul00 Step #5: /tmp/temp_shader_2030449291.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2030449291.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2030449291.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2030449291.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_120306710.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_120306710.glsl:13: error: '.' : cannot apply to an array: lengAth Step #5: /tmp/temp_shader_120306710.glsl:13: error: 'u' : can't use function syntax on variable Step #5: /tmp/temp_shader_120306710.glsl:13: error: 'veGL_EXT_shader_subgroup_extended_tyc3' : no matching overloaded function found Step #5: /tmp/temp_shader_120306710.glsl:13: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1986894018.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1986894018.glsl:7: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1986894018.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl:7: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1986894018.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl:8: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1986894018.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl:11: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1986894018.glsl:12: error: '' : syntax error, unexpected RIGHT_BRACE, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1986894018.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1986894018.glsl:7: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1986894018.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1986894018.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1986894018.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1986894018.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1986894018.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1986894018.glsl:7: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1986894018.glsl:7: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1986894018.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1986894018.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1986894018.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1007277217.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1007277217.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1007277217.glsl:9: error: '>=' : wrong operand types: no operation '>=' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' global void' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1007277217.glsl:10: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1007277217.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1007277217.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_1007277217.glsl:7: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1007277217.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_551836836.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_551836836.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_551836836.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1260596963.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1260596963.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1260596963.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1260596963.glsl:9: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1260596963.glsl:10: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1260596963.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1260596963.glsl:13: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1260596963.glsl:15: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1260596963.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1260596963.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_1260596963.glsl:15: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1260596963.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1260596963.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1260596963.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1260596963.glsl:9: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1260596963.glsl:10: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1260596963.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1260596963.glsl:13: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1260596963.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1260596963.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_1260596963.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1260596963.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1260596963.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1260596963.glsl:9: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1260596963.glsl:10: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1260596963.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1260596963.glsl:13: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1260596963.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1260596963.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_362575055.glsl:1: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_362575055.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_362575055.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_362575055.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_362575055.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_362575055.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_362575055.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_362575055.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_362575055.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_362575055.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_362575055.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_362575055.glsl:9: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_362575055.glsl:10: error: '#error' : UNDEFED dgfined Step #5: /tmp/temp_shader_362575055.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_362575055.glsl:13: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_362575055.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_362575055.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_362575055.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_362575055.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_362575055.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_362575055.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_362575055.glsl:6: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_362575055.glsl:9: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_362575055.glsl:10: error: '#error' : UNDEFED dgfined Step #5: /tmp/temp_shader_362575055.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_362575055.glsl:13: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_362575055.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_1255387090.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1255387090.glsl:7: error: '#define' : bad argument Step #5: /tmp/temp_shader_1255387090.glsl:7: error: '#' : invalid directive: m Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl:12: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl:7: error: '#define' : bad argument Step #5: /tmp/temp_shader_1255387090.glsl:7: error: '#' : invalid directive: m Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1255387090.glsl:12: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1255387090.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1022963858.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1022963858.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1022963858.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1751378130.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1751378130.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1751378130.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1751378130.glsl:4: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1751378130.glsl:12: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1751378130.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1751378130.glsl:15: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1751378130.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1751378130.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1751378130.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1751378130.glsl:4: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1751378130.glsl:12: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1751378130.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1751378130.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1751378130.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1751378130.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1751378130.glsl:4: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1751378130.glsl:12: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1751378130.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:22: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:22: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:22: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:22: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:27: error: '€' : unexpected token Step #5: /tmp/temp_shader_1988714904.glsl:30: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1988714904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1130698571.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1250372661.glsl:11: error: 'textureLod(..., float lod)' : required extension not requested: GL_EXT_texture_shadow_lod Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1566369633.glsl:5: error: 'b1ffer_reference' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1566369633.glsl:5: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1566369633.glsl:9: error: 'binset' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1566369633.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1360613073.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1360613073.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1360613073.glsl:3: error: '{ } style initializers' : not supported with this profile: es Step #5: /tmp/temp_shader_1360613073.glsl:4: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: v2Dple Step #5: /tmp/temp_shader_1360613073.glsl:4: error: '' : syntax error, unexpected SLASH, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1360613073.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1360613073.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1360613073.glsl:7: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1360613073.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1360613073.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1360613073.glsl:7: error: '#include' : must be followed by a header name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2000419805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2000419805.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_2000419805.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2000419805.glsl:5: error: '' : syntax error, unexpected VOID, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2000419805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2000419805.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_2000419805.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2000419805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2000419805.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_2000419805.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_746349250.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_746349250.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_746349250.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_746349250.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_746349250.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_746349250.glsl:5: error: '' : syntax error, unexpected OR_ASSIGN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_746349250.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_746349250.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_746349250.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_746349250.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_746349250.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_746349250.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_746349250.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_746349250.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_441767868.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_441767868.glsl:6: error: 'Bid' : unknown SPIR-V instruction qualifier Step #5: /tmp/temp_shader_441767868.glsl:9: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_441767868.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_441767868.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1122336503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#' : invalid directive: versio0 Step #5: /tmp/temp_shader_1122336503.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1122336503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#' : invalid directive: versio0 Step #5: /tmp/temp_shader_1122336503.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122336503.glsl:1: error: '#' : invalid directive: versio0 Step #5: /tmp/temp_shader_861109485.glsl:3: error: '#' : invalid directive: extensionG Step #5: /tmp/temp_shader_861109485.glsl:5: error: 'post depth coverage' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_861109485.glsl: GL_ARB_post_depth_coverage Step #5: /tmp/temp_shader_861109485.glsl: GL_EXT_post_depth_coverage Step #5: /tmp/temp_shader_861109485.glsl:7: error: 'post depth coverage' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_861109485.glsl: GL_ARB_post_depth_coverage Step #5: /tmp/temp_shader_861109485.glsl: GL_EXT_post_depth_coverage Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_861109485.glsl:3: error: '#' : invalid directive: extensionG Step #5: /tmp/temp_shader_861109485.glsl:3: error: '#' : invalid directive: extensionG Step #5: /tmp/temp_shader_659639006.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_659639006.glsl:3: error: 'uint' : must be qualified as flat in Step #5: /tmp/temp_shader_659639006.glsl:3: error: 'uv2x' : undeclared identifier Step #5: /tmp/temp_shader_659639006.glsl:3: error: 'uv2y' : undeclared identifier Step #5: /tmp/temp_shader_659639006.glsl:3: error: 'in' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_659639006.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_659639006.glsl:4: error: 'uy' : undeclared identifier Step #5: /tmp/temp_shader_659639006.glsl:4: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_659639006.glsl:4: error: '=' : cannot convert from ' global float' to ' global mediump 2-component vector of uint' Step #5: /tmp/temp_shader_659639006.glsl:5: error: 'iv4a' : undeclared identifier Step #5: /tmp/temp_shader_659639006.glsl:5: error: 'iv2b' : undeclared identifier Step #5: /tmp/temp_shader_659639006.glsl:5: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_659639006.glsl:5: error: '=' : cannot convert from ' global float' to ' global mediump 4-component vector of int' Step #5: /tmp/temp_shader_659639006.glsl:6: error: 'imin' : undeclared identifier Step #5: /tmp/temp_shader_659639006.glsl:6: error: 'imax' : undeclared identifier Step #5: /tmp/temp_shader_659639006.glsl:6: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_659639006.glsl:6: error: '=' : cannot convert from ' global float' to ' global mediump 4-component vector of int' Step #5: /tmp/temp_shader_659639006.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_659639006.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_659639006.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1385414639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1385414639.glsl:5: error: '#' : invalid directive: denr Step #5: /tmp/temp_shader_1385414639.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1385414639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1385414639.glsl:5: error: '#' : invalid directive: denr Step #5: /tmp/temp_shader_1385414639.glsl:9: error: 'macro expansion' : unexpected '#' EXP2 Step #5: /tmp/temp_shader_1385414639.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1385414639.glsl:5: error: '#' : invalid directive: denr Step #5: /tmp/temp_shader_1385414639.glsl:9: error: 'macro expansion' : unexpected '#' EXP2 Step #5: /tmp/temp_shader_952062949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_952062949.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_952062949.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_952062949.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_952062949.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_952062949.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_952062949.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_952062949.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_952062949.glsl:14: error: '=' : cannot convert from ' smooth in unsized 1-element array of float ClipDistance' to ' temp highp float' Step #5: /tmp/temp_shader_952062949.glsl:14: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_952062949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_952062949.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1510080967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1510080967.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_1510080967.glsl:3: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_1510080967.glsl:3: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1510080967.glsl:3: error: '=' : global const initializers must be constant ' const highp int' Step #5: /tmp/temp_shader_1510080967.glsl:4: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_1510080967.glsl:5: error: 'flo' : undeclared identifier Step #5: /tmp/temp_shader_1510080967.glsl:5: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_1510080967.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1510080967.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1510080967.glsl:11: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1510080967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1510080967.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_1510080967.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1510080967.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_1510080967.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_714880226.glsl:6: error: 'cation_densit' : undeclared identifier Step #5: /tmp/temp_shader_714880226.glsl:8: error: 'm' : undeclared identifier Step #5: /tmp/temp_shader_714880226.glsl:12: error: 'ivecredBuffer' : undeclared identifier Step #5: /tmp/temp_shader_714880226.glsl:12: error: 'sb_t' : undeclared identifier Step #5: /tmp/temp_shader_714880226.glsl:12: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_714880226.glsl:12: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_714880226.glsl:12: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' const float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_714880226.glsl:12: error: '=' : cannot convert from ' const bool' to ' temp highp 2-component vector of int' Step #5: /tmp/temp_shader_714880226.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_714880226.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_714880226.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_714880226.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_714880226.glsl:13: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_714880226.glsl:13: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_714880226.glsl:13: error: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of int' Step #5: /tmp/temp_shader_714880226.glsl:14: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_460686763.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_460686763.glsl:11: error: 'headerOut' : undeclared identifier Step #5: /tmp/temp_shader_460686763.glsl:11: error: 'headerUboItem' : undeclared identifier Step #5: /tmp/temp_shader_460686763.glsl:11: error: 'mainFileFunction' : no matching overloaded function found Step #5: /tmp/temp_shader_460686763.glsl:11: error: 'headerFunction' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_460686763.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_460686763.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_1630387677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1630387677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1630387677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_554290596.glsl:8: error: 'vec333333333333333333333333' : no matching overloaded function found Step #5: /tmp/temp_shader_554290596.glsl:8: error: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of float' Step #5: /tmp/temp_shader_554290596.glsl:9: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_554290596.glsl:9: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1467963981.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1467963981.glsl:6: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1467963981.glsl:6: error: 'bn' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1467963981.glsl:10: error: 'uint64_t' : no matching overloaded function found Step #5: /tmp/temp_shader_1467963981.glsl:10: error: ' const reference' : cannot construct with these arguments Step #5: /tmp/temp_shader_1467963981.glsl:10: error: 'T1' : no matching overloaded function found Step #5: /tmp/temp_shader_1467963981.glsl:10: error: 'uint64_t' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1467963981.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1467963981.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_34740865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_34740865.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_34740865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_34740865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1814887560.glsl: error: version not supported Step #5: /tmp/temp_shader_1814887560.glsl:1: error: '#' : invalid directive: version3 Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1814887560.glsl:5: error: 'l' : undeclared identifier Step #5: /tmp/temp_shader_1814887560.glsl:5: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1814887560.glsl: error: version not supported Step #5: /tmp/temp_shader_1814887560.glsl:1: error: '#' : invalid directive: version3 Step #5: /tmp/temp_shader_1814887560.glsl:5: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1814887560.glsl: error: version not supported Step #5: /tmp/temp_shader_1814887560.glsl:1: error: '#' : invalid directive: version3 Step #5: /tmp/temp_shader_1814887560.glsl:5: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1830539036.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1830539036.glsl:5: error: 'noperspective' : Reserved word. Step #5: /tmp/temp_shader_1830539036.glsl:5: error: 'noperspective' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1830539036.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1830539036.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1830539036.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1830539036.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1830539036.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1290127955.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1290127955.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1290127955.glsl:6: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1290127955.glsl:7: error: 'pervertexEX' : identifier not previously declared Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1290127955.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1290127955.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1290127955.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1290127955.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_690367770.glsl:8: error: 'location' : overlapping use of location 1 Step #5: /tmp/temp_shader_690367770.glsl:11: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1821066342.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1821066342.glsl:1: error: 'typedef' : Reserved word. Step #5: /tmp/temp_shader_1821066342.glsl:1: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1821066342.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1821066342.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_537322532.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_537322532.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_537322532.glsl:10: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_157272379.glsl: error: version not supported Step #5: /tmp/temp_shader_157272379.glsl:1: error: '#' : invalid directive: versioersio2n Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_157272379.glsl:4: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_157272379.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_157272379.glsl:7: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_157272379.glsl:7: error: '' : bad character in float exponent Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_157272379.glsl: error: version not supported Step #5: /tmp/temp_shader_157272379.glsl:1: error: '#' : invalid directive: versioersio2n Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_157272379.glsl:4: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_157272379.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_157272379.glsl:7: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_157272379.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_157272379.glsl: error: version not supported Step #5: /tmp/temp_shader_157272379.glsl:1: error: '#' : invalid directive: versioersio2n Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_157272379.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_157272379.glsl:4: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_157272379.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_157272379.glsl:5: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_157272379.glsl:7: error: '#' : invalid directive: versioMaxn Step #5: /tmp/temp_shader_157272379.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1104627321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104627321.glsl:1: error: '#' : invalid directive: verversion Step #5: /tmp/temp_shader_1104627321.glsl:2: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1104627321.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1104627321.glsl:3: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1104627321.glsl:3: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1104627321.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1104627321.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1104627321.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1104627321.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1104627321.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1104627321.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1104627321.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1104627321.glsl:6: error: 'roun' : undeclared identifier Step #5: /tmp/temp_shader_1104627321.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1104627321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104627321.glsl:1: error: '#' : invalid directive: verversion Step #5: /tmp/temp_shader_1104627321.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104627321.glsl:1: error: '#' : invalid directive: verversion Step #5: /tmp/temp_shader_1910858270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910858270.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1910858270.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1910858270.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1910858270.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1910858270.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1910858270.glsl:14: error: 'cooooooooooooooooooooooolor' : undeclared identifier Step #5: /tmp/temp_shader_1910858270.glsl:14: error: 'assign' : cannot convert from ' smooth in highp 4-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_1910858270.glsl:16: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1910858270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910858270.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1910858270.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1910858270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1910858270.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1910858270.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1312994984.glsl:8: error: 'int6475808L' : undeclared identifier Step #5: /tmp/temp_shader_1312994984.glsl:8: error: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int64_t' (or there is no acceptable conversion) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1140384172.glsl:8: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1140384172.glsl:8: error: 'g' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1140384172.glsl:8: error: '' : constant expression required Step #5: /tmp/temp_shader_1140384172.glsl:8: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1140384172.glsl:8: error: 'offset' : needs a literal integer Step #5: /tmp/temp_shader_1140384172.glsl:8: error: '' : syntax error, unexpected SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1763794427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1763794427.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1763794427.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1763794427.glsl:8: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1763794427.glsl:8: error: '' : unexpected token Step #5: /tmp/temp_shader_1763794427.glsl:8: error: '' : unexpected token Step #5: /tmp/temp_shader_1763794427.glsl:8: error: '' : unexpected token Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:7: error: '~' : wrong operand type no operation '~' exists that takes an operand of type gl_FragDepth float FragDepth (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1763794427.glsl:8: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1763794427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1763794427.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_738647283.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_738647283.glsl:4: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_738647283.glsl:4: error: '' : syntax error, unexpected end of file, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_738647283.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_738647283.glsl:4: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_738647283.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_738647283.glsl:4: error: '#' : preprocessor directive cannot be preceded by another token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_94307398.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_94307398.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_94307398.glsl:20: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_51245830.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_51245830.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_51245830.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_51245830.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_51245830.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_51245830.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_10901063.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_10901063.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_10901063.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_10901063.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_10901063.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_10901063.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_10901063.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_10901063.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_10901063.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_10901063.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_10901063.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_10901063.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_10901063.glsl:8: error: 'olor' : identifier not previously declared Step #5: /tmp/temp_shader_10901063.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_10901063.glsl:13: error: 'icolor' : undeclared identifier Step #5: /tmp/temp_shader_10901063.glsl:13: error: 'assign' : cannot convert from ' temp highp 3-component vector of int' to ' temp float' Step #5: /tmp/temp_shader_10901063.glsl:14: error: 'assign' : cannot convert from ' const uint' to ' temp float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_628966950.glsl:5: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_628966950.glsl:9: error: '' : numeric literal too big Step #5: /tmp/temp_shader_628966950.glsl:9: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1520982030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1520982030.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1520982030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1520982030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1761250573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1761250573.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1761250573.glsl:5: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1761250573.glsl:5: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1761250573.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1761250573.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1761250573.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1761250573.glsl:7: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_1761250573.glsl:7: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1761250573.glsl:7: error: '64-bit integer literal' : not supported with this profile: none Step #5: /tmp/temp_shader_1761250573.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1761250573.glsl:7: error: '64-bit integer literal' : not supported with this profile: none Step #5: /tmp/temp_shader_1761250573.glsl:7: error: '=' : cannot convert from ' const bool' to ' temp int64_t' Step #5: /tmp/temp_shader_1761250573.glsl:9: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1761250573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1761250573.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1761250573.glsl:7: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1761250573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1761250573.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1761250573.glsl:7: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1089653714.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1089653714.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1089653714.glsl:5: error: '#' : invalid directive: extesion Step #5: /tmp/temp_shader_1089653714.glsl:7: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1089653714.glsl:11: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1089653714.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1089653714.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1089653714.glsl:5: error: '#' : invalid directive: extesion Step #5: /tmp/temp_shader_1089653714.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1089653714.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1089653714.glsl:5: error: '#' : invalid directive: extesion Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_410134047.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410134047.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_410134047.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:9: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:9: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:10: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:10: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:11: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:12: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:14: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:14: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:16: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_410134047.glsl:16: error: '' : syntax error, unexpected RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_410134047.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410134047.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_410134047.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_410134047.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1038626924.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1038626924.glsl:5: error: '#' : invalid directive: ifdeg Step #5: /tmp/temp_shader_1038626924.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1038626924.glsl:7: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1038626924.glsl:17: error: 'length' : incomplete method syntax Step #5: /tmp/temp_shader_1038626924.glsl:17: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1038626924.glsl:5: error: '#' : invalid directive: ifdeg Step #5: /tmp/temp_shader_1038626924.glsl:7: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1038626924.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1038626924.glsl:5: error: '#' : invalid directive: ifdeg Step #5: /tmp/temp_shader_1038626924.glsl:7: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1982945082.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1982945082.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1982945082.glsl:9: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1982945082.glsl:10: error: '' : syntax error, unexpected RIGHT_BRACE, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1982945082.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1982945082.glsl:3: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1982945082.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1982945082.glsl:3: error: '#' : invalid directive: ext Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_181271232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_181271232.glsl:3: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_181271232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_181271232.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_525829204.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_525829204.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_525829204.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_525829204.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_525829204.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1527622954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1527622954.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1527622954.glsl:8: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1527622954.glsl:13: error: 'case' : cannot be nested inside control flow Step #5: /tmp/temp_shader_1527622954.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1527622954.glsl:16: error: '' : unexpected token Step #5: /tmp/temp_shader_1527622954.glsl:16: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_1527622954.glsl:18: error: 'eak' : undeclared identifier Step #5: /tmp/temp_shader_1527622954.glsl:18: error: 'switch' : cannot have statements before first case/default label Step #5: /tmp/temp_shader_1527622954.glsl:20: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1527622954.glsl:20: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1527622954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1527622954.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1527622954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1527622954.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1527622954.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1312630443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1312630443.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1312630443.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1312630443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1312630443.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1312630443.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1312630443.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_199411898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_199411898.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl:2: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_199411898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_199411898.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1862875640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862875640.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1862875640.glsl:2: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1862875640.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1862875640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862875640.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1862875640.glsl:2: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1862875640.glsl:4: error: '#include' : Cannot find or open include file. for header name: rsion 50nclinite]] do { } whuded.gP2(a, b) Step #5: /tmp/temp_shader_1862875640.glsl: EXP1)a) = ec4 uint co50 Step #5: /tmp/temp_shader_1862875640.glsl: #include #define EMP1(a) Step #5: /tmp/temp_shader_1862875640.glsl: #define EMlsl Step #5: /tmp/temp_shader_1862875640.glsl:15: error: '#' : invalid directive: Jersion Step #5: /tmp/temp_shader_1862875640.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862875640.glsl:1: error: '#' : invalid directive: v10 Step #5: /tmp/temp_shader_1862875640.glsl:2: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1862875640.glsl:4: error: '#include' : Cannot find or open include file. for header name: rsion 50nclinite]] do { } whuded.gP2(a, b) Step #5: /tmp/temp_shader_1862875640.glsl: EXP1)a) = ec4 uint co50 Step #5: /tmp/temp_shader_1862875640.glsl: #include #define EMP1(a) Step #5: /tmp/temp_shader_1862875640.glsl: #define EMlsl Step #5: /tmp/temp_shader_1862875640.glsl:15: error: '#' : invalid directive: Jersion Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1022089159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1022089159.glsl:1: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1022089159.glsl:1: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1022089159.glsl:1: error: '' : syntax error, unexpected EQUAL, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1022089159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1022089159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1626250262.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1626250262.glsl:7: error: 'locati' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1626250262.glsl:7: error: 'tileImageEXT' : can only be used with an explicit location Step #5: /tmp/temp_shader_1626250262.glsl:8: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1626250262.glsl:8: error: 'qualifier' : cannot use auxiliary, memory, interpolation, or precision qualifier in a default qualifier declaration (declaration with no type) Step #5: /tmp/temp_shader_1626250262.glsl:8: error: '' : default qualifier requires 'uniform', 'buffer', 'in', 'out' or 'shared' storage qualification Step #5: /tmp/temp_shader_1626250262.glsl:8: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1626250262.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1626250262.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1626250262.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_14989683.glsl:6: error: '[' : gl_SampleMask array index out of range '1' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1242561041.glsl:15: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1581539848.glsl:16: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1597141723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597141723.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1597141723.glsl:3: error: '#' : invalid directive: definf Step #5: /tmp/temp_shader_1597141723.glsl:6: error: 'I' : undeclared identifier Step #5: /tmp/temp_shader_1597141723.glsl:6: error: 'f1' : undeclared identifier Step #5: /tmp/temp_shader_1597141723.glsl:6: error: 'I2' : no matching overloaded function found Step #5: /tmp/temp_shader_1597141723.glsl:6: error: 'macro expansion' : End of input in macro f1 Step #5: /tmp/temp_shader_1597141723.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1597141723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597141723.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1597141723.glsl:3: error: '#' : invalid directive: definf Step #5: /tmp/temp_shader_1597141723.glsl:6: error: 'macro expansion' : End of input in macro f1 Step #5: /tmp/temp_shader_1597141723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1597141723.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1597141723.glsl:3: error: '#' : invalid directive: definf Step #5: /tmp/temp_shader_1597141723.glsl:6: error: 'macro expansion' : End of input in macro f1 Step #5: /tmp/temp_shader_1981208324.glsl:6: error: 'subpassInput' : cannot be used with GL_EXT_shader_tile_image enabled Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_207026272.glsl:6: error: '=' : cannot convert from ' const uint' to ' global highp int' Step #5: /tmp/temp_shader_207026272.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1691449122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1691449122.glsl:3: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1691449122.glsl:3: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1691449122.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1691449122.glsl:5: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1691449122.glsl:5: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1691449122.glsl:10: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1691449122.glsl:14: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_1691449122.glsl:14: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1691449122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1691449122.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1691449122.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_217927335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'h' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 't' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: 'e' : redefinition Step #5: /tmp/temp_shader_217927335.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_217927335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217927335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_590335821.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_590335821.glsl:7: error: '=' : cannot convert from ' const int' to ' global highp uint' Step #5: /tmp/temp_shader_590335821.glsl:9: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_590335821.glsl:9: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_590335821.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_590335821.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_590335821.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_590335821.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_513937457.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_513937457.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_513937457.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_513937457.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_513937457.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_513937457.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_513937457.glsl:15: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1738909365.glsl:4: error: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord Step #5: /tmp/temp_shader_1738909365.glsl:5: error: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord Step #5: /tmp/temp_shader_1738909365.glsl:6: error: 'layout qualifier' : can only apply origin_upper_left and pixel_center_origin to gl_FragCoord Step #5: /tmp/temp_shader_1738909365.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1738909365.glsl:7: error: 'origin_upper' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1738909365.glsl:7: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_204102747.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_204102747.glsl:1: error: '#' : invalid directive: veut Step #5: /tmp/temp_shader_204102747.glsl:3: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_204102747.glsl:3: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_204102747.glsl:4: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_204102747.glsl:4: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_204102747.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_204102747.glsl:5: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_204102747.glsl:15: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_204102747.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_204102747.glsl:1: error: '#' : invalid directive: veut Step #5: /tmp/temp_shader_204102747.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_204102747.glsl:1: error: '#' : invalid directive: veut Step #5: /tmp/temp_shader_1603591171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'line continuation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1603591171.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1603591171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1603591171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : Expected hex value in escape sequence Step #5: /tmp/temp_shader_1603591171.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1603591171.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_595311776.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_372160269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_372160269.glsl:1: error: 's1' : undeclared identifier Step #5: /tmp/temp_shader_372160269.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_372160269.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_372160269.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_372160269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_372160269.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2013725218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2013725218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:2: error: '#error' : INT_M Step #5: /tmp/temp_shader_2013725218.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2013725218.glsl:2: error: '#error' : INT_M Step #5: /tmp/temp_shader_1633938701.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1633938701.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1633938701.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1633938701.glsl:4: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1633938701.glsl:7: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1633938701.glsl:8: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1633938701.glsl:9: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1633938701.glsl:10: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1633938701.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1633938701.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1633938701.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1633938701.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1633938701.glsl:4: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1633938701.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1633938701.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1633938701.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1633938701.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1633938701.glsl:4: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_207621703.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_207621703.glsl:8: error: 'vector' : undeclared identifier Step #5: /tmp/temp_shader_207621703.glsl:8: error: 'void' : cannot construct this type Step #5: /tmp/temp_shader_207621703.glsl:8: error: '' : syntax error, unexpected COMMA, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_207621703.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_207621703.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2106914653.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_2106914653.glsl:2: error: '=' : cannot convert from ' const int' to ' global highp 3X3 matrix of float' Step #5: /tmp/temp_shader_2106914653.glsl:14: error: '' : unexpected token Step #5: /tmp/temp_shader_2106914653.glsl:20: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2106914653.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_2106914653.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2106914653.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1815209933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1815209933.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1815209933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1815209933.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1815209933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1815209933.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1815209933.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_733450907.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733450907.glsl:5: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_733450907.glsl:5: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_733450907.glsl:9: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_733450907.glsl:9: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_733450907.glsl:10: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_733450907.glsl:10: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_733450907.glsl:15: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_733450907.glsl:15: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_733450907.glsl:19: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_733450907.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_733450907.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1487053959.glsl:3: error: 'terminateInvocation' : undeclared identifier Step #5: /tmp/temp_shader_1487053959.glsl:9: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_980356728.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_980356728.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_980356728.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_980356728.glsl:11: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' const string' and a right operand of type ' const string' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_980356728.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_980356728.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_980356728.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_980356728.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_980356728.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_980356728.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_980356728.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_932862806.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932862806.glsl:1: error: 'pa18446744073709551617hor' : undeclared identifier Step #5: /tmp/temp_shader_932862806.glsl:1: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: 'pa7horain4' : undeclared identifier Step #5: /tmp/temp_shader_932862806.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_932862806.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: 'pa7hor' : undeclared identifier Step #5: /tmp/temp_shader_932862806.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: '^' : wrong operand types: no operation '^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_932862806.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_932862806.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932862806.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_932862806.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_932862806.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_932862806.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_932862806.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_932862806.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_932862806.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_932862806.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_932862806.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1404515797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1404515797.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1404515797.glsl:2: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1404515797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1404515797.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1404515797.glsl:4: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1404515797.glsl:6: error: '#' : invalid directive: inclu Step #5: /tmp/temp_shader_1404515797.glsl:9: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1404515797.glsl:10: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1404515797.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1404515797.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1404515797.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1404515797.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1404515797.glsl:14: error: '#' : invalid directive: eefinedNDEF Step #5: /tmp/temp_shader_1404515797.glsl:15: error: '#' : invalid directive: eefinedNDEFED Step #5: /tmp/temp_shader_1404515797.glsl:16: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1404515797.glsl:18: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1404515797.glsl:18: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1404515797.glsl:18: error: '' : missing #endif Step #5: /tmp/temp_shader_1404515797.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1404515797.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1404515797.glsl:4: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1404515797.glsl:6: error: '#' : invalid directive: inclu Step #5: /tmp/temp_shader_1404515797.glsl:9: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1404515797.glsl:10: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1404515797.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1404515797.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1404515797.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1404515797.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1404515797.glsl:14: error: '#' : invalid directive: eefinedNDEF Step #5: /tmp/temp_shader_1404515797.glsl:15: error: '#' : invalid directive: eefinedNDEFED Step #5: /tmp/temp_shader_1404515797.glsl:16: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1404515797.glsl:18: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1404515797.glsl:18: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1404515797.glsl:18: error: '' : missing #endif Step #5: /tmp/temp_shader_695748720.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695748720.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695748720.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695748720.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_695748720.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_695748720.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_695748720.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_695748720.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695748720.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_695748720.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_695748720.glsl:7: error: '#' : invalid directive Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_695748720.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_695748720.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1289547084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1289547084.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1289547084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1289547084.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:6: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:7: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:8: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:10: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:11: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1289547084.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:6: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:7: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:8: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:10: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1289547084.glsl:11: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_279121308.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss_' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ssc_' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ssEc' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'c_3s' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'non-constant initializer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_279121308.glsl:2: error: 's' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_279121308.glsl:2: error: 'ss' : redefinition Step #5: /tmp/temp_shader_279121308.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_279121308.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_279121308.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_174515334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_174515334.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_174515334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_174515334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_811742698.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_294110991.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_294110991.glsl:12: error: '' : syntax error, unexpected FLOAT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1417076376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1417076376.glsl:1: error: '#' : invalid directive: versio Step #5: 2:2: error: '#' : invalid directive: pragm Step #5: 2:4: error: '#extension' : ':' missing after extension name Step #5: 2:4: error: '64-bit literal' : not supported for this version or the enabled extensions Step #5: 2:4: error: 'string' : End of line in string Step #5: 2:5: error: '€' : unexpected token Step #5: 2:8: error: '' : unexpected token Step #5: 2:8: error: '' : unexpected token Step #5: 2:8: error: '' : unexpected token Step #5: 2:8: error: '' : unexpected token Step #5: 2:8: error: 'int16' : undeclared identifier Step #5: 2:8: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: 2:8: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1417076376.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1417076376.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1417076376.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: 2:8: error: '-' : wrong operand type no operation '-' exists that takes an operand of type const int16_t (or there is no acceptable conversion) Step #5: 2:8: error: 'GL_EXT_shader_tGL_ARB_gpu_shader_int64' : undeclared identifier Step #5: 2:8: error: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of type ' const int16_t' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: 2:8: error: 'assign' : cannot convert from ' const int16_t' to ' temp float' Step #5: 2:8: error: '' : syntax error, unexpected COLON, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1417076376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1417076376.glsl:1: error: '#' : invalid directive: versio Step #5: 2:2: error: '#' : invalid directive: pragm Step #5: 2:4: error: '#extension' : ':' missing after extension name Step #5: 2:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1417076376.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1417076376.glsl:1: error: '#' : invalid directive: versio Step #5: 2:2: error: '#' : invalid directive: pragm Step #5: 2:4: error: '#extension' : ':' missing after extension name Step #5: 2:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_245798898.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_245798898.glsl:12: error: 'm2' : undeclared identifier Step #5: /tmp/temp_shader_245798898.glsl:13: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_245798898.glsl:15: error: 'matrixCompMult' : no matching overloaded function found Step #5: /tmp/temp_shader_245798898.glsl:16: error: '@' : unexpected token Step #5: /tmp/temp_shader_245798898.glsl:17: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1891252715.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1891252715.glsl:5: error: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external_essl3 Step #5: /tmp/temp_shader_1891252715.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1891252715.glsl:7: error: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external_essl3 Step #5: /tmp/temp_shader_1891252715.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1891252715.glsl:8: error: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external_essl3 Step #5: /tmp/temp_shader_1891252715.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1891252715.glsl:12: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1891252715.glsl:12: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1891252715.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1891252715.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1250801052.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1250801052.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1250801052.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1250801052.glsl:8: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1250801052.glsl:11: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1250801052.glsl:14: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_1250801052.glsl:14: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1250801052.glsl:21: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1250801052.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1250801052.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1250801052.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1250801052.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1250801052.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1250801052.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_452825171.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_452825171.glsl:3: error: '$' : unexpected token Step #5: /tmp/temp_shader_452825171.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_452825171.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_452825171.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_452825171.glsl:6: error: 'in' : cannot initialize this type of qualifier Step #5: /tmp/temp_shader_452825171.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_452825171.glsl:15: error: 'assign' : cannot convert from ' temp highp 3X4 matrix of float' to ' temp highp 2X4 matrix of float' Step #5: /tmp/temp_shader_452825171.glsl:16: error: 'assign' : cannot convert from ' temp highp 3X4 matrix of float' to ' temp highp 2X4 matrix of float' Step #5: /tmp/temp_shader_452825171.glsl:17: error: 'assign' : cannot convert from ' temp highp 3X4 matrix of float' to ' temp highp 2X4 matrix of float' Step #5: /tmp/temp_shader_452825171.glsl:17: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1435218189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'sa' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1435218189.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1435218189.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1435218189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1435218189.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1135771559.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1135771559.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1135771559.glsl:19: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_670752506.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_670752506.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_670752506.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_670752506.glsl:11: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_670752506.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_670752506.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_670752506.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_670752506.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_670752506.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_670752506.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_2025554010.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2025554010.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2025554010.glsl:3: error: '{ } style initializers' : not supported with this profile: es Step #5: /tmp/temp_shader_2025554010.glsl:4: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2025554010.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2025554010.glsl:7: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_2025554010.glsl:9: error: '' : array size required Step #5: /tmp/temp_shader_2025554010.glsl:10: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_2025554010.glsl:10: error: '' : array size required Step #5: /tmp/temp_shader_2025554010.glsl:14: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_2025554010.glsl:14: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2025554010.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2025554010.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2025554010.glsl:4: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2025554010.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2025554010.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2025554010.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2025554010.glsl:4: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_2025554010.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1649709016.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649709016.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1649709016.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1649709016.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1649709016.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1649709016.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1649709016.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1649709016.glsl:14: error: 'un34' : undeclared identifier Step #5: /tmp/temp_shader_1649709016.glsl:14: error: 'un34' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1649709016.glsl:18: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1649709016.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649709016.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1649709016.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1649709016.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_262178224.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_262178224.glsl:6: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_262178224.glsl:26: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_262178224.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_262178224.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_82173109.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_82173109.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_82173109.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_82173109.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_82173109.glsl:11: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_82173109.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_82173109.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_82173109.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_82173109.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_82173109.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_82173109.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_82173109.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_82173109.glsl:9: error: '#' : invalid directive Step #5: /tmp/temp_shader_1105816539.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105816539.glsl:50: error: '' : missing #endif Step #5: /tmp/temp_shader_1105816539.glsl:50: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1105816539.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105816539.glsl:50: error: '' : missing #endif Step #5: /tmp/temp_shader_1105816539.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105816539.glsl:50: error: '' : missing #endif Step #5: /tmp/temp_shader_857490000.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_454333378.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_972058109.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_343945053.glsl:10: error: 'ten' : undeclared identifier Step #5: /tmp/temp_shader_343945053.glsl:10: error: '=' : cannot convert from ' temp float' to ' const (read only) highp uint' Step #5: /tmp/temp_shader_343945053.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_661955081.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_661955081.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_661955081.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_661955081.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_661955081.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_931489114.glsl:14: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_931489114.glsl:14: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_931489114.glsl:14: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_931489114.glsl:14: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_11671338.glsl:15: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1395405989.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395405989.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1395405989.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395405989.glsl:5: error: '#' : invalid directive: ifde Step #5: /tmp/temp_shader_1395405989.glsl:7: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1395405989.glsl:9: error: '#' : invalid directive: defi Step #5: /tmp/temp_shader_1395405989.glsl:11: error: '#' : invalid directive: en Step #5: /tmp/temp_shader_1395405989.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_1395405989.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1395405989.glsl:5: error: '#' : invalid directive: ifde Step #5: /tmp/temp_shader_1395405989.glsl:7: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1395405989.glsl:9: error: '#' : invalid directive: defi Step #5: /tmp/temp_shader_1395405989.glsl:11: error: '#' : invalid directive: en Step #5: /tmp/temp_shader_1395405989.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: 'arraySiz' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_271059426.glsl:3: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_992028067.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_180785147.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_180785147.glsl:1: error: '#' : invalid directive: versio31 Step #5: /tmp/temp_shader_180785147.glsl:4: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_180785147.glsl:4: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_180785147.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_180785147.glsl:5: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_180785147.glsl:6: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_180785147.glsl:6: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_180785147.glsl:7: error: 'locatmon' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_180785147.glsl:7: error: '' : interpolation qualifiers must appear before storage and precision qualifiers Step #5: /tmp/temp_shader_180785147.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_180785147.glsl:9: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_180785147.glsl:9: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_180785147.glsl:10: error: 'mocation' : there is no such layout identifier for this stage taking an assigned value Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_180785147.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_180785147.glsl:1: error: '#' : invalid directive: versio31 Step #5: /tmp/temp_shader_180785147.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_180785147.glsl:1: error: '#' : invalid directive: versio31 Step #5: /tmp/temp_shader_1675575223.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1675575223.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1675575223.glsl:6: error: 'bi' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1675575223.glsl:6: error: 'gl_SubgroupGtMUniforms' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1675575223.glsl:6: error: 'built-in block redeclaration' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1675575223.glsl:6: error: 'block declaration' : cannot redeclare block: gl_SubgroupGtMUniforms Step #5: /tmp/temp_shader_1675575223.glsl:12: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1675575223.glsl:14: error: '64-bit integer vector' : not supported with this profile: none Step #5: /tmp/temp_shader_1675575223.glsl:14: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1675575223.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1675575223.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1675575223.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1675575223.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1687776787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_1687776787.glsl:16: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1687776787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1687776787.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1470332231.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1470332231.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1470332231.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_1470332231.glsl:6: error: '#error' : GL_ARB_bindless_texturei son 460 compatibilit Step #5: /tmp/temp_shader_1470332231.glsl:8: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_1470332231.glsl:11: error: '#' : invalid directive: erro Step #5: /tmp/temp_shader_1470332231.glsl:11: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1470332231.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1470332231.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1470332231.glsl:6: error: '#error' : GL_ARB_bindless_texturei son 460 compatibilit Step #5: /tmp/temp_shader_1470332231.glsl:11: error: '#' : invalid directive: erro Step #5: /tmp/temp_shader_1470332231.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_1470332231.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1470332231.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1470332231.glsl:6: error: '#error' : GL_ARB_bindless_texturei son 460 compatibilit Step #5: /tmp/temp_shader_1470332231.glsl:11: error: '#' : invalid directive: erro Step #5: /tmp/temp_shader_1470332231.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_1954696532.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1954696532.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1954696532.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1954696532.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl:10: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl:12: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl:14: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl:16: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1954696532.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl:10: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl:12: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl:14: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1954696532.glsl:16: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1862292122.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1862292122.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1862292122.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1862292122.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1862292122.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1862292122.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1862292122.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1862292122.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1862292122.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_134591281.glsl: error: version not supported Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_134591281.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_134591281.glsl:14: error: '[' : array index out of range '1' Step #5: /tmp/temp_shader_134591281.glsl:14: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_134591281.glsl: error: version not supported Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_134591281.glsl: error: version not supported Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_134591281.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_101323875.glsl: error: version not supported Step #5: /tmp/temp_shader_101323875.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_101323875.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_101323875.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_101323875.glsl:8: error: '#' : '#' is not followed by a macro parameter. Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_101323875.glsl: error: version not supported Step #5: /tmp/temp_shader_101323875.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_101323875.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_101323875.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_101323875.glsl:8: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_101323875.glsl: error: version not supported Step #5: /tmp/temp_shader_101323875.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_101323875.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_101323875.glsl:4: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_101323875.glsl:8: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1131884850.glsl:5: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1131884850.glsl:7: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1131884850.glsl:10: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1131884850.glsl:12: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1131884850.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_380390179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_380390179.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_380390179.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_380390179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_380390179.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_380390179.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_380390179.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1992576590.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1992576590.glsl:4: error: 'acniloto' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1992576590.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1992576590.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1992576590.glsl:16: error: 'fragColor' : undeclared identifier Step #5: /tmp/temp_shader_1992576590.glsl:16: error: 'Color' : undeclared identifier Step #5: /tmp/temp_shader_1992576590.glsl:16: error: 'sTexture' : undeclared identifier Step #5: /tmp/temp_shader_1992576590.glsl:16: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1992576590.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1992576590.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1992576590.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_235202254.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_833215350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_833215350.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_833215350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_833215350.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1280311131.glsl: error: version not supported Step #5: /tmp/temp_shader_1280311131.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1280311131.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1280311131.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1280311131.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1280311131.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1280311131.glsl:6: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_1280311131.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 24:5: error: 'location' : SPIR-V requires location for user input/output Step #5: 24:9: error: 'string' : End of line in string Step #5: 24:9: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_abort Step #5: 24:11: error: 'anyInvocation' : no matching overloaded function found Step #5: 24:11: error: 'assign' : cannot convert from ' const float' to ' temp bool' Step #5: 24:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1280311131.glsl: error: version not supported Step #5: /tmp/temp_shader_1280311131.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1280311131.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1280311131.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1280311131.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1280311131.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1280311131.glsl:6: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_1280311131.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 24:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1280311131.glsl: error: version not supported Step #5: /tmp/temp_shader_1280311131.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1280311131.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1280311131.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1280311131.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1280311131.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1280311131.glsl:6: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_1280311131.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 24:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1280311131.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1370973813.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1370973813.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1503967857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: '_' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: 'Z' : redefinition Step #5: /tmp/temp_shader_1503967857.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1503967857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1503967857.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1158381494.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1158381494.glsl:1: error: 'returwir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:1: error: 'eis' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:1: error: 'eretwir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:1: error: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1158381494.glsl:2: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:2: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:2: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:2: error: 'returretretucasewir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:2: error: 'retreturwir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:2: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:2: error: 'ciseretwir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'retueturwir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'cwir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'Q' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'returwirir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'ciserwir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'urwir' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1158381494.glsl:3: error: 'returueturwi' : undeclared identifier Step #5: /tmp/temp_shader_1158381494.glsl:3: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1158381494.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1158381494.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_873199181.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_873199181.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_873199181.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_873199181.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_873199181.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_873199181.glsl:1: error: '64-bit literal' : not supported with this profile: es Step #5: /tmp/temp_shader_873199181.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_873199181.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_873199181.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_873199181.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_873199181.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_873199181.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_873199181.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_873199181.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_873199181.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_873199181.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_873199181.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_873199181.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_873199181.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1766146081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1766146081.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1766146081.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1766146081.glsl:5: error: '' : interpolation qualifiers must appear before storage and precision qualifiers Step #5: /tmp/temp_shader_1766146081.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1766146081.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1766146081.glsl:19: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1766146081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1766146081.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1766146081.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1766146081.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1240554603.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1240554603.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1240554603.glsl:5: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_1240554603.glsl:8: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1240554603.glsl:8: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1240554603.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1240554603.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1240554603.glsl:5: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_1240554603.glsl:8: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1240554603.glsl:8: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1240554603.glsl:9: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1240554603.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1240554603.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1240554603.glsl:5: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_1240554603.glsl:8: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1240554603.glsl:8: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1240554603.glsl:9: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1979015720.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1979015720.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1979015720.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1979015720.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_476152433.glsl:4: error: '#extension' : behavior not supported: eCubeArrayv4 Step #5: /tmp/temp_shader_476152433.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_476152433.glsl:9: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_476152433.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_476152433.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1694887982.glsl:6: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1694887982.glsl:13: error: 'constructor' : constructing non-array constituent from array argument Step #5: /tmp/temp_shader_1694887982.glsl:14: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_803590181.glsl:4: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_803590181.glsl:4: error: 'location qualifier on in/out block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_803590181.glsl:11: error: 'gl_BaryCoordEXT' : undeclared identifier Step #5: /tmp/temp_shader_803590181.glsl:11: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_803590181.glsl:11: error: 'a' : no such field in structure 'v' Step #5: /tmp/temp_shader_803590181.glsl:11: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' temp float' and a right operand of type 'layout( location=0) pervertexEXT temp block{ in highp float attrib}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_803590181.glsl:11: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_820097487.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_820097487.glsl:3: error: '#' : invalid directive: versA Step #5: /tmp/temp_shader_820097487.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_820097487.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_820097487.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_820097487.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_820097487.glsl:12: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_820097487.glsl:12: error: 'sampler2D' : sampler-constructor second argument must be a scalar sampler or samplerShadow Step #5: /tmp/temp_shader_820097487.glsl:12: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_820097487.glsl:12: error: 'assign' : cannot convert from ' const float' to ' out highp 4-component vector of float' Step #5: /tmp/temp_shader_820097487.glsl:13: error: 'sA' : undeclared identifier Step #5: /tmp/temp_shader_820097487.glsl:13: error: 'sA' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_820097487.glsl:13: error: 'sampler3D' : sampler-constructor second argument must be a scalar sampler or samplerShadow Step #5: /tmp/temp_shader_820097487.glsl:13: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_820097487.glsl:14: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_820097487.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_820097487.glsl:3: error: '#' : invalid directive: versA Step #5: /tmp/temp_shader_820097487.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_820097487.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_820097487.glsl:3: error: '#' : invalid directive: versA Step #5: /tmp/temp_shader_209359415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: 'ile' : no matching overloaded function found Step #5: /tmp/temp_shader_209359415.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_209359415.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_209359415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_209359415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1735079296.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1735079296.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1735079296.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1735079296.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1735079296.glsl:7: error: '#' : invalid directive: inclu Step #5: /tmp/temp_shader_1735079296.glsl:10: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1735079296.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1735079296.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1735079296.glsl:14: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1735079296.glsl:14: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1735079296.glsl:15: error: '#' : invalid directive: eefinedNDEFED Step #5: /tmp/temp_shader_1735079296.glsl:16: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1735079296.glsl:18: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1735079296.glsl:18: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1735079296.glsl:19: error: '' : syntax error, unexpected EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1735079296.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1735079296.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1735079296.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1735079296.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1735079296.glsl:7: error: '#' : invalid directive: inclu Step #5: /tmp/temp_shader_1735079296.glsl:10: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1735079296.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1735079296.glsl:14: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1735079296.glsl:15: error: '#' : invalid directive: eefinedNDEFED Step #5: /tmp/temp_shader_1735079296.glsl:16: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1735079296.glsl:18: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1735079296.glsl:18: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1735079296.glsl:20: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1735079296.glsl:21: error: '#' : invalid directive: ifdeXED Step #5: /tmp/temp_shader_1735079296.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1735079296.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1735079296.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1735079296.glsl:5: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1735079296.glsl:7: error: '#' : invalid directive: inclu Step #5: /tmp/temp_shader_1735079296.glsl:10: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1735079296.glsl:11: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1735079296.glsl:14: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1735079296.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1735079296.glsl:15: error: '#' : invalid directive: eefinedNDEFED Step #5: /tmp/temp_shader_1735079296.glsl:16: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1735079296.glsl:18: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1735079296.glsl:18: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1735079296.glsl:20: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_1735079296.glsl:21: error: '#' : invalid directive: ifdeXED Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_831768825.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_831768825.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_831768825.glsl:8: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_831768825.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_831768825.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_831768825.glsl:8: error: '#extension' : extension name not specified Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_831768825.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_831768825.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_831768825.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_831768825.glsl:8: error: '#extension' : extension name not specified Step #5: /tmp/temp_shader_1604765404.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1604765404.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1604765404.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1604765404.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1604765404.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1604765404.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1604765404.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2006138722.glsl:4: error: '#' : invalid directive: lin Step #5: /tmp/temp_shader_2006138722.glsl:13: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2006138722.glsl:4: error: '#' : invalid directive: lin Step #5: /tmp/temp_shader_2006138722.glsl:4: error: '#' : invalid directive: lin Step #5: /tmp/temp_shader_1823796892.glsl:7: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1823796892.glsl:8: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1785550551.glsl:17: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1534230297.glsl:4: error: 'u' : identifier not previously declared Step #5: /tmp/temp_shader_1534230297.glsl:8: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1534230297.glsl:8: error: 'a' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1534230297.glsl:8: error: 'x' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1534230297.glsl:8: error: 'assign' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1534230297.glsl:9: error: 'a' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1534230297.glsl:9: error: 'pc' : undeclared identifier Step #5: /tmp/temp_shader_1534230297.glsl:9: error: 'identity' : vector swizzle too long Step #5: /tmp/temp_shader_1534230297.glsl:9: error: 'pc' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1534230297.glsl:9: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_1534230297.glsl:9: error: 'x' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1534230297.glsl:9: error: 'assign' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1534230297.glsl:10: error: 'b' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1534230297.glsl:10: error: 'assign' : cannot convert from ' temp float' to ' temp highp int' Step #5: /tmp/temp_shader_1534230297.glsl:11: error: 'x' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1534230297.glsl:11: error: 'a' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1534230297.glsl:11: error: 'expression' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1534230297.glsl:11: error: 'assign' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1534230297.glsl:12: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1364090032.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1364090032.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1364090032.glsl:8: error: 'bindless_sampler' : required extension not requested: GL_ARB_bindless_texture Step #5: /tmp/temp_shader_1364090032.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1364090032.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1364090032.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1364090032.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1364090032.glsl:3: error: '#elif' : mismatched statements Step #5: /tmp/temp_shader_1108399134.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1108399134.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1108399134.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1108399134.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1341443181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1341443181.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1341443181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1341443181.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1078898506.glsl:14: error: 'binning' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1078898506.glsl:14: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1078898506.glsl:14: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1242990415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242990415.glsl:2: error: 'sk_FragCoord' : undeclared identifier Step #5: /tmp/temp_shader_1242990415.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1242990415.glsl:2: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1242990415.glsl:4: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1242990415.glsl:4: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1242990415.glsl:10: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1242990415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1242990415.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1442767057.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1442767057.glsl:2: error: 'CD' : no matching overloaded function found Step #5: /tmp/temp_shader_1442767057.glsl:9: error: 'C' : undeclared identifier Step #5: /tmp/temp_shader_1442767057.glsl:9: error: 'T' : no matching overloaded function found Step #5: /tmp/temp_shader_1442767057.glsl:12: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1442767057.glsl:14: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1442767057.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1442767057.glsl:12: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1442767057.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1442767057.glsl:12: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_63299708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_63299708.glsl:1: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_63299708.glsl:1: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_63299708.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '++' : l-value required "anon@0" (can't modify shader input) Step #5: /tmp/temp_shader_63299708.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_63299708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_63299708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1623380595.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1623380595.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1623380595.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1623380595.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1623380595.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1623380595.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1623380595.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1623380595.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1623380595.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1623380595.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1623380595.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1287859999.glsl:7: error: 'b' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1287859999.glsl:7: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_298501962.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298501962.glsl:1: error: '#' : invalid directive: verson Step #5: /tmp/temp_shader_298501962.glsl:4: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_298501962.glsl:5: error: '#' : invalid directive: defi Step #5: /tmp/temp_shader_298501962.glsl:7: error: '#define' : bad argument Step #5: /tmp/temp_shader_298501962.glsl:8: error: '#define' : missing parenthesis Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_298501962.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298501962.glsl:1: error: '#' : invalid directive: verson Step #5: /tmp/temp_shader_298501962.glsl:4: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_298501962.glsl:5: error: '#' : invalid directive: defi Step #5: /tmp/temp_shader_298501962.glsl:7: error: '#define' : bad argument Step #5: /tmp/temp_shader_298501962.glsl:8: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_298501962.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298501962.glsl:1: error: '#' : invalid directive: verson Step #5: /tmp/temp_shader_298501962.glsl:4: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_298501962.glsl:5: error: '#' : invalid directive: defi Step #5: /tmp/temp_shader_298501962.glsl:7: error: '#define' : bad argument Step #5: /tmp/temp_shader_298501962.glsl:8: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_309112297.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309112297.glsl:16: error: '=' : cannot convert from ' const 3-element array of int' to ' global 2-element array of highp int' Step #5: /tmp/temp_shader_309112297.glsl:16: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_309112297.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_309112297.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_420687483.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_420687483.glsl:1: error: '#' : invalid directive: versio2 Step #5: /tmp/temp_shader_420687483.glsl:5: error: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external Step #5: /tmp/temp_shader_420687483.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_420687483.glsl:7: error: '' : syntax error, unexpected RIGHT_BRACKET, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_420687483.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_420687483.glsl:1: error: '#' : invalid directive: versio2 Step #5: /tmp/temp_shader_420687483.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_420687483.glsl:1: error: '#' : invalid directive: versio2 Step #5: /tmp/temp_shader_1669475776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1669475776.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1669475776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1669475776.glsl:14: error: 'macro expansion' : Too many args in macro EMP1 Step #5: /tmp/temp_shader_1669475776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1669475776.glsl:14: error: 'macro expansion' : Too many args in macro EMP1 Step #5: /tmp/temp_shader_1813080154.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1813080154.glsl:20: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1579068977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1579068977.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1579068977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1579068977.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1579068977.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1579068977.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1579068977.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1579068977.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1579068977.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1579068977.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1579068977.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1579068977.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_395191309.glsl:3: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_395191309.glsl:8: error: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_395191309.glsl:9: error: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_395191309.glsl:10: error: 'subgroupBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_395191309.glsl:10: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_395191309.glsl:10: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_395191309.glsl:3: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_395191309.glsl:3: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_1431742587.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672139932.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_672139932.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_672139932.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_672139932.glsl:16: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_672139932.glsl:21: error: '' : memory qualifiers cannot be used on this type Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_226723382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_226723382.glsl:1: error: 'half' : Reserved word. Step #5: /tmp/temp_shader_226723382.glsl:1: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_226723382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_226723382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1907895021.glsl:7: error: 'buffer_reference' : can only be used with buffer Step #5: /tmp/temp_shader_1907895021.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_219544266.glsl:14: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1030313563.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1030313563.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1030313563.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl:5: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl:5: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1030313563.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1030313563.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_580508860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_580508860.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_580508860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_580508860.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_428903682.glsl:11: error: 'atl_' : no such field in structure 'v' Step #5: /tmp/temp_shader_428903682.glsl:11: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' temp float' and a right operand of type 'layout( location=0) pervertexNV temp block{ in highp float attrib}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_428903682.glsl:11: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_617909211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'JJJJJJJJJJJJJJJJJJJJJJJJJJ' : undeclared identifier Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'reak' : undeclared identifier Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'JJJJJJJJJJJ' : undeclared identifier Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'eak' : undeclared identifier Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'bar' : no matching overloaded function found Step #5: /tmp/temp_shader_617909211.glsl:1: error: 'cas' : undeclared identifier Step #5: /tmp/temp_shader_617909211.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_617909211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_617909211.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1412277685.glsl:3: error: '#' : invalid directive: nxted Step #5: /tmp/temp_shader_1412277685.glsl:4: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1412277685.glsl:3: error: '#' : invalid directive: nxted Step #5: /tmp/temp_shader_1412277685.glsl:6: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1412277685.glsl:7: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1412277685.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1412277685.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1412277685.glsl:15: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1412277685.glsl:17: error: '' : missing #endif Step #5: /tmp/temp_shader_1412277685.glsl:3: error: '#' : invalid directive: nxted Step #5: /tmp/temp_shader_1412277685.glsl:6: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1412277685.glsl:7: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1412277685.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1412277685.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1412277685.glsl:15: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1412277685.glsl:17: error: '' : missing #endif Step #5: /tmp/temp_shader_2033669086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033669086.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2033669086.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2033669086.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2033669086.glsl:10: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_2033669086.glsl:10: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_2033669086.glsl:11: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_2033669086.glsl:11: error: 'v' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_2033669086.glsl:11: error: 'texture3DProj' : no matching overloaded function found Step #5: /tmp/temp_shader_2033669086.glsl:12: error: 'v' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_2033669086.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2033669086.glsl:13: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2033669086.glsl:13: error: 'clude' : undeclared identifier Step #5: /tmp/temp_shader_2033669086.glsl:13: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2033669086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033669086.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2033669086.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2033669086.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2033669086.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2033669086.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2033669086.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2033669086.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2033669086.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_476564285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476564285.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_476564285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_476564285.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1088590930.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1088590930.glsl:3: error: '$' : unexpected token Step #5: /tmp/temp_shader_1088590930.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1088590930.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1088590930.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1088590930.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1088590930.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1088590930.glsl:17: error: 'assign' : cannot convert from ' temp highp 3X4 matrix of float' to ' temp highp 2X4 matrix of float' Step #5: /tmp/temp_shader_1088590930.glsl:18: error: '' : unexpected token Step #5: /tmp/temp_shader_1088590930.glsl:18: error: '' : unexpected token Step #5: /tmp/temp_shader_1088590930.glsl:18: error: '' : unexpected token Step #5: /tmp/temp_shader_1088590930.glsl:18: error: '' : unexpected token Step #5: /tmp/temp_shader_1088590930.glsl:18: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1088590930.glsl:18: error: 'assign' : cannot convert from ' temp highp 3X4 matrix of float' to ' const int' Step #5: /tmp/temp_shader_1088590930.glsl:20: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1671735990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'u' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'input_attachment_indexloat' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: 'u' : redefinition Step #5: /tmp/temp_shader_1671735990.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1671735990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671735990.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2010794583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2010794583.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2010794583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2010794583.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_2010794583.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2010794583.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2010794583.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2010794583.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2010794583.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2010794583.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_2010794583.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2010794583.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2010794583.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2010794583.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_305197314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_305197314.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_305197314.glsl:5: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_305197314.glsl:12: error: '#' : unexpected use of Step #5: /tmp/temp_shader_305197314.glsl:12: error: '#error' : expected FOO 200. # endif Step #5: /tmp/temp_shader_305197314.glsl:20: error: '' : missing #endif Step #5: /tmp/temp_shader_305197314.glsl:20: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_305197314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_305197314.glsl:12: error: '#' : unexpected use of Step #5: /tmp/temp_shader_305197314.glsl:12: error: '#error' : expected FOO 200. # endif Step #5: /tmp/temp_shader_305197314.glsl:20: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_305197314.glsl:20: error: '' : missing #endif Step #5: /tmp/temp_shader_305197314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_305197314.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_305197314.glsl:12: error: '#' : unexpected use of Step #5: /tmp/temp_shader_305197314.glsl:12: error: '#error' : expected FOO 200. # endif Step #5: /tmp/temp_shader_305197314.glsl:20: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_305197314.glsl:20: error: '' : missing #endif Step #5: /tmp/temp_shader_632651476.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_632651476.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_632651476.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_632651476.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_632651476.glsl:7: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_632651476.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_632651476.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_632651476.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_632651476.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_632651476.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_632651476.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_632651476.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_632651476.glsl:7: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_632651476.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_632651476.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_632651476.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_632651476.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_632651476.glsl:9: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_632651476.glsl:12: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_632651476.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_632651476.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_632651476.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_632651476.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_632651476.glsl:9: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_632651476.glsl:12: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1204754116.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1204754116.glsl:2: error: 'co' : undeclared identifier Step #5: /tmp/temp_shader_1204754116.glsl:12: error: '' : syntax error, unexpected INT, expecting SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1204754116.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1204754116.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1384095820.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1384095820.glsl:19: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1875641892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'colorl_equations' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'blend_support' : unknown blend equation Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'blend equation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'ble_aions' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'blend equation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'blen' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'blend equation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'blend_suppopport_all_equations' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'blend_support' : unknown blend equation Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'blend equation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1875641892.glsl:1: error: 'b' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1875641892.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1875641892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1875641892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_500037525.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_500037525.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_500037525.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_500037525.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_500037525.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_500037525.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_500037525.glsl:14: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_500037525.glsl:18: error: 'D' : undeclared identifier Step #5: /tmp/temp_shader_500037525.glsl:18: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_500037525.glsl:18: error: '[' : array must be redeclared with a size before being indexed with a variable Step #5: /tmp/temp_shader_500037525.glsl:21: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_500037525.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_500037525.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1447395528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:10: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:17: error: '' : missing #endif Step #5: C:oid mai_MADER wasFUZZER_t:17: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1447395528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:10: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:17: error: '' : missing #endif Step #5: /tmp/temp_shader_1447395528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:10: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:17: error: '' : missing #endif Step #5: /tmp/temp_shader_1351538839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351538839.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1351538839.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1351538839.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1351538839.glsl:23: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp highp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1351538839.glsl:24: error: 'm4' : undeclared identifier Step #5: /tmp/temp_shader_1351538839.glsl:24: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1351538839.glsl:25: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1351538839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351538839.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1351538839.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351538839.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1787897525.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1787897525.glsl:2: error: 'uint' : must be qualified as flat in Step #5: /tmp/temp_shader_1787897525.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1787897525.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1787897525.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1787897525.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1787897525.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1787897525.glsl:6: error: 'in' : cannot be bool Step #5: /tmp/temp_shader_1787897525.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1787897525.glsl:8: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1787897525.glsl:9: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1787897525.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1787897525.glsl:13: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1787897525.glsl:19: error: 'u' : undeclared identifier Step #5: /tmp/temp_shader_1787897525.glsl:19: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1787897525.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1787897525.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1745897490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1745897490.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_1745897490.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: 'ife' : undeclared identifier Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1745897490.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1745897490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1745897490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1660651136.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1660651136.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1660651136.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1660651136.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1660651136.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1660651136.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1660651136.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1660651136.glsl:11: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1660651136.glsl:15: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1660651136.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1660651136.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1660651136.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1660651136.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1660651136.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1660651136.glsl:11: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1660651136.glsl:15: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_61101360.glsl:15: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1267889618.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1267889618.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_1267889618.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1267889618.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1267889618.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: /tmp/temp_shader_1267889618.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1267889618.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: /tmp/temp_shader_1326247643.glsl:7: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_1326247643.glsl:7: error: 'set' : cannot be used with tileImageEXT Step #5: /tmp/temp_shader_1326247643.glsl:7: error: 'tileImageEXT' : can only be used with an explicit location Step #5: /tmp/temp_shader_1326247643.glsl:7: error: 'input_attachment_index' : can only be used with a subpass Step #5: /tmp/temp_shader_1326247643.glsl:10: error: 'main' : illegal use of type 'void' Step #5: /tmp/temp_shader_1326247643.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1640170337.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1640170337.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1640170337.glsl:3: error: '#' : invalid directive: inclD Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1640170337.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1640170337.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1640170337.glsl:3: error: '#' : invalid directive: inclD Step #5: /tmp/temp_shader_1640170337.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1640170337.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1640170337.glsl:3: error: '#' : invalid directive: inclD Step #5: /tmp/temp_shader_1663080928.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1663080928.glsl:5: error: '' : syntax error, unexpected EQUAL, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1663080928.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1663080928.glsl:12: error: '#define' : bad argument Step #5: /tmp/temp_shader_1663080928.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1663080928.glsl:12: error: '#define' : bad argument Step #5: /tmp/temp_shader_610506582.glsl:5: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_610506582.glsl:12: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_610506582.glsl:14: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_610506582.glsl:12: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_610506582.glsl:14: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_164826621.glsl: error: version not supported Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#extension' : behavior not supported: en Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_164826621.glsl:7: error: '#extension' : extension not supported: GL_EXT_nontemporalkeyword Step #5: /tmp/temp_shader_164826621.glsl:11: error: '' : syntax error, unexpected IMAGE2D, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_164826621.glsl: error: version not supported Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_164826621.glsl: error: version not supported Step #5: /tmp/temp_shader_164826621.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1889804310.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1889804310.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1889804310.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1889804310.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_370917955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_370917955.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_370917955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_370917955.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_384370888.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_772634225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772634225.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_772634225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_772634225.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_772634225.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_772634225.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_951426815.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_951426815.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_951426815.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_951426815.glsl:5: error: '' : syntax error, unexpected LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_813274570.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_813274570.glsl:9: error: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier Step #5: /tmp/temp_shader_813274570.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_813274570.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1390543437.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_216220853.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_216220853.glsl:6: error: 'vecxVertexImageUniforms' : undeclared identifier Step #5: /tmp/temp_shader_216220853.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_216220853.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_216220853.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_216220853.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_216220853.glsl:7: error: 'gl_MaxFragmentImageUnizfo' : undeclared identifier Step #5: /tmp/temp_shader_216220853.glsl:8: error: 'gl_MaxComputeImageUniforms' : undeclared identifier Step #5: /tmp/temp_shader_216220853.glsl:10: error: 'gl_MaxCombinedSha' : undeclared identifier Step #5: /tmp/temp_shader_216220853.glsl:6: error: '=' : cannot convert from ' temp float' to ' temp highp 2-component vector of float' Step #5: /tmp/temp_shader_216220853.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_699460008.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_699460008.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_699460008.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_699460008.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1867107722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1867107722.glsl:1: error: '#' : invalid directive: EXTM3U Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1867107722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1867107722.glsl:1: error: '#' : invalid directive: EXTM3U Step #5: /tmp/temp_shader_1867107722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1867107722.glsl:1: error: '#' : invalid directive: EXTM3U Step #5: /tmp/temp_shader_1304811783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'K' : function already has a body Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'K' : function already has a body Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'K' : function already has a body Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'K' : function already has a body Step #5: /tmp/temp_shader_1304811783.glsl:1: error: 'swi' : undeclared identifier Step #5: /tmp/temp_shader_1304811783.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1304811783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1304811783.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_223712350.glsl:11: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1730418657.glsl:11: error: 'd' : undeclared identifier Step #5: /tmp/temp_shader_1730418657.glsl:11: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1610009097.glsl:17: error: 'ge' : undeclared identifier Step #5: /tmp/temp_shader_1610009097.glsl:17: error: 'color' : vector swizzle too long Step #5: /tmp/temp_shader_1610009097.glsl:17: error: 'getC' : undeclared identifier Step #5: /tmp/temp_shader_1610009097.glsl:17: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_856363827.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_856363827.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_856363827.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_856363827.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_856363827.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_856363827.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_787689126.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_787689126.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_787689126.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_787689126.glsl:1: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_787689126.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_787689126.glsl:1: error: 'rBB' : undeclared identifier Step #5: /tmp/temp_shader_787689126.glsl:1: error: 'rr' : undeclared identifier Step #5: /tmp/temp_shader_787689126.glsl:1: error: 'br' : undeclared identifier Step #5: /tmp/temp_shader_787689126.glsl:1: error: 'ralfr' : undeclared identifier Step #5: /tmp/temp_shader_787689126.glsl:1: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_787689126.glsl:1: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_787689126.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_787689126.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_846621269.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_846621269.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_846621269.glsl:18: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_846621269.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_846621269.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_846621269.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_846621269.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_584522071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_584522071.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_584522071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_584522071.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1287726651.glsl:14: error: 'std' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1287726651.glsl:14: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_146533149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_146533149.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_146533149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_146533149.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_146533149.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_146533149.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_146533149.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_146533149.glsl:11: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_146533149.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_146533149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_146533149.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_146533149.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_146533149.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_146533149.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_146533149.glsl:11: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_146533149.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1936060910.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1936060910.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1936060910.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1936060910.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1936060910.glsl:5: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1936060910.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1936060910.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1936060910.glsl:11: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1936060910.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1936060910.glsl:4: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1936060910.glsl:5: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1936060910.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1936060910.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1936060910.glsl:11: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_928140528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_928140528.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_928140528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_928140528.glsl:12: error: '' : numeric literal too big Step #5: /tmp/temp_shader_928140528.glsl:14: error: '' : numeric literal too big Step #5: /tmp/temp_shader_928140528.glsl:18: error: '' : numeric literal too big Step #5: /tmp/temp_shader_928140528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_928140528.glsl:12: error: '' : numeric literal too big Step #5: /tmp/temp_shader_928140528.glsl:14: error: '' : numeric literal too big Step #5: /tmp/temp_shader_928140528.glsl:18: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1892430639.glsl:7: error: 'early_fragment_tests' : can only apply to a standalone qualifier Step #5: /tmp/temp_shader_1892430639.glsl:7: error: 'post_depth_coverage' : can only apply to a standalone qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1449228398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1449228398.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1449228398.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1449228398.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1449228398.glsl:15: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1449228398.glsl:21: error: '' : missing #endif Step #5: /tmp/temp_shader_1449228398.glsl:21: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1449228398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1449228398.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1449228398.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1449228398.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1449228398.glsl:15: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1449228398.glsl:21: error: '' : missing #endif Step #5: /tmp/temp_shader_1449228398.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1449228398.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1449228398.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1449228398.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1449228398.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1449228398.glsl:15: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1449228398.glsl:21: error: '' : missing #endif Step #5: /tmp/temp_shader_989241888.glsl:6: error: 'gl_Subgrol' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_989241888.glsl:6: error: 'gl_Subgrol' : no matching overloaded function found Step #5: /tmp/temp_shader_989241888.glsl:7: error: 'subgroupClusteredMin' : required extension not requested: GL_KHR_shader_subgroup_clustered Step #5: /tmp/temp_shader_989241888.glsl:7: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_989241888.glsl:8: error: 'subgroupClusteredMax' : required extension not requested: GL_KHR_shader_subgroup_clustered Step #5: /tmp/temp_shader_989241888.glsl:8: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_989241888.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1012836610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1012836610.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1012836610.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1012836610.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1012836610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1012836610.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1012836610.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1012836610.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1012836610.glsl:5: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1012836610.glsl:54: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1012836610.glsl:56: error: '' : missing #endif Step #5: /tmp/temp_shader_1012836610.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1012836610.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1012836610.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1012836610.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1012836610.glsl:5: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1012836610.glsl:54: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1012836610.glsl:56: error: '' : missing #endif Step #5: /tmp/temp_shader_627992393.glsl:14: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_481928577.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_481928577.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_481928577.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_481928577.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_528433890.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_528433890.glsl:4: error: '#' : invalid directive: diefne Step #5: /tmp/temp_shader_528433890.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_528433890.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_528433890.glsl:4: error: '#' : invalid directive: diefne Step #5: /tmp/temp_shader_528433890.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_528433890.glsl:4: error: '#' : invalid directive: diefne Step #5: /tmp/temp_shader_1238498976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238498976.glsl:1: error: '#' : invalid directive: versioin Step #5: /tmp/temp_shader_1238498976.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1238498976.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1238498976.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1238498976.glsl:8: error: 'u_b' : undeclared identifier Step #5: /tmp/temp_shader_1238498976.glsl:8: error: 'i_b' : undeclared identifier Step #5: /tmp/temp_shader_1238498976.glsl:8: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:9: error: 'u_b2' : undeclared identifier Step #5: /tmp/temp_shader_1238498976.glsl:9: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:9: error: 'i_b2' : undeclared identifier Step #5: /tmp/temp_shader_1238498976.glsl:9: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:9: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:9: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:9: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1238498976.glsl:9: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:9: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:9: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1238498976.glsl:9: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'u_b3' : undeclared identifier Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'i_b3' : undeclared identifier Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:10: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1238498976.glsl:10: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1238498976.glsl:10: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'z' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1238498976.glsl:10: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1238498976.glsl:10: error: 'z' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1238498976.glsl:10: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1238498976.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1238498976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238498976.glsl:1: error: '#' : invalid directive: versioin Step #5: /tmp/temp_shader_1238498976.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238498976.glsl:1: error: '#' : invalid directive: versioin Step #5: /tmp/temp_shader_646755199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_646755199.glsl:2: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:2: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:3: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:3: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:4: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:4: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:5: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:5: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:6: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:6: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:7: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:7: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:8: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:8: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:9: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:9: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:10: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:10: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:11: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:11: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:12: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:12: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:13: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:13: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:14: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:14: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:15: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:15: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:16: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:16: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:17: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:17: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:18: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:18: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:18: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:18: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:19: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:19: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:20: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:20: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:21: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:21: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:22: error: 'dd' : no matching overloaded function found Step #5: /tmp/temp_shader_646755199.glsl:23: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:23: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:23: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:23: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:24: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:24: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:26: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:26: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:27: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:27: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:28: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:28: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:29: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:29: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:30: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:30: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:31: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:31: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:32: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_646755199.glsl:32: error: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. Step #5: /tmp/temp_shader_646755199.glsl:33: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_646755199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_646755199.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_270754552.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_270754552.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_270754552.glsl:11: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1609416931.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1031126087.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1031126087.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1031126087.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1031126087.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1031126087.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1031126087.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1043388777.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1043388777.glsl:12: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_413360099.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'rrrrr' : undeclared identifier Step #5: /tmp/temp_shader_413360099.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_413360099.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'rrrrrrr' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'YO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'EE' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_413360099.glsl:1: error: 'ra' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_413360099.glsl:5: error: 'A' : redefinition struct Step #5: /tmp/temp_shader_413360099.glsl:7: error: 'n' : redefinition struct Step #5: /tmp/temp_shader_413360099.glsl:9: error: 'A' : redefinition struct Step #5: /tmp/temp_shader_413360099.glsl:11: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_413360099.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_413360099.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1844400657.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1844400657.glsl:10: error: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier Step #5: /tmp/temp_shader_1844400657.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1844400657.glsl:11: error: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier Step #5: /tmp/temp_shader_1844400657.glsl:11: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_286448566.glsl:8: error: '#error' : TEST1 is not defined Step #5: /tmp/temp_shader_286448566.glsl:12: error: '#error' : TEST2 is not defined Step #5: /tmp/temp_shader_286448566.glsl:16: error: '#error' : TEST3 is not defined Step #5: /tmp/temp_shader_286448566.glsl:19: error: 'co' : undeclared identifier Step #5: /tmp/temp_shader_286448566.glsl:19: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_286448566.glsl:8: error: '#error' : TEST1 is not defined Step #5: /tmp/temp_shader_286448566.glsl:12: error: '#error' : TEST2 is not defined Step #5: /tmp/temp_shader_286448566.glsl:16: error: '#error' : TEST3 is not defined Step #5: /tmp/temp_shader_286448566.glsl:8: error: '#error' : TEST1 is not defined Step #5: /tmp/temp_shader_286448566.glsl:12: error: '#error' : TEST2 is not defined Step #5: /tmp/temp_shader_286448566.glsl:16: error: '#error' : TEST3 is not defined Step #5: /tmp/temp_shader_629580952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_629580952.glsl:2: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_629580952.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_629580952.glsl:7: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_629580952.glsl:8: error: '#define' : Macro redefined; different argument names: FL_I2 Step #5: /tmp/temp_shader_629580952.glsl:8: error: '#define' : Macro redefined; different substitutions: FL_I2 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_629580952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_629580952.glsl:2: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_629580952.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_629580952.glsl:7: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_629580952.glsl:8: error: '#define' : Macro redefined; different argument names: FL_I2 Step #5: /tmp/temp_shader_629580952.glsl:8: error: '#define' : Macro redefined; different substitutions: FL_I2 Step #5: /tmp/temp_shader_629580952.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_629580952.glsl:2: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_629580952.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_629580952.glsl:7: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_629580952.glsl:8: error: '#define' : Macro redefined; different argument names: FL_I2 Step #5: /tmp/temp_shader_629580952.glsl:8: error: '#define' : Macro redefined; different substitutions: FL_I2 Step #5: /tmp/temp_shader_396377017.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_396377017.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_396377017.glsl:26: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_6072641.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_6072641.glsl:4: error: 'iffer' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_6072641.glsl:4: error: 'flat/smooth/noperspective' : cannot use interpolation qualifiers on an interface block Step #5: /tmp/temp_shader_6072641.glsl:12: error: 'atomicAdd' : required extension not requested: GL_ARB_shader_storage_buffer_object Step #5: /tmp/temp_shader_6072641.glsl:12: error: 'atomicAdd' : Only l-values corresponding to shader block storage or shared variables can be used with atomic memory functions. Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_6072641.glsl:13: error: 'lar' : undeclared identifier Step #5: /tmp/temp_shader_6072641.glsl:16: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_6072641.glsl:19: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1934392735.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1934392735.glsl:4: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1934392735.glsl:4: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1934392735.glsl:10: error: 'vec5' : no matching overloaded function found Step #5: /tmp/temp_shader_1934392735.glsl:10: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out highp 4-component vector of float' Step #5: /tmp/temp_shader_1934392735.glsl:14: error: 'tru' : undeclared identifier Step #5: /tmp/temp_shader_1934392735.glsl:14: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1934392735.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1934392735.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_620089368.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1736491298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1736491298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1736491298.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1396918184.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396918184.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_1396918184.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1396918184.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1396918184.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1396918184.glsl:10: error: '' : syntax error, unexpected LEFT_PAREN, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1396918184.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396918184.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_1396918184.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396918184.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_1476453195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476453195.glsl:30: error: '' : missing #endif Step #5: /tmp/temp_shader_1476453195.glsl:30: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1476453195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476453195.glsl:30: error: '' : missing #endif Step #5: /tmp/temp_shader_1476453195.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1476453195.glsl:30: error: '' : missing #endif Step #5: /tmp/temp_shader_376696776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_376696776.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_376696776.glsl:4: error: 'ix' : undeclared identifier Step #5: /tmp/temp_shader_376696776.glsl:4: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_376696776.glsl:4: error: '' : unexpected token Step #5: /tmp/temp_shader_376696776.glsl:4: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_376696776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_376696776.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_376696776.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_376696776.glsl:1: error: '#' : invalid directive: v0 Step #5: /tmp/temp_shader_96055805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_96055805.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_96055805.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_96055805.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_96055805.glsl:16: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:17: error: '#' : unexpected use of Step #5: /tmp/temp_shader_96055805.glsl:18: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:19: error: '' : missing #endif Step #5: /tmp/temp_shader_96055805.glsl:19: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_96055805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_96055805.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_96055805.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_96055805.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_96055805.glsl:16: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:17: error: '#' : unexpected use of Step #5: /tmp/temp_shader_96055805.glsl:18: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:19: error: '' : missing #endif Step #5: /tmp/temp_shader_96055805.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_96055805.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_96055805.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_96055805.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_96055805.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_96055805.glsl:16: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:17: error: '#' : unexpected use of Step #5: /tmp/temp_shader_96055805.glsl:18: error: '#else' : #else after #else Step #5: /tmp/temp_shader_96055805.glsl:19: error: '' : missing #endif Step #5: /tmp/temp_shader_2060975266.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2060975266.glsl:1: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2060975266.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2060975266.glsl:7: error: 't2d' : undeclared identifier Step #5: /tmp/temp_shader_2060975266.glsl:7: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_2060975266.glsl:7: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_2060975266.glsl:7: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_2060975266.glsl:7: error: 'assign' : cannot convert from ' const float' to ' out highp 4-component vector of float' Step #5: /tmp/temp_shader_2060975266.glsl:8: error: 't3d' : undeclared identifier Step #5: /tmp/temp_shader_2060975266.glsl:8: error: 't3d' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_2060975266.glsl:8: error: 'sA' : undeclared identifier Step #5: /tmp/temp_shader_2060975266.glsl:8: error: 'sA' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_2060975266.glsl:8: error: 'sampler3D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_2060975266.glsl:8: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_2060975266.glsl:9: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_2060975266.glsl:9: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_2060975266.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2060975266.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2060975266.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1664423428.glsl:25: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_242588954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_242588954.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_242588954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_242588954.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1849552528.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_1849552528.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_1849552528.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_1849552528.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_1849552528.glsl:9: error: '' : syntax error, unexpected INT, expecting INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_445080308.glsl:4: error: 'layout qualifier' : can only apply origin_upper_left and pixel_center_origin to gl_FragCoord Step #5: /tmp/temp_shader_445080308.glsl:4: error: 'gl_aFrgCoord' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_445080308.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_445080308.glsl:5: error: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord Step #5: /tmp/temp_shader_445080308.glsl:6: error: 'layout qualifier' : can only apply origin_upper_left and pixel_center_origin to gl_FragCoord Step #5: /tmp/temp_shader_445080308.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_445080308.glsl:7: error: 'origin_upper' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_445080308.glsl:7: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2135019593.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1151297278.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_1151297278.glsl:3: error: 'lncation' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1151297278.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1151297278.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1151297278.glsl:9: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1151297278.glsl:9: error: 'image1D' : Reserved word. Step #5: /tmp/temp_shader_1151297278.glsl:9: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1151297278.glsl:10: error: 'r32' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1151297278.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1151297278.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1151297278.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1434322197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1434322197.glsl:12: error: 'inp' : undeclared identifier Step #5: /tmp/temp_shader_1434322197.glsl:12: error: '€' : unexpected token Step #5: /tmp/temp_shader_1434322197.glsl:12: error: '€' : unexpected token Step #5: /tmp/temp_shader_1434322197.glsl:12: error: 'FL' : undeclared identifier Step #5: /tmp/temp_shader_1434322197.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1434322197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1434322197.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1000372555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'fa' : undeclared identifier Step #5: /tmp/temp_shader_1000372555.glsl:1: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'assign' : cannot convert from ' temp bool' to ' temp float' Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'ale' : undeclared identifier Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'fae' : undeclared identifier Step #5: /tmp/temp_shader_1000372555.glsl:1: error: 'fal' : undeclared identifier Step #5: /tmp/temp_shader_1000372555.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1000372555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1000372555.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1779289672.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1779289672.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1779289672.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1779289672.glsl:4: error: 'rgb40' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1779289672.glsl:4: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1779289672.glsl:4: error: 'buffer' : too many storage qualifiers Step #5: /tmp/temp_shader_1779289672.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1779289672.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1779289672.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1916250774.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1916250774.glsl:6: error: '=' : cannot convert from ' const uint' to ' global mediump int' Step #5: /tmp/temp_shader_1916250774.glsl:7: error: '=' : cannot convert from ' const int' to ' global mediump uint' Step #5: /tmp/temp_shader_1916250774.glsl:8: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1916250774.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1916250774.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1528806445.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1528806445.glsl:4: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1528806445.glsl:4: error: 'counter' : redefinition Step #5: /tmp/temp_shader_1528806445.glsl:6: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1528806445.glsl:8: error: 'atomicCounteunter' : no matching overloaded function found Step #5: /tmp/temp_shader_1528806445.glsl:8: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_1528806445.glsl:9: error: 'atomicCounterDecrement' : no matching overloaded function found Step #5: /tmp/temp_shader_1528806445.glsl:12: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_870305000.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_870305000.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_870305000.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_870305000.glsl:3: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_870305000.glsl:3: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_870305000.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_870305000.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415522325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'rrrrr' : undeclared identifier Step #5: /tmp/temp_shader_415522325.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_415522325.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'YO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'EE' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'r' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'qOAO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'P' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'O' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'O' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'XO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'E' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'wn' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'raO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'O' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'XO' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'E' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'q' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:1: error: 'ra' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_415522325.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_415522325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_415522325.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1799560997.glsl:3: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1799560997.glsl:7: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1799560997.glsl:7: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_332238283.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_332238283.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_332238283.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1446648412.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1446648412.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1446648412.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1446648412.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1446648412.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1446648412.glsl:14: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695466127.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_695466127.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_695466127.glsl:5: error: '#' : invalid directive: hader5 Step #5: /tmp/temp_shader_695466127.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_695466127.glsl:9: error: 'centroid/sample/patch' : can't use auxiliary qualifier on a fragment output Step #5: /tmp/temp_shader_695466127.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695466127.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_695466127.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_695466127.glsl:5: error: '#' : invalid directive: hader5 Step #5: /tmp/temp_shader_695466127.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_695466127.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_695466127.glsl:5: error: '#' : invalid directive: hader5 Step #5: /tmp/temp_shader_745598382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_745598382.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_745598382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_745598382.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143565421.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1143565421.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1143565421.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1143565421.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1143565421.glsl:11: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1143565421.glsl:14: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1143565421.glsl:20: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1143565421.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1143565421.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_981914693.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_981914693.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_981914693.glsl:11: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_981914693.glsl:15: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1375179334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1375179334.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1375179334.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1375179334.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1375179334.glsl:16: error: 'inv' : undeclared identifier Step #5: /tmp/temp_shader_1375179334.glsl:16: error: '=' : cannot convert from ' global float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1375179334.glsl:17: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1375179334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1375179334.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1375179334.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1375179334.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1375179334.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1375179334.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1539942439.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1539942439.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1539942439.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1539942439.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1539942439.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1539942439.glsl:2: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1539942439.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1539942439.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1539942439.glsl:2: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_987987334.glsl:3: error: '#' : invalid directive: extensiamp Step #5: /tmp/temp_shader_987987334.glsl:4: error: 'usms' : undeclared identifier Step #5: /tmp/temp_shader_987987334.glsl:4: error: 'p2' : undeclared identifier Step #5: /tmp/temp_shader_987987334.glsl:4: error: 'texelFetch' : no matching overloaded function found Step #5: /tmp/temp_shader_987987334.glsl:4: error: '=' : cannot convert from ' const float' to ' global highp 4-component vector of uint' Step #5: /tmp/temp_shader_987987334.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_987987334.glsl:3: error: '#' : invalid directive: extensiamp Step #5: /tmp/temp_shader_987987334.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_987987334.glsl:3: error: '#' : invalid directive: extensiamp Step #5: /tmp/temp_shader_987987334.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_1162088421.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1162088421.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1162088421.glsl:3: error: '' : array size required Step #5: /tmp/temp_shader_1162088421.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1162088421.glsl:19: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1162088421.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1162088421.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_12548159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_12548159.glsl:5: error: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external Step #5: /tmp/temp_shader_12548159.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_12548159.glsl:7: error: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external Step #5: /tmp/temp_shader_12548159.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_12548159.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_12548159.glsl:8: error: 'samplerExternalOES' : required extension not requested: GL_OES_EGL_image_external Step #5: /tmp/temp_shader_12548159.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_12548159.glsl:12: error: 'textu' : undeclared identifier Step #5: /tmp/temp_shader_12548159.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_12548159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_12548159.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_12548159.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_576994985.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_576994985.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_576994985.glsl:4: error: '#extension' : extension not supported: GL_EXT_it_arithmetic_types_float64 Step #5: /tmp/temp_shader_576994985.glsl:6: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_576994985.glsl:11: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_576994985.glsl:12: error: '#extension' : extension not supported: GL_EXT_it_arithmetic_types_float64 Step #5: /tmp/temp_shader_576994985.glsl:14: error: 'binding' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_576994985.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_576994985.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_576994985.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_576994985.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_411522957.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_411522957.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_411522957.glsl:6: error: '#extension' : extension not supported: GL_EXT_shad_types_float64 Step #5: /tmp/temp_shader_411522957.glsl:9: error: 'teral' : no matching overloaded function found Step #5: /tmp/temp_shader_411522957.glsl:10: error: '' : syntax error, unexpected LEFT_BRACE, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_411522957.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_411522957.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_411522957.glsl:12: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_411522957.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_411522957.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_411522957.glsl:12: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1489001354.glsl:11: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_953691761.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_953691761.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_953691761.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_953691761.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_953691761.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_953691761.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_953691761.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_953691761.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_953691761.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_953691761.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_953691761.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_953691761.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_953691761.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_953691761.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_953691761.glsl:15: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_953691761.glsl:16: error: 's1_1' : cannot use storage or interpolation qualifiers on structure members Step #5: /tmp/temp_shader_953691761.glsl:19: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_953691761.glsl:20: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_953691761.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_953691761.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_953691761.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_507578762.glsl:11: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402492972.glsl:6: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402492972.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1402492972.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_470631541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_470631541.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_470631541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_470631541.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_470631541.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:12: error: 'string' : End of line in string Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_470631541.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_470631541.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:6: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_470631541.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_470631541.glsl:12: error: 'string' : End of line in string Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_470631541.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_750167716.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_750167716.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_750167716.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_750167716.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1104561852.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1104561852.glsl:4: error: '#extension' : extension not supported: GL_EXT_shader_explicit_arithmetic_types_int9 Step #5: /tmp/temp_shader_1104561852.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1104561852.glsl:6: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1104561852.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1104561852.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1104561852.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1104561852.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1104561852.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1104561852.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_915711850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_915711850.glsl:4: error: 'blend equation' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_915711850.glsl:5: error: 'color' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_915711850.glsl:6: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_915711850.glsl:8: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_915711850.glsl:9: error: 'index layout qualifier on fragment output' : not supported with this profile: none Step #5: /tmp/temp_shader_915711850.glsl:11: error: 'builtin' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_915711850.glsl:13: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_915711850.glsl:14: error: 'metal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_915711850.glsl:15: error: 'webgpu' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_915711850.glsl:15: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_915711850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_915711850.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_737703662.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_737703662.glsl:4: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_737703662.glsl:7: error: 'S' : redefinition struct Step #5: /tmp/temp_shader_737703662.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_737703662.glsl:8: error: 'blockName' : Cannot reuse block name within the same interface: buffer Step #5: /tmp/temp_shader_737703662.glsl:9: error: 's2' : redefinition Step #5: /tmp/temp_shader_737703662.glsl:9: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_108375482.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_108375482.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_108375482.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_108375482.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_202550399.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_202550399.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_202550399.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_202550399.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_202550399.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_202550399.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_202550399.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1738076217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: 'b' : function already has a body Step #5: /tmp/temp_shader_1738076217.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1738076217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1738076217.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1887665154.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1887665154.glsl:3: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1887665154.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_1887665154.glsl:16: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1887665154.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1887665154.glsl:3: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1887665154.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1887665154.glsl:3: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_2118801173.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2118801173.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_2118801173.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2118801173.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2118801173.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2118801173.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2118801173.glsl:20: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_2118801173.glsl:21: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1119399015.glsl:2: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1119399015.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1119399015.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_610486506.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_610486506.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_610486506.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_610486506.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_610486506.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_610486506.glsl:17: error: 'ca' : undeclared identifier Step #5: /tmp/temp_shader_610486506.glsl:17: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #1024 pulse exec/s: 8 rss: 74Mb Step #5: /tmp/temp_shader_386839851.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_386839851.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_386839851.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_386839851.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_386839851.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_386839851.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_386839851.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_386839851.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_386839851.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_386839851.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_771476364.glsl:4: error: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord Step #5: /tmp/temp_shader_771476364.glsl:5: error: 'redeclaration' : cannot redeclare with different qualification: gl_FragCoord Step #5: /tmp/temp_shader_771476364.glsl:6: error: 'layout qualifier' : can only apply origin_upper_left and pixel_center_origin to gl_FragCoord Step #5: /tmp/temp_shader_771476364.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_771476364.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_942724790.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_942724790.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_942724790.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_942724790.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_942724790.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_942724790.glsl:10: error: '#define' : "defined" can't be (un)defined: defined Step #5: /tmp/temp_shader_942724790.glsl:2: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_942724790.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_942724790.glsl:10: error: '#define' : "defined" can't be (un)defined: defined Step #5: /tmp/temp_shader_1833488263.glsl:10: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1466942491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1466942491.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1466942491.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_1466942491.glsl:4: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1466942491.glsl:4: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1466942491.glsl:4: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1466942491.glsl:8: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1466942491.glsl:8: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1466942491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1466942491.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1466942491.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1466942491.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1688323172.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1688323172.glsl:8: error: 'uv4y' : undeclared identifier Step #5: /tmp/temp_shader_1688323172.glsl:8: error: 'uy' : undeclared identifier Step #5: /tmp/temp_shader_1688323172.glsl:8: error: '=' : cannot convert from ' global float' to ' global highp 4-component vector of uint' Step #5: /tmp/temp_shader_1688323172.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1688323172.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1688323172.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_829570037.glsl:15: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_301373537.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_301373537.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_301373537.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_301373537.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_301373537.glsl:15: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_301373537.glsl:15: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_916018859.glsl:7: error: 'bufferdreference' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_916018859.glsl:8: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_222028828.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_222028828.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_222028828.glsl:7: error: '' : syntax error, unexpected LEFT_BRACKET, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_222028828.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_222028828.glsl:14: error: '#' : invalid directive: l Step #5: /tmp/temp_shader_222028828.glsl:24: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile a Step #5: /tmp/temp_shader_222028828.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_222028828.glsl:24: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_222028828.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_222028828.glsl:14: error: '#' : invalid directive: l Step #5: /tmp/temp_shader_222028828.glsl:24: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile a Step #5: /tmp/temp_shader_222028828.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_222028828.glsl:24: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1289360871.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1289360871.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1289360871.glsl:7: error: '=' : cannot convert from ' const int' to ' global highp uint' Step #5: /tmp/temp_shader_1289360871.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1289360871.glsl:9: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1289360871.glsl:9: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1289360871.glsl:9: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1289360871.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1289360871.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1289360871.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1289360871.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2078107280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2078107280.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_2078107280.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2078107280.glsl:3: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:4: error: '#error' : INT_MIN % - 1 - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:5: error: '#error' : INT_MI - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:6: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_2078107280.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2078107280.glsl:8: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:9: error: '#error' : INT_MIN % - 1 - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:10: error: '#error' : INT_MIN % - 1 should yiel Step #5: /tmp/temp_shader_2078107280.glsl:10: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2078107280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2078107280.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_2078107280.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2078107280.glsl:3: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:4: error: '#error' : INT_MIN % - 1 - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:5: error: '#error' : INT_MI - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:6: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_2078107280.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2078107280.glsl:8: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:9: error: '#error' : INT_MIN % - 1 - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:10: error: '#error' : INT_MIN % - 1 should yiel Step #5: /tmp/temp_shader_2078107280.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_2078107280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2078107280.glsl:1: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:1: error: 'preprocessor evaluation' : expected ')' Step #5: /tmp/temp_shader_2078107280.glsl:1: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2078107280.glsl:3: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:3: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:4: error: '#error' : INT_MIN % - 1 - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:5: error: '#error' : INT_MI - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:6: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_2078107280.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2078107280.glsl:8: error: 'preprocessor evaluation' : division by 0 Step #5: /tmp/temp_shader_2078107280.glsl:8: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2078107280.glsl:9: error: '#error' : INT_MIN % - 1 - 1 ) != 0 Step #5: /tmp/temp_shader_2078107280.glsl:10: error: '#error' : INT_MIN % - 1 should yiel Step #5: /tmp/temp_shader_2078107280.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_234576987.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_234576987.glsl:3: error: 'varying' : Reserved word. Step #5: /tmp/temp_shader_234576987.glsl:3: error: 'varying' : no longer supported in es profile; removed in version 300 Step #5: /tmp/temp_shader_234576987.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_234576987.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_234576987.glsl:4: error: 'int' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type Step #5: /tmp/temp_shader_234576987.glsl:5: error: 'float' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type Step #5: /tmp/temp_shader_234576987.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_234576987.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_234576987.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1866355856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1866355856.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1866355856.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1866355856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1866355856.glsl:17: error: '#include' : extra content after header name: gl#version 450 Step #5: /tmp/temp_shader_1866355856.glsl: in float i…1; Step #5: /tmp/temp_shader_1866355856.glsl: in vec2 if2; Step #5: /tmp/temp_shader_1866355856.glsl: in vec3 if31 Step #5: /tmp/temp_shader_1866355856.glsl: in vec4 if4; Step #5: /tmp/temp_shader_1866355856.glsl: flat in int samp; Step #5: /tmp/temp_shader_1866355856.glsl: flat in vec2 offset; Step #5: /tmp/temp_shader_1866355856.glsl: out vec4 fragColor;S Step #5: /tmp/temp_shader_1866355856.glsl: void main() Step #5: /tmp/temp_shader_1866355856.glsl: { Step #5: /tmp/temp_shader_1866355856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1866355856.glsl:17: error: '#include' : extra content after header name: gl#version 450 Step #5: /tmp/temp_shader_1866355856.glsl: in float i…1; Step #5: /tmp/temp_shader_1866355856.glsl: in vec2 if2; Step #5: /tmp/temp_shader_1866355856.glsl: in vec3 if31 Step #5: /tmp/temp_shader_1866355856.glsl: in vec4 if4; Step #5: /tmp/temp_shader_1866355856.glsl: flat in int samp; Step #5: /tmp/temp_shader_1866355856.glsl: flat in vec2 offset; Step #5: /tmp/temp_shader_1866355856.glsl: out vec4 fragColor;S Step #5: /tmp/temp_shader_1866355856.glsl: void main() Step #5: /tmp/temp_shader_1866355856.glsl: { Step #5: /tmp/temp_shader_342146590.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_342146590.glsl:11: error: 'depth layout qualifier' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_342146590.glsl:11: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_342146590.glsl:11: error: 'gl_FraAndpth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_342146590.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_342146590.glsl:12: error: 'depth layout qualifier' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_342146590.glsl:12: error: 'gl_FragDepth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_342146590.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_342146590.glsl:12: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_342146590.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_342146590.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1723578341.glsl:15: error: 'CDTB' : no matching overloaded function found Step #5: /tmp/temp_shader_1723578341.glsl:16: error: 'CC' : function already has a body Step #5: /tmp/temp_shader_1723578341.glsl:16: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672563970.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672563970.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_672563970.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_672563970.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_849725352.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_849725352.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_849725352.glsl:2: error: '_EXT_post_depthanceName' : identifier not previously declared Step #5: /tmp/temp_shader_849725352.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_849725352.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_849725352.glsl: error: /tmp/temp_shader_849725352.glsl:-197: '#' : invalid directive: l Step #5: /tmp/temp_shader_849725352.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_849725352.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_849725352.glsl: error: /tmp/temp_shader_849725352.glsl:-197: '#' : invalid directive: l Step #5: /tmp/temp_shader_978587665.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_978587665.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_978587665.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_978587665.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_978587665.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_978587665.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_978587665.glsl:14: error: 'dman' : undeclared identifier Step #5: /tmp/temp_shader_978587665.glsl:14: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1143195511.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'sk_Caps' : undeclared identifier Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'loatB_skUnpdaek_PPPPPTP_' : vector swizzle too long Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'loatB_skUnpdaek_PPPPPTP_' : unknown swizzle selection Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'floatPPPPPP_d1avokUnpacv' : vector swizzle too long Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'floatPPPPPP_d1avokUnpacv' : unknown swizzle selection Step #5: /tmp/temp_shader_1143195511.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'floatB_sknpdaek_d000B_sU' : vector swizzle too long Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'floatB_sknpdaek_d000B_sU' : unknown swizzle selection Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'floaP_skUnpacked_P0P_xxe' : vector swizzle too long Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'floaP_skUnpacked_P0P_xxe' : unknown swizzle selection Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'atBfloatPPP_d1avokUnpacv' : vector swizzle too long Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'atBfloatPPP_d1avokUnpacv' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1143195511.glsl:2: error: '€' : unexpected token Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'foatB_skUnpAaek_d000B_sU' : vector swizzle too long Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'foatB_skUnpAaek_d000B_sU' : unknown swizzle selection Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'foatPP_skUnpackedP0P_xxe' : vector swizzle too long Step #5: /tmp/temp_shader_1143195511.glsl:2: error: 'foatPP_skUnpackedP0P_xxe' : unknown swizzle selection Step #5: /tmp/temp_shader_1143195511.glsl:2: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1143195511.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1143195511.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1599893069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1599893069.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_1599893069.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1599893069.glsl:4: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1599893069.glsl:5: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1599893069.glsl:5: error: 'align' : can only be used with std140, std430, or scalar layout packing Step #5: /tmp/temp_shader_1599893069.glsl:5: error: 'layout' : offset/align can only be used on a uniform or buffer Step #5: /tmp/temp_shader_1599893069.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1599893069.glsl:6: error: 'alig' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1599893069.glsl:6: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1599893069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1599893069.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_1599893069.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1599893069.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_2083149517.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2083149517.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2083149517.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2083149517.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2083149517.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2083149517.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2083149517.glsl:14: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2058907361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058907361.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_2058907361.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:2: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2058907361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058907361.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:8: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_EXT_shader_subgroup_extended_tyPREFIX3 Step #5: /tmp/temp_shader_2058907361.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2058907361.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2058907361.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2058907361.glsl:8: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_EXT_shader_subgroup_extended_tyPREFIX3 Step #5: /tmp/temp_shader_190113083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_190113083.glsl:2: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_190113083.glsl:2: error: 'component' : not supported with this profile: none Step #5: /tmp/temp_shader_190113083.glsl:2: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_190113083.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_190113083.glsl:5: error: 'component' : not supported with this profile: none Step #5: /tmp/temp_shader_190113083.glsl:5: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_190113083.glsl:6: error: '' : syntax error, unexpected LEFT_PAREN, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_190113083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_190113083.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44041351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44041351.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_44041351.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_44041351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44041351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_113974112.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_113974112.glsl:1: error: '#' : invalid directive: ven Step #5: /tmp/temp_shader_113974112.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_113974112.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_113974112.glsl:6: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_113974112.glsl:6: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_113974112.glsl:7: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_113974112.glsl:7: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_113974112.glsl:10: error: '`' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: '::' : not supported Step #5: /tmp/temp_shader_113974112.glsl:18: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_113974112.glsl:18: error: '' : syntax error, unexpected COLON, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_113974112.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_113974112.glsl:1: error: '#' : invalid directive: ven Step #5: /tmp/temp_shader_113974112.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_113974112.glsl:1: error: '#' : invalid directive: ven Step #5: /tmp/temp_shader_1928189300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1928189300.glsl:3: error: '#' : invalid directive: extensionUZZTESTv1orm Step #5: /tmp/temp_shader_1928189300.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1928189300.glsl:5: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1928189300.glsl:6: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1928189300.glsl:7: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1928189300.glsl:8: error: 'location' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1928189300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1928189300.glsl:3: error: '#' : invalid directive: extensionUZZTESTv1orm Step #5: /tmp/temp_shader_1928189300.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1928189300.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1928189300.glsl:3: error: '#' : invalid directive: extensionUZZTESTv1orm Step #5: /tmp/temp_shader_1931706506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1931706506.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1931706506.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:18: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:19: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:33: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:34: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1931706506.glsl:37: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1931706506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1931706506.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1931706506.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:18: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:19: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:33: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:34: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1931706506.glsl:37: error: '' : missing #endif Step #5: /tmp/temp_shader_1931706506.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1931706506.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1931706506.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:6: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:18: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:19: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:33: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1931706506.glsl:34: error: '#ifdef' : must be followed by macro name Step #5: /tmp/temp_shader_1931706506.glsl:37: error: '' : missing #endif Step #5: /tmp/temp_shader_85291638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_85291638.glsl:1: error: '' : function does not return a value: SSSSSSWSSSSSSSSSSSSSSSSSSm Step #5: /tmp/temp_shader_85291638.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_85291638.glsl:2: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_85291638.glsl:2: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : function already has a body Step #5: /tmp/temp_shader_85291638.glsl:3: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_85291638.glsl:3: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : function already has a body Step #5: /tmp/temp_shader_85291638.glsl:3: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_85291638.glsl:4: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_85291638.glsl:4: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : function already has a body Step #5: /tmp/temp_shader_85291638.glsl:4: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_85291638.glsl:4: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : function already has a body Step #5: /tmp/temp_shader_85291638.glsl:5: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_85291638.glsl:5: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : function already has a body Step #5: /tmp/temp_shader_85291638.glsl:5: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_85291638.glsl:6: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : overloaded functions must have the same return type Step #5: /tmp/temp_shader_85291638.glsl:6: error: 'SSSSSSWSSSSSSSSSSSSSSSSSSm' : function already has a body Step #5: /tmp/temp_shader_85291638.glsl:6: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_85291638.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_85291638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_85291638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_900104667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_900104667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_900104667.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_900104667.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_394709364.glsl:18: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_394709364.glsl:19: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_472131489.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_472131489.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_472131489.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_472131489.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1671581032.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1671581032.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1671581032.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1337434154.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1337434154.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1337434154.glsl:8: error: 'locatiof' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1337434154.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1337434154.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_1337434154.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_1337434154.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_1337434154.glsl:9: error: '' : unexpected token Step #5: /tmp/temp_shader_1337434154.glsl:9: error: 'tion' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1337434154.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1337434154.glsl:18: error: 'locatiof' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1337434154.glsl:16: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_1337434154.glsl:18: error: 'c' : redefinition Step #5: /tmp/temp_shader_1337434154.glsl:19: error: 'caoltion' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1337434154.glsl:19: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_158136104.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:6: error: 'vecxVertexImageUniforms5' : undeclared identifier Step #5: /tmp/temp_shader_158136104.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_158136104.glsl:7: error: 'gl_MaxFragmentImageUnizfo' : undeclared identifier Step #5: /tmp/temp_shader_158136104.glsl:8: error: 'gl_MaxComputeImageUniforms' : undeclared identifier Step #5: /tmp/temp_shader_158136104.glsl:9: error: 'gl_MaxCombinedImaaaaaaaaaaaaaaaaaaaaaaaaaageUniforms' : undeclared identifier Step #5: /tmp/temp_shader_158136104.glsl:10: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_991039875.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_991039875.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_991039875.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_991039875.glsl:7: error: 's5' : member of block cannot be or contain a sampler, image, or atomic_uint type Step #5: /tmp/temp_shader_991039875.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_991039875.glsl:7: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_991039875.glsl:8: error: 'samplerBuffer' : sampler/image types can only be used in uniform variables or function parameters: s6 Step #5: /tmp/temp_shader_991039875.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_991039875.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_991039875.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_991039875.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_991039875.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_991039875.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_991039875.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_878273679.glsl:6: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_878273679.glsl:8: error: 'many' : redeclaration of array with size Step #5: /tmp/temp_shader_878273679.glsl:11: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_878273679.glsl:15: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_987706141.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1292413412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1292413412.glsl:3: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1292413412.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1292413412.glsl:5: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1292413412.glsl:9: error: 'ce2vi' : no matching overloaded function found Step #5: /tmp/temp_shader_1292413412.glsl:9: error: 'texelFetch' : no matching overloaded function found Step #5: /tmp/temp_shader_1292413412.glsl:9: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1292413412.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1292413412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1292413412.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1794292538.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1794292538.glsl:4: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1794292538.glsl:4: error: 'counter' : redefinition Step #5: /tmp/temp_shader_1794292538.glsl:6: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1794292538.glsl:8: error: 'atomicCounterIncrement' : no matching overloaded function found Step #5: /tmp/temp_shader_1794292538.glsl:8: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_1794292538.glsl:11: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1794292538.glsl:11: error: 'atomic_uint' : samplers and atomic_uints cannot be output parameters Step #5: /tmp/temp_shader_1794292538.glsl:13: error: 'counte' : undeclared identifier Step #5: /tmp/temp_shader_1794292538.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1209734969.glsl:11: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_434290636.glsl:15: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1724916170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1724916170.glsl:2: error: '' : syntax error, unexpected FOR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1724916170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1724916170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1444311956.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1444311956.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_1444311956.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1444311956.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1444311956.glsl:15: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1444311956.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1444311956.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_1444311956.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1444311956.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1444311956.glsl:1: error: '#' : invalid directive: vers Step #5: /tmp/temp_shader_1444311956.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_1444311956.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1444311956.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_153162844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_153162844.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_153162844.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_153162844.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_153162844.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_153162844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_153162844.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_153162844.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_153162844.glsl:1: error: '#' : invalid directive: vse Step #5: /tmp/temp_shader_2067062760.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2067062760.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2067062760.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2067062760.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2067062760.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2067062760.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2067062760.glsl:20: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1020406649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1020406649.glsl:15: error: '#' : invalid directive: ex Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1020406649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1020406649.glsl:15: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_1020406649.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1020406649.glsl:15: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_825726814.glsl: error: version not supported Step #5: /tmp/temp_shader_825726814.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_825726814.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_825726814.glsl:7: error: 'buffer_reference' : can only be used with buffer Step #5: /tmp/temp_shader_825726814.glsl:9: error: 'buffer_refe' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_825726814.glsl:9: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_825726814.glsl: error: version not supported Step #5: /tmp/temp_shader_825726814.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_825726814.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_825726814.glsl: error: version not supported Step #5: /tmp/temp_shader_825726814.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_825726814.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_769304465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_769304465.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_769304465.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_769304465.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_769304465.glsl:3: error: 'mai420' : illegal use of type 'void' Step #5: /tmp/temp_shader_769304465.glsl:3: error: '' : syntax error, unexpected AND_OP, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_769304465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_769304465.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_769304465.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_769304465.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_769304465.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_769304465.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_769304465.glsl:4: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_769304465.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_769304465.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_769304465.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_769304465.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_769304465.glsl:2: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_769304465.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_769304465.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_769304465.glsl:4: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_769304465.glsl:5: error: 'string' : End of line in string Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_769304465.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1998994314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998994314.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting INLINE or NOINLINE or IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1998994314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998994314.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1998994314.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1998994314.glsl:1: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1968922326.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1968922326.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1968922326.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1968922326.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221713886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221713886.glsl:1: error: '#' : invalid directive: oat Step #5: /tmp/temp_shader_221713886.glsl:3: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_221713886.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_221713886.glsl:4: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_221713886.glsl:5: error: 'GL_EXT_shader_explicit_4' : undeclared identifier Step #5: /tmp/temp_shader_221713886.glsl:5: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_221713886.glsl:5: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_221713886.glsl:6: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_221713886.glsl:8: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_221713886.glsl:8: error: ''' : character literals not supported Step #5: /tmp/temp_shader_221713886.glsl:8: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_221713886.glsl:8: error: '' : array size required Step #5: /tmp/temp_shader_221713886.glsl:11: error: 'assign' : cannot convert from ' temp unsized 1-element array of highp float' to ' temp 7-element array of highp float' Step #5: /tmp/temp_shader_221713886.glsl:12: error: 'constructor' : array argument must be sized Step #5: /tmp/temp_shader_221713886.glsl:12: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_221713886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221713886.glsl:1: error: '#' : invalid directive: oat Step #5: /tmp/temp_shader_221713886.glsl:8: error: ''' : character literals not supported Step #5: /tmp/temp_shader_221713886.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_221713886.glsl:1: error: '#' : invalid directive: oat Step #5: /tmp/temp_shader_221713886.glsl:8: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1934660183.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1880346039.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1880346039.glsl:6: error: 'centroid/sample/patch' : can't use auxiliary qualifier on a fragment output Step #5: /tmp/temp_shader_1880346039.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_411826969.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_411826969.glsl:5: error: 'gl_name' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_411826969.glsl:6: error: 'gl_i' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_411826969.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_411826969.glsl:9: error: 'gl_in' : no declaration found for redeclaration Step #5: /tmp/temp_shader_411826969.glsl:13: error: 'gl_FragCoord' : cannot redeclare a non block as a block Step #5: /tmp/temp_shader_411826969.glsl:18: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_411826969.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_411826969.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1978701535.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1978701535.glsl:6: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1978701535.glsl:7: error: 'uv4y' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:7: error: 'uy' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:7: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1978701535.glsl:7: error: '=' : cannot convert from ' global float' to ' global mediump 4-component vector of uint' Step #5: /tmp/temp_shader_1978701535.glsl:8: error: 'iv3a' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:8: error: 'iv3b' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:8: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1978701535.glsl:8: error: '=' : cannot convert from ' global float' to ' global mediump 3-component vector of int' Step #5: /tmp/temp_shader_1978701535.glsl:9: error: 'iv4a' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:9: error: 'max' : no matching overloaded function found Step #5: /tmp/temp_shader_1978701535.glsl:9: error: '=' : cannot convert from ' const float' to ' global mediump 4-component vector of int' Step #5: /tmp/temp_shader_1978701535.glsl:10: error: 'uv2x' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:10: error: 'uv2y' : undeclared identifier Step #5: /tmp/temp_shader_1978701535.glsl:10: error: 'non-constant global initializer (needs GL_EXT_shader_non_constant_global_initializers)' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1978701535.glsl:10: error: '=' : cannot convert from ' global float' to ' global mediump 2-component vector of uint' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1978701535.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1978701535.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1994320152.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1994320152.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1994320152.glsl:7: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1994320152.glsl:8: error: '' : cannot nest a structure definition inside a structure or block Step #5: /tmp/temp_shader_1994320152.glsl:8: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_192532621.glsl:11: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1762924393.glsl:14: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2079611790.glsl:7: error: 'location' : the aliases sharing the location 0 must be the same basic type and interpolation qualification Step #5: /tmp/temp_shader_2079611790.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1092637289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1092637289.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1092637289.glsl:16: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1092637289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1092637289.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1092637289.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1092637289.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_10150109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'tr' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'br' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'r171588r' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'rb' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'r4' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'r0' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_10150109.glsl:1: error: 's0r' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'rr' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'rBB' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'sB' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: 'bhort9223372036854808577b' : undeclared identifier Step #5: /tmp/temp_shader_10150109.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_10150109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_10150109.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_404259631.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_404259631.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_404259631.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_404259631.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_404259631.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_616734673.glsl:17: error: 'CD' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1347584264.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1347584264.glsl:14: error: 'color' : no such field in structure 'i' Step #5: /tmp/temp_shader_1347584264.glsl:14: error: 'x' : no such field in structure 'i' Step #5: /tmp/temp_shader_1347584264.glsl:14: error: 'assign' : cannot convert from ' const (read only) structure{ global highp 3-component vector of float culor}' to 'layout( location=0) out highp 3-component vector of float' Step #5: /tmp/temp_shader_1347584264.glsl:19: error: 'color' : no such field in structure 'i' Step #5: /tmp/temp_shader_1347584264.glsl:19: error: 'i' : left of '[' is not of type array, matrix, or vector Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_562395735.glsl: error: version not supported Step #5: /tmp/temp_shader_562395735.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_562395735.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_562395735.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_562395735.glsl: error: version not supported Step #5: /tmp/temp_shader_562395735.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_562395735.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_562395735.glsl: error: version not supported Step #5: /tmp/temp_shader_562395735.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_562395735.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1607774548.glsl:5: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1607774548.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1607774548.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1607774548.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1607774548.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1607774548.glsl:9: error: 'usampler2DRect' : Reserved word. Step #5: /tmp/temp_shader_1607774548.glsl:9: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1607774548.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1607774548.glsl:10: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1607774548.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1607774548.glsl:14: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_78374295.glsl:15: error: 'gl_HelperI' : undeclared identifier Step #5: /tmp/temp_shader_78374295.glsl:15: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1550101877.glsl:17: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_752704313.glsl:5: error: '#' : invalid directive: defin Step #5: /tmp/temp_shader_752704313.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_752704313.glsl:5: error: '#' : invalid directive: defin Step #5: /tmp/temp_shader_752704313.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_752704313.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752704313.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752704313.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752704313.glsl:8: error: '#' : invalid directive: defin Step #5: /tmp/temp_shader_752704313.glsl:5: error: '#' : invalid directive: defin Step #5: /tmp/temp_shader_752704313.glsl:6: error: 'string' : End of line in string Step #5: /tmp/temp_shader_752704313.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_752704313.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_752704313.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_752704313.glsl:8: error: '#' : invalid directive: defin Step #5: /tmp/temp_shader_1872666833.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1872666833.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1872666833.glsl:3: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1872666833.glsl:4: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1872666833.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1872666833.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1872666833.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1872666833.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1872666833.glsl:8: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1872666833.glsl:8: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1872666833.glsl:13: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1872666833.glsl:16: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1872666833.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1872666833.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1872666833.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1872666833.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_612353198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_612353198.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_612353198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_612353198.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1186994949.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1186994949.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1186994949.glsl:14: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450099355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450099355.glsl:39: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450099355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1450099355.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2056665155.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_2056665155.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_2056665155.glsl:7: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1340157793.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1340157793.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1340157793.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1340157793.glsl:29: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369678468.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369678468.glsl:1: error: '' : function does not return a value: m Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: 'm' : function already has a body Step #5: /tmp/temp_shader_1369678468.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369678468.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369678468.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_929588156.glsl:15: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_18400960.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_18400960.glsl:1: error: '#' : invalid directive: Version Step #5: /tmp/temp_shader_18400960.glsl:3: error: 'depth layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_18400960.glsl:3: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_18400960.glsl:3: error: 'gl_FraAndpth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_18400960.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_18400960.glsl:4: error: 'depth layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_18400960.glsl:4: error: 'gl_FragDepth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_18400960.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_18400960.glsl:5: error: 'depth layout qualifier' : not supported with this profile: none Step #5: /tmp/temp_shader_18400960.glsl:5: error: 'gl_FragDepth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_18400960.glsl:5: error: 'gl_FragDepth' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_18400960.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_18400960.glsl:1: error: '#' : invalid directive: Version Step #5: /tmp/temp_shader_18400960.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_18400960.glsl:1: error: '#' : invalid directive: Version Step #5: /tmp/temp_shader_2138982933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2138982933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2138982933.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2138982933.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_781098823.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_781098823.glsl:1: error: '#' : invalid directive: versdonyist Step #5: /tmp/temp_shader_781098823.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_781098823.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_781098823.glsl:1: error: '#' : invalid directive: versdonyist Step #5: /tmp/temp_shader_781098823.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_781098823.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_781098823.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_781098823.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_781098823.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_781098823.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_781098823.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_781098823.glsl:1: error: '#' : invalid directive: versdonyist Step #5: /tmp/temp_shader_781098823.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_781098823.glsl:3: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_781098823.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_781098823.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_781098823.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_781098823.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1987323286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: hh Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: hh Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: hh Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: /tmp/temp_shader_1987323286.glsl:1: error: '#extension' : behavior not supported: h Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987323286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987323286.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213213171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213213171.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_213213171.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_213213171.glsl:9: error: '#extension' : extension name not specified Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213213171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213213171.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_213213171.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_213213171.glsl:9: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_213213171.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_213213171.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_213213171.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_213213171.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_213213171.glsl:9: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_213213171.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_568275358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568275358.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_568275358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568275358.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_568275358.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_568275358.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_568275358.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_568275358.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_568275358.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_568275358.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_568275358.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_568275358.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_568275358.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_568275358.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_568275358.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_568275358.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_568275358.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_568275358.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1720185677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1720185677.glsl:2: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1720185677.glsl:2: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1720185677.glsl:3: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1720185677.glsl:3: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1720185677.glsl:4: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1720185677.glsl:4: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1720185677.glsl:5: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1720185677.glsl:5: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1720185677.glsl:6: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1720185677.glsl:6: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1720185677.glsl:6: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_1720185677.glsl:6: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_1720185677.glsl:10: error: 'fo' : illegal use of type 'void' Step #5: /tmp/temp_shader_1720185677.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1720185677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1720185677.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_625040140.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_399493245.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_399493245.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_399493245.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_399493245.glsl:2: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_399493245.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_399493245.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_399493245.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_399493245.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_399493245.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_399493245.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_399493245.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_399493245.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1567022181.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1567022181.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1567022181.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1567022181.glsl:9: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1567022181.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1567022181.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1567022181.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1567022181.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1567022181.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1567022181.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_817572761.glsl:4: error: 'u_image' : layout(descriptor_heap) cannot be used with combined image samplers. Step #5: /tmp/temp_shader_817572761.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_14933990.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_14933990.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_14933990.glsl:8: error: 'uniform' : too many storage qualifiers Step #5: /tmp/temp_shader_14933990.glsl:9: error: 'image1D' : Reserved word. Step #5: /tmp/temp_shader_14933990.glsl:9: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_14933990.glsl:10: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_14933990.glsl:11: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_14933990.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_14933990.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1499150323.glsl:14: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1910210050.glsl:3: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1910210050.glsl:4: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1910210050.glsl:6: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1910210050.glsl:7: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1910210050.glsl:7: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_25084100.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_25084100.glsl:8: error: 'location on block member' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_25084100.glsl:8: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_25084100.glsl:9: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_25084100.glsl:10: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_25084100.glsl:11: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_25084100.glsl:14: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_25084100.glsl:18: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_25084100.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_25084100.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1903409954.glsl: error: version not supported Step #5: /tmp/temp_shader_1903409954.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1903409954.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1903409954.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1903409954.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1903409954.glsl:4: error: 'input_attachment_index' : can only be used with a subpass Step #5: /tmp/temp_shader_1903409954.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1903409954.glsl: error: version not supported Step #5: /tmp/temp_shader_1903409954.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1903409954.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1903409954.glsl: error: version not supported Step #5: /tmp/temp_shader_1903409954.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1903409954.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_379461075.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_379461075.glsl:1: error: '#' : invalid directive: v2 Step #5: /tmp/temp_shader_379461075.glsl:2: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_379461075.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_379461075.glsl:1: error: '#' : invalid directive: v2 Step #5: /tmp/temp_shader_379461075.glsl:2: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:3: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:5: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:6: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_379461075.glsl:1: error: '#' : invalid directive: v2 Step #5: /tmp/temp_shader_379461075.glsl:2: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:3: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:5: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:6: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_379461075.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1372668364.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1372668364.glsl:6: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1372668364.glsl:7: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1372668364.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1372668364.glsl:8: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1372668364.glsl:9: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1372668364.glsl:10: error: 'bindi' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1372668364.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1372668364.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1372668364.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_318322042.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_318322042.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_318322042.glsl:8: error: 'vAnon' : member storage qualifier cannot contradict block storage qualifier Step #5: /tmp/temp_shader_318322042.glsl:8: error: 'vAnon' : member of uniform or buffer block cannot have an auxiliary or interpolation qualifier Step #5: /tmp/temp_shader_318322042.glsl:7: error: 'location on block member' : can only use in an in/out block Step #5: /tmp/temp_shader_318322042.glsl:8: error: 'location on block member' : can only use in an in/out block Step #5: /tmp/temp_shader_318322042.glsl:7: error: 'location qualifier on uniform or buffer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_318322042.glsl:8: error: 'location qualifier on uniform or buffer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_318322042.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_318322042.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987235624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987235624.glsl:1: error: '#' : invalid directive: u Step #5: /tmp/temp_shader_1987235624.glsl:7: error: '@' : unexpected token Step #5: /tmp/temp_shader_1987235624.glsl:7: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1987235624.glsl:7: error: 'vertices' : cannot be greater than 3 for pervertexEXT vertexIDs Step #5: /tmp/temp_shader_1987235624.glsl:7: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1987235624.glsl:8: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1987235624.glsl:8: error: 'in' : type must be an array: v Step #5: /tmp/temp_shader_1987235624.glsl:8: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1987235624.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987235624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987235624.glsl:1: error: '#' : invalid directive: u Step #5: /tmp/temp_shader_1987235624.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987235624.glsl:1: error: '#' : invalid directive: u Step #5: /tmp/temp_shader_1451042659.glsl: error: version not supported Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1451042659.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_1451042659.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1451042659.glsl: error: version not supported Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1451042659.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: /tmp/temp_shader_1451042659.glsl: error: version not supported Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1451042659.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1451042659.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: /tmp/temp_shader_1868423919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1868423919.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1868423919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1868423919.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1868423919.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1868423919.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1868423919.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1868423919.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1868423919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1868423919.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1868423919.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1868423919.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1868423919.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1868423919.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_592456289.glsl: error: version not supported Step #5: /tmp/temp_shader_592456289.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_592456289.glsl: error: version not supported Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : End of line in string Step #5: /tmp/temp_shader_592456289.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_592456289.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_592456289.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_592456289.glsl:11: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_592456289.glsl: error: version not supported Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_592456289.glsl:10: error: 'string' : End of line in string Step #5: /tmp/temp_shader_592456289.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_592456289.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_592456289.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_592456289.glsl:11: error: '#pragma' : directive must end with a newline Step #5: /tmp/temp_shader_1176225844.glsl:6: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1176225844.glsl:14: error: 'constructor' : constructing non-array constituent from array argument Step #5: /tmp/temp_shader_1176225844.glsl:14: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_333293469.glsl:8: error: 'loca' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_333293469.glsl:8: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1779451238.glsl:14: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_478841551.glsl: error: version not supported Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_478841551.glsl:3: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_478841551.glsl:7: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_478841551.glsl:8: error: '' : unexpected token Step #5: /tmp/temp_shader_478841551.glsl:13: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_478841551.glsl: error: version not supported Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_478841551.glsl: error: version not supported Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_478841551.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_242474976.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_242474976.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_242474976.glsl:11: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_242474976.glsl:15: error: 'u' : undeclared identifier Step #5: /tmp/temp_shader_242474976.glsl:15: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:16: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_242474976.glsl:16: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:17: error: 'm2' : undeclared identifier Step #5: /tmp/temp_shader_242474976.glsl:17: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:18: error: 'v3' : undeclared identifier Step #5: /tmp/temp_shader_242474976.glsl:18: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:19: error: '!' : wrong operand type no operation '!' exists that takes an operand of type global 5-element array of mediump float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:21: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_242474976.glsl:21: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:22: error: 'm4' : undeclared identifier Step #5: /tmp/temp_shader_242474976.glsl:22: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:23: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:24: error: '~' : wrong operand type no operation '~' exists that takes an operand of type global 5-element array of mediump float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:25: error: '~' : wrong operand type no operation '~' exists that takes an operand of type layout( column_major std140) uniform block{layout( column_major std140) uniform mediump float f} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:27: error: 'iv3' : undeclared identifier Step #5: /tmp/temp_shader_242474976.glsl:27: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:28: error: 'uv3' : undeclared identifier Step #5: /tmp/temp_shader_242474976.glsl:28: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_242474976.glsl:29: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_242474976.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_242474976.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_972125383.glsl:10: error: 'se' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_972125383.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1848520019.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1172063133.glsl:12: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_990526343.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_990526343.glsl:13: error: 'f64v' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_990526343.glsl:16: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_990526343.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_990526343.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_990526343.glsl:15: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1840019304.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: /tmp/temp_shader_1840019304.glsl: error: Linking fragment stage: Recursion detected: Step #5: /tmp/temp_shader_1840019304.glsl: CB( calling CB( Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1953161956.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1953161956.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1953161956.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1953161956.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1953161956.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1953161956.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_830365981.glsl:5: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_830365981.glsl:7: error: 'onfset' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_830365981.glsl:10: error: '#' : invalid directive: l Step #5: /tmp/temp_shader_830365981.glsl:10: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_830365981.glsl:10: error: '#' : invalid directive: l Step #5: /tmp/temp_shader_830365981.glsl:10: error: '#' : invalid directive: l Step #5: /tmp/temp_shader_2053232475.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053232475.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2053232475.glsl:5: error: '#extension' : extension not supported: GLaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa_EXT_shader_explicit_arithmetic_types_int8 Step #5: /tmp/temp_shader_2053232475.glsl:6: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2053232475.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053232475.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2053232475.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2053232475.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053232475.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2053232475.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_373953666.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_373953666.glsl:8: error: 'colzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzor' : undeclared identifier Step #5: /tmp/temp_shader_373953666.glsl:9: error: 'coooooooooooooooooo' : undeclared identifier Step #5: /tmp/temp_shader_373953666.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_403068011.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_530788967.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_530788967.glsl:8: error: 'atomicCounterAdd' : no matching overloaded function found Step #5: /tmp/temp_shader_530788967.glsl:9: error: 'atomicCounterSubtract' : no matching overloaded function found Step #5: /tmp/temp_shader_530788967.glsl:10: error: 'atomicCounterMinhaui' : undeclared identifier Step #5: /tmp/temp_shader_530788967.glsl:10: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_773446912.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_773446912.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_773446912.glsl:3: error: '#' : invalid directive: iiiiiiii Step #5: /tmp/temp_shader_773446912.glsl:11: error: 'ndex' : undeclared identifier Step #5: /tmp/temp_shader_773446912.glsl:15: error: 'index' : undeclared identifier Step #5: /tmp/temp_shader_773446912.glsl:15: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_773446912.glsl:15: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_773446912.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_773446912.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_773446912.glsl:3: error: '#' : invalid directive: iiiiiiii Step #5: /tmp/temp_shader_773446912.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_773446912.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_773446912.glsl:3: error: '#' : invalid directive: iiiiiiii Step #5: /tmp/temp_shader_1970090192.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1970090192.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1970090192.glsl:6: error: 'veu' : identifier not previously declared Step #5: /tmp/temp_shader_1970090192.glsl:7: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1970090192.glsl:17: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1970090192.glsl:17: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1970090192.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_1970090192.glsl:17: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1970090192.glsl:17: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1970090192.glsl:20: error: 'varying' : not allowed in nested scope Step #5: /tmp/temp_shader_1970090192.glsl:20: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1970090192.glsl:22: error: '' : missing #endif Step #5: /tmp/temp_shader_1970090192.glsl:22: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1970090192.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1970090192.glsl:7: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1970090192.glsl:22: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1970090192.glsl:22: error: '' : missing #endif Step #5: /tmp/temp_shader_1970090192.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1970090192.glsl:7: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1970090192.glsl:22: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1970090192.glsl:22: error: '' : missing #endif Step #5: /tmp/temp_shader_1348361729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1348361729.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1348361729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1348361729.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1348361729.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1348361729.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1348361729.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_788380902.glsl:8: error: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_788380902.glsl:9: error: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_788380902.glsl:10: error: 'sub' : undeclared identifier Step #5: /tmp/temp_shader_788380902.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1321756868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1321756868.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1321756868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1321756868.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111088131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111088131.glsl:1: error: '' : syntax error, unexpected INTCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1111088131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111088131.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1111088131.glsl:6: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1111088131.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111088131.glsl:1: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1111088131.glsl:6: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_813465002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_813465002.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_813465002.glsl:8: error: 're' : undeclared identifier Step #5: /tmp/temp_shader_813465002.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_813465002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_813465002.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1077683174.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_1077683174.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1077683174.glsl:5: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1077683174.glsl:5: error: 'varying' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_1077683174.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1077683174.glsl:7: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1077683174.glsl:11: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1077683174.glsl:11: error: 'varying' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_1077683174.glsl:11: error: 'v' : redefinition Step #5: /tmp/temp_shader_1077683174.glsl:13: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1077683174.glsl:13: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1077683174.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_1077683174.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1077683174.glsl:7: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1077683174.glsl:13: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1077683174.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_1077683174.glsl:3: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_1077683174.glsl:4: error: '#endif' : mismatched statements Step #5: /tmp/temp_shader_1077683174.glsl:7: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1077683174.glsl:13: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_1077683174.glsl:13: error: '' : missing #endif Step #5: /tmp/temp_shader_1490549207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C::2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1490549207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C::8: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1490549207.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C::8: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_38649718.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_38649718.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_38649718.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_38649718.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_38649718.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_38649718.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_38649718.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_38649718.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_38649718.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_38649718.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_38649718.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_38649718.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1396005216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396005216.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1396005216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1396005216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1330301183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1330301183.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1330301183.glsl:1: error: 'r0r' : unknown swizzle selection Step #5: /tmp/temp_shader_1330301183.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1330301183.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1330301183.glsl:3: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1330301183.glsl:5: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1330301183.glsl:9: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1330301183.glsl:11: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1330301183.glsl:7: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1330301183.glsl:13: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1330301183.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1330301183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1330301183.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1489692377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: Y Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '=' : cannot convert from ' temp float' to ' global 2-element array of highp sampler' Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'aa' : undeclared identifier Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'sampler' : sampler/image types can only be used in uniform variables or function parameters: a Step #5: /tmp/temp_shader_1489692377.glsl:1: error: 'a' : redeclaring non-array as array Step #5: /tmp/temp_shader_1489692377.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1489692377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1489692377.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1116945487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1116945487.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1116945487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1116945487.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1922757472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: 'rue' : undeclared identifier Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1922757472.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting WHILE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1922757472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1922757472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_518434573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_518434573.glsl:4: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_518434573.glsl:4: error: 's2da' : undeclared identifier Step #5: /tmp/temp_shader_518434573.glsl:4: error: 'tc' : undeclared identifier Step #5: /tmp/temp_shader_518434573.glsl:4: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_518434573.glsl:5: error: 'sca' : undeclared identifier Step #5: /tmp/temp_shader_518434573.glsl:5: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_518434573.glsl:6: error: 'textureOffset' : no matching overloaded function found Step #5: /tmp/temp_shader_518434573.glsl:7: error: 'textureLod' : no matching overloaded function found Step #5: /tmp/temp_shader_518434573.glsl:8: error: 'sc' : undeclared identifier Step #5: /tmp/temp_shader_518434573.glsl:8: error: 'textureLod' : no matching overloaded function found Step #5: /tmp/temp_shader_518434573.glsl:9: error: 'textureLod' : no matching overloaded function found Step #5: /tmp/temp_shader_518434573.glsl:10: error: 'textur' : undeclared identifier Step #5: /tmp/temp_shader_518434573.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_518434573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_518434573.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_518434573.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1450238957.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1450238957.glsl:4: error: 'iffer' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1450238957.glsl:4: error: 'flat/smooth/noperspective' : cannot use interpolation qualifiers on an interface block Step #5: /tmp/temp_shader_1450238957.glsl:12: error: 'amoti' : undeclared identifier Step #5: /tmp/temp_shader_1450238957.glsl:12: error: 'atomicAdd' : no matching overloaded function found Step #5: /tmp/temp_shader_1450238957.glsl:12: error: '=' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1450238957.glsl:13: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1554725062.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1554725062.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1554725062.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1554725062.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1554725062.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1554725062.glsl:17: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1554725062.glsl:21: error: 'va' : undeclared identifier Step #5: /tmp/temp_shader_1554725062.glsl:21: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_997276125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_997276125.glsl:1: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_997276125.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_997276125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_997276125.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1692713933.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1692713933.glsl:3: error: '#' : invalid directive: extversion Step #5: /tmp/temp_shader_1692713933.glsl:18: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1692713933.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1692713933.glsl:3: error: '#' : invalid directive: extversion Step #5: /tmp/temp_shader_1692713933.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1692713933.glsl:3: error: '#' : invalid directive: extversion Step #5: /tmp/temp_shader_379366797.glsl:23: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_379366797.glsl:24: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_698312496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_698312496.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_698312496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_698312496.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_698312496.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_698312496.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_698312496.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_698312496.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_698312496.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_698312496.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_698312496.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_698312496.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_717293418.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_717293418.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_717293418.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_717293418.glsl:8: error: '#error' : GL_ARB_bindless_texture is not equal to 1 Step #5: /tmp/temp_shader_717293418.glsl:9: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_717293418.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_717293418.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_717293418.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_717293418.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_717293418.glsl:8: error: '#error' : GL_ARB_bindless_texture is not equal to 1 Step #5: /tmp/temp_shader_717293418.glsl:9: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_717293418.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_717293418.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_717293418.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_717293418.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_717293418.glsl:8: error: '#error' : GL_ARB_bindless_texture is not equal to 1 Step #5: /tmp/temp_shader_717293418.glsl:9: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_717293418.glsl:11: error: '' : missing #endif Step #5: /tmp/temp_shader_1369893141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369893141.glsl:1: error: 'ak' : undeclared identifier Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: 'br' : undeclared identifier Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: 'brk' : undeclared identifier Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: 'rk' : undeclared identifier Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: 'k' : undeclared identifier Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : break statement only allowed in switch and loops Step #5: /tmp/temp_shader_1369893141.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369893141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1369893141.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_390848153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_390848153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_390848153.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_522971726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_522971726.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_522971726.glsl:8: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_522971726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_522971726.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_522971726.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_522971726.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_52775474.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_52775474.glsl:8: error: 'buffer' : buffers can be declared only as blocks Step #5: /tmp/temp_shader_52775474.glsl:9: error: 'qualifier: float16 types can only be in uniform block or buffer storage' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_52775474.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_52775474.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_52775474.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_52775474.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_52775474.glsl:10: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_52775474.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_52775474.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_296596980.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296596980.glsl:3: error: '$' : unexpected token Step #5: /tmp/temp_shader_296596980.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296596980.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296596980.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296596980.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296596980.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296596980.glsl:17: error: 'assign' : cannot convert from ' temp highp 3X4 matrix of float' to ' temp highp 2X4 matrix of float' Step #5: /tmp/temp_shader_296596980.glsl:18: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' smooth in highp 3X4 matrix of float' and a right operand of type ' smooth in highp 3X4 matrix of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_296596980.glsl:18: error: 'assign' : cannot convert from ' smooth in highp 3X4 matrix of float' to ' temp highp 2X4 matrix of float' Step #5: /tmp/temp_shader_296596980.glsl:19: error: 'in' : not allowed in nested scope Step #5: /tmp/temp_shader_296596980.glsl:19: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_296596980.glsl:20: error: 'in' : not allowed in nested scope Step #5: /tmp/temp_shader_296596980.glsl:20: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_896925393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_896925393.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_896925393.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_896925393.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_896925393.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_896925393.glsl:17: error: 'return' : cannot convert return value to function return type Step #5: /tmp/temp_shader_896925393.glsl:22: error: 'vce3' : no matching overloaded function found Step #5: /tmp/temp_shader_896925393.glsl:22: error: 'const' : non-matching or non-convertible constant type for const initializer Step #5: /tmp/temp_shader_896925393.glsl:22: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_896925393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_896925393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_827385948.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1670372305.glsl:2: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1670372305.glsl:8: error: 'origin_upper_left' : not supported with this profile: es Step #5: /tmp/temp_shader_1670372305.glsl:8: error: 'pixel_center_integer' : not supported with this profile: es Step #5: /tmp/temp_shader_1670372305.glsl:8: error: 'layout qualifier' : can only apply origin_upper_left and pixel_center_origin to gl_FragCoord Step #5: /tmp/temp_shader_1670372305.glsl:8: error: 'gl_Fr' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_1670372305.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1670372305.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_278450030.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_278450030.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_278450030.glsl:5: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_278450030.glsl:6: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_278450030.glsl:6: error: 'counter' : redefinition Step #5: /tmp/temp_shader_278450030.glsl:8: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_278450030.glsl:10: error: 'atomicCounterIncrement' : no matching overloaded function found Step #5: /tmp/temp_shader_278450030.glsl:10: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_278450030.glsl:13: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_278450030.glsl:13: error: 'atomic_uint' : samplers and atomic_uints cannot be output parameters Step #5: /tmp/temp_shader_278450030.glsl:13: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_278450030.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_278450030.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_278450030.glsl:3: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_278450030.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_28264029.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_311269559.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1600206898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600206898.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1600206898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1600206898.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1139352160.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1139352160.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1139352160.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1139352160.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1124734562.glsl: error: version not supported Step #5: /tmp/temp_shader_1124734562.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1124734562.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1124734562.glsl:2: error: 'start' : undeclared identifier Step #5: /tmp/temp_shader_1124734562.glsl:2: error: '' : constant expression required Step #5: /tmp/temp_shader_1124734562.glsl:2: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_1124734562.glsl:2: error: 'location' : needs a literal integer Step #5: /tmp/temp_shader_1124734562.glsl:9: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1124734562.glsl: error: version not supported Step #5: /tmp/temp_shader_1124734562.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1124734562.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1124734562.glsl: error: version not supported Step #5: /tmp/temp_shader_1124734562.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1124734562.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_530406424.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_530406424.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_530406424.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_530406424.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_530406424.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_530406424.glsl:26: error: 'cv' : variables with qualifier 'const' must be initialized Step #5: /tmp/temp_shader_530406424.glsl:26: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_530406424.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_530406424.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_482417719.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_482417719.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_482417719.glsl:11: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_482417719.glsl:23: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp mediump float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_482417719.glsl:24: error: 'm4' : undeclared identifier Step #5: /tmp/temp_shader_482417719.glsl:24: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_482417719.glsl:25: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_482417719.glsl:25: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_482417719.glsl:25: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_482417719.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_482417719.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1163384280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1163384280.glsl:11: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1163384280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1163384280.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1926411641.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1812718902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1812718902.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1812718902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1812718902.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_505593010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_505593010.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_505593010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_505593010.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_505593010.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_505593010.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_505593010.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_505593010.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_505593010.glsl:2: error: 'string' : End of line in string Step #5: /tmp/temp_shader_505593010.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_505593010.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_505593010.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_895873480.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_895873480.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_895873480.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_895873480.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_895873480.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_895873480.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_895873480.glsl:8: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_895873480.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1587992726.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1587992726.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1587992726.glsl:7: error: 'image1D' : Reserved word. Step #5: /tmp/temp_shader_1587992726.glsl:7: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1587992726.glsl:7: error: 'rgba32f' : format requires readonly or writeonly memory qualifier Step #5: /tmp/temp_shader_1587992726.glsl:8: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1587992726.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1587992726.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1587992726.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1587992726.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1587992726.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1024027583.glsl:4: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1024027583.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_198628789.glsl:17: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_995234140.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_995234140.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: '#' : invalid directive: l0 Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_995234140.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_995234140.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: '#' : invalid directive: l0 Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_995234140.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_995234140.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: '#' : invalid directive: l0 Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_2021303708.glsl:4: error: '#extension' : extension not supported: GL_EXT_shGL_EXT_shader_explicit_arithmetic_types_int16ader_explicit_arithmetic_types_int8 Step #5: /tmp/temp_shader_2021303708.glsl:6: error: '#' : invalid directive: extens Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2021303708.glsl:6: error: '#' : invalid directive: extens Step #5: /tmp/temp_shader_2021303708.glsl:6: error: '#' : invalid directive: extens Step #5: /tmp/temp_shader_1891342723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1891342723.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1891342723.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1891342723.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1891342723.glsl:6: error: 'gl_TexCoord' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_1891342723.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1891342723.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1891342723.glsl:10: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1891342723.glsl:10: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1891342723.glsl:14: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1891342723.glsl:14: error: 'gl_TexCoo' : undeclared identifier Step #5: /tmp/temp_shader_1891342723.glsl:14: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1891342723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1891342723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1374600938.glsl:4: error: 'redeclaration' : all redeclarations must use the same depth layout on gl_FragDepth Step #5: /tmp/temp_shader_1374600938.glsl:11: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_1374600938.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_572132557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572132557.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_572132557.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_572132557.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_572132557.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_572132557.glsl:22: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_572132557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_572132557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_461152493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_461152493.glsl:1: error: '' : syntax error, unexpected DOT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_461152493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_461152493.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_461152493.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_461152493.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_461152493.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_461152493.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_461152493.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_597010431.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_597010431.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_597010431.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_597010431.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_597010431.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_597010431.glsl:8: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_597010431.glsl:9: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_597010431.glsl:10: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_597010431.glsl:11: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_597010431.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_597010431.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_597010431.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_597010431.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_597010431.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_597010431.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_597010431.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_597010431.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_597010431.glsl:13: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_597010431.glsl:15: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_597010431.glsl:17: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_962980710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962980710.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_962980710.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_962980710.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_962980710.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_962980710.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_962980710.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_962980710.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_962980710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962980710.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_962980710.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_962980710.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962980710.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_962980710.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_984124220.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_984124220.glsl:13: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_649785905.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649785905.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_649785905.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_649785905.glsl:5: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_649785905.glsl:5: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_649785905.glsl:10: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_649785905.glsl:10: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_649785905.glsl:10: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_649785905.glsl:15: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_649785905.glsl:16: error: '' : syntax error, unexpected EQUAL, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_649785905.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649785905.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_649785905.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_649785905.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_1259577690.glsl:3: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_1259577690.glsl:3: error: 'gl_FraAndpth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_1259577690.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1259577690.glsl:7: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1881049613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1881049613.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1881049613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1881049613.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105629391.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1105629391.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1105629391.glsl:2: error: 'cas' : undeclared identifier Step #5: /tmp/temp_shader_1105629391.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1105629391.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1105629391.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086963638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_2086963638.glsl:1: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2086963638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086963638.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_2086963638.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2086963638.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2086963638.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2086963638.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2086963638.glsl:1: error: ''' : character literals not supported Step #5: /tmp/temp_shader_2086963638.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2086963638.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2086963638.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1403938270.glsl: error: version not supported Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1403938270.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1403938270.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1403938270.glsl:8: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1403938270.glsl:9: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1403938270.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:12: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1403938270.glsl: error: version not supported Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1403938270.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:12: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1403938270.glsl: error: version not supported Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1403938270.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1403938270.glsl:3: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1403938270.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1403938270.glsl:12: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1384079421.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_1384079421.glsl:9: error: 'et' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1384079421.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2115227667.glsl:10: error: 'location' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_2115227667.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1715207829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'metal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owinvuletal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owinvulkakan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owint0a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'kan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owinowinvulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owint0a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'aeaetal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'aat0akan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owinowinvulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owint0a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'aetal' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'aat0akan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owinn' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vkakan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'al' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'vulkan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'owint0a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: 'a' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1715207829.glsl:1: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1715207829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1715207829.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_836802671.glsl:5: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_836802671.glsl:7: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_836802671.glsl:10: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_836802671.glsl:12: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_836802671.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_836802671.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1107096180.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1107096180.glsl:6: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1107096180.glsl:6: error: '=' : cannot convert from ' temp float' to ' global highp 4-component vector of float' Step #5: /tmp/temp_shader_1107096180.glsl:6: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1107096180.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1107096180.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_692458743.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_692458743.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_692458743.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_692458743.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_692458743.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_692458743.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_692458743.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_692458743.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_692458743.glsl:13: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_692458743.glsl:17: error: '#' : invalid directive: ifde Step #5: /tmp/temp_shader_692458743.glsl:18: error: '#error' : 4 # ifdeUED FNfED Step #5: /tmp/temp_shader_692458743.glsl:19: error: '#error' : UNDEFED defined Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_692458743.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_692458743.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_692458743.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_692458743.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_692458743.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_692458743.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_692458743.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_692458743.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_692458743.glsl:13: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_692458743.glsl:17: error: '#' : invalid directive: ifde Step #5: /tmp/temp_shader_692458743.glsl:18: error: '#error' : 4 # ifdeUED FNfED Step #5: /tmp/temp_shader_692458743.glsl:19: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_692458743.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_692458743.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_692458743.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_692458743.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_692458743.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_692458743.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_692458743.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_692458743.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_692458743.glsl:13: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_692458743.glsl:17: error: '#' : invalid directive: ifde Step #5: /tmp/temp_shader_692458743.glsl:18: error: '#error' : 4 # ifdeUED FNfED Step #5: /tmp/temp_shader_692458743.glsl:19: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1367209095.glsl:2: error: 'GL_EXT_ray_tracing' : not supported for current targeted SPIR-V version Step #5: /tmp/temp_shader_1367209095.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1589513899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1589513899.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1589513899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1589513899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1855843024.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1855843024.glsl:7: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1855843024.glsl:7: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1146137088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1146137088.glsl:1: error: '#' : invalid directive: verj Step #5: /tmp/temp_shader_1146137088.glsl:5: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_1146137088.glsl:7: error: 'int64At' : no matching overloaded function found Step #5: /tmp/temp_shader_1146137088.glsl:7: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_1146137088.glsl:10: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_1146137088.glsl:12: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_1146137088.glsl:15: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_1146137088.glsl:15: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1146137088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1146137088.glsl:1: error: '#' : invalid directive: verj Step #5: /tmp/temp_shader_1146137088.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1146137088.glsl:1: error: '#' : invalid directive: verj Step #5: /tmp/temp_shader_1254749154.glsl:7: error: 'in_coords' : undeclared identifier Step #5: /tmp/temp_shader_1254749154.glsl:7: error: 'imageLoad' : no matching overloaded function found Step #5: /tmp/temp_shader_1254749154.glsl:7: error: 'return' : cannot convert return value to function return type Step #5: /tmp/temp_shader_1254749154.glsl:12: error: 'imag' : undeclared identifier Step #5: /tmp/temp_shader_1254749154.glsl:12: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213952386.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_213952386.glsl:9: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_213952386.glsl:9: error: '=' : uniform initializers must be constant 'layout( location=4) uniform highp float' Step #5: /tmp/temp_shader_213952386.glsl:13: error: 'in_c' : undeclared identifier Step #5: /tmp/temp_shader_213952386.glsl:13: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2042010569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2042010569.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_2042010569.glsl:5: error: 'f1' : undeclared identifier Step #5: /tmp/temp_shader_2042010569.glsl:5: error: 'I2' : no matching overloaded function found Step #5: /tmp/temp_shader_2042010569.glsl:5: error: '=' : cannot convert from ' const float' to ' global highp int' Step #5: /tmp/temp_shader_2042010569.glsl:6: error: 'macro expansion' : End of input in macro I3 Step #5: /tmp/temp_shader_2042010569.glsl:8: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2042010569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2042010569.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_2042010569.glsl:6: error: 'macro expansion' : End of input in macro I3 Step #5: /tmp/temp_shader_2042010569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2042010569.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_2042010569.glsl:6: error: 'macro expansion' : End of input in macro I3 Step #5: /tmp/temp_shader_695258232.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_695258232.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_695258232.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695258232.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_695258232.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_695258232.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_695258232.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_695258232.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_695258232.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1237979969.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_93155710.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_93155710.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_93155710.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_93155710.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_93155710.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_93155710.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_93155710.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_93155710.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_93155710.glsl:18: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_93155710.glsl:20: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_93155710.glsl:21: error: '#error' : UND Step #5: /tmp/temp_shader_93155710.glsl:21: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_93155710.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_93155710.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_93155710.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_93155710.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_93155710.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_93155710.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_93155710.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_93155710.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_93155710.glsl:18: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_93155710.glsl:20: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_93155710.glsl:21: error: '#error' : UND Step #5: /tmp/temp_shader_93155710.glsl:21: error: '' : missing #endif Step #5: /tmp/temp_shader_93155710.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_93155710.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_93155710.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_93155710.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_93155710.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_93155710.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_93155710.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_93155710.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_93155710.glsl:18: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_93155710.glsl:20: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_93155710.glsl:21: error: '#error' : UND Step #5: /tmp/temp_shader_93155710.glsl:21: error: '' : missing #endif Step #5: /tmp/temp_shader_1690492373.glsl:7: error: 'sameDeclaration' : function attributes are incompatible Step #5: /tmp/temp_shader_1690492373.glsl:14: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1111800030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111800030.glsl:1: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1111800030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1111800030.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984498433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984498433.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1984498433.glsl:4: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1984498433.glsl:4: error: 'std430' : not supported with this profile: none Step #5: /tmp/temp_shader_1984498433.glsl:4: error: 'buffeertexPositions' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1984498433.glsl:5: error: 'layout' : matrix or packing qualifiers can only be used on a uniform or buffer Step #5: /tmp/temp_shader_1984498433.glsl:4: error: 'buffer_reference' : can only be used with buffer Step #5: /tmp/temp_shader_1984498433.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1984498433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984498433.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1984498433.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984498433.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_917609663.glsl: error: version not supported Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_917609663.glsl:4: error: '#extension' : behavior not supported: enaiform Step #5: /tmp/temp_shader_917609663.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_917609663.glsl:5: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_917609663.glsl: error: version not supported Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_917609663.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_917609663.glsl: error: version not supported Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_917609663.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_917609663.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1683932587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1683932587.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1683932587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1683932587.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_298167279.glsl:12: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_298167279.glsl:12: error: 'layout' : cannot specify matrix layout on a variable declaration Step #5: /tmp/temp_shader_298167279.glsl:12: error: 'layout' : cannot specify packing on a variable declaration Step #5: /tmp/temp_shader_298167279.glsl:13: error: 'qualifier: (u)int16 types can only be in uniform block or buffer storage' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_298167279.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_298167279.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_298167279.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_298167279.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_298167279.glsl:14: error: 'qualifier: (u)int16 types can only be in uniform block or buffer storage' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_298167279.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_298167279.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_298167279.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_298167279.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_298167279.glsl:15: error: '' : syntax error, unexpected BANG, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1514620094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1514620094.glsl:10: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1514620094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1514620094.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_499429649.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1282291499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282291499.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1282291499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282291499.glsl:10: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_1282291499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1282291499.glsl:10: error: 'comment' : End of input in comment Step #5: /tmp/temp_shader_16922351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_16922351.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_16922351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_16922351.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_16922351.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_16922351.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1759007339.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1759007339.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1759007339.glsl:7: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1759007339.glsl:8: error: '' : cannot nest a structure definition inside a structure or block Step #5: /tmp/temp_shader_1759007339.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1759007339.glsl:12: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1015857464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1015857464.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1015857464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1015857464.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1122551742.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1122551742.glsl:8: error: 'atomicCounterAdd' : no matching overloaded function found Step #5: /tmp/temp_shader_1122551742.glsl:9: error: 'atomicCounterSubtract' : no matching overloaded function found Step #5: /tmp/temp_shader_1122551742.glsl:10: error: 'atomicCounterMin' : no matching overloaded function found Step #5: /tmp/temp_shader_1122551742.glsl:11: error: 'atomicCounterMax' : no matching overloaded function found Step #5: /tmp/temp_shader_1122551742.glsl:12: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1698487330.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1698487330.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1698487330.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1698487330.glsl:8: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1698487330.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1698487330.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1698487330.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1698487330.glsl:16: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1698487330.glsl:17: error: '#error' : 4 = 4u ndef Step #5: /tmp/temp_shader_1698487330.glsl:18: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1698487330.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1698487330.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1698487330.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1698487330.glsl:8: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1698487330.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1698487330.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1698487330.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1698487330.glsl:16: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1698487330.glsl:17: error: '#error' : 4 = 4u ndef Step #5: /tmp/temp_shader_1698487330.glsl:19: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1698487330.glsl:3: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1698487330.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1698487330.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1698487330.glsl:8: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1698487330.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1698487330.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1698487330.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1698487330.glsl:16: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1698487330.glsl:17: error: '#error' : 4 = 4u ndef Step #5: /tmp/temp_shader_1698487330.glsl:19: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_272312086.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_272312086.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_272312086.glsl:5: error: '#extension' : behavior not supported: enab Step #5: /tmp/temp_shader_272312086.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_272312086.glsl:9: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_272312086.glsl:14: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_272312086.glsl:18: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_272312086.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_272312086.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_272312086.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_272312086.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_272312086.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_272312086.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_359147515.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_359147515.glsl:1: error: '#' : invalid directive: def Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_359147515.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_359147515.glsl:1: error: '#' : invalid directive: def Step #5: /tmp/temp_shader_359147515.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_359147515.glsl:1: error: '#' : invalid directive: def Step #5: /tmp/temp_shader_1666231349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1666231349.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1666231349.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1666231349.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1666231349.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1666231349.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1666231349.glsl:14: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1666231349.glsl:21: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1666231349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1666231349.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1987519915.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:15: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:17: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1987519915.glsl:21: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1195950186.glsl: error: version not supported Step #5: /tmp/temp_shader_1195950186.glsl:4: error: 'varying' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_1195950186.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1195950186.glsl:8: error: 'v' : illegal use of type 'void' Step #5: /tmp/temp_shader_1195950186.glsl:9: error: 'void' : cannot be an argument type except for '(void)' Step #5: /tmp/temp_shader_1195950186.glsl:10: error: 'v' : illegal use of type 'void' Step #5: /tmp/temp_shader_1195950186.glsl:10: error: 'void' : cannot be an argument type except for '(void)' Step #5: /tmp/temp_shader_1195950186.glsl:14: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1195950186.glsl: error: version not supported Step #5: /tmp/temp_shader_1195950186.glsl: error: version not supported Step #5: /tmp/temp_shader_625843881.glsl:9: error: '' : syntax error, unexpected INT, expecting FLOATCONSTANT or INTCONSTANT or UINTCONSTANT or BOOLCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_532495011.glsl:4: error: 'pixe_llrinetock_ordered' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_532495011.glsl:7: error: 'pixel_interlock_unordered' : cannot change previously set fragment shader interlock ordering Step #5: /tmp/temp_shader_532495011.glsl:11: error: 'beginInvocationIMaxrlockARB' : no matching overloaded function found Step #5: /tmp/temp_shader_532495011.glsl:12: error: 'endInvocation' : undeclared identifier Step #5: /tmp/temp_shader_532495011.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_415675634.glsl:14: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_67874133.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_240854387.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_240854387.glsl:6: error: '=' : cannot convert from ' const uint' to ' global highp int' Step #5: /tmp/temp_shader_240854387.glsl:7: error: '=' : cannot convert from ' const int' to ' global highp uint' Step #5: /tmp/temp_shader_240854387.glsl:8: error: '=' : cannot convert from ' const int' to ' global highp uint' Step #5: /tmp/temp_shader_240854387.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_240854387.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_240854387.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_240854387.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1561812722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1561812722.glsl:1: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' temp unknown type' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1561812722.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1561812722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1561812722.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1322623287.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1322623287.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1322623287.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1322623287.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1322623287.glsl:11: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1322623287.glsl:14: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1322623287.glsl:21: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1322623287.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1322623287.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_454806773.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_454806773.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_454806773.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_454806773.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_454806773.glsl:11: error: 'vec3dFdyFine' : no matching overloaded function found Step #5: /tmp/temp_shader_454806773.glsl:12: error: 'v3' : undeclared identifier Step #5: /tmp/temp_shader_454806773.glsl:12: error: 'assign' : cannot convert from ' global highp 3-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_454806773.glsl:14: error: 'v4' : undeclared identifier Step #5: /tmp/temp_shader_454806773.glsl:14: error: 'fwidthCoarse' : undeclared identifier Step #5: /tmp/temp_shader_454806773.glsl:14: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1456339643.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1456339643.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1456339643.glsl:5: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1456339643.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1456339643.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1456339643.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1456339643.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1456339643.glsl:5: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1456339643.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1456339643.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1456339643.glsl:5: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_2017881519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2017881519.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_2017881519.glsl:6: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:7: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_2017881519.glsl:8: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_2017881519.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2017881519.glsl:10: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2017881519.glsl:16: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:22: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:22: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2017881519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2017881519.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_2017881519.glsl:6: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:7: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_2017881519.glsl:8: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_2017881519.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2017881519.glsl:10: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2017881519.glsl:16: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:22: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:22: error: '' : missing #endif Step #5: /tmp/temp_shader_2017881519.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_2017881519.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2017881519.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_2017881519.glsl:6: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:7: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_2017881519.glsl:8: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_2017881519.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_2017881519.glsl:10: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_2017881519.glsl:16: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:22: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_2017881519.glsl:22: error: '' : missing #endif Step #5: /tmp/temp_shader_1692786742.glsl:2: error: 'GL_EXT_ray_tracing' : not supported for current targeted SPIR-V version Step #5: /tmp/temp_shader_1692786742.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1549495354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1549495354.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1549495354.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1549495354.glsl:6: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1549495354.glsl:7: error: '#define' : Macro redefined; different substitutions: PREFIX3 Step #5: /tmp/temp_shader_1549495354.glsl:8: error: '#define' : Macro redefined; different substitutions: SUFFIX2 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1549495354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1549495354.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1549495354.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1549495354.glsl:6: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1549495354.glsl:7: error: '#define' : Macro redefined; different substitutions: PREFIX3 Step #5: /tmp/temp_shader_1549495354.glsl:8: error: '#define' : Macro redefined; different substitutions: SUFFIX2 Step #5: /tmp/temp_shader_1549495354.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1549495354.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1549495354.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1549495354.glsl:6: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1549495354.glsl:7: error: '#define' : Macro redefined; different substitutions: PREFIX3 Step #5: /tmp/temp_shader_1549495354.glsl:8: error: '#define' : Macro redefined; different substitutions: SUFFIX2 Step #5: /tmp/temp_shader_1560890244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1560890244.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_1560890244.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1560890244.glsl:8: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1560890244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1560890244.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_1560890244.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1560890244.glsl:1: error: '#' : invalid directive: verrrsion Step #5: /tmp/temp_shader_657103124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_657103124.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_657103124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_657103124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1386510139.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1386510139.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1386510139.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1386510139.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1386510139.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1386510139.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1386510139.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1386510139.glsl:17: error: 'interpolate' : undeclared identifier Step #5: /tmp/temp_shader_1386510139.glsl:17: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_331016259.glsl: error: version not supported Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_331016259.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_331016259.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_331016259.glsl:18: error: 'm2' : undeclared identifier Step #5: /tmp/temp_shader_331016259.glsl:19: error: 'm4' : undeclared identifier Step #5: /tmp/temp_shader_331016259.glsl:20: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_331016259.glsl:20: error: 'u' : undeclared identifier Step #5: /tmp/temp_shader_331016259.glsl:21: error: '<=' : wrong operand types: no operation '<=' exists that takes a left-hand operand of type ' global 5-element array of highp float' and a right operand of type ' global 5-element array of highp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_331016259.glsl:22: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_331016259.glsl:24: error: 'b3' : undeclared identifier Step #5: /tmp/temp_shader_331016259.glsl:24: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_331016259.glsl:25: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_331016259.glsl:26: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_331016259.glsl:27: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_331016259.glsl: error: version not supported Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_331016259.glsl: error: version not supported Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_331016259.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_193552063.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_193552063.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:5: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_193552063.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_193552063.glsl:15: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_193552063.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_193552063.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:5: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_193552063.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_193552063.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_193552063.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_193552063.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_193552063.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_193552063.glsl:5: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_193552063.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_193552063.glsl:15: error: '' : missing #endif Step #5: /tmp/temp_shader_1684677418.glsl:6: error: 'GL_EXT_shader_tile_im' : undeclared identifier Step #5: /tmp/temp_shader_1684677418.glsl:6: error: '=' : cannot convert from ' temp float' to ' temp int16_t' Step #5: /tmp/temp_shader_1684677418.glsl:7: error: '' : syntax error, unexpected RIGHT_BRACE, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1845636353.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1845636353.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1845636353.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1845636353.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1845636353.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1845636353.glsl:14: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1845636353.glsl:15: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1845636353.glsl:19: error: 'gl_ClipDistanc' : undeclared identifier Step #5: /tmp/temp_shader_1845636353.glsl:19: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1845636353.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1845636353.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_692981712.glsl:9: error: 'texelFetch' : required extension not requested: GL_EXT_samplerless_texture_functions Step #5: /tmp/temp_shader_692981712.glsl:10: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_692981712.glsl:10: error: '=' : cannot convert from ' temp float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_692981712.glsl:10: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_819485269.glsl:9: error: '' : syntax error, unexpected INT, expecting EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1862558705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1862558705.glsl:1: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1862558705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1862558705.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_304505404.glsl:15: error: 'CDTB' : no matching overloaded function found Step #5: /tmp/temp_shader_304505404.glsl:16: error: 'CC' : function already has a body Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1835342733.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: 'f1GL_EXT_shader_subgroup_' : no matching overloaded function found Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : unexpected token Step #5: /tmp/temp_shader_1835342733.glsl:5: error: 'f1GL_EXT_shader_subgroup_' : no matching overloaded function found Step #5: /tmp/temp_shader_1835342733.glsl:5: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1835342733.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1835342733.glsl:7: error: 'macro expansion' : End of input in macro f1 Step #5: /tmp/temp_shader_1835342733.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1835342733.glsl:7: error: 'macro expansion' : End of input in macro f1 Step #5: /tmp/temp_shader_837626799.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_837626799.glsl:2: error: 'no' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:2: error: 'jo' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:2: error: 'ooo' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:2: error: 'oo' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:2: error: 'rk' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:2: error: 'ak' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:2: error: 'no' : undeclared identifier Step #5: /tmp/temp_shader_837626799.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_837626799.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_837626799.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2002992734.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2002992734.glsl:10: error: 'vec2GL_AMD_texture_gather_bias_lodvec3' : no matching overloaded function found Step #5: /tmp/temp_shader_2002992734.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_2002992734.glsl:11: error: 'ic_types_int8' : undeclared identifier Step #5: /tmp/temp_shader_2002992734.glsl:11: error: '' : syntax error, unexpected COLON, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2002992734.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2002992734.glsl:12: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_2002992734.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2002992734.glsl:12: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_2107654819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2107654819.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_2107654819.glsl:3: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_2107654819.glsl:3: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_2107654819.glsl:3: error: '=' : global const initializers must be constant ' const highp int' Step #5: /tmp/temp_shader_2107654819.glsl:4: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_2107654819.glsl:5: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_2107654819.glsl:6: error: '=' : global const initializers must be constant ' const highp float' Step #5: /tmp/temp_shader_2107654819.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2107654819.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2107654819.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2107654819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2107654819.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_2107654819.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2107654819.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2107654819.glsl:2: error: '#' : invalid directive: extt Step #5: /tmp/temp_shader_1196774315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1196774315.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1196774315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1196774315.glsl:6: error: '#include' : Cannot find or open include file. for header name: zbuild.h Step #5: /tmp/temp_shader_1196774315.glsl:7: error: '#include' : Cannot find or open include file. for header name: zutil.h Step #5: /tmp/temp_shader_1196774315.glsl:8: error: '#include' : Cannot find or open include file. for header name: inftrees.h Step #5: /tmp/temp_shader_1196774315.glsl:9: error: '#include' : Cannot find or open include file. for header name: inflate.h Step #5: /tmp/temp_shader_1196774315.glsl:10: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1196774315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1196774315.glsl:6: error: '#include' : Cannot find or open include file. for header name: zbuild.h Step #5: /tmp/temp_shader_1196774315.glsl:7: error: '#include' : Cannot find or open include file. for header name: zutil.h Step #5: /tmp/temp_shader_1196774315.glsl:8: error: '#include' : Cannot find or open include file. for header name: inftrees.h Step #5: /tmp/temp_shader_1196774315.glsl:9: error: '#include' : Cannot find or open include file. for header name: inflate.h Step #5: /tmp/temp_shader_1196774315.glsl:10: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_1521740435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1521740435.glsl:6: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_1521740435.glsl:8: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_1521740435.glsl:11: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_1521740435.glsl:13: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1521740435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1521740435.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947691087.glsl: error: version not supported Step #5: /tmp/temp_shader_1947691087.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1947691087.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1947691087.glsl:6: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1947691087.glsl:7: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1947691087.glsl:8: error: '#' : invalid directive: def Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1947691087.glsl: error: version not supported Step #5: /tmp/temp_shader_1947691087.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1947691087.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1947691087.glsl:6: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1947691087.glsl:7: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1947691087.glsl:8: error: '#' : invalid directive: def Step #5: /tmp/temp_shader_1947691087.glsl: error: version not supported Step #5: /tmp/temp_shader_1947691087.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1947691087.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_1947691087.glsl:6: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_1947691087.glsl:7: error: '#define' : missing parenthesis Step #5: /tmp/temp_shader_1947691087.glsl:8: error: '#' : invalid directive: def Step #5: /tmp/temp_shader_245240853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245240853.glsl:1: error: '#' : invalid directive: ve4rins Step #5: /tmp/temp_shader_245240853.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_245240853.glsl:5: error: 'samplerCubeArrayShadow' : Reserved word. Step #5: /tmp/temp_shader_245240853.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_245240853.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_245240853.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_245240853.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_245240853.glsl:13: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_245240853.glsl:13: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_245240853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245240853.glsl:1: error: '#' : invalid directive: ve4rins Step #5: /tmp/temp_shader_245240853.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_245240853.glsl:1: error: '#' : invalid directive: ve4rins Step #5: /tmp/temp_shader_100669.glsl:11: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_332702450.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332702450.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_332702450.glsl:3: error: '#define' : Macro redefined; different number of arguments: I3 Step #5: /tmp/temp_shader_332702450.glsl:7: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_shader_fp64 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_332702450.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332702450.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_332702450.glsl:3: error: '#define' : Macro redefined; different number of arguments: I3 Step #5: /tmp/temp_shader_332702450.glsl:7: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_shader_fp64 Step #5: /tmp/temp_shader_332702450.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_332702450.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_332702450.glsl:3: error: '#define' : Macro redefined; different number of arguments: I3 Step #5: /tmp/temp_shader_332702450.glsl:7: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_shader_fp64 Step #5: /tmp/temp_shader_660916487.glsl:9: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_660916487.glsl:14: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_67974802.glsl: error: version not supported Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_67974802.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_67974802.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_67974802.glsl:6: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_67974802.glsl: error: version not supported Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_67974802.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_67974802.glsl:10: error: '#error' : GL_ARB_bindless_texture is no Step #5: /tmp/temp_shader_67974802.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_67974802.glsl: error: version not supported Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_67974802.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_67974802.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_67974802.glsl:10: error: '#error' : GL_ARB_bindless_texture is no Step #5: /tmp/temp_shader_67974802.glsl:10: error: '' : missing #endif Step #5: /tmp/temp_shader_573556837.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_573556837.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_573556837.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_573556837.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_573556837.glsl:15: error: 'in' : too many storage qualifiers Step #5: /tmp/temp_shader_573556837.glsl:15: error: '€' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:15: error: 'i' : identifier not previously declared Step #5: /tmp/temp_shader_573556837.glsl:15: error: 'j' : identifier not previously declared Step #5: /tmp/temp_shader_573556837.glsl:15: error: 'k' : identifier not previously declared Step #5: /tmp/temp_shader_573556837.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:17: error: '' : unexpected token Step #5: /tmp/temp_shader_573556837.glsl:17: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_75245562.glsl:4: error: 'pixel_interlock_ordered' : can only apply to 'in' Step #5: /tmp/temp_shader_75245562.glsl:7: error: 'pixel_interlock_unordered' : cannot change previously set fragment shader interlock ordering Step #5: /tmp/temp_shader_75245562.glsl:11: error: '' : beginInvocationInterlockARB() must be in main() Step #5: /tmp/temp_shader_75245562.glsl:12: error: 'endInvocation' : undeclared identifier Step #5: /tmp/temp_shader_75245562.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1390598089.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1390598089.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1390598089.glsl:4: error: 'sampler1D' : Reserved word. Step #5: /tmp/temp_shader_1390598089.glsl:4: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1390598089.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1390598089.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1390598089.glsl:6: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1390598089.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1390598089.glsl:7: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1390598089.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1390598089.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1390598089.glsl:9: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1390598089.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1390598089.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1028363610.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1028363610.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1028363610.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1028363610.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1028363610.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1028363610.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1028363610.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1028363610.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1028363610.glsl:15: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1028363610.glsl:16: error: 'f4' : undeclared identifier Step #5: /tmp/temp_shader_1028363610.glsl:17: error: 'xy' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1028363610.glsl:17: error: 'interpolate' : undeclared identifier Step #5: /tmp/temp_shader_1028363610.glsl:17: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1028363610.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1028363610.glsl:15: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1028363610.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1531585205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1531585205.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1531585205.glsl:1: error: 'r0r' : unknown swizzle selection Step #5: /tmp/temp_shader_1531585205.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1531585205.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1531585205.glsl:4: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1531585205.glsl:5: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1531585205.glsl:7: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1531585205.glsl:8: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1531585205.glsl:10: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1531585205.glsl:12: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1531585205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1531585205.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1260995960.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1260995960.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1260995960.glsl:5: error: '#extension' : behavior not supported: ena Step #5: /tmp/temp_shader_1260995960.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1260995960.glsl:16: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1260995960.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1260995960.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1260995960.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1260995960.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1260995960.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1260995960.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_573666704.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_573666704.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_573666704.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_573666704.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_573666704.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_573666704.glsl:15: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_573666704.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_573666704.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933596911.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933596911.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_933596911.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_933596911.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_933596911.glsl:5: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_933596911.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_933596911.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_933596911.glsl:9: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_933596911.glsl:9: error: '' : syntax error, unexpected IN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_933596911.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933596911.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_933596911.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_933596911.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_933596911.glsl:5: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_933596911.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_933596911.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_933596911.glsl:9: error: '' : missing #endif Step #5: /tmp/temp_shader_933596911.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_933596911.glsl:2: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_933596911.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_933596911.glsl:4: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_933596911.glsl:5: error: '#error' : INT_MIN / - 1 should yield 0 , something went wrong . Step #5: /tmp/temp_shader_933596911.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_933596911.glsl:7: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_933596911.glsl:9: error: '' : missing #endif Step #5: /tmp/temp_shader_674402557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_674402557.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_674402557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_674402557.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_674402557.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:6: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:7: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:8: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:9: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_674402557.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_674402557.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:6: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:7: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:8: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_674402557.glsl:9: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1230769829.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1230769829.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1230769829.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1230769829.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1230769829.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1230769829.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_172623403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_172623403.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_172623403.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_172623403.glsl:7: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_172623403.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_172623403.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_172623403.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_172623403.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_172623403.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_172623403.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_172623403.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_172623403.glsl:7: error: '' : syntax error, unexpected INTCONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_172623403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_172623403.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_172623403.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_172623403.glsl:9: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_172623403.glsl:16: error: 'macro expansion' : End of input in macro EMP2 Step #5: /tmp/temp_shader_172623403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_172623403.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_172623403.glsl:3: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_172623403.glsl:5: error: '#include' : Cannot find or open include file. for header name: rsion 50nclud_d.glsl Step #5: /tmp/temp_shader_172623403.glsl:9: error: '#include' : must be followed by a header name Step #5: /tmp/temp_shader_172623403.glsl:16: error: 'macro expansion' : End of input in macro EMP2 Step #5: /tmp/temp_shader_1005418816.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1005418816.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1005418816.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1005418816.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424321892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424321892.glsl:1: error: '16-bit literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1424321892.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1424321892.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1424321892.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1424321892.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1424321892.glsl:1: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1424321892.glsl:1: error: 'ss0s' : unknown swizzle selection Step #5: /tmp/temp_shader_1424321892.glsl:1: error: 'ssq' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1424321892.glsl:1: error: '.: can't swizzle types containing (u)int16' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1424321892.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1424321892.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1424321892.glsl: GL_NV_gpu_shader5 Step #5: /tmp/temp_shader_1424321892.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1424321892.glsl:1: error: 'q' : undeclared identifier Step #5: /tmp/temp_shader_1424321892.glsl:1: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1424321892.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' const 2-component vector of int16_t' Step #5: /tmp/temp_shader_1424321892.glsl:1: error: '16-bit octal literal' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1424321892.glsl:1: error: '16-bit integer literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1424321892.glsl: GL_AMD_gpu_shader_int16 Step #5: /tmp/temp_shader_1424321892.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1424321892.glsl: GL_EXT_shader_explicit_arithmetic_types_int16 Step #5: /tmp/temp_shader_1424321892.glsl:1: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1424321892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1424321892.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1857300821.glsl:9: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1857300821.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1857300821.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_703571522.glsl:2: error: 'locbtion' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_703571522.glsl:2: error: 'index' : can only be used with an explicit location Step #5: /tmp/temp_shader_703571522.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_703571522.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_703571522.glsl:9: error: 'inVar' : undeclared identifier Step #5: /tmp/temp_shader_703571522.glsl:9: error: 'assign' : cannot convert from ' temp float' to ' temp 4-component vector of float FragData' Step #5: /tmp/temp_shader_703571522.glsl:9: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_703571522.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '#' : invalid directive: ex807 Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:5: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '#' : invalid directive: ex807 Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '#' : invalid directive: ex807 Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_2117303605.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_529302443.glsl:18: error: 'loc' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_529302443.glsl:18: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_418646579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_418646579.glsl:1: error: '' : syntax error, unexpected STAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_418646579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_418646579.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_418646579.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_418646579.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_418646579.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_418646579.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_418646579.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_418646579.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_418646579.glsl:8: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_418646579.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_418646579.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_418646579.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_418646579.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_418646579.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_418646579.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_418646579.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_418646579.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_418646579.glsl:8: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_274325361.glsl:2: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_274325361.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_274325361.glsl:7: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_274325361.glsl:2: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_274325361.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_274325361.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_274325361.glsl:2: error: '#' : invalid directive: versio Step #5: /tmp/temp_shader_274325361.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_274325361.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_217161528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_217161528.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_217161528.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 24:2: error: 'preprocessor evaluation' : bad expression Step #5: 24:2: error: '#line' : unexpected tokens following directive Step #5: 24:1: error: '#' : invalid directive: ls Step #5: 24:2: error: '#' : invalid directive: l3305081 Step #5: 24:4: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_217161528.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: 24:4: error: '' : float literal needs a decimal point or exponent Step #5: 24:4: error: '' : syntax error, unexpected FLOATCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_217161528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_217161528.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_217161528.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 24:2: error: 'preprocessor evaluation' : bad expression Step #5: 24:2: error: '#line' : unexpected tokens following directive Step #5: 24:1: error: '#' : invalid directive: ls Step #5: 24:2: error: '#' : invalid directive: l3305081 Step #5: /tmp/temp_shader_217161528.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: 24:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_217161528.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: 24:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_217161528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_217161528.glsl:2: error: '#' : invalid directive: lversion Step #5: /tmp/temp_shader_217161528.glsl:3: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_217161528.glsl:1: error: '#line' : unexpected tokens following directive Step #5: 24:2: error: 'preprocessor evaluation' : bad expression Step #5: 24:2: error: '#line' : unexpected tokens following directive Step #5: 24:1: error: '#' : invalid directive: ls Step #5: 24:2: error: '#' : invalid directive: l3305081 Step #5: /tmp/temp_shader_217161528.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: 24:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_217161528.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_217161528.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: 24:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1256273378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: 'case' : duplicated value Step #5: /tmp/temp_shader_1256273378.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1256273378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1256273378.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_129834447.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_129834447.glsl:7: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_sh Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_129834447.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_129834447.glsl:7: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_sh Step #5: /tmp/temp_shader_129834447.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_129834447.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_129834447.glsl:7: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_sh Step #5: /tmp/temp_shader_177332700.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_177332700.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_177332700.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_177332700.glsl:18: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_177332700.glsl:19: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_177332700.glsl:21: error: '#' : invalid directive: ex Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_177332700.glsl:18: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_177332700.glsl:19: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_177332700.glsl:21: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_177332700.glsl:18: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_177332700.glsl:19: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_177332700.glsl:21: error: '#' : invalid directive: ex Step #5: /tmp/temp_shader_305564045.glsl:14: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1651574882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1651574882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1651574882.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1651574882.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2125023787.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2125023787.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2125023787.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2125023787.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2125023787.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2125023787.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2125023787.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2125023787.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2125023787.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2125023787.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_550804899.glsl:6: error: 'ballot' : undeclared identifier Step #5: /tmp/temp_shader_550804899.glsl:6: error: 'pAnd' : no matching overloaded function found Step #5: /tmp/temp_shader_550804899.glsl:7: error: 'subgroupOr' : no matching overloaded function found Step #5: /tmp/temp_shader_550804899.glsl:8: error: 'subgroupXor' : no matching overloaded function found Step #5: /tmp/temp_shader_550804899.glsl:9: error: 'f4' : undeclared identifier Step #5: /tmp/temp_shader_550804899.glsl:9: error: 'subgroupInclusiveAdd' : required extension not requested: GL_KHR_shader_subgroup_arithmetic Step #5: /tmp/temp_shader_550804899.glsl:9: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_550804899.glsl:10: error: 'subgroupInclusivuMul' : no matching overloaded function found Step #5: /tmp/temp_shader_550804899.glsl:11: error: 'subgroup' : undeclared identifier Step #5: /tmp/temp_shader_550804899.glsl:11: error: 'InclusiveMin' : no matching overloaded function found Step #5: /tmp/temp_shader_550804899.glsl:11: error: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' const float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_550804899.glsl:12: error: 'subgroupInc' : undeclared identifier Step #5: /tmp/temp_shader_550804899.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1651675551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651675551.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1651675551.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1651675551.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1651675551.glsl:14: error: 'unreachableReturn' : no matching overloaded function found Step #5: /tmp/temp_shader_1651675551.glsl:16: error: 'gl_FragColo' : undeclared identifier Step #5: /tmp/temp_shader_1651675551.glsl:16: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1651675551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1651675551.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_310242589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_310242589.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_310242589.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_310242589.glsl:8: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_310242589.glsl:8: error: 'image load store' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_310242589.glsl:8: error: 'i64image1D' : Reserved word. Step #5: /tmp/temp_shader_310242589.glsl:8: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_310242589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_310242589.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_310242589.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_310242589.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_310242589.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_310242589.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1211721386.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1719650353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1719650353.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1719650353.glsl:21: error: '[' : array index out of range '2' Step #5: /tmp/temp_shader_1719650353.glsl:21: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1719650353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1719650353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_883799426.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_883799426.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_883799426.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_883799426.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_883799426.glsl:10: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_883799426.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_883799426.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1286966948.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1286966948.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1286966948.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1286966948.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962764794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962764794.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_962764794.glsl:5: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_962764794.glsl:7: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_962764794.glsl:10: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_962764794.glsl:10: error: '' : unexpected token Step #5: /tmp/temp_shader_962764794.glsl:10: error: '' : unexpected token Step #5: /tmp/temp_shader_962764794.glsl:12: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_962764794.glsl:12: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_962764794.glsl:12: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' in int8_t' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_962764794.glsl:15: error: '64-bit integer' : not supported with this profile: none Step #5: /tmp/temp_shader_962764794.glsl:15: error: 'fu' : redefinition Step #5: /tmp/temp_shader_962764794.glsl:15: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_962764794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962764794.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_962764794.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_962764794.glsl:1: error: '#' : invalid directive: veglsl Step #5: /tmp/temp_shader_1912163036.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1912163036.glsl:6: error: '' : beginInvocationInterlockARB() must be in main() Step #5: /tmp/temp_shader_1912163036.glsl:7: error: '' : endInvocationInterlockARB() must be in main() Step #5: /tmp/temp_shader_1912163036.glsl:12: error: '' : endInvocationInterlockARB() must only be called once Step #5: /tmp/temp_shader_1912163036.glsl:13: error: '' : beginInvocationInterlockARB() must only be called once Step #5: /tmp/temp_shader_1912163036.glsl:13: error: '' : beginInvocationInterlockARB() must be called before endInvocationInterlockARB() Step #5: /tmp/temp_shader_1912163036.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1912163036.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1912163036.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_671068506.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_76277107.glsl:6: error: 'brsion' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_76277107.glsl:6: error: '' : syntax error, unexpected INTCONSTANT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_76277107.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_76277107.glsl:7: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_76277107.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_76277107.glsl:7: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_338346092.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338346092.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_338346092.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338346092.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_338346092.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:12: error: 'string' : End of line in string Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_338346092.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_338346092.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:9: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_338346092.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:12: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_338346092.glsl:12: error: 'string' : End of line in string Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_338346092.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1604665417.glsl:2: error: 'GL_EXT_ray_tracing' : not supported for current targeted SPIR-V version Step #5: /tmp/temp_shader_1604665417.glsl:4: error: 'GL_EXT_ray_tracing' : not supported for current targeted SPIR-V version Step #5: /tmp/temp_shader_1604665417.glsl:7: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1604665417.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1604665417.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1604665417.glsl:7: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1604665417.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1604665417.glsl:7: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_1604665417.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_750679664.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_750679664.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_750679664.glsl:11: error: '`' : unexpected token Step #5: /tmp/temp_shader_750679664.glsl:11: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_750679664.glsl:11: error: '' : expect an array name Step #5: /tmp/temp_shader_750679664.glsl:20: error: 'vec' : undeclared identifier Step #5: /tmp/temp_shader_750679664.glsl:20: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_750679664.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_750679664.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1569115921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1569115921.glsl:4: error: '#' : invalid directive: incl Step #5: /tmp/temp_shader_1569115921.glsl:12: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1569115921.glsl:12: error: 'y' : undeclared identifier Step #5: /tmp/temp_shader_1569115921.glsl:12: error: 'bv' : undeclared identifier Step #5: /tmp/temp_shader_1569115921.glsl:12: error: '=' : cannot convert from ' global float' to ' temp highp 3-component vector of float' Step #5: /tmp/temp_shader_1569115921.glsl:13: error: 'iv4a' : undeclared identifier Step #5: /tmp/temp_shader_1569115921.glsl:13: error: '=' : cannot convert from ' global float' to ' temp highp 4-component vector of int' Step #5: /tmp/temp_shader_1569115921.glsl:14: error: '=' : cannot convert from ' global float' to ' temp highp 4-component vector of int' Step #5: /tmp/temp_shader_1569115921.glsl:15: error: 'iv4b' : undeclared identifier Step #5: /tmp/temp_shader_1569115921.glsl:15: error: '=' : cannot convert from ' global float' to ' temp highp 4-component vector of int' Step #5: /tmp/temp_shader_1569115921.glsl:16: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1569115921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1569115921.glsl:4: error: '#' : invalid directive: incl Step #5: /tmp/temp_shader_1569115921.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1569115921.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1569115921.glsl:4: error: '#' : invalid directive: incl Step #5: /tmp/temp_shader_1777288820.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1777288820.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1777288820.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1777288820.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1756098480.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1756098480.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_845954166.glsl: "precision mediump int; precision highp float;" Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_312186354.glsl: error: Linking fragment stage: post_depth_coverage requires early_fragment_tests Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_730832933.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_730832933.glsl:2: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_730832933.glsl:7: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_730832933.glsl:7: error: 'atomicCounterAdd' : no matching overloaded function found Step #5: /tmp/temp_shader_730832933.glsl:8: error: 'atomicCounterAnd' : no matching overloaded function found Step #5: /tmp/temp_shader_730832933.glsl:9: error: 'atomicCounterOr' : no matching overloaded function found Step #5: /tmp/temp_shader_730832933.glsl:10: error: 'atominterExchange' : no matching overloaded function found Step #5: /tmp/temp_shader_730832933.glsl:11: error: 'atomicCounterCompSwap' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_730832933.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_730832933.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1219933931.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219933931.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1219933931.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1219933931.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_263419017.glsl: error: Linking fragment stage: No function definition (body) found: Step #5: /tmp/temp_shader_263419017.glsl: getScale( Step #5: /tmp/temp_shader_263419017.glsl: error: Linking fragment stage: No function definition (body) found: Step #5: /tmp/temp_shader_263419017.glsl: getColor2( Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_145186709.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_145186709.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_145186709.glsl:16: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_724025165.glsl:9: error: 'offsGL_GOOGLE_cpp_style_line_directive' : undeclared identifier Step #5: /tmp/temp_shader_724025165.glsl:9: error: 'texel offset' : argument must be compile-time constant Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_240959156.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_240959156.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695991608.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695991608.glsl:5: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_695991608.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_695991608.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_228217069.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_228217069.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_228217069.glsl:12: error: '' : syntax error, unexpected LEFT_PAREN, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_551201745.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_551201745.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_551201745.glsl:3: error: '#extension' : behavior not supported: Zequire Step #5: /tmp/temp_shader_551201745.glsl:5: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_551201745.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_551201745.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_551201745.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_551201745.glsl:10: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_551201745.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_551201745.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_551201745.glsl:10: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_763148569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:2: error: '' : array size required Step #5: /tmp/temp_shader_763148569.glsl:3: error: '' : syntax error, unexpected STAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_763148569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_763148569.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1199680559.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1199680559.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1199680559.glsl:3: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_1199680559.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1199680559.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1199680559.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1199680559.glsl:3: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_1199680559.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1199680559.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1199680559.glsl:3: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_1718264801.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1718264801.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1718264801.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1718264801.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1718264801.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1718264801.glsl:17: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1538026652.glsl:4: error: 'input_attachment_index' : can only be used with a subpass Step #5: /tmp/temp_shader_1538026652.glsl:8: error: '#error' : VULKAN should not be defined Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1538026652.glsl:8: error: '#error' : VULKAN should not be defined Step #5: /tmp/temp_shader_1538026652.glsl:8: error: '#error' : VULKAN should not be defined Step #5: /tmp/temp_shader_1175446571.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1175446571.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1175446571.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1175446571.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1175446571.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1175446571.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1175446571.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1175446571.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1175446571.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1175446571.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1590105340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'u_b3' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'i_b3' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:2: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:2: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:2: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'z' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:2: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:2: error: 'z' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:2: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'u_b4' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'i_b4' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:3: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:3: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:3: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'z' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:3: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'z' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:3: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'w' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:3: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1590105340.glsl:3: error: 'w' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1590105340.glsl:3: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' const bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1590105340.glsl:5: error: 'u_i' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:5: error: 'i_i' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:5: error: '=' : cannot convert from ' temp float' to ' global highp int' Step #5: /tmp/temp_shader_1590105340.glsl:6: error: 'u_i2' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:6: error: 'i_i2' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:6: error: '=' : cannot convert from ' temp float' to ' global highp 2-component vector of int' Step #5: /tmp/temp_shader_1590105340.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1590105340.glsl:7: error: 'u_i4' : undeclared identifier Step #5: /tmp/temp_shader_1590105340.glsl:7: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1590105340.glsl:7: error: '=' : cannot convert from ' temp float' to ' global highp 3-component vector of int' Step #5: /tmp/temp_shader_1590105340.glsl:7: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1590105340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1590105340.glsl:7: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1590105340.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1590105340.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1590105340.glsl:7: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_959658925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959658925.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_959658925.glsl:4: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_959658925.glsl:4: error: 's2da' : undeclared identifier Step #5: /tmp/temp_shader_959658925.glsl:4: error: 'tc' : undeclared identifier Step #5: /tmp/temp_shader_959658925.glsl:4: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_959658925.glsl:5: error: 'sca' : undeclared identifier Step #5: /tmp/temp_shader_959658925.glsl:5: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_959658925.glsl:6: error: 'textureOffset' : no matching overloaded function found Step #5: /tmp/temp_shader_959658925.glsl:7: error: 'textureLod' : no matching overloaded function found Step #5: /tmp/temp_shader_959658925.glsl:8: error: 'sc' : undeclared identifier Step #5: /tmp/temp_shader_959658925.glsl:8: error: 'textureLod' : no matching overloaded function found Step #5: /tmp/temp_shader_959658925.glsl:9: error: 'textureLod' : no matching overloaded function found Step #5: /tmp/temp_shader_959658925.glsl:10: error: 'textureLodOffset' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959658925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959658925.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_959658925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_959658925.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_805251743.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_805251743.glsl:2: error: 'CD' : no matching overloaded function found Step #5: /tmp/temp_shader_805251743.glsl:9: error: 'C' : undeclared identifier Step #5: /tmp/temp_shader_805251743.glsl:9: error: 'T' : no matching overloaded function found Step #5: /tmp/temp_shader_805251743.glsl:15: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_805251743.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_805251743.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1198720172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1198720172.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1198720172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1198720172.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1198720172.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1198720172.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1198720172.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1198720172.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1198720172.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1198720172.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1805613091.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1805613091.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1805613091.glsl:1: error: 'string' : End of line in string Step #5: SomeFi bar.l:3: error: 'f' : undeclared identifier Step #5: SomeFi bar.l:3: error: '' : type parameter must be a constant integer expression Step #5: SomeFi bar.l:3: error: '' : syntax error, unexpected SEMICOLON, expecting COMMA or RIGHT_ANGLE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1805613091.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1805613091.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1805613091.glsl:1: error: 'string' : End of line in string Step #5: SomeFi bar.l:7: error: '#version' : must occur first in shader Step #5: SomeFi bar.l:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1805613091.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1805613091.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1805613091.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1805613091.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1805613091.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1805613091.glsl:1: error: 'string' : End of line in string Step #5: SomeFi bar.l:7: error: '#version' : must occur first in shader Step #5: SomeFi bar.l:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1805613091.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1805613091.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1805613091.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_473903566.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_473903566.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_473903566.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl:5: error: ''' : character literals not supported Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl:5: error: ''' : character literals not supported Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_473903566.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_13798878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_13798878.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_13798878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_13798878.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_94255812.glsl:17: error: 'ge' : undeclared identifier Step #5: /tmp/temp_shader_94255812.glsl:17: error: 'color' : vector swizzle too long Step #5: /tmp/temp_shader_94255812.glsl:17: error: 'getScaltColor2' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1564003050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1564003050.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1564003050.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1564003050.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1564003050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1564003050.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_99885196.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_99885196.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: '#' : invalid directive: l0 Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_99885196.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_99885196.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: '#' : invalid directive: l0 Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: /tmp/temp_shader_99885196.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_99885196.glsl:1: error: '#' : invalid directive: vers Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:1: error: '#' : invalid directive: l0 Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:3: error: '#' : invalid directive: li10 Step #5: 0:0: error: 'string' : End of line in string Step #5: 0:0: error: '#line' : unexpected tokens following directive Step #5: 2:2: error: '#' : invalid directive: p Step #5: 2:2: error: 'string' : End of line in string Step #5: 2:2: error: '#' : invalid directive: pr Step #5: /tmp/temp_shader_2081362124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2081362124.glsl:2: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_2081362124.glsl:2: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_2081362124.glsl:2: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_2081362124.glsl:2: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_2081362124.glsl:2: error: 'double' : Reserved word. Step #5: /tmp/temp_shader_2081362124.glsl:2: error: 'double' : not supported with this profile: none Step #5: /tmp/temp_shader_2081362124.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2081362124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2081362124.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_636453333.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_636453333.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_636453333.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_363304213.glsl:5: error: 'location' : the aliases sharing the location 1 must be the same basic type and interpolation qualification Step #5: /tmp/temp_shader_363304213.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_363304213.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_79065186.glsl:4: error: '#extension' : extension not supported: GL_EXT_shade_erxplicit_arithmetic_types_int7 Step #5: /tmp/temp_shader_79065186.glsl:7: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_79065186.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_79065186.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1360478499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'aa' : undeclared identifier Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' global structure{ global highp int _}' Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'W' : undeclared identifier Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'assign' : cannot convert from ' temp float' to ' global structure{ global highp int _}' Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1360478499.glsl:1: error: '++' : wrong operand type no operation '++' exists that takes an operand of type global structure{ global highp int _} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1360478499.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global structure{ global highp int _} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1360478499.glsl:1: error: '++' : wrong operand type no operation '++' exists that takes an operand of type global structure{ global highp int _} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1360478499.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global structure{ global highp int _} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1360478499.glsl:1: error: '-' : wrong operand type no operation '-' exists that takes an operand of type global structure{ global highp int _} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1360478499.glsl:1: error: 'a' : redefinition Step #5: /tmp/temp_shader_1360478499.glsl:1: error: '' : syntax error, unexpected LEFT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1360478499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1360478499.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_604263370.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_604263370.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_604263370.glsl:2: error: '_EXT_post_depthanceName' : identifier not previously declared Step #5: /tmp/temp_shader_604263370.glsl:10: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_604263370.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_604263370.glsl: error: /tmp/temp_shader_604263370.glsl:-197: '#' : invalid directive: l Step #5: /tmp/temp_shader_604263370.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_604263370.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_604263370.glsl: error: /tmp/temp_shader_604263370.glsl:-197: '#' : invalid directive: l Step #5: /tmp/temp_shader_775056794.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_775056794.glsl:6: error: '' : beginInvocationInterlockARB() must be in main() Step #5: /tmp/temp_shader_775056794.glsl:7: error: '' : endInvocationInterlockARB() must be in main() Step #5: /tmp/temp_shader_775056794.glsl:12: error: '' : endInvocationInterlockARB() must only be called once Step #5: /tmp/temp_shader_775056794.glsl:13: error: '' : beginInvocationInterlockARB() must only be called once Step #5: /tmp/temp_shader_775056794.glsl:13: error: '' : beginInvocationInterlockARB() must be called before endInvocationInterlockARB() Step #5: /tmp/temp_shader_775056794.glsl:17: error: '' : endInvocationInterlockARB() cannot be placed after a return from main() Step #5: /tmp/temp_shader_775056794.glsl:17: error: '' : endInvocationInterlockARB() must only be called once Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_775056794.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_775056794.glsl:2: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1588695568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1588695568.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_1588695568.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl:2: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl:2: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1588695568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1588695568.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1588695568.glsl:1: error: '#' : invalid directive: versionEEEEEEEEEEE Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1588695568.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1155465115.glsl:12: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_1155465115.glsl:12: error: '' : syntax error, unexpected RIGHT_PAREN, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_442982639.glsl:16: error: 'FragColor' : undeclared identifier Step #5: /tmp/temp_shader_442982639.glsl:16: error: 'texCoord1' : no such field in structure 'fs_in' Step #5: /tmp/temp_shader_442982639.glsl:16: error: 'texture' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1582482437.glsl:4: error: '#extension' : extension not supported: GL_EXU_shader_explicit_arithmetic_types_int8 Step #5: /tmp/temp_shader_1582482437.glsl:5: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1582482437.glsl:6: error: '#' : invalid directive: e64_t Step #5: /tmp/temp_shader_1582482437.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1582482437.glsl:5: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1582482437.glsl:6: error: '#' : invalid directive: e64_t Step #5: /tmp/temp_shader_1582482437.glsl:5: error: '#' : invalid directive: e Step #5: /tmp/temp_shader_1582482437.glsl:6: error: '#' : invalid directive: e64_t Step #5: /tmp/temp_shader_4744263.glsl:7: error: 'sameDeclaration' : function attributes are incompatible Step #5: /tmp/temp_shader_4744263.glsl:14: error: 'prototypeConflict' : function attributes are incompatible Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1642663198.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1642663198.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1642663198.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1642663198.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1153263590.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1033206202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1033206202.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1033206202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1033206202.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_181226513.glsl:4: error: 'u_image' : layout(descriptor_heap) cannot be used with combined image samplers. Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_286791631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_286791631.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_286791631.glsl:1: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_286791631.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_286791631.glsl:3: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_286791631.glsl:3: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_286791631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_286791631.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1992865128.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1992865128.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1992865128.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1992865128.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1992865128.glsl:12: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1992865128.glsl:12: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1992865128.glsl:13: error: 'te' : undeclared identifier Step #5: /tmp/temp_shader_1992865128.glsl:13: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1992865128.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1992865128.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_986478257.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_986478257.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1485511804.glsl:11: error: 'atl_BaryCoordNV' : no such field in structure 'v' Step #5: /tmp/temp_shader_1485511804.glsl:11: error: 'y' : no such field in structure 'v' Step #5: /tmp/temp_shader_1485511804.glsl:11: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' temp float' and a right operand of type 'layout( location=0) pervertexNV temp block{ in highp float attrib}' (or there is no acceptable conversion) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1650994571.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1650994571.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1650994571.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1650994571.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1650994571.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1650994571.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131352346.glsl:7: error: 'location' : the aliases sharing the location 0 must be the same basic type and interpolation qualification Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_848934683.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_848934683.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_848934683.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_848934683.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_848934683.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2124898138.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2124898138.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2124898138.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2124898138.glsl:6: error: 'K' : undeclared identifier Step #5: /tmp/temp_shader_2124898138.glsl:6: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_2124898138.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2124898138.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2124898138.glsl:12: error: '[' : array index out of range '4' Step #5: /tmp/temp_shader_2124898138.glsl:12: error: '[' : array index out of range '5' Step #5: /tmp/temp_shader_2124898138.glsl:18: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' smooth temp highp 2-component vector of float' and a right operand of type ' smooth temp highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2124898138.glsl:18: error: '[' : array index out of range '4' Step #5: /tmp/temp_shader_2124898138.glsl:18: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' smooth temp highp 2-component vector of float' and a right operand of type ' smooth temp highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2124898138.glsl:18: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' smooth temp highp 2-component vector of float' and a right operand of type ' temp highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2124898138.glsl:18: error: 'assign' : cannot convert from ' smooth temp highp 2-component vector of float' to 'layout( location=0) out 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1145151225.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1145151225.glsl:7: error: 'post depth coverage' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1145151225.glsl: GL_ARB_post_depth_coverage Step #5: /tmp/temp_shader_1145151225.glsl: GL_EXT_post_depth_coverage Step #5: /tmp/temp_shader_1145151225.glsl:7: error: 'post_depth_coverage' : can only apply to a standalone qualifier Step #5: /tmp/temp_shader_1145151225.glsl:10: error: 'post depth coverage' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1145151225.glsl: GL_ARB_post_depth_coverage Step #5: /tmp/temp_shader_1145151225.glsl: GL_EXT_post_depth_coverage Step #5: /tmp/temp_shader_1145151225.glsl:10: error: 'post_depth_coverage' : can only apply to a standalone qualifier Step #5: /tmp/temp_shader_1145151225.glsl:10: error: 'a' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1145151225.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1145151225.glsl:3: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1541417540.glsl:29: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1245036421.glsl:4: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_877068972.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_877068972.glsl:16: error: 'defyult' : undeclared identifier Step #5: /tmp/temp_shader_877068972.glsl:16: error: '' : syntax error, unexpected COLON, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_30387226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_30387226.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_30387226.glsl:7: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_30387226.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_30387226.glsl:7: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_30387226.glsl:8: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_30387226.glsl:8: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_30387226.glsl:14: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_30387226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_30387226.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_30387226.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_30387226.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_30387226.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1608340634.glsl: "precision mediump int; precision highp float;" Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_956134158.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_956134158.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_956134158.glsl:9: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_956134158.glsl:13: error: '64-bit unsigned integer' : not supported with this profile: es Step #5: /tmp/temp_shader_956134158.glsl:13: error: 'qualifier' : variables with reference type can't have qualifier 'const' Step #5: /tmp/temp_shader_956134158.glsl:17: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_956134158.glsl:17: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_956134158.glsl:17: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_956134158.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_956134158.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_956134158.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_956134158.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1390865725.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1390865725.glsl:7: error: 'static' : Reserved word. Step #5: /tmp/temp_shader_1390865725.glsl:7: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1390865725.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1390865725.glsl:14: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1390865725.glsl:20: error: '#error' : ex fdef IN_SHADER Step #5: /tmp/temp_shader_1390865725.glsl:22: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1390865725.glsl:27: error: '' : missing #endif Step #5: /tmp/temp_shader_1390865725.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1390865725.glsl:14: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1390865725.glsl:20: error: '#error' : ex fdef IN_SHADER Step #5: /tmp/temp_shader_1390865725.glsl:22: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1390865725.glsl:27: error: '' : missing #endif Step #5: /tmp/temp_shader_65120356.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_65120356.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_65120356.glsl:9: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_65120356.glsl:13: error: '64-bit unsigned integer' : not supported with this profile: es Step #5: /tmp/temp_shader_65120356.glsl:13: error: '64-bit unsigned integer' : not supported with this profile: es Step #5: /tmp/temp_shader_65120356.glsl:13: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_65120356.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_65120356.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_65120356.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_65120356.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1731190952.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1731190952.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1731190952.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1731190952.glsl:9: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1731190952.glsl:13: error: '' : unexpected token Step #5: /tmp/temp_shader_1731190952.glsl:13: error: 'L' : undeclared identifier Step #5: /tmp/temp_shader_1731190952.glsl:13: error: 'uint64_t' : no matching overloaded function found Step #5: /tmp/temp_shader_1731190952.glsl:13: error: ' const reference' : cannot construct with these arguments Step #5: /tmp/temp_shader_1731190952.glsl:13: error: 'qualifier' : variables with reference type can't have qualifier 'const' Step #5: /tmp/temp_shader_1731190952.glsl:13: error: 'const' : non-matching or non-convertible constant type for const initializer Step #5: /tmp/temp_shader_1731190952.glsl:17: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_1731190952.glsl:17: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_1731190952.glsl:17: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1731190952.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1731190952.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1731190952.glsl:6: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1731190952.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1731190952.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1731190952.glsl:6: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1220585472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1220585472.glsl:4: error: 'static' : Reserved word. Step #5: /tmp/temp_shader_1220585472.glsl:4: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1220585472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1220585472.glsl:11: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1220585472.glsl:17: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1220585472.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1220585472.glsl:11: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1220585472.glsl:17: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_118993446.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_118993446.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_118993446.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_118993446.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_118993446.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_118993446.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_118993446.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_118993446.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_118993446.glsl:11: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile FOO Step #5: /tmp/temp_shader_118993446.glsl:14: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_118993446.glsl:20: error: '#error' : exWected FOO 200 Step #5: /tmp/temp_shader_118993446.glsl:27: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_118993446.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_118993446.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_118993446.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_118993446.glsl:11: error: 'preprocessor evaluation' : undefined macro in expression not allowed in es profile FOO Step #5: /tmp/temp_shader_118993446.glsl:14: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_118993446.glsl:20: error: '#error' : exWected FOO 200 Step #5: /tmp/temp_shader_118993446.glsl:27: error: '#endif' : unexpected tokens following directive Step #5: /tmp/temp_shader_73673339.glsl:11: error: 'qualifier' : variables with reference type can't have qualifier 'const' Step #5: /tmp/temp_shader_73673339.glsl:16: error: 'qualifier' : variables with reference type can't have qualifier 'const' Step #5: /tmp/temp_shader_73673339.glsl:18: error: '==' : can't use with reference types Step #5: /tmp/temp_shader_73673339.glsl:18: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_73673339.glsl:18: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_73673339.glsl:19: error: '!=' : can't use with reference types Step #5: /tmp/temp_shader_73673339.glsl:19: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_73673339.glsl:19: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1663568111.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1701475883.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1701475883.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1701475883.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1158747661.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1158747661.glsl:20: error: '' : syntax error, unexpected SAMPLER, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_922587542.glsl:6: error: 'GL_EXT_shader_tile_im' : undeclared identifier Step #5: /tmp/temp_shader_922587542.glsl:6: error: '=' : cannot convert from ' temp float' to ' temp int16_t' Step #5: /tmp/temp_shader_922587542.glsl:9: error: 'v' : redefinition Step #5: /tmp/temp_shader_922587542.glsl:10: error: 'w' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_44470216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44470216.glsl:1: error: '#' : invalid directive: uersion Step #5: /tmp/temp_shader_44470216.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_44470216.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_44470216.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_44470216.glsl:40: error: 'lor' : undeclared identifier Step #5: /tmp/temp_shader_44470216.glsl:41: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_44470216.glsl:41: error: 'bar' : cannot add storage, auxiliary, memory, interpolation, layout, or precision qualifier to an existing variable Step #5: /tmp/temp_shader_44470216.glsl:46: error: '€' : unexpected token Step #5: /tmp/temp_shader_44470216.glsl:46: error: 'de' : undeclared identifier Step #5: /tmp/temp_shader_44470216.glsl:46: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_44470216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44470216.glsl:1: error: '#' : invalid directive: uersion Step #5: /tmp/temp_shader_44470216.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_44470216.glsl:1: error: '#' : invalid directive: uersion Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2037335344.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2037335344.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_2037335344.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2037335344.glsl:8: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_2037335344.glsl:11: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_2037335344.glsl:14: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_2037335344.glsl:14: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_2037335344.glsl:18: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_2037335344.glsl:18: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_2037335344.glsl:25: error: 'switch' : cannot have statements before first case/default label Step #5: /tmp/temp_shader_2037335344.glsl:28: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_2037335344.glsl:30: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2037335344.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2037335344.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_2037335344.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_2037335344.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2037335344.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_2037335344.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1874960596.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1874960596.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1874960596.glsl:1624091870: error: '#' : invalid directive: p Step #5: /tmp/temp_shader_1874960596.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: '#' : invalid directive: p Step #5: 2:1: error: '' : numeric literal too big Step #5: 2:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.inloat f; Step #5: /tmp/temp_shader_1874960596.glsl: float3 v; Step #5: /tmp/temp_shader_1874960596.glsl: cluded.glsl Step #5: 2:5: error: '€' : unexpected token Step #5: 2:5: error: '€' : unexpected token Step #5: 2:5: error: '€' : unexpected token Step #5: 2:5: error: '€' : unexpected token Step #5: 2:5: error: '€' : unexpected token Step #5: 2:5: error: '€' : unexpected token Step #5: 2:5: error: '€' : unexpected token Step #5: 2:5: error: '€' : unexpected token Step #5: 2:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1874960596.glsl:2: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1874960596.glsl:2: error: '#line' : unexpected tokens following directive Step #5: /tmp/temp_shader_1874960596.glsl:1624091870: error: '#' : invalid directive: p Step #5: /tmp/temp_shader_1874960596.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 2:1: error: '#' : invalid directive: p Step #5: 2:1: error: '' : numeric literal too big Step #5: 2:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.inloat f; Step #5: /tmp/temp_shader_1874960596.glsl: float3 v; Step #5: /tmp/temp_shader_1874960596.glsl: cluded.glsl Step #5: ==103== ERROR: libFuzzer: out-of-memory (used: 3134Mb; limit: 2048Mb) Step #5: To change the out-of-memory limit use -rss_limit_mb= Step #5: Step #5: MS: 0 ; base unit: 0000000000000000000000000000000000000000 Step #5: artifact_prefix='./'; Test unit written to ./oom-78a5e60176169e616db3abe53b6f03bbc12ee7ed Step #5: SUMMARY: libFuzzer: out-of-memory Step #5: MERGE-OUTER: attempt 4 Step #5: INFO: Running with entropic power schedule (0xFF, 100). Step #5: INFO: Seed: 1390048951 Step #5: INFO: -max_len is not provided; libFuzzer will not generate inputs larger than 1048576 bytes Step #5: MERGE-INNER: using the control file '/tmp/libFuzzerTemp.Merge43.txt' Step #5: MERGE-INNER: '/corpus/glslc_fuzzer/regressions/78a5e60176169e616db3abe53b6f03bbc12ee7ed' caused a failure at the previous merge step Step #5: MERGE-INNER: 5841 total files; 3034 processed earlier; will process 2807 files now Step #5: /tmp/temp_shader_1804289383.glsl:11: error: 'g' : undeclared identifier Step #5: /tmp/temp_shader_1804289383.glsl:11: error: '_BaryCoordEXT' : undeclared identifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #1 pulse exec/s: 0 rss: 71Mb Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #2 pulse exec/s: 0 rss: 72Mb Step #5: /tmp/temp_shader_1681692777.glsl:9: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1714636915.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: #4 pulse exec/s: 0 rss: 72Mb Step #5: /tmp/temp_shader_1957747793.glsl:9: error: 'bfloat16 types not allowed as input/output' : qualifier Step #5: /tmp/temp_shader_1957747793.glsl:10: error: 'bfloat16 types not allowed as input/output' : qualifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_424238335.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_424238335.glsl:9: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_424238335.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_424238335.glsl:11: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_424238335.glsl:11: error: 'bfloat16 types not allowed as input/output' : qualifier Step #5: /tmp/temp_shader_424238335.glsl:11: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_424238335.glsl:11: error: ' ' : unexpected token Step #5: /tmp/temp_shader_424238335.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_424238335.glsl:11: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_424238335.glsl:11: error: 'bfloat16 types not allowed as input/output' : qualifier Step #5: /tmp/temp_shader_424238335.glsl:11: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_424238335.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_424238335.glsl:9: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_424238335.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_424238335.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_424238335.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_424238335.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_424238335.glsl:9: error: '#extension' : extension name expected Step #5: /tmp/temp_shader_424238335.glsl:9: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_719885386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719885386.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_719885386.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_719885386.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_719885386.glsl:6: error: 'gl_TexCoord' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_719885386.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_719885386.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_719885386.glsl:12: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_719885386.glsl:12: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_719885386.glsl:12: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_719885386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_719885386.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #8 pulse exec/s: 8 rss: 73Mb Step #5: /tmp/temp_shader_596516649.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_596516649.glsl:4: error: ' ' : unexpected token Step #5: /tmp/temp_shader_596516649.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_596516649.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_596516649.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_596516649.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_596516649.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_596516649.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_596516649.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_596516649.glsl:3: error: 'string' : End of line in string Step #5: /tmp/temp_shader_596516649.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_596516649.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_596516649.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1189641421.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1189641421.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1189641421.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1189641421.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1189641421.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1189641421.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1189641421.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025202362.glsl:3: error: '#' : invalid directive: nxted Step #5: /tmp/temp_shader_1025202362.glsl:4: error: '' : syntax error, unexpected LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1025202362.glsl:3: error: '#' : invalid directive: nxted Step #5: /tmp/temp_shader_1025202362.glsl:6: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1025202362.glsl:7: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1025202362.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1025202362.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1025202362.glsl:15: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1025202362.glsl:18: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1025202362.glsl:19: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1025202362.glsl:26: error: '' : missing #endif Step #5: /tmp/temp_shader_1025202362.glsl:3: error: '#' : invalid directive: nxted Step #5: /tmp/temp_shader_1025202362.glsl:6: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1025202362.glsl:7: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1025202362.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1025202362.glsl:14: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1025202362.glsl:15: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1025202362.glsl:18: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1025202362.glsl:19: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1025202362.glsl:26: error: '' : missing #endif Step #5: /tmp/temp_shader_1350490027.glsl:12: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1350490027.glsl:30: error: '#error' : bad MUL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1350490027.glsl:12: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1350490027.glsl:30: error: '#error' : bad MUL Step #5: /tmp/temp_shader_1350490027.glsl:12: error: '#error' : expected FOO 200 Step #5: /tmp/temp_shader_1350490027.glsl:30: error: '#error' : bad MUL Step #5: /tmp/temp_shader_783368690.glsl:2: error: 'extraneous semicolon' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_783368690.glsl:15: error: '' : syntax error, unexpected LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_783368690.glsl:27: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_783368690.glsl:27: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_783368690.glsl:27: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_783368690.glsl:27: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1102520059.glsl:3: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1102520059.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1967513926.glsl: "precision mediump int; precision highp float;" Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #16 pulse exec/s: 8 rss: 73Mb Step #5: /tmp/temp_shader_1365180540.glsl:25: error: 'length' : method does not accept any arguments Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1540383426.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1540383426.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:32: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:34: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:35: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:36: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:37: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:38: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:38: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1540383426.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1540383426.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:32: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:34: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:35: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:36: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:37: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:38: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:40: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:41: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:42: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:42: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:44: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:45: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:46: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:47: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:48: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:49: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:50: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:51: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:52: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:53: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:54: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:54: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:54: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1540383426.glsl:57: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:58: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:59: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:60: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:61: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:62: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:63: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:64: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:65: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:66: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:67: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:68: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:69: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:69: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:71: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:72: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:73: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:74: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:75: error: '#if' : maximum nesting depth exceeded Step #5: /tmp/temp_shader_1540383426.glsl:75: error: '' : missing #endif Step #5: /tmp/temp_shader_1540383426.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1540383426.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1540383426.glsl:3: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:4: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:5: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:7: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:8: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:9: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:10: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:11: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:13: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:14: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:15: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:16: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:17: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1540383426.glsl:20: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:21: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:22: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:23: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:24: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:25: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:26: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:27: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:28: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:29: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:30: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:31: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:32: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:32: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:34: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:35: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:36: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:37: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:38: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:40: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:41: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:42: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:42: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:44: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:45: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:46: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:47: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:48: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:49: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:50: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:51: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:52: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:53: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:54: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:54: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:54: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1540383426.glsl:57: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:58: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:59: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:60: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:61: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:62: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:63: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:64: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:65: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:66: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:67: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:68: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:69: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:69: error: '#' : invalid directive Step #5: /tmp/temp_shader_1540383426.glsl:71: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:72: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:73: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:74: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1540383426.glsl:75: error: '#if' : maximum nesting depth exceeded Step #5: /tmp/temp_shader_1540383426.glsl:75: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1303455736.glsl:1: error: '' : syntax error, unexpected STAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1303455736.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_35005211.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_35005211.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_35005211.glsl:3: error: '' : array size required Step #5: /tmp/temp_shader_35005211.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_35005211.glsl:21: error: '[' : array index out of range '2' Step #5: /tmp/temp_shader_35005211.glsl:24: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_35005211.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_35005211.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_521595368.glsl: error: version not supported Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_521595368.glsl:17: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_521595368.glsl: error: version not supported Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_521595368.glsl: error: version not supported Step #5: /tmp/temp_shader_521595368.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_294702567.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_294702567.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_294702567.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_294702567.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_294702567.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_294702567.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_294702567.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1726956429.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1726956429.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_336465782.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_336465782.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_336465782.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_336465782.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_336465782.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_336465782.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_336465782.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_336465782.glsl:19: error: '=' : cannot convert from ' temp highp 4-component vector of float' to ' temp highp 3-component vector of float' Step #5: /tmp/temp_shader_336465782.glsl:21: error: 'mix' : no matching overloaded function found Step #5: /tmp/temp_shader_336465782.glsl:21: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out 4-component vector of float' Step #5: /tmp/temp_shader_336465782.glsl:23: error: '' : syntax error, unexpected TILDE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_861021530.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_861021530.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_861021530.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_861021530.glsl:5: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_861021530.glsl:5: error: 'GL_GOOGLE_cpp_style_line_direcoutbname' : Cannot reuse block name within the same interface: out Step #5: /tmp/temp_shader_861021530.glsl:7: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_861021530.glsl:7: error: 'GL_GOOGLE_cpp_style_line_direcoutbname' : Cannot reuse block name within the same interface: out Step #5: /tmp/temp_shader_861021530.glsl:7: error: '' : unexpected token Step #5: /tmp/temp_shader_861021530.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_278722862.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_278722862.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_278722862.glsl:15: error: 'SPIR-V execution mode qualifier' : not allowed in nested scope Step #5: /tmp/temp_shader_278722862.glsl:17: error: 'capabilitis' : unknown SPIR-V requirement Step #5: /tmp/temp_shader_278722862.glsl:18: error: 'out' : not allowed in nested scope Step #5: /tmp/temp_shader_278722862.glsl:18: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_278722862.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_278722862.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_278722862.glsl:3: error: '#include' : Cannot find or open include file. for header name: glsl.-P.included.glsl Step #5: /tmp/temp_shader_278722862.glsl:9: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2145174067.glsl:1: error: '' : syntax error, unexpected BANG Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2145174067.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1101513929.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1101513929.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:16: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:17: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:18: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:20: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:21: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:30: error: '' : missing #endif Step #5: /tmp/temp_shader_1101513929.glsl:30: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1101513929.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1101513929.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:16: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:17: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:18: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:20: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:21: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:30: error: '' : missing #endif Step #5: /tmp/temp_shader_1101513929.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1101513929.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1101513929.glsl:2: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1101513929.glsl:8: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:9: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:16: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:17: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:18: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:20: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1101513929.glsl:21: error: '#' : unexpected use of Step #5: /tmp/temp_shader_1101513929.glsl:30: error: '' : missing #endif Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1801979802.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1801979802.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1801979802.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1801979802.glsl:13: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1801979802.glsl: GL_EXT_abort Step #5: #32 pulse exec/s: 8 rss: 74Mb Step #5: /tmp/temp_shader_1315634022.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1315634022.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1315634022.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1315634022.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1315634022.glsl:6: error: 'gl_TexCoord' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_1315634022.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1315634022.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1315634022.glsl:10: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1315634022.glsl:10: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1315634022.glsl:14: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1315634022.glsl:14: error: 'gl_Tex' : undeclared identifier Step #5: /tmp/temp_shader_1315634022.glsl:14: error: 'oord' : undeclared identifier Step #5: /tmp/temp_shader_1315634022.glsl:14: error: 'oord' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1315634022.glsl:14: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' temp highp 4-component vector of float' and a right operand of type ' temp highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1315634022.glsl:14: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1315634022.glsl:14: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1315634022.glsl:20: error: 'texCo' : undeclared identifier Step #5: /tmp/temp_shader_1315634022.glsl:20: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1315634022.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1315634022.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_635723058.glsl:5: error: 'bindmng' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_635723058.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_635723058.glsl:11: error: 'texelFels' : undeclared identifier Step #5: /tmp/temp_shader_635723058.glsl:11: error: '=' : cannot convert from ' temp float' to ' temp highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369133069.glsl:6: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1369133069.glsl:14: error: 'constructor' : constructing non-array constituent from array argument Step #5: /tmp/temp_shader_1369133069.glsl:15: error: 'constructor' : array constructor argument not correct type to construct array element Step #5: /tmp/temp_shader_1369133069.glsl:18: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : constant expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'case' : scalar integer expression required Step #5: /tmp/temp_shader_1125898167.glsl:2: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1125898167.glsl:2: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1125898167.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1059961393.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1059961393.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1059961393.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1059961393.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1059961393.glsl:5: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1059961393.glsl:54: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1059961393.glsl:103: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1059961393.glsl:103: error: '' : missing #endif Step #5: /tmp/temp_shader_1059961393.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1059961393.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_1059961393.glsl:2: error: '#' : invalid directive: defR Step #5: /tmp/temp_shader_1059961393.glsl:5: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1059961393.glsl:5: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1059961393.glsl:54: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1059961393.glsl:103: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_1059961393.glsl:103: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_628175011.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_628175011.glsl:4: error: '#' : invalid directive: en Step #5: /tmp/temp_shader_628175011.glsl:11: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_628175011.glsl:11: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_628175011.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_628175011.glsl:4: error: '#' : invalid directive: en Step #5: /tmp/temp_shader_628175011.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_628175011.glsl:1: error: '#' : invalid directive: ver Step #5: /tmp/temp_shader_628175011.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_628175011.glsl:4: error: '#' : invalid directive: en Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1131176229.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1653377373.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1653377373.glsl:4: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1653377373.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1653377373.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1653377373.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_859484421.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_859484421.glsl:3: error: ''' : character literals not supported Step #5: /tmp/temp_shader_859484421.glsl:7: error: ''' : character literals not supported Step #5: /tmp/temp_shader_859484421.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_859484421.glsl:3: error: ''' : character literals not supported Step #5: /tmp/temp_shader_859484421.glsl:7: error: ''' : character literals not supported Step #5: /tmp/temp_shader_1914544919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1914544919.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1914544919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1914544919.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_608413784.glsl: error: Linking fragment stage: No function definition (body) found: Step #5: /tmp/temp_shader_608413784.glsl: getColor( Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_756898537.glsl: error: version not supported Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_756898537.glsl:11: error: 'int64' : undeclared identifier Step #5: /tmp/temp_shader_756898537.glsl:11: error: 'INT_MIN' : undeclared identifier Step #5: /tmp/temp_shader_756898537.glsl:12: error: '' : syntax error, unexpected INT64CONSTANT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_756898537.glsl: error: version not supported Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_756898537.glsl: error: version not supported Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_756898537.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1734575198.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1734575198.glsl:8: error: 'atomicCounterAdd' : no matching overloaded function found Step #5: /tmp/temp_shader_1734575198.glsl:9: error: 'atomicCounterSubtract' : no matching overloaded function found Step #5: /tmp/temp_shader_1734575198.glsl:10: error: 'atomicCounterMin' : no matching overloaded function found Step #5: /tmp/temp_shader_1734575198.glsl:11: error: 'atomicCounterMax' : no matching overloaded function found Step #5: /tmp/temp_shader_1734575198.glsl:12: error: 'atomicCounterAnd' : no matching overloaded function found Step #5: /tmp/temp_shader_1734575198.glsl:13: error: 'atomicCounterOr' : no matching overloaded function found Step #5: /tmp/temp_shader_1734575198.glsl:14: error: 'atomicCounterXor' : no matching overloaded function found Step #5: /tmp/temp_shader_1734575198.glsl:15: error: 'atomicCounterExchange' : no matching overloaded function found Step #5: /tmp/temp_shader_1734575198.glsl:16: error: 'atomicCounterCompSwap' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973594324.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973594324.glsl:9: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1973594324.glsl:10: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1973594324.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1973594324.glsl:9: error: '' : bad digit in hexadecimal literal Step #5: /tmp/temp_shader_1973594324.glsl:10: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_149798315.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_149798315.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2038664370.glsl:14: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_2038664370.glsl:18: error: 'in' : cannot contain any structs with buffer_reference. If you want to interface shader stages with a buffer_reference cast to a uint64 or uvec2 instead. Step #5: /tmp/temp_shader_2038664370.glsl:18: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1129566413.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1129566413.glsl:5: error: '€' : unexpected token Step #5: /tmp/temp_shader_1129566413.glsl:5: error: '' : octal literal too big Step #5: /tmp/temp_shader_1129566413.glsl:5: error: 'layout-id value' : cannot be negative Step #5: /tmp/temp_shader_1129566413.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1129566413.glsl:13: error: '`' : unexpected token Step #5: /tmp/temp_shader_1129566413.glsl:17: error: 'te8Coord1' : no such field in structure 'fs_in' Step #5: /tmp/temp_shader_1129566413.glsl:17: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_1129566413.glsl:17: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1129566413.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1129566413.glsl:5: error: '' : octal literal too big Step #5: /tmp/temp_shader_1129566413.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1129566413.glsl:5: error: '' : octal literal too big Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1424268980.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_749241873.glsl:14: error: 'in_color_1' : undeclared identifier Step #5: /tmp/temp_shader_749241873.glsl:14: error: 'colorAttachmentReadEXT' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_137806862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_137806862.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_137806862.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_137806862.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_137806862.glsl:6: error: 'gl_TexCoord' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_137806862.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_137806862.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_137806862.glsl:10: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_137806862.glsl:10: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_137806862.glsl:14: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_137806862.glsl:14: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_137806862.glsl:14: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_137806862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_137806862.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_42999170.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_42999170.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_42999170.glsl:6: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_42999170.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_42999170.glsl:8: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_42999170.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_42999170.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_42999170.glsl:17: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_42999170.glsl:17: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_42999170.glsl:17: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_42999170.glsl:17: error: 'wzyx' : vector swizzle selection out of range Step #5: /tmp/temp_shader_42999170.glsl:17: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_42999170.glsl:19: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_42999170.glsl:19: error: 'constructor' : too many arguments Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_42999170.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982906996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982906996.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_982906996.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_982906996.glsl:6: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_982906996.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_982906996.glsl:8: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_982906996.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_982906996.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_982906996.glsl:15: error: 'GL_AMD_t2' : undeclared identifier Step #5: /tmp/temp_shader_982906996.glsl:15: error: 'assign' : cannot convert from ' const 2-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_982906996.glsl:16: error: 'c2' : undeclared identifier Step #5: /tmp/temp_shader_982906996.glsl:16: error: 'assign' : cannot convert from ' const 2-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_982906996.glsl:17: error: 'assign' : cannot convert from ' const 2-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_982906996.glsl:17: error: '' : syntax error, unexpected STAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_982906996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_982906996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_135497281.glsl:1: error: '#' : invalid directive: versAdd Step #5: /tmp/temp_shader_135497281.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_135497281.glsl:7: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_135497281.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_135497281.glsl:10: error: 'iffer' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_135497281.glsl:10: error: 'flat/smooth/noperspective' : cannot use interpolation qualifiers on an interface block Step #5: /tmp/temp_shader_135497281.glsl:18: error: 'amoti' : undeclared identifier Step #5: /tmp/temp_shader_135497281.glsl:18: error: 'atomicAdd' : required extension not requested: GL_EXT_shader_atomic_float Step #5: /tmp/temp_shader_135497281.glsl:18: error: 'atomicAdd' : Only l-values corresponding to shader block storage or shared variables can be used with atomic memory functions. Step #5: /tmp/temp_shader_135497281.glsl:18: error: '=' : cannot convert from ' global float' to ' temp highp int' Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: '€' : unexpected token Step #5: /tmp/temp_shader_135497281.glsl:19: error: 'a' : undeclared identifier Step #5: /tmp/temp_shader_135497281.glsl:19: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_135497281.glsl:1: error: '#' : invalid directive: versAdd Step #5: /tmp/temp_shader_135497281.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_135497281.glsl:7: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_135497281.glsl:1: error: '#' : invalid directive: versAdd Step #5: /tmp/temp_shader_135497281.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_135497281.glsl:7: error: '#' : invalid directive: exten Step #5: /tmp/temp_shader_511702305.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_511702305.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_511702305.glsl:15: error: 'intet' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2084420925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2084420925.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2084420925.glsl:5: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_2084420925.glsl:6: error: '€' : unexpected token Step #5: /tmp/temp_shader_2084420925.glsl:6: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2084420925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2084420925.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2084420925.glsl:5: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_2084420925.glsl:13: error: 'macro expansion' : Too few args in Macro I2 Step #5: /tmp/temp_shader_2084420925.glsl:19: error: 'macro expansion' : End of input in macro I2 Step #5: /tmp/temp_shader_2084420925.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2084420925.glsl:1: error: '#' : invalid directive: versi Step #5: /tmp/temp_shader_2084420925.glsl:5: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_2084420925.glsl:13: error: 'macro expansion' : Too few args in Macro I2 Step #5: /tmp/temp_shader_2084420925.glsl:19: error: 'macro expansion' : End of input in macro I2 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1827336327.glsl:8: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1827336327.glsl:9: error: 'w' : redefinition Step #5: /tmp/temp_shader_1827336327.glsl:10: error: 'y' : undeclared identifier Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1827336327.glsl:8: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1827336327.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1827336327.glsl:8: error: '' : numeric literal too big Step #5: #64 pulse exec/s: 7 rss: 74Mb Step #5: /tmp/temp_shader_572660336.glsl:4: error: 'pixe_llrinetock_ordered' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_572660336.glsl:7: error: 'pixel_interlock_unordered' : cannot change previously set fragment shader interlock ordering Step #5: /tmp/temp_shader_572660336.glsl:11: error: 'beginInvocationIMaxrlockARB' : no matching overloaded function found Step #5: /tmp/temp_shader_572660336.glsl:12: error: '' : endInvocationInterlockARB() must be in main() Step #5: /tmp/temp_shader_572660336.glsl:12: error: '' : beginInvocationInterlockARB() must be called before endInvocationInterlockARB() Step #5: /tmp/temp_shader_572660336.glsl:17: error: '' : endInvocationInterlockARB() must only be called once Step #5: /tmp/temp_shader_572660336.glsl:17: error: '' : beginInvocationInterlockARB() must be called before endInvocationInterlockARB() Step #5: /tmp/temp_shader_572660336.glsl:18: error: '' : beginInvocationInterlockARB() must be called before endInvocationInterlockARB() Step #5: /tmp/temp_shader_572660336.glsl:22: error: '' : endInvocationInterlockARB() cannot be placed after a return from main() Step #5: /tmp/temp_shader_572660336.glsl:22: error: '' : endInvocationInterlockARB() must only be called once Step #5: /tmp/temp_shader_572660336.glsl:22: error: '!' : wrong operand type no operation '!' exists that takes an operand of type global void (or there is no acceptable conversion) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1159126505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1159126505.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1159126505.glsl:4: error: '€' : unexpected token Step #5: /tmp/temp_shader_1159126505.glsl:4: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1159126505.glsl:4: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1159126505.glsl:4: error: 'location qualifier on input' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1159126505.glsl:8: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1159126505.glsl:8: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1159126505.glsl:11: error: 'gl_BaryCoordNV' : undeclared identifier Step #5: /tmp/temp_shader_1159126505.glsl:11: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1159126505.glsl:11: error: 'attrib' : no such field in structure 'v' Step #5: /tmp/temp_shader_1159126505.glsl:11: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' temp float' and a right operand of type 'layout( location=0) pervertexNV temp block{ in highp float itbatr}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1159126505.glsl:12: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1159126505.glsl:12: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1159126505.glsl:12: error: 'attrib' : no such field in structure 'v' Step #5: /tmp/temp_shader_1159126505.glsl:12: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' temp float' and a right operand of type 'layout( location=0) pervertexNV temp block{ in highp float itbatr}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1159126505.glsl:13: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1159126505.glsl:13: error: 'z' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1159126505.glsl:13: error: 'attrib' : no such field in structure 'v' Step #5: /tmp/temp_shader_1159126505.glsl:13: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' temp float' and a right operand of type 'layout( location=0) pervertexNV temp block{ in highp float itbatr}' (or there is no acceptable conversion) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1159126505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1159126505.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_1159126505.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1159126505.glsl:1: error: '#' : invalid directive: v Step #5: /tmp/temp_shader_805750846.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_805750846.glsl:4: error: 'iffer' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_805750846.glsl:4: error: 'flat/smooth/noperspective' : cannot use interpolation qualifiers on an interface block Step #5: /tmp/temp_shader_805750846.glsl:12: error: 'amoti' : undeclared identifier Step #5: /tmp/temp_shader_805750846.glsl:12: error: 'atomicAdd' : no matching overloaded function found Step #5: /tmp/temp_shader_805750846.glsl:12: error: '=' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_805750846.glsl:13: error: 'atomicAnd' : required extension not requested: GL_ARB_shader_storage_buffer_object Step #5: /tmp/temp_shader_805750846.glsl:13: error: 'atomicAnd' : Only l-values corresponding to shader block storage or shared variables can be used with atomic memory functions. Step #5: /tmp/temp_shader_805750846.glsl:14: error: 'atomicExchange' : required extension not requested: GL_ARB_shader_storage_buffer_object Step #5: /tmp/temp_shader_805750846.glsl:14: error: 'atomicExchange' : Only l-values corresponding to shader block storage or shared variables can be used with atomic memory functions. Step #5: /tmp/temp_shader_805750846.glsl:15: error: 'atomicCompSwap' : required extension not requested: GL_ARB_shader_storage_buffer_object Step #5: /tmp/temp_shader_805750846.glsl:15: error: 'atomicCompSwap' : Only l-values corresponding to shader block storage or shared variables can be used with atomic memory functions. Step #5: /tmp/temp_shader_805750846.glsl:18: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1632621729.glsl:4: error: 'pixel_interlock_ordered' : can only apply to 'in' Step #5: /tmp/temp_shader_1632621729.glsl:7: error: 'pixel_interlock_unordered' : cannot change previously set fragment shader interlock ordering Step #5: /tmp/temp_shader_1632621729.glsl:11: error: '' : beginInvocationInterlockARB() must be in main() Step #5: /tmp/temp_shader_1632621729.glsl:12: error: '' : endInvocationInterlockARB() must be in main() Step #5: /tmp/temp_shader_1632621729.glsl:17: error: '' : endInvocationInterlockARB() must only be called once Step #5: /tmp/temp_shader_1632621729.glsl:18: error: '' : beginInvocationInterlockARB() must only be called once Step #5: /tmp/temp_shader_1632621729.glsl:18: error: '' : beginInvocationInterlockARB() must be called before endInvocationInterlockARB() Step #5: /tmp/temp_shader_1632621729.glsl:22: error: '' : endInvocationInterlockARB() cannot be placed after a return from main() Step #5: /tmp/temp_shader_1632621729.glsl:22: error: '' : endInvocationInterlockARB() must only be called once Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1100661313.glsl: error: Linking fragment stage: Missing entry point: Each stage requires one entry point Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1141616124.glsl:9: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' temp rayQueryEXT' and a right operand of type ' const bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1141616124.glsl:9: error: 'rayQueryGetIntersectionClusterIdNV' : no matching overloaded function found Step #5: /tmp/temp_shader_1141616124.glsl:9: error: '=' : cannot convert from ' const float' to ' temp highp int' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_939819582.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001100545.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001100545.glsl:15: error: 'fn' : undeclared identifier Step #5: /tmp/temp_shader_2001100545.glsl:15: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_2001100545.glsl:15: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_2001100545.glsl:15: error: '=' : cannot convert from ' temp float' to ' temp highp int' Step #5: /tmp/temp_shader_2001100545.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_2001100545.glsl:17: error: 'macro expansion' : End of input in macro FL_I3 Step #5: /tmp/temp_shader_2001100545.glsl:18: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2001100545.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001100545.glsl:17: error: 'macro expansion' : End of input in macro FL_I3 Step #5: /tmp/temp_shader_2001100545.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2001100545.glsl:17: error: 'macro expansion' : End of input in macro FL_I3 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548233367.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1548233367.glsl:20: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1548233367.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610515434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_610515434.glsl:8: error: '' : syntax error, unexpected RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_610515434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_610515434.glsl:20: error: 'macro expansion' : End of input in macro FL_f1 Step #5: /tmp/temp_shader_610515434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_610515434.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_610515434.glsl:20: error: 'macro expansion' : End of input in macro FL_f1 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1374344043.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1374344043.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1374344043.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1374344043.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1374344043.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1374344043.glsl:11: error: 't2d' : undeclared identifier Step #5: /tmp/temp_shader_1374344043.glsl:11: error: 'sampler0D' : no matching overloaded function found Step #5: /tmp/temp_shader_1374344043.glsl:12: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_1374344043.glsl:13: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_1374344043.glsl:14: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_1374344043.glsl:14: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_760313750.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_760313750.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_760313750.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_760313750.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_760313750.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_760313750.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_760313750.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:13: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:17: error: '#' : invalid directive: ifde Step #5: /tmp/temp_shader_760313750.glsl:18: error: '#error' : 4 # ifdeUED FNfED Step #5: /tmp/temp_shader_760313750.glsl:19: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_760313750.glsl:20: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_760313750.glsl:22: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:28: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:30: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:31: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_760313750.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_760313750.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_760313750.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_760313750.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_760313750.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_760313750.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_760313750.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:13: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:17: error: '#' : invalid directive: ifde Step #5: /tmp/temp_shader_760313750.glsl:18: error: '#error' : 4 # ifdeUED FNfED Step #5: /tmp/temp_shader_760313750.glsl:19: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_760313750.glsl:20: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_760313750.glsl:22: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:28: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:30: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:34: error: '' : missing #endif Step #5: /tmp/temp_shader_760313750.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_760313750.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_760313750.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_760313750.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_760313750.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_760313750.glsl:12: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_760313750.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:13: error: '#else' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:17: error: '#' : invalid directive: ifde Step #5: /tmp/temp_shader_760313750.glsl:18: error: '#error' : 4 # ifdeUED FNfED Step #5: /tmp/temp_shader_760313750.glsl:19: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_760313750.glsl:20: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_760313750.glsl:22: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_760313750.glsl:28: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:30: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_760313750.glsl:34: error: '' : missing #endif Step #5: /tmp/temp_shader_1477171087.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1477171087.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1477171087.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1477171087.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1477171087.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1477171087.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1477171087.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_1477171087.glsl:26: error: '' : syntax error, unexpected MAT2, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_356426808.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_356426808.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_945117276.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1889947178.glsl:10: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1780695788.glsl:3: error: '#extension' : behavior not supported: re Step #5: /tmp/temp_shader_1780695788.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1780695788.glsl:7: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1780695788.glsl:7: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:8: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:8: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:13: error: 'deqthAttachmentoat' : undeclared identifier Step #5: /tmp/temp_shader_1780695788.glsl:15: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:15: error: 'out' : not allowed in nested scope Step #5: /tmp/temp_shader_1780695788.glsl:15: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:15: error: 'location' : overlapping use of location 0 Step #5: /tmp/temp_shader_1780695788.glsl:16: error: 'location' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:16: error: 'out' : not allowed in nested scope Step #5: /tmp/temp_shader_1780695788.glsl:16: error: 'location qualifier on output' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1780695788.glsl:16: error: 'location' : overlapping use of location 1 Step #5: /tmp/temp_shader_1780695788.glsl:20: error: '' : syntax error, unexpected LEFT_BRACE, expecting SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1780695788.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1780695788.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1780695788.glsl:1: error: '#' : invalid directive: t Step #5: /tmp/temp_shader_1780695788.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_709393584.glsl:3: error: '#extension' : behavior not supported: enablecit_arithmetic_types Step #5: /tmp/temp_shader_709393584.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_709393584.glsl:4: error: '#extension' : extension not supported: GL_EXT_shader_explicit_arithmetic_types_int3 Step #5: /tmp/temp_shader_709393584.glsl:5: error: '#extension' : behavior not supported: requir Step #5: /tmp/temp_shader_709393584.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_709393584.glsl:7: error: '#extension' : extension not supported: GL_EXT_shader_explicit_arithmetic_types_int6 Step #5: /tmp/temp_shader_709393584.glsl:8: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_709393584.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_709393584.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_709393584.glsl:8: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_709393584.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_709393584.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_709393584.glsl:8: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_491705403.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_491705403.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1918502651.glsl:26: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1918502651.glsl:30: error: '' : syntax error, unexpected LEFT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_752392754.glsl:2: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_752392754.glsl:21: error: '#error' : TEST1 is not defined Step #5: /tmp/temp_shader_752392754.glsl:25: error: '#error' : TEST2 is t Step #5: /tmp/temp_shader_752392754.glsl:38: error: '' : missing #endif Step #5: /tmp/temp_shader_752392754.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_752392754.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_752392754.glsl:21: error: '#error' : TEST1 is not defined Step #5: /tmp/temp_shader_752392754.glsl:25: error: '#error' : TEST2 is t Step #5: /tmp/temp_shader_752392754.glsl:38: error: '' : missing #endif Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:7: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:11: error: ' ' : unexpected token Step #5: /tmp/temp_shader_1474612399.glsl:11: error: 'int64' : undeclared identifier Step #5: /tmp/temp_shader_1474612399.glsl:12: error: 'w' : redefinition Step #5: /tmp/temp_shader_1474612399.glsl:12: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:1: error: '' : syntax error, unexpected PERCENT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:7: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2053999932.glsl:8: error: '' : octal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:11: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2053999932.glsl:12: error: '' : octal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:15: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2053999932.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2053999932.glsl:7: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2053999932.glsl:8: error: '' : octal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:11: error: '' : numeric literal too big Step #5: /tmp/temp_shader_2053999932.glsl:12: error: '' : octal literal too big Step #5: /tmp/temp_shader_2053999932.glsl:15: error: '' : numeric literal too big Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1843993368.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1843993368.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1843993368.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1843993368.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1843993368.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1843993368.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1843993368.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1843993368.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:18: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1843993368.glsl:20: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:21: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1843993368.glsl:22: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1843993368.glsl:24: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:34: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1843993368.glsl:35: error: '' : missing #endif Step #5: /tmp/temp_shader_1843993368.glsl:35: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1843993368.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1843993368.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1843993368.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1843993368.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1843993368.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1843993368.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1843993368.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1843993368.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:18: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1843993368.glsl:20: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:21: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1843993368.glsl:22: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1843993368.glsl:24: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:34: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1843993368.glsl:35: error: '' : missing #endif Step #5: /tmp/temp_shader_1843993368.glsl:3: error: '#' : invalid directive: i Step #5: /tmp/temp_shader_1843993368.glsl:3: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1843993368.glsl:4: error: '#else' : mismatched statements Step #5: /tmp/temp_shader_1843993368.glsl:8: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1843993368.glsl:8: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1843993368.glsl:9: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1843993368.glsl:10: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1843993368.glsl:12: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:18: error: '#' : invalid directive: ifdeUED Step #5: /tmp/temp_shader_1843993368.glsl:20: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:21: error: '#error' : UNDEFED defined Step #5: /tmp/temp_shader_1843993368.glsl:22: error: '#' : invalid directive: el Step #5: /tmp/temp_shader_1843993368.glsl:24: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1843993368.glsl:34: error: '#else' : #else after #else Step #5: /tmp/temp_shader_1843993368.glsl:35: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:6: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:7: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:8: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:10: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:11: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:12: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:13: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:14: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:15: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:16: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:17: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:18: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1984210012.glsl:2: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:3: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:4: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:5: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:6: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:7: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:8: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:10: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:11: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:12: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:13: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:14: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:15: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:16: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:17: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_1984210012.glsl:18: error: '' : hexadecimal literal too big Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1749698586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1749698586.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1749698586.glsl:5: error: 'f1' : undeclared identifier Step #5: /tmp/temp_shader_1749698586.glsl:5: error: 'I2' : no matching overloaded function found Step #5: /tmp/temp_shader_1749698586.glsl:5: error: '=' : cannot convert from ' const float' to ' global highp int' Step #5: /tmp/temp_shader_1749698586.glsl:6: error: 'macro expansion' : End of input in macro I3 Step #5: /tmp/temp_shader_1749698586.glsl:16: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1749698586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1749698586.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1749698586.glsl:6: error: 'macro expansion' : End of input in macro I3 Step #5: /tmp/temp_shader_1749698586.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1749698586.glsl:2: error: '#define' : bad argument Step #5: /tmp/temp_shader_1749698586.glsl:6: error: 'macro expansion' : End of input in macro I3 Step #5: /tmp/temp_shader_1469348094.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1469348094.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1469348094.glsl:7: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1469348094.glsl:8: error: '' : cannot nest a structure definition inside a structure or block Step #5: /tmp/temp_shader_1469348094.glsl:9: error: '€' : unexpected token Step #5: /tmp/temp_shader_1469348094.glsl:5: error: 'location' : either the block needs a location, or all members need a location, or no members have a location Step #5: /tmp/temp_shader_1469348094.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1469348094.glsl:15: error: '' : syntax error, unexpected SEMICOLON, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1956297539.glsl:17: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1036140795.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1036140795.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1036140795.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1036140795.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl:71: error: '#if/#ifdef/#ifndef' : maximum nesting depth exceeded Step #5: /tmp/temp_shader_2040651434.glsl:71: error: '' : missing #endif Step #5: /tmp/temp_shader_2040651434.glsl:71: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl:71: error: '#if/#ifdef/#ifndef' : maximum nesting depth exceeded Step #5: /tmp/temp_shader_2040651434.glsl:71: error: '' : missing #endif Step #5: /tmp/temp_shader_2040651434.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040651434.glsl:71: error: '#if/#ifdef/#ifndef' : maximum nesting depth exceeded Step #5: /tmp/temp_shader_2040651434.glsl:71: error: '' : missing #endif Step #5: /tmp/temp_shader_1975960378.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1975960378.glsl:4: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1975960378.glsl:4: error: 'counter' : redefinition Step #5: /tmp/temp_shader_1975960378.glsl:6: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1975960378.glsl:8: error: 'atomicCounteunter' : no matching overloaded function found Step #5: /tmp/temp_shader_1975960378.glsl:8: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_1975960378.glsl:9: error: 'atomicCounterDecrement' : no matching overloaded function found Step #5: /tmp/temp_shader_1975960378.glsl:12: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1975960378.glsl:12: error: 'binding' : atomic_uint binding is too large; see gl_MaxAtomicCounterBindings Step #5: /tmp/temp_shader_1975960378.glsl:13: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1975960378.glsl:17: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'layout( binding=0 offset=0) uniform highp atomic_uint' and a right operand of type 'layout( binding=0 offset=0) uniform highp atomic_uint' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1975960378.glsl:18: error: '' : syntax error, unexpected COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_317097467.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_317097467.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_317097467.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892066601.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1892066601.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1892066601.glsl:5: error: '' : interpolation qualifiers must appear before storage and precision qualifiers Step #5: /tmp/temp_shader_1892066601.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1892066601.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1892066601.glsl:23: error: 'uimage2DRect' : Reserved word. Step #5: /tmp/temp_shader_1892066601.glsl:23: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1892066601.glsl:23: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892066601.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1892066601.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1892066601.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1376710097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376710097.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1376710097.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1376710097.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1376710097.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1376710097.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1376710097.glsl:6: error: '' : unexpected token Step #5: /tmp/temp_shader_1376710097.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1376710097.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1376710097.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_1376710097.glsl:20: error: 'ptd140' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1376710097.glsl:20: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1376710097.glsl:21: error: 'std430' : not supported with this profile: none Step #5: /tmp/temp_shader_1376710097.glsl:21: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1376710097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376710097.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1376710097.glsl:27: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1376710097.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1376710097.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1376710097.glsl:27: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_927612902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927612902.glsl:6: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_shader_fp64 Step #5: /tmp/temp_shader_927612902.glsl:12: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_927612902.glsl:12: error: '' : no matching overloaded function found Step #5: /tmp/temp_shader_927612902.glsl:12: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_927612902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927612902.glsl:6: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_shader_fp64 Step #5: /tmp/temp_shader_927612902.glsl:21: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_927612902.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_927612902.glsl:6: error: '#define' : names beginning with "GL_" can't be (un)defined: GL_ARB_gpu_shader_fp64 Step #5: /tmp/temp_shader_927612902.glsl:21: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1330573317.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1330573317.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_603570492.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_603570492.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_603570492.glsl:25: error: 's1_1' : undeclared identifier Step #5: /tmp/temp_shader_603570492.glsl:25: error: 's1_1' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_603570492.glsl:25: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_603570492.glsl:25: error: 'color' : vector swizzle too long Step #5: /tmp/temp_shader_603570492.glsl:25: error: 'expression' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_603570492.glsl:25: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_603570492.glsl:25: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' temp structure{ global 5-element array of highp int i, global highp float f, global 7-element array of structure{ global highp int i, global 4-element array of highp float f, global 5-element array of highp 4-component vector of float color} s1_1}' and a right operand of type ' const float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_603570492.glsl:25: error: 'assign' : cannot convert from ' temp structure{ global 5-element array of highp int i, global highp float f, global 7-element array of structure{ global highp int i, global 4-element array of highp float f, global 5-element array of highp 4-component vector of float color} s1_1}' to ' temp highp float' Step #5: /tmp/temp_shader_603570492.glsl:29: error: 'scGL_GOOGLE_cpp_style_line_directive' : undeclared identifier Step #5: /tmp/temp_shader_603570492.glsl:29: error: 'assign' : cannot convert from ' temp float' to 'layout( location=0) out 4-component vector of float' Step #5: /tmp/temp_shader_603570492.glsl:30: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1687926652.glsl:2: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1687926652.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_660260756.glsl:3: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_660260756.glsl:3: error: 'gl_FraAndpth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_660260756.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_660260756.glsl:12: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_660260756.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_660260756.glsl:14: error: 'main' : function already has a body Step #5: /tmp/temp_shader_660260756.glsl:19: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_660260756.glsl:19: error: 'depth' : redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959997301.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_959997301.glsl:5: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_959997301.glsl:7: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_959997301.glsl:9: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_959997301.glsl:11: error: 'bu' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_959997301.glsl:11: error: '' : syntax error, unexpected RIGHT_OP, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_959997301.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_959997301.glsl:5: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_959997301.glsl:7: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_959997301.glsl:9: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_959997301.glsl:3: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_959997301.glsl:5: error: '#' : '#' is not followed by a macro parameter. Step #5: /tmp/temp_shader_959997301.glsl:7: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_959997301.glsl:9: error: '#' : '#' is not followed by a macro parameter. Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_593209441.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_593209441.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_593209441.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_593209441.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_593209441.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_593209441.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1194953865.glsl:1: error: '' : syntax error, unexpected VERTICAL_BAR Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1194953865.glsl:4: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1194953865.glsl:4: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1194953865.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl:1: error: 'static' : Reserved word. Step #5: /tmp/temp_shader_364228444.glsl:1: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_364228444.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947346619.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947346619.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1947346619.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1947346619.glsl:19: error: '[' : array index out of range '4' Step #5: /tmp/temp_shader_1947346619.glsl:22: error: 'g2' : undeclared identifier Step #5: /tmp/temp_shader_1947346619.glsl:22: error: 'assign' : cannot convert from ' global 4-element array of highp float' to ' temp float' Step #5: /tmp/temp_shader_1947346619.glsl:23: error: 'assign' : cannot convert from ' global 4-element array of highp float' to ' global 5-element array of highp float' Step #5: /tmp/temp_shader_1947346619.glsl:24: error: 'gu' : undeclared identifier Step #5: /tmp/temp_shader_1947346619.glsl:24: error: 'assign' : cannot convert from ' global 4-element array of highp float' to ' temp float' Step #5: /tmp/temp_shader_1947346619.glsl:26: error: 'foo' : no matching overloaded function found Step #5: /tmp/temp_shader_1947346619.glsl:29: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1947346619.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947346619.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_1947346619.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1947346619.glsl:1: error: '#' : invalid directive Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1063958031.glsl:18: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1633108117.glsl: error: version not supported Step #5: /tmp/temp_shader_1633108117.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1633108117.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1633108117.glsl:5: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_1633108117.glsl:8: error: '' : unexpected token Step #5: /tmp/temp_shader_1633108117.glsl:8: error: '' : unexpected token Step #5: /tmp/temp_shader_1633108117.glsl:24: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_1633108117.glsl:25: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_1633108117.glsl:28: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_1633108117.glsl:29: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_1633108117.glsl:30: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1633108117.glsl:31: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1633108117.glsl: error: version not supported Step #5: /tmp/temp_shader_1633108117.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1633108117.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1633108117.glsl:5: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_1633108117.glsl: error: version not supported Step #5: /tmp/temp_shader_1633108117.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1633108117.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1633108117.glsl:5: error: '#' : invalid directive: extensi Step #5: /tmp/temp_shader_2114738097.glsl:18: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2114738097.glsl:19: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2114738097.glsl:20: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' const int' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2114738097.glsl:21: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2114738097.glsl:22: error: 'assign' : cannot convert from ' const int' to ' temp reference' Step #5: /tmp/temp_shader_2114738097.glsl:23: error: 'assign' : cannot convert from ' const int' to ' temp reference' Step #5: /tmp/temp_shader_2114738097.glsl:24: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_2114738097.glsl:25: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_2114738097.glsl:28: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_2114738097.glsl:29: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_2114738097.glsl:30: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2114738097.glsl:31: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' const int' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_2007905771.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2007905771.glsl:4: error: 'indexa0' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_2007905771.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2007905771.glsl:11: error: 'vec4agColor' : undeclared identifier Step #5: /tmp/temp_shader_2007905771.glsl:11: error: 'assign' : cannot convert from ' smooth in highp 4-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_2007905771.glsl:12: error: 'gM_FragData' : undeclared identifier Step #5: /tmp/temp_shader_2007905771.glsl:12: error: 'gM_FragData' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_2007905771.glsl:12: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_2007905771.glsl:12: error: 'assign' : cannot convert from ' smooth in highp 4-component vector of float' to ' const float' Step #5: /tmp/temp_shader_2007905771.glsl:18: error: '@' : unexpected token Step #5: /tmp/temp_shader_2007905771.glsl:23: error: 'gl_Er' : undeclared identifier Step #5: /tmp/temp_shader_2007905771.glsl:23: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_2007905771.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469834481.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1469834481.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1469834481.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1469834481.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1469834481.glsl:14: error: 'v4' : undeclared identifier Step #5: /tmp/temp_shader_1469834481.glsl:14: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1469834481.glsl:14: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1469834481.glsl:15: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1469834481.glsl:15: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1469834481.glsl:16: error: 'shadow1DArrayv24' : undeclared identifier Step #5: /tmp/temp_shader_1469834481.glsl:16: error: 'texture2DArrayLod' : no matching overloaded function found Step #5: /tmp/temp_shader_1469834481.glsl:17: error: 'shadow1DArrayLod' : no matching overloaded function found Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1469834481.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_822890675.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_822890675.glsl:20: error: 'uint8_GL_GOOGLE_cpp_style_line_dioat16_t' : no matching overloaded function found Step #5: /tmp/temp_shader_822890675.glsl:20: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #128 pulse exec/s: 6 rss: 74Mb Step #5: /tmp/temp_shader_1610120709.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_791698927.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_791698927.glsl:18: error: '€' : unexpected token Step #5: /tmp/temp_shader_791698927.glsl:18: error: '€' : unexpected token Step #5: /tmp/temp_shader_791698927.glsl:21: error: '' : syntax error, unexpected INT8_T, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_631704567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_631704567.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_631704567.glsl:2: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_631704567.glsl:3: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_631704567.glsl:7: error: 'tex2D' : undeclared identifier Step #5: /tmp/temp_shader_631704567.glsl:7: error: 'texelFetch' : no matching overloaded function found Step #5: /tmp/temp_shader_631704567.glsl:7: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_631704567.glsl:8: error: 'texelFetch' : required extension not requested: GL_ARB_texture_multisample Step #5: /tmp/temp_shader_631704567.glsl:8: error: 'texelFetch' : required extension not requested: GL_EXT_samplerless_texture_functions Step #5: /tmp/temp_shader_631704567.glsl:11: error: 'N' : undeclared identifier Step #5: /tmp/temp_shader_631704567.glsl:11: error: 'texelFetchOffset' : no matching overloaded function found Step #5: /tmp/temp_shader_631704567.glsl:11: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_631704567.glsl:13: error: 'textureSize' : no matching overloaded function found Step #5: /tmp/temp_shader_631704567.glsl:13: error: '=' : cannot convert from ' const float' to ' temp highp 2-component vector of int' Step #5: /tmp/temp_shader_631704567.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_631704567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_631704567.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_631704567.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_631704567.glsl:1: error: '#' : invalid directive Step #5: /tmp/temp_shader_498777856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_498777856.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_498777856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_498777856.glsl:12: error: 'string' : End of line in string Step #5: SomeFile.f:254: error: 'string' : End of line in string Step #5: /tmp/temp_shader_498777856.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_498777856.glsl:12: error: 'string' : End of line in string Step #5: SomeFile.f:254: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: '#' : invalid directive: ve450 Step #5: /tmp/temp_shader_1255179497.glsl:9: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1255179497.glsl:9: error: 'half float sampler' : not supported with this profile: none Step #5: /tmp/temp_shader_1255179497.glsl:10: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1255179497.glsl:10: error: 'half float sampler' : not supported with this profile: none Step #5: /tmp/temp_shader_1255179497.glsl:11: error: 'binding' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1255179497.glsl:11: error: 'half float sampler' : not supported with this profile: none Step #5: /tmp/temp_shader_1255179497.glsl:12: error: 's' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1255179497.glsl:12: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: '#' : invalid directive: ve450 Step #5: /tmp/temp_shader_1255179497.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1255179497.glsl:1: error: '#' : invalid directive: ve450 Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524872353.glsl:4: error: '' : syntax error, unexpected LEFT_ANGLE, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_524872353.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_327254586.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_327254586.glsl:11: error: 'depth layout qualifier' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_327254586.glsl:11: error: 'layout qualifier' : can only apply depth layout to gl_FragDepth Step #5: /tmp/temp_shader_327254586.glsl:11: error: 'gl_FraAndpth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_327254586.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_327254586.glsl:12: error: 'depth layout qualifier' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_327254586.glsl:12: error: 'gl_FragDepth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_327254586.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_327254586.glsl:13: error: 'depth layout qualifier' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_327254586.glsl:13: error: 'gl_FragDepth' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_327254586.glsl:13: error: 'gl_FragDepth' : redefinition Step #5: /tmp/temp_shader_327254586.glsl:15: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_327254586.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_327254586.glsl:16: error: '#' : invalid directive: versNon Step #5: /tmp/temp_shader_327254586.glsl:9: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_327254586.glsl:16: error: '#' : invalid directive: versNon Step #5: /tmp/temp_shader_1572276965.glsl:6: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1572276965.glsl:8: error: 'many' : redeclaration of array with size Step #5: /tmp/temp_shader_1572276965.glsl:11: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1572276965.glsl:19: error: 'constructor' : constructing non-array constituent from array argument Step #5: /tmp/temp_shader_1572276965.glsl:19: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1572276965.glsl:19: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1572276965.glsl:24: error: '' : syntax error, unexpected LEFT_BRACE, expecting SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1572276965.glsl:19: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1572276965.glsl:19: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1572276965.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_269455306.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269455306.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_269455306.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269455306.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_269455306.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_269455306.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_269455306.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_269455306.glsl:5: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_352406219.glsl:11: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1600028624.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1600028624.glsl:7: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1600028624.glsl:11: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_1600028624.glsl:11: error: 'T1' : block name cannot be redefined Step #5: /tmp/temp_shader_1600028624.glsl:15: error: 'T2' : no matching overloaded function found Step #5: /tmp/temp_shader_1600028624.glsl:15: error: ' const reference' : cannot construct with these arguments Step #5: /tmp/temp_shader_1600028624.glsl:15: error: 'uint6PPPPPPPPPPPPPPPPPPPPPPPPPPPPP4_t' : no matching overloaded function found Step #5: /tmp/temp_shader_1600028624.glsl:16: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1600028624.glsl:17: error: 'T2' : no matching overloaded function found Step #5: /tmp/temp_shader_1600028624.glsl:17: error: 'T2' : no matching overloaded function found Step #5: /tmp/temp_shader_1600028624.glsl:21: error: '' : syntax error, unexpected INTCONSTANT, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1600028624.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1600028624.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_160051528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_160051528.glsl:1: error: 's1' : undeclared identifier Step #5: /tmp/temp_shader_160051528.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_160051528.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_160051528.glsl:1: error: '$' : unexpected token Step #5: /tmp/temp_shader_160051528.glsl:1: error: '' : syntax error, unexpected SLASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_160051528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_160051528.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:3: error: '' : unexpected token Step #5: /tmp/temp_shader_2040332871.glsl:9: error: 'ouxemp0' : identifier not previously declared Step #5: /tmp/temp_shader_2040332871.glsl:10: error: 'paramBuffer' : block instance name redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_112805732.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_112805732.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_112805732.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_112805732.glsl:2: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_112805732.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_112805732.glsl:16: error: 'location' : too large for fragment output Step #5: /tmp/temp_shader_112805732.glsl:18: error: 'c' : redefinition Step #5: /tmp/temp_shader_112805732.glsl:19: error: 'p' : redefinition Step #5: /tmp/temp_shader_112805732.glsl:20: error: 'q' : redeclaration of array with size Step #5: /tmp/temp_shader_112805732.glsl:20: error: 'location' : overlapping use of location 4 Step #5: /tmp/temp_shader_112805732.glsl:22: error: 'main' : function already has a body Step #5: /tmp/temp_shader_112805732.glsl:24: error: 'colRROR' : undeclared identifier Step #5: /tmp/temp_shader_112805732.glsl:24: error: 'assign' : cannot convert from ' temp float' to 'layout( location=1) out mediump 4-component vector of float' Step #5: /tmp/temp_shader_112805732.glsl:24: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_112805732.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_112805732.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_112805732.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_112805732.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_112805732.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_112805732.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1120048829.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1120048829.glsl:17: error: 'location' : too large for fragment output Step #5: /tmp/temp_shader_1120048829.glsl:18: error: 'location' : too large for fragment output Step #5: /tmp/temp_shader_1120048829.glsl:18: error: 'location' : overlapping use of location 41 Step #5: /tmp/temp_shader_1120048829.glsl:19: error: 'location' : too large for fragment output Step #5: /tmp/temp_shader_1120048829.glsl:19: error: 'location' : overlapping use of location 40 Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1120048829.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_378409503.glsl: error: version not supported Step #5: /tmp/temp_shader_378409503.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_378409503.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_378409503.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_378409503.glsl:14: error: '[' : array index out of range '1' Step #5: /tmp/temp_shader_378409503.glsl:17: error: 'location' : too large for fragment output Step #5: /tmp/temp_shader_378409503.glsl:17: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_378409503.glsl: error: version not supported Step #5: /tmp/temp_shader_378409503.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_378409503.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_378409503.glsl: error: version not supported Step #5: /tmp/temp_shader_378409503.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_378409503.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_515530019.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_515530019.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_515530019.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_515530019.glsl:4: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_515530019.glsl:5: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_515530019.glsl:5: error: 'align' : can only be used with std140, std430, or scalar layout packing Step #5: /tmp/temp_shader_515530019.glsl:5: error: 'layout' : offset/align can only be used on a uniform or buffer Step #5: /tmp/temp_shader_515530019.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_515530019.glsl:7: error: 'ubl4' : Cannot reuse block name within the same interface: uniform Step #5: /tmp/temp_shader_515530019.glsl:8: error: 'ubl8' : Cannot reuse block name within the same interface: uniform Step #5: /tmp/temp_shader_515530019.glsl:9: error: 'input block' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_515530019.glsl:9: error: 'align' : can only be used with std140, std430, or scalar layout packing Step #5: /tmp/temp_shader_515530019.glsl:9: error: 'inbl5' : Cannot reuse block name within the same interface: in Step #5: /tmp/temp_shader_515530019.glsl:10: error: 'alig' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_515530019.glsl:10: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_515530019.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_515530019.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_515530019.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_515530019.glsl:1: error: '#' : invalid directive: fset Step #5: /tmp/temp_shader_1713258270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1713258270.glsl:1: error: '#' : invalid directive: versioncore Step #5: /tmp/temp_shader_1713258270.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1713258270.glsl:4: error: 'iffer' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1713258270.glsl:4: error: 'flat/smooth/noperspective' : cannot use interpolation qualifiers on an interface block Step #5: /tmp/temp_shader_1713258270.glsl:12: error: 'atomicAdd' : no matching overloaded function found Step #5: /tmp/temp_shader_1713258270.glsl:12: error: '=' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '€' : unexpected token Step #5: /tmp/temp_shader_1713258270.glsl:13: error: 'atomicAnd' : no matching overloaded function found Step #5: /tmp/temp_shader_1713258270.glsl:13: error: '=' : cannot convert from ' const float' to ' temp highp uint' Step #5: /tmp/temp_shader_1713258270.glsl:14: error: 'atomicExchange' : no matching overloaded function found Step #5: /tmp/temp_shader_1713258270.glsl:14: error: 'assign' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1713258270.glsl:15: error: 'atomicCompSwap' : no matching overloaded function found Step #5: /tmp/temp_shader_1713258270.glsl:15: error: 'assign' : cannot convert from ' const float' to ' temp highp uint' Step #5: /tmp/temp_shader_1713258270.glsl:18: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1713258270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1713258270.glsl:1: error: '#' : invalid directive: versioncore Step #5: /tmp/temp_shader_1713258270.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1713258270.glsl:1: error: '#' : invalid directive: versioncore Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1409959708.glsl:1: error: '' : syntax error, unexpected INTCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1409959708.glsl:2: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:3: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:5: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:7: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1409959708.glsl:9: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:12: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:13: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:16: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:19: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:20: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:22: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:23: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:25: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:26: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:28: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:29: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:30: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:30: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:32: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:36: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:37: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:38: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:38: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:40: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1409959708.glsl:2: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:3: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:5: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:7: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1409959708.glsl:9: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:12: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:13: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:16: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:19: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:20: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:22: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:23: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:25: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:26: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:28: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:29: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:30: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:30: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:32: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:36: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:37: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:38: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:38: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_1409959708.glsl:40: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_2077486715.glsl: error: version not supported Step #5: /tmp/temp_shader_2077486715.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2077486715.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2077486715.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_2077486715.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_2077486715.glsl:38: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp highp 3-component vector of int' and a right operand of type ' temp highp 4-component vector of int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2077486715.glsl:44: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' global structure{ global highp int i}' and a right operand of type ' global structure{ global highp int i}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2077486715.glsl:44: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' temp highp 3-component vector of uint' and a right operand of type ' global structure{ global highp int i}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_2077486715.glsl:45: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_2077486715.glsl:45: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2077486715.glsl: error: version not supported Step #5: /tmp/temp_shader_2077486715.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2077486715.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_2077486715.glsl: error: version not supported Step #5: /tmp/temp_shader_2077486715.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_2077486715.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1373226340.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1373226340.glsl:11: error: 've0' : undeclared identifier Step #5: /tmp/temp_shader_1373226340.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1373226340.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1373226340.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1373226340.glsl:11: error: '€' : unexpected token Step #5: /tmp/temp_shader_1373226340.glsl:11: error: 'e50' : undeclared identifier Step #5: /tmp/temp_shader_1373226340.glsl:11: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1631518149.glsl:1: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1631518149.glsl:2: error: '--' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_1631518149.glsl:2: error: '--' : wrong operand type no operation '--' exists that takes an operand of type const int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1631518149.glsl:3: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_1631518149.glsl:3: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:4: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:5: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:6: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:7: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:8: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:9: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:10: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:11: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:12: error: 'df' : undeclared identifier Step #5: /tmp/temp_shader_1631518149.glsl:12: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:13: error: 'f' : can't use function syntax on variable Step #5: /tmp/temp_shader_1631518149.glsl:13: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:14: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:15: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:16: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:17: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:18: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:19: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:20: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:21: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:22: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:23: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:24: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:25: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:26: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1631518149.glsl:27: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:28: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:29: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:30: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:31: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:32: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:33: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:34: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:35: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:36: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:37: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:38: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:39: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:40: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:41: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:42: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:43: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:44: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:45: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:46: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:47: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:48: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:49: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:50: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:51: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:52: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:53: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:54: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:55: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:56: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:57: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:58: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:59: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:60: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:61: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:62: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:63: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:64: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:65: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:66: error: 'fae' : undeclared identifier Step #5: /tmp/temp_shader_1631518149.glsl:66: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:67: error: 'le' : undeclared identifier Step #5: /tmp/temp_shader_1631518149.glsl:67: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1631518149.glsl:67: error: 'l' : undeclared identifier Step #5: /tmp/temp_shader_1631518149.glsl:67: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1631518149.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_200747796.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_200747796.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_200747796.glsl:3: error: '' : array size required Step #5: /tmp/temp_shader_200747796.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_200747796.glsl:21: error: '[' : array index out of range '2' Step #5: /tmp/temp_shader_200747796.glsl:25: error: 'assign' : cannot convert from ' global 4-element array of mediump float' to ' global 5-element array of mediump float' Step #5: /tmp/temp_shader_200747796.glsl:26: error: 'assign' : cannot convert from ' global 4-element array of mediump float' to ' global unsized 1-element array of mediump float' Step #5: /tmp/temp_shader_200747796.glsl:28: error: 'foo' : no matching overloaded function found Step #5: /tmp/temp_shader_200747796.glsl:31: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_200747796.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_200747796.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl:5: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl:8: error: 'string' : End of line in string Step #5: SomeFile.frag:127: error: 'string' : End of line in string Step #5: /tmp/temp_shader_289700723.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_289700723.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_289700723.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_289700723.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_289700723.glsl:8: error: 'string' : End of line in string Step #5: SomeFile.frag:127: error: 'string' : End of line in string Step #5: /tmp/temp_shader_289700723.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_289700723.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_289700723.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1117142618.glsl:5: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1117142618.glsl:7: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1117142618.glsl:10: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1117142618.glsl:12: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1117142618.glsl:15: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1117142618.glsl:17: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1117142618.glsl:20: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1117142618.glsl:22: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1117142618.glsl:22: error: '' : function call, method, or subroutine call expected Step #5: /tmp/temp_shader_1117142618.glsl:22: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1117142618.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_168002245.glsl:16: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_168002245.glsl:16: error: '' : constant expression required Step #5: /tmp/temp_shader_168002245.glsl:16: error: 'layout-id value' : scalar integer expression required Step #5: /tmp/temp_shader_168002245.glsl:16: error: 'binding' : needs a literal integer Step #5: /tmp/temp_shader_168002245.glsl:16: error: '' : syntax error, unexpected COHERENT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_150122846.glsl:3: error: '€' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:3: error: 'lncation' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_150122846.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_150122846.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_150122846.glsl:9: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_150122846.glsl:9: error: 'image1D' : Reserved word. Step #5: /tmp/temp_shader_150122846.glsl:9: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_150122846.glsl:10: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_150122846.glsl:10: error: 'volatilD' : identifier not previously declared Step #5: /tmp/temp_shader_150122846.glsl:11: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_150122846.glsl:11: error: 'image2DRect' : Reserved word. Step #5: /tmp/temp_shader_150122846.glsl:11: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : unexpected token Step #5: /tmp/temp_shader_150122846.glsl:12: error: 'b' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_150122846.glsl:12: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_150122846.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_150122846.glsl:7: error: '#version' : must occur first in shader Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_990892921.glsl:24: error: 'b4' : undeclared identifier Step #5: /tmp/temp_shader_990892921.glsl:24: error: 'z' : vector swizzle selection out of range Step #5: /tmp/temp_shader_990892921.glsl:24: error: '' : boolean expression expected Step #5: /tmp/temp_shader_990892921.glsl:27: error: 'foo' : no matching overloaded function found Step #5: /tmp/temp_shader_990892921.glsl:29: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_990892921.glsl:29: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_990892921.glsl:30: error: 'y' : vector swizzle selection out of range Step #5: /tmp/temp_shader_990892921.glsl:30: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1231192379.glsl:9: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1231192379.glsl:9: error: 'macro expansion' : Too many args in macro EMP1 Step #5: /tmp/temp_shader_1231192379.glsl:10: error: 'macro expansion' : Too many args in macro EMP2 Step #5: /tmp/temp_shader_1231192379.glsl:11: error: 'macro expansion' : Too many args in macro EXP1 Step #5: /tmp/temp_shader_1231192379.glsl:12: error: 'macro expansion' : Too many args in macro EXP2 Step #5: /tmp/temp_shader_1231192379.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1231192379.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1231192379.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1231192379.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1231192379.glsl:9: error: 'macro expansion' : Too many args in macro EMP1 Step #5: /tmp/temp_shader_1231192379.glsl:10: error: 'macro expansion' : Too many args in macro EMP2 Step #5: /tmp/temp_shader_1231192379.glsl:11: error: 'macro expansion' : Too many args in macro EXP1 Step #5: /tmp/temp_shader_1231192379.glsl:12: error: 'macro expansion' : Too many args in macro EXP2 Step #5: /tmp/temp_shader_1231192379.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1231192379.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1231192379.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1622597488.glsl: error: version not supported Step #5: /tmp/temp_shader_1622597488.glsl:4: error: 'varying' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_1622597488.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1622597488.glsl:8: error: 'v' : illegal use of type 'void' Step #5: /tmp/temp_shader_1622597488.glsl:9: error: 'void' : cannot be an argument type except for '(void)' Step #5: /tmp/temp_shader_1622597488.glsl:10: error: 'v' : illegal use of type 'void' Step #5: /tmp/temp_shader_1622597488.glsl:10: error: 'void' : cannot be an argument type except for '(void)' Step #5: /tmp/temp_shader_1622597488.glsl:15: error: '.' : cannot apply to an array: y Step #5: /tmp/temp_shader_1622597488.glsl:16: error: '.' : cannot apply to an array: zy Step #5: /tmp/temp_shader_1622597488.glsl:17: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_1622597488.glsl:17: error: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand of type ' temp 5-element array of highp 3-component vector of float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1622597488.glsl:18: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_1622597488.glsl:20: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' temp 5-element array of highp 3-component vector of float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1622597488.glsl:21: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_1622597488.glsl:23: error: 'gl_FragColor' : undeclared identifier Step #5: /tmp/temp_shader_1622597488.glsl:23: error: '' : syntax error, unexpected SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1622597488.glsl: error: version not supported Step #5: /tmp/temp_shader_1622597488.glsl: error: version not supported Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_338888228.glsl:9: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2147469841.glsl:7: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2147469841.glsl:14: error: 'macro expansion' : Too many args in macro EMP1 Step #5: /tmp/temp_shader_2147469841.glsl:15: error: 'macro expansion' : Too many args in macro EMP2 Step #5: /tmp/temp_shader_2147469841.glsl:16: error: 'macro expansion' : Too many args in macro EXP1 Step #5: /tmp/temp_shader_2147469841.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2147469841.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2147469841.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_2147469841.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2147469841.glsl:14: error: 'macro expansion' : Too many args in macro EMP1 Step #5: /tmp/temp_shader_2147469841.glsl:15: error: 'macro expansion' : Too many args in macro EMP2 Step #5: /tmp/temp_shader_2147469841.glsl:16: error: 'macro expansion' : Too many args in macro EXP1 Step #5: /tmp/temp_shader_2147469841.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_2147469841.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_2147469841.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1911165193.glsl:8: error: '' : unexpected token Step #5: /tmp/temp_shader_1911165193.glsl:23: error: 'assign' : cannot convert from 'layout( location=0) smooth in highp 4-component vector of float' to ' temp highp 3-component vector of float' Step #5: /tmp/temp_shader_1911165193.glsl:25: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type 'layout( location=0) smooth in highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1911165193.glsl:25: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type ' global highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1911165193.glsl:25: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type ' temp highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1911165193.glsl:25: error: 'assign' : cannot convert from ' temp highp 3-component vector of float' to 'layout( location=0) out highp 4-component vector of float' Step #5: /tmp/temp_shader_1911165193.glsl:26: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type 'layout( location=0) smooth in highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1911165193.glsl:26: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type ' global highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1911165193.glsl:26: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp highp 3-component vector of float' and a right operand of type ' temp highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1911165193.glsl:26: error: 'assign' : cannot convert from ' temp highp 3-component vector of float' to 'layout( location=0) out highp 4-component vector of float' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_269441500.glsl:7: error: 'in_coords' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:7: error: 'imageLoad' : no matching overloaded function found Step #5: /tmp/temp_shader_269441500.glsl:7: error: 'return' : cannot convert return value to function return type Step #5: /tmp/temp_shader_269441500.glsl:12: error: 'in_coords' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:12: error: 'imageStore' : no matching overloaded function found Step #5: /tmp/temp_shader_269441500.glsl:17: error: 'image1' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:17: error: 'in_coords' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:17: error: 'image_load' : no matching overloaded function found Step #5: /tmp/temp_shader_269441500.glsl:17: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_269441500.glsl:18: error: 'image2' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:18: error: 'image_load' : no matching overloaded function found Step #5: /tmp/temp_shader_269441500.glsl:18: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_269441500.glsl:20: error: 'image3' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:20: error: 's2D' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:20: error: 'c2' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:20: error: 'texel' : undeclared identifier Step #5: /tmp/temp_shader_269441500.glsl:20: error: 'dOffsetARB' : no matching overloaded function found Step #5: /tmp/temp_shader_269441500.glsl:20: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_2142757034.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_2142757034.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_2142757034.glsl:14: error: 'unreachableReturn' : no matching overloaded function found Step #5: /tmp/temp_shader_2142757034.glsl:9: error: '' : function does not return a value: unreGL_EXT_tessellation_shadein Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: /tmp/temp_shader_2142757034.glsl:34: error: '' : unexpected token Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2142757034.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_116087764.glsl:7: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_116087764.glsl:11: error: 'buffer_reference' : required extension not requested: GL_EXT_buffer_reference Step #5: /tmp/temp_shader_116087764.glsl:18: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:18: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_116087764.glsl:19: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:19: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_116087764.glsl:20: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:20: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' const int' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_116087764.glsl:21: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:21: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_116087764.glsl:22: error: '+= and -= on a buffer reference' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:22: error: 'assign' : cannot convert from ' const int' to ' temp reference' Step #5: /tmp/temp_shader_116087764.glsl:23: error: '+= and -= on a buffer reference' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:23: error: 'assign' : cannot convert from ' const int' to ' temp reference' Step #5: /tmp/temp_shader_116087764.glsl:24: error: '+= and -= on a buffer reference' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:24: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_116087764.glsl:25: error: '+= and -= on a buffer reference' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:25: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_116087764.glsl:28: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_116087764.glsl:28: error: 'assign' : cannot convert from ' temp reference' to ' temp float' Step #5: /tmp/temp_shader_116087764.glsl:29: error: '+= and -= on a buffer reference' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:29: error: 'assign' : cannot convert from ' temp reference' to ' temp reference' Step #5: /tmp/temp_shader_116087764.glsl:30: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:30: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp reference' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_116087764.glsl:31: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_116087764.glsl:31: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' const int' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1869470124.glsl:4: error: '#extension' : behavior not supported: eon Step #5: /tmp/temp_shader_1869470124.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1869470124.glsl:8: error: '#' : invalid directive: extn Step #5: /tmp/temp_shader_1869470124.glsl:14: error: 'uint64_t' : no matching overloaded function found Step #5: /tmp/temp_shader_1869470124.glsl:14: error: ' const reference' : cannot construct with these arguments Step #5: /tmp/temp_shader_1869470124.glsl:14: error: 'qualifier' : variables with reference type can't have qualifier 'const' Step #5: /tmp/temp_shader_1869470124.glsl:14: error: 'const' : non-matching or non-convertible constant type for const initializer Step #5: /tmp/temp_shader_1869470124.glsl:19: error: 'qualifier' : variables with reference type can't have qualifier 'const' Step #5: /tmp/temp_shader_1869470124.glsl:21: error: 'ZShuffleXor' : undeclared identifier Step #5: /tmp/temp_shader_1869470124.glsl:21: error: 'buffer reference math' : required extension not requested: GL_EXT_buffer_reference2 Step #5: /tmp/temp_shader_1869470124.glsl:21: error: '!=' : wrong operand types: no operation '!=' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp reference' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1869470124.glsl:21: error: 'assign' : cannot convert from ' const bool' to ' temp reference' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1869470124.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1869470124.glsl:8: error: '#' : invalid directive: extn Step #5: /tmp/temp_shader_1869470124.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1869470124.glsl:8: error: '#' : invalid directive: extn Step #5: /tmp/temp_shader_155324914.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:6: error: 'vecxVertexImageUniforms' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:7: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:7: error: 'gl_MaxFragmentImzfo' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:8: error: 'gl_MaxComputeImageUniforms' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:10: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:10: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:10: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:10: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:10: error: 'entImageUnizfo' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:12: error: 'gl_MaxCombx' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_155324914.glsl:12: error: 'b2' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:12: error: 'b3' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:12: error: 'b' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:12: error: 'gl_MaxCombx' : no matching overloaded function found Step #5: /tmp/temp_shader_155324914.glsl:6: error: '=' : cannot convert from ' temp float' to ' temp highp 2-component vector of float' Step #5: /tmp/temp_shader_155324914.glsl:13: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:13: error: 'mix' : required extension not requested: GL_EXT_shader_integer_mix Step #5: /tmp/temp_shader_155324914.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:14: error: 'ix' : no matching overloaded function found Step #5: /tmp/temp_shader_155324914.glsl:14: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of int' Step #5: /tmp/temp_shader_155324914.glsl:16: error: '€' : unexpected token Step #5: /tmp/temp_shader_155324914.glsl:16: error: 'gl_MaxFragmentImageUnizfo' : undeclared identifier Step #5: /tmp/temp_shader_155324914.glsl:15: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_155324914.glsl:15: error: 'assign' : cannot convert from ' temp float' to ' const int' Step #5: /tmp/temp_shader_155324914.glsl:16: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_8936987.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1982275856.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_1982275856.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: /tmp/temp_shader_1982275856.glsl:12: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1982275856.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1982275856.glsl:14: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1982275856.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: /tmp/temp_shader_1982275856.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1982275856.glsl:6: error: '#error' : GL_ARB_bindless_texture is not defined Step #5: /tmp/temp_shader_1275373743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1275373743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1275373743.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1275373743.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1275373743.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_1275373743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1275373743.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1275373743.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1275373743.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1275373743.glsl:1: error: '#' : preprocessor directive cannot be preceded by another token Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_387346491.glsl:5: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:7: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:10: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:12: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:15: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_387346491.glsl:17: error: 'retb' : undeclared identifier Step #5: /tmp/temp_shader_387346491.glsl:17: error: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_387346491.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_350322227.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_350322227.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_350322227.glsl:6: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_350322227.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_350322227.glsl:8: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_350322227.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_350322227.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_350322227.glsl:17: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_350322227.glsl:17: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_350322227.glsl:17: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_350322227.glsl:17: error: 'wzyx' : vector swizzle selection out of range Step #5: /tmp/temp_shader_350322227.glsl:17: error: '=' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_350322227.glsl:19: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_350322227.glsl:19: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_350322227.glsl:21: error: 'blepler2D' : undeclared identifier Step #5: /tmp/temp_shader_350322227.glsl:21: error: 'mix' : no matching overloaded function found Step #5: /tmp/temp_shader_350322227.glsl:21: error: 'scalar swizzle' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_350322227.glsl:21: error: 'wzyx' : vector swizzle selection out of range Step #5: /tmp/temp_shader_350322227.glsl:21: error: 'assign' : cannot convert from ' const float' to 'layout( location=0) out 4-component vector of float' Step #5: /tmp/temp_shader_350322227.glsl:23: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_350322227.glsl:23: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_350322227.glsl:23: error: 'w' : redefinition Step #5: /tmp/temp_shader_350322227.glsl:25: error: 'nd' : undeclared identifier Step #5: /tmp/temp_shader_350322227.glsl:25: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_350322227.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_841148365.glsl:5: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_841148365.glsl:7: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_841148365.glsl:10: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_841148365.glsl:12: error: 'int64_oat1t' : no matching overloaded function found Step #5: /tmp/temp_shader_841148365.glsl:12: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_841148365.glsl:15: error: '64-bit integer' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_841148365.glsl:15: error: '' : unexpected token Step #5: /tmp/temp_shader_841148365.glsl:15: error: '' : unexpected token Step #5: /tmp/temp_shader_841148365.glsl:15: error: '' : unexpected token Step #5: /tmp/temp_shader_841148365.glsl:15: error: '' : unexpected token Step #5: /tmp/temp_shader_841148365.glsl:15: error: '' : syntax error, unexpected IDENTIFIER, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_841148365.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl:9: error: '#include' : Cannot find or open include file. for header name: zlib_name_mangling-ng.h Step #5: /tmp/temp_shader_1960709859.glsl:19: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_1960709859.glsl:19: error: '' : missing #endif Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl:9: error: '#include' : Cannot find or open include file. for header name: zlib_name_mangling-ng.h Step #5: /tmp/temp_shader_1960709859.glsl:19: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_1960709859.glsl:19: error: '' : missing #endif Step #5: /tmp/temp_shader_1960709859.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1960709859.glsl:9: error: '#include' : Cannot find or open include file. for header name: zlib_name_mangling-ng.h Step #5: /tmp/temp_shader_1960709859.glsl:19: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_1960709859.glsl:19: error: '' : missing #endif Step #5: /tmp/temp_shader_1760281936.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1760281936.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:4: error: 'sampler1D' : Reserved word. Step #5: /tmp/temp_shader_1760281936.glsl:4: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1760281936.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:6: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1760281936.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:7: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1760281936.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:9: error: 'usampler2DRect' : Reserved word. Step #5: /tmp/temp_shader_1760281936.glsl:9: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1760281936.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:10: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1760281936.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:11: error: 'sampler2DRectShadow' : Reserved word. Step #5: /tmp/temp_shader_1760281936.glsl:11: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1760281936.glsl:11: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1760281936.glsl:15: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1760281936.glsl:19: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1760281936.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1760281936.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_771151432.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_771151432.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_771151432.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_771151432.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_771151432.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_771151432.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_771151432.glsl:12: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_771151432.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_771151432.glsl:14: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_771151432.glsl:16: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_771151432.glsl:17: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_771151432.glsl:19: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_771151432.glsl:21: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_771151432.glsl:25: error: 'texel' : undeclared identifier Step #5: /tmp/temp_shader_771151432.glsl:25: error: 'ureARB' : no matching overloaded function found Step #5: /tmp/temp_shader_771151432.glsl:26: error: 'resident' : undeclared identifier Step #5: /tmp/temp_shader_771151432.glsl:26: error: 'sparseTextureAR' : undeclared identifier Step #5: /tmp/temp_shader_771151432.glsl:26: error: 'assign' : cannot convert from ' temp float' to ' temp float' Step #5: /tmp/temp_shader_771151432.glsl:26: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1186452551.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: 'x' : redefinition Step #5: /tmp/temp_shader_1244316437.glsl:1: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1244316437.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_971899228.glsl:5: error: '=' : cannot convert from ' const int' to ' global int16_t' Step #5: /tmp/temp_shader_971899228.glsl:19: error: 'dotPacked4x8696' : undeclared identifier Step #5: /tmp/temp_shader_971899228.glsl:19: error: '' : syntax error, unexpected RIGHT_PAREN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_971899228.glsl:20: error: '#' : invalid directive: er Step #5: /tmp/temp_shader_971899228.glsl:20: error: '#' : invalid directive: er Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1476153275.glsl:2: error: 'locbtion' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_1476153275.glsl:2: error: 'index' : can only be used with an explicit location Step #5: /tmp/temp_shader_1476153275.glsl:2: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1476153275.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1476153275.glsl:9: error: 'inVar' : undeclared identifier Step #5: /tmp/temp_shader_1476153275.glsl:9: error: 'assign' : cannot convert from ' temp float' to ' temp 4-component vector of float FragData' Step #5: /tmp/temp_shader_1476153275.glsl:15: error: 'gl_Color' : no declaration found for redeclaration Step #5: /tmp/temp_shader_1476153275.glsl:21: error: 'gl_Color' : undeclared identifier Step #5: /tmp/temp_shader_1476153275.glsl:21: error: '=' : cannot convert from ' temp float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1476153275.glsl:22: error: 'inVar' : undeclared identifier Step #5: /tmp/temp_shader_1476153275.glsl:22: error: 'assign' : cannot convert from ' temp float' to 'layout( location=4095 index=0) out highp 4-component vector of float' Step #5: /tmp/temp_shader_1476153275.glsl:25: error: 'block declaration' : cannot redeclare block: gl_block Step #5: /tmp/temp_shader_1476153275.glsl:30: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1476153275.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_213975407.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_213975407.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_213975407.glsl:3: error: '' : array size required Step #5: /tmp/temp_shader_213975407.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_213975407.glsl:21: error: '[' : array index out of range '2' Step #5: /tmp/temp_shader_213975407.glsl:25: error: '_FragData' : undeclared identifier Step #5: /tmp/temp_shader_213975407.glsl:25: error: '_FragData' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_213975407.glsl:25: error: 'assign' : l-value required (can't modify a const) Step #5: /tmp/temp_shader_213975407.glsl:25: error: 'assign' : cannot convert from ' const 4-component vector of float' to ' const float' Step #5: /tmp/temp_shader_213975407.glsl:41: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_213975407.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_213975407.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1139901474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1139901474.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1139901474.glsl:8: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1139901474.glsl:11: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1139901474.glsl:14: error: 'c' : undeclared identifier Step #5: /tmp/temp_shader_1139901474.glsl:14: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1139901474.glsl:18: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1139901474.glsl:18: error: 'switch' : last case/default label not followed by statements Step #5: /tmp/temp_shader_1139901474.glsl:25: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1139901474.glsl:25: error: 'switch' : cannot have statements before first case/default label Step #5: /tmp/temp_shader_1139901474.glsl:23: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1139901474.glsl:35: error: 'x' : undeclared identifier Step #5: /tmp/temp_shader_1139901474.glsl:40: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1139901474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1139901474.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1139901474.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1139901474.glsl:1: error: '#' : invalid directive: verK Step #5: /tmp/temp_shader_1139901474.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1626276121.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: e :n:9: error: '#extension' : extension not supported: GL_EXT_shader_explicit_a241177tic_types_int64 Step #5: e :n:11: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1626276121.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: e :n:11: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1626276121.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: e :n:1: error: '#line' : unexpected tokens following directive Step #5: e :n:3: error: '#' : invalid directive: exten Step #5: e :n:11: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_653468858.glsl:3: error: 'bin' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_653468858.glsl:3: error: 'ing' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_653468858.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_653468858.glsl:11: error: '' : syntax error, unexpected INT, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2130794395.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_2130794395.glsl:21: error: 'push_constan' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_2130794395.glsl:21: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1239036029.glsl:6: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1239036029.glsl:14: error: 'constructor' : constructing non-array constituent from array argument Step #5: /tmp/temp_shader_1239036029.glsl:15: error: 'constructor' : array constructor argument not correct type to construct array element Step #5: /tmp/temp_shader_1239036029.glsl:16: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_1239036029.glsl:17: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_1239036029.glsl:18: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_1239036029.glsl:21: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1884661237.glsl: error: version not supported Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1884661237.glsl:4: error: '#extension' : behavior not supported: enaiform Step #5: /tmp/temp_shader_1884661237.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1884661237.glsl: error: version not supported Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1884661237.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1884661237.glsl: error: version not supported Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1884661237.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1884661237.glsl:4: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605908235.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1605908235.glsl:4: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1605908235.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1605908235.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1605908235.glsl:24: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1605908235.glsl:25: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1605908235.glsl:26: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1605908235.glsl:31: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1605908235.glsl:32: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1605908235.glsl:33: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1605908235.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1350573793.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1350573793.glsl:9: error: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier Step #5: /tmp/temp_shader_1350573793.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1350573793.glsl:10: error: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier Step #5: /tmp/temp_shader_1350573793.glsl:10: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1350573793.glsl:11: error: 'nonuniformEXT' : for non-parameter, can only apply to 'in' or no storage qualifier Step #5: /tmp/temp_shader_1350573793.glsl:11: error: 'const' : no qualifiers allowed for function return Step #5: /tmp/temp_shader_1350573793.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1350573793.glsl:11: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1350573793.glsl:13: error: '' : syntax error, unexpected LEFT_PAREN, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1350573793.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1350573793.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1350573793.glsl:11: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1350573793.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_76065818.glsl:33: error: '' : syntax error, unexpected end of file, expecting RIGHT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605894428.glsl:2: error: '#extension' : behavior not supported: requi Step #5: /tmp/temp_shader_1605894428.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1605894428.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1605894428.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1605894428.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1605894428.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1605894428.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1605894428.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1605894428.glsl:13: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1605894428.glsl:24: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1605894428.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1605894428.glsl:2: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789366143.glsl:3: error: '#' : invalid directive: ddfine Step #5: /tmp/temp_shader_1789366143.glsl:5: error: 'macro expansion' : End of input in macro DEFINE_TEXTURE Step #5: /tmp/temp_shader_1789366143.glsl:13: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789366143.glsl:3: error: '#' : invalid directive: ddfine Step #5: /tmp/temp_shader_1789366143.glsl:5: error: 'macro expansion' : End of input in macro DEFINE_TEXTURE Step #5: /tmp/temp_shader_1789366143.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789366143.glsl:3: error: '#' : invalid directive: ddfine Step #5: /tmp/temp_shader_1789366143.glsl:5: error: 'macro expansion' : End of input in macro DEFINE_TEXTURE Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1987231011.glsl:3: error: 'GL_ARB_bindless_texture' : not allowed when using generating SPIR-V codes Step #5: /tmp/temp_shader_1987231011.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1987231011.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1987231011.glsl:6: error: '#error' : GL_ARB_bindless_texture is Step #5: /tmp/temp_shader_1987231011.glsl:18: error: '' : syntax error, unexpected SEMICOLON, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1987231011.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1987231011.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1987231011.glsl:6: error: '#error' : GL_ARB_bindless_texture is Step #5: /tmp/temp_shader_1987231011.glsl:18: error: '' : missing #endif Step #5: /tmp/temp_shader_1987231011.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1987231011.glsl:5: error: 'preprocessor evaluation' : bad expression Step #5: /tmp/temp_shader_1987231011.glsl:5: error: '#if' : unexpected tokens following directive Step #5: /tmp/temp_shader_1987231011.glsl:6: error: '#error' : GL_ARB_bindless_texture is Step #5: /tmp/temp_shader_1987231011.glsl:18: error: '' : missing #endif Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1875335928.glsl:17: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1875335928.glsl:18: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_1875335928.glsl:19: error: 'binding' : undeclared identifier Step #5: /tmp/temp_shader_1875335928.glsl:19: error: 'r64i' : undeclared identifier Step #5: /tmp/temp_shader_1875335928.glsl:19: error: 'layMut' : no matching overloaded function found Step #5: /tmp/temp_shader_1875335928.glsl:19: error: '' : syntax error, unexpected UNIFORM, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1875335928.glsl:10: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1784639529.glsl:22: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1784639529.glsl:32: error: 'n' : undeclared identifier Step #5: /tmp/temp_shader_1784639529.glsl:32: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2103318776.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2103318776.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2103318776.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2103318776.glsl:12: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_2103318776.glsl:12: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_2103318776.glsl:13: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_2103318776.glsl:13: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_2103318776.glsl:14: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_2103318776.glsl:14: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_2103318776.glsl:15: error: 'texture2DProj' : no matching overloaded function found Step #5: /tmp/temp_shader_2103318776.glsl:16: error: 'texture2DProj' : no matching overloaded function found Step #5: /tmp/temp_shader_2103318776.glsl:19: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_2103318776.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1597322404.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1597322404.glsl:15: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1597322404.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1597322404.glsl:4: error: '#' : invalid directive: ext Step #5: /tmp/temp_shader_1939964443.glsl:45: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2112255763.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:13: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:15: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:16: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2112255763.glsl:18: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1432114613.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1432114613.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1432114613.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1432114613.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1432114613.glsl:22: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1067854538.glsl:5: error: '#' : invalid directive: versiD Step #5: /tmp/temp_shader_1067854538.glsl:5: error: 'half floating-point suffix' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_1067854538.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1067854538.glsl:5: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1067854538.glsl:5: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1067854538.glsl:5: error: '#' : invalid directive: versiD Step #5: /tmp/temp_shader_1067854538.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1067854538.glsl:5: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1067854538.glsl:5: error: '#' : invalid directive: versiD Step #5: /tmp/temp_shader_1067854538.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_1067854538.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_1067854538.glsl:5: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_352118606.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_352118606.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_352118606.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_352118606.glsl:40: error: 'gl_FragC' : undeclared identifier Step #5: /tmp/temp_shader_352118606.glsl:40: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1782436840.glsl:13: error: 'unifowhileock' : only uniform, buffer, in, or out blocks are supported Step #5: /tmp/temp_shader_1782436840.glsl:15: error: 'layout' : matrix or packing qualifiers can only be used on a uniform or buffer Step #5: /tmp/temp_shader_1782436840.glsl:16: error: 'layout' : matrix or packing qualifiers can only be used on a uniform or buffer Step #5: /tmp/temp_shader_1782436840.glsl:13: error: 'binding' : requires uniform or buffer or tile image storage qualifier Step #5: /tmp/temp_shader_1782436840.glsl:13: error: 'layout' : matrix or packing qualifiers can only be used on a uniform or buffer Step #5: /tmp/temp_shader_1782436840.glsl:27: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1909002904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1909002904.glsl:1: error: '' : syntax error, unexpected COLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1909002904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_1909002904.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_165344818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_165344818.glsl:5: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_165344818.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_165344818.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_165344818.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_165344818.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_165344818.glsl:14: error: '€' : unexpected token Step #5: /tmp/temp_shader_165344818.glsl:14: error: 'un34' : undeclared identifier Step #5: /tmp/temp_shader_165344818.glsl:14: error: 'un34' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_165344818.glsl:18: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_165344818.glsl:20: error: 'v' : undeclared identifier Step #5: /tmp/temp_shader_165344818.glsl:20: error: 'assign' : cannot convert from ' temp highp 4X4 matrix of float' to 'layout( location=0) out 4-component vector of float' Step #5: /tmp/temp_shader_165344818.glsl:21: error: 'assign' : cannot convert from ' temp highp 4X4 matrix of float' to 'layout( location=0) out 4-component vector of float' Step #5: /tmp/temp_shader_165344818.glsl:29: error: 'mat' : undeclared identifier Step #5: /tmp/temp_shader_165344818.glsl:29: error: '=' : cannot convert from ' temp float' to ' temp highp 4X4 matrix of float' Step #5: /tmp/temp_shader_165344818.glsl:29: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_165344818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_165344818.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_165344818.glsl:29: error: '' : missing #endif Step #5: /tmp/temp_shader_165344818.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_165344818.glsl:9: error: '#ifdef' : unexpected tokens following #ifdef directive - expected a newline Step #5: /tmp/temp_shader_165344818.glsl:29: error: '' : missing #endif Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1395235128.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1395235128.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1395235128.glsl:17: error: 'block declaration' : cannot redeclare block: gl_PerFrag2ent Step #5: /tmp/temp_shader_1395235128.glsl:27: error: 'block declaration' : cannot redeclare block: gl_block Step #5: /tmp/temp_shader_1395235128.glsl:32: error: '' : syntax error, unexpected INT, expecting IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_1395235128.glsl: error: #version: compilation for SPIR-V does not support the compatibility profile Step #5: /tmp/temp_shader_532670688.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532670688.glsl:1: error: 'al_' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_532670688.glsl:1: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:1: error: 'lococa' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_532670688.glsl:1: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:2: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:2: error: 'local_s0' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_532670688.glsl:2: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:3: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:3: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:3: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:4: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:4: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:4: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:5: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:5: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:5: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:6: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:6: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:6: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:7: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:7: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:7: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:8: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:8: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:8: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:9: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:9: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:9: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:10: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:10: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:10: error: '' : cannot use 'inout' at global scope Step #5: /tmp/temp_shader_532670688.glsl:11: error: 'local_size_x' : there is no such layout identifier for this stage taking an assigned value Step #5: /tmp/temp_shader_532670688.glsl:11: error: '' : syntax error, unexpected INT, expecting IDENTIFIER or SHARED Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_532670688.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_532670688.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351797369.glsl:1: error: 'e' : undeclared identifier Step #5: /tmp/temp_shader_1351797369.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:1: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: 't' : undeclared identifier Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: 'ife' : undeclared identifier Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: 'iff' : no matching overloaded function found Step #5: /tmp/temp_shader_1351797369.glsl:2: error: 'ulse' : undeclared identifier Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : boolean expression expected Step #5: /tmp/temp_shader_1351797369.glsl:2: error: 'el' : undeclared identifier Step #5: /tmp/temp_shader_1351797369.glsl:2: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1351797369.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_492067917.glsl: error: version not supported Step #5: /tmp/temp_shader_492067917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_492067917.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_492067917.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_492067917.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_492067917.glsl:16: error: '' : unexpected token Step #5: /tmp/temp_shader_492067917.glsl:30: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'layout( column_major std140) uniform block{layout( column_major std140) uniform mediump float f}' and a right operand of type 'layout( column_major std140) uniform block{layout( column_major std140) uniform mediump float f}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_492067917.glsl:31: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' global structure{ global highp int i}' and a right operand of type ' global structure{ global highp int i}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_492067917.glsl:35: error: 'assign' : cannot convert from ' temp highp 4-component vector of int' to ' temp highp 3-component vector of int' Step #5: /tmp/temp_shader_492067917.glsl:36: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp highp 4-component vector of uint' and a right operand of type ' global structure{ global highp int i}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_492067917.glsl:40: error: 'assign' : cannot convert from ' temp highp 4-component vector of int' to ' temp highp 3-component vector of int' Step #5: /tmp/temp_shader_492067917.glsl:42: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_492067917.glsl: error: version not supported Step #5: /tmp/temp_shader_492067917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_492067917.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_492067917.glsl: error: version not supported Step #5: /tmp/temp_shader_492067917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_492067917.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1504569917.glsl: error: version not supported Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1504569917.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1504569917.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1504569917.glsl:18: error: 'm2' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:19: error: 'm4' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:20: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:20: error: 'u' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:21: error: '<=' : wrong operand types: no operation '<=' exists that takes a left-hand operand of type ' global 5-element array of highp float' and a right operand of type ' global 5-element array of highp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:22: error: '>' : wrong operand types: no operation '>' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:24: error: 'b3' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:24: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:25: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:26: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp bool' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:27: error: '&&' : wrong operand types: no operation '&&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:28: error: '||' : wrong operand types: no operation '||' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:29: error: '^^' : wrong operand types: no operation '^^' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:31: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:32: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:33: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:34: error: 'v3' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:34: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:35: error: '!' : wrong operand type no operation '!' exists that takes an operand of type global 5-element array of highp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:37: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp highp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:38: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:39: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:40: error: '~' : wrong operand type no operation '~' exists that takes an operand of type global 5-element array of highp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:41: error: '~' : wrong operand type no operation '~' exists that takes an operand of type layout( column_major std140) uniform block{layout( column_major std140) uniform mediump float f} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:43: error: 'iv3' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:43: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:44: error: 'uv3' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:44: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:45: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp highp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:46: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp highp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:47: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:48: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' global 5-element array of highp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:49: error: 'iv4' : undeclared identifier Step #5: /tmp/temp_shader_1504569917.glsl:49: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:51: error: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1504569917.glsl:52: error: 'assign' : cannot convert from ' temp float' to ' temp float' Step #5: /tmp/temp_shader_1504569917.glsl:52: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1504569917.glsl: error: version not supported Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1504569917.glsl: error: version not supported Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1504569917.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_680466996.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_680466996.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_680466996.glsl:9: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_680466996.glsl:18: error: 'variable indexing sampler array' : not supported with this profile: none Step #5: /tmp/temp_shader_680466996.glsl:19: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_680466996.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_680466996.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_680466996.glsl:1: error: '#' : invalid directive: ve Step #5: /tmp/temp_shader_706043324.glsl:6: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_706043324.glsl:11: error: '#' : invalid directive: extenGL_ARB_s Step #5: /tmp/temp_shader_706043324.glsl:15: error: '' : syntax error, unexpected INTCONSTANT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_706043324.glsl:6: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_706043324.glsl:11: error: '#' : invalid directive: extenGL_ARB_s Step #5: /tmp/temp_shader_706043324.glsl:20: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_706043324.glsl:6: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_706043324.glsl:11: error: '#' : invalid directive: extenGL_ARB_s Step #5: /tmp/temp_shader_706043324.glsl:20: error: '#' : invalid directive: extensio Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl:1: error: '\' : illegal use of escape character Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string' : Invalid escape sequence Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : hexadecimal literal too big Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_496987743.glsl:1: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_496987743.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_159259470.glsl:14: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:16: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:17: error: '' : octal literal too big Step #5: /tmp/temp_shader_159259470.glsl:18: error: '' : octal literal too big Step #5: /tmp/temp_shader_159259470.glsl:22: error: 'u' : undeclared identifier Step #5: /tmp/temp_shader_159259470.glsl:22: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_159259470.glsl:14: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:16: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:17: error: '' : octal literal too big Step #5: /tmp/temp_shader_159259470.glsl:18: error: '' : octal literal too big Step #5: /tmp/temp_shader_159259470.glsl:14: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:15: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:16: error: '' : octal literal digit too large Step #5: /tmp/temp_shader_159259470.glsl:17: error: '' : octal literal too big Step #5: /tmp/temp_shader_159259470.glsl:18: error: '' : octal literal too big Step #5: /tmp/temp_shader_1359512183.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:10: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:13: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:15: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:17: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1359512183.glsl:26: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '€' : unexpected token Step #5: /tmp/temp_shader_1359512183.glsl:32: error: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type ' temp highp 3X4 matrix of float' and a right operand of type ' out highp 4-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1359512183.glsl:32: error: 'assign' : cannot convert from ' temp highp 3X4 matrix of float' to ' temp highp 4X4 matrix of float' Step #5: /tmp/temp_shader_1359512183.glsl:33: error: '' : syntax error, unexpected ADD_ASSIGN, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_480298490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_480298490.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: ' ' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: '`' : unexpected token Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_480298490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: 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/tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: 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/tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_480298490.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_480298490.glsl: GL_EXT_abort Step #5: /tmp/temp_shader_1398295499.glsl:46: error: '' : syntax error, unexpected end of file Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1096689772.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1096689772.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1096689772.glsl:4: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1096689772.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1096689772.glsl:6: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1096689772.glsl:6: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1096689772.glsl:7: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1096689772.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1096689772.glsl:15: error: 'half float sampler' : not supported with this profile: es Step #5: /tmp/temp_shader_1096689772.glsl:15: error: 'sampler/image' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1096689772.glsl:16: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1096689772.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1096689772.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1096689772.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1096689772.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1096689772.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_2086206725.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:4: error: '#extension' : extension not supported: GL_EXT_shader_explicit_arithmetic_types_int9 Step #5: /tmp/temp_shader_2086206725.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:8: error: '#extension' : extension not supported: GL_EXT_shader_er_explicit_arithmetic_types_int63 Step #5: /tmp/temp_shader_2086206725.glsl:9: error: '#extension' : behavior not supported: requiref64v Step #5: /tmp/temp_shader_2086206725.glsl:9: error: '#extension' : extra tokens -- expected newline Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_2086206725.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:9: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_2086206725.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:7: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_2086206725.glsl:9: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_601385644.glsl:6: error: '#extension' : extension not supported: GL_EXT_shafer_explicit_arithmetic_types_int32 Step #5: /tmp/temp_shader_601385644.glsl:8: error: '#extension' : extension not supported: GL_EXT_shaedr_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_601385644.glsl:10: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_601385644.glsl:10: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_601385644.glsl:10: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1172755590.glsl: error: version not supported Step #5: /tmp/temp_shader_1172755590.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1172755590.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1172755590.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1172755590.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1172755590.glsl:6: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1172755590.glsl:33: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'layout( column_major std140) uniform block{layout( column_major std140) uniform mediump float f}' and a right operand of type 'layout( column_major std140) uniform block{layout( column_major std140) uniform mediump float f}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1172755590.glsl:34: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' global structure{ global highp int i}' and a right operand of type ' global structure{ global highp int i}' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1172755590.glsl:38: error: 'assign' : cannot convert from ' temp highp 4-component vector of int' to ' temp highp 3-component vector of int' Step #5: /tmp/temp_shader_1172755590.glsl:40: error: '!' : wrong operand type no operation '!' exists that takes an operand of type temp highp int (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1172755590.glsl:42: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1172755590.glsl: error: version not supported Step #5: /tmp/temp_shader_1172755590.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1172755590.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1172755590.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1172755590.glsl: error: version not supported Step #5: /tmp/temp_shader_1172755590.glsl:2: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1172755590.glsl:2: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1172755590.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1544617505.glsl:17: error: '' : syntax error, unexpected INT, expecting SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: versions 300, 310, and 320 require specifying the 'es' profile Step #5: /tmp/temp_shader_1544617505.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_243268139.glsl:3: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_243268139.glsl:4: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_243268139.glsl:4: error: 'counter' : redefinition Step #5: /tmp/temp_shader_243268139.glsl:6: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_243268139.glsl:8: error: 'atomicCounteunter' : no matching overloaded function found Step #5: /tmp/temp_shader_243268139.glsl:8: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_243268139.glsl:9: error: 'atomicCounterDecrement' : no matching overloaded function found Step #5: /tmp/temp_shader_243268139.glsl:12: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_243268139.glsl:12: error: 'binding' : atomic_uint binding is too large; see gl_MaxAtomicCounterBindings Step #5: /tmp/temp_shader_243268139.glsl:13: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_243268139.glsl:17: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type 'layout( binding=0 offset=0) uniform highp atomic_uint' and a right operand of type 'layout( binding=0 offset=0) uniform highp atomic_uint' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_243268139.glsl:18: error: '-' : wrong operand type no operation '-' exists that takes an operand of type layout( binding=0 offset=0) uniform highp atomic_uint (or there is no acceptable conversion) Step #5: /tmp/temp_shader_243268139.glsl:19: error: 'uniform' : not allowed in nested scope Step #5: /tmp/temp_shader_243268139.glsl:19: error: 'atomic counter types' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_243268139.glsl:19: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1012502954.glsl:6: error: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_1012502954.glsl:7: error: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_1012502954.glsl:8: error: 'subgroupBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_1012502954.glsl:8: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_1012502954.glsl:9: error: 'parti' : undeclared identifier Step #5: /tmp/temp_shader_1012502954.glsl:9: error: 'subgroupPartitionedMulNV' : no matching overloaded function found Step #5: /tmp/temp_shader_1012502954.glsl:10: error: 'subgroupPartitionedMinNV' : no matching overloaded function found Step #5: /tmp/temp_shader_1012502954.glsl:10: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'eu' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: n Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: pV Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: R Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'arrays of arrays' : not supported with this profile: none Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: vV Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: vV Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'vV' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redefinition Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: n Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'n' : redeclaring non-array as array Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: R Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'R' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: uu Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: vV Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'vV' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: p Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: pV Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redefinition Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: n Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'n' : redeclaring non-array as array Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: R Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'R' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: uu Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: vV Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'vV' : redeclaration of array with a different array dimensions or sizes Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: p Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'p' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: pV Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a positive integer Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: u Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'u' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: v Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: p Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'p' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redefinition Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: V Step #5: /tmp/temp_shader_1272469786.glsl:1: error: 'V' : redeclaration of array with size Step #5: /tmp/temp_shader_1272469786.glsl:1: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1272469786.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_2027907669.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:11: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:13: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:14: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:15: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:16: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:17: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:19: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:20: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_2027907669.glsl:21: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_968338082.glsl:6: error: 'gl_Subgrol' : identifiers starting with "gl_" are reserved Step #5: /tmp/temp_shader_968338082.glsl:6: error: 'gl_Subgrol' : no matching overloaded function found Step #5: /tmp/temp_shader_968338082.glsl:7: error: 'subgroupClusteredMin' : required extension not requested: GL_KHR_shader_subgroup_clustered Step #5: /tmp/temp_shader_968338082.glsl:7: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_968338082.glsl:8: error: 'subgroupClusteredMax' : required extension not requested: GL_KHR_shader_subgroup_clustered Step #5: /tmp/temp_shader_968338082.glsl:8: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_968338082.glsl:9: error: 'ballot' : undeclared identifier Step #5: /tmp/temp_shader_968338082.glsl:9: error: 'subgroupClusteredAnd' : no matching overloaded function found Step #5: /tmp/temp_shader_968338082.glsl:10: error: 'subgroupClusteredOr' : no matching overloaded function found Step #5: /tmp/temp_shader_968338082.glsl:11: error: 'subgroupClusteredXor' : no matching overloaded function found Step #5: /tmp/temp_shader_968338082.glsl:11: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_722308542.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_722308542.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1820388464.glsl:2: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1820388464.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:5: error: 'samplerCubbe' : identifier not previously declared Step #5: /tmp/temp_shader_1820388464.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:11: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:12: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:13: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:14: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:16: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:17: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1820388464.glsl:18: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1820388464.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_933110197.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_933110197.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_933110197.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_933110197.glsl:13: error: '=' : cannot convert from ' const int' to ' global mediump uint' Step #5: /tmp/temp_shader_933110197.glsl:15: error: '64-bit integer' : not supported with this profile: es Step #5: /tmp/temp_shader_933110197.glsl:15: error: '64-bit integer' : not supported with this profile: es Step #5: /tmp/temp_shader_933110197.glsl:16: error: '64-bit unsigned integer' : not supported with this profile: es Step #5: /tmp/temp_shader_933110197.glsl:16: error: '64-bit unsigned integer' : not supported with this profile: es Step #5: /tmp/temp_shader_933110197.glsl:24: error: 'dotPac' : undeclared identifier Step #5: /tmp/temp_shader_933110197.glsl:24: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_933110197.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_933110197.glsl:7: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_6939507.glsl: error: version not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_6939507.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_6939507.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_6939507.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_6939507.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_6939507.glsl:6: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_6939507.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 24:5: error: 'location' : SPIR-V requires location for user input/output Step #5: 24:9: error: 'string' : End of line in string Step #5: 24:9: error: 'string literal' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_abort Step #5: 24:11: error: 'anyInvocation' : no matching overloaded function found Step #5: 24:11: error: 'assign' : cannot convert from ' const float' to ' temp bool' Step #5: 24:12: error: 'allInvocations' : no matching overloaded function found Step #5: 24:12: error: 'assign' : cannot convert from ' const float' to ' temp bool' Step #5: 24:13: error: 'allInvocationsEqual' : no matching overloaded function found Step #5: 24:13: error: 'assign' : cannot convert from ' const float' to ' temp bool' Step #5: 24:19: error: 'attribute' : required extension not requested: GL_EXT_control_flow_attributes Step #5: 24:22: error: '#extension' : ':' missing after extension name Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_6939507.glsl: error: version not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_6939507.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_6939507.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_6939507.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_6939507.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_6939507.glsl:6: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_6939507.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 24:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_abort Step #5: 24:22: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_6939507.glsl: error: version not supported Step #5: /tmp/temp_shader_6939507.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_6939507.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_6939507.glsl:2: error: '#extension' : behavior for extension not specified Step #5: /tmp/temp_shader_6939507.glsl:5: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_6939507.glsl:5: error: '#version' : must be followed by version number Step #5: /tmp/temp_shader_6939507.glsl:6: error: '#' : invalid directive: ls Step #5: /tmp/temp_shader_6939507.glsl:0: error: '#line' : unexpected tokens following directive Step #5: 24:9: error: 'string' : End of line in string Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_debug_printf Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_spirv_intrinsics Step #5: /tmp/temp_shader_6939507.glsl: GL_EXT_abort Step #5: 24:22: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_740759355.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_740759355.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_740759355.glsl:3: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_740759355.glsl:16: error: 'floa' : undeclared identifier Step #5: /tmp/temp_shader_740759355.glsl:16: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_740759355.glsl:16: error: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:23: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:24: error: 'm4' : undeclared identifier Step #5: /tmp/temp_shader_740759355.glsl:24: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:25: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp highp 3-component vector of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:26: error: '~' : wrong operand type no operation '~' exists that takes an operand of type global 5-element array of highp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:27: error: '~' : wrong operand type no operation '~' exists that takes an operand of type layout( column_major std140) uniform block{layout( column_major std140) uniform mediump float f} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:29: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp highp int' and a right operand of type ' temp highp 3-component vector of int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:30: error: '<' : wrong operand types: no operation '<' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' temp highp 3-component vector of float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:31: error: '!' : wrong operand type no operation '!' exists that takes an operand of type global 5-element array of highp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:33: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:34: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:35: error: '~' : wrong operand type no operation '~' exists that takes an operand of type temp highp 3-component vector of float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:36: error: '~' : wrong operand type no operation '~' exists that takes an operand of type global 5-element array of highp float (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:37: error: '~' : wrong operand type no operation '~' exists that takes an operand of type layout( column_major std140) uniform block{layout( column_major std140) uniform mediump float f} (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:39: error: '<<' : wrong operand types: no operation '<<' exists that takes a left-hand operand of type ' temp highp int' and a right operand of type ' temp highp 3-component vector of int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:40: error: 'iv4' : undeclared identifier Step #5: /tmp/temp_shader_740759355.glsl:40: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' temp highp 3-component vector of uint' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:42: error: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp highp int' and a right operand of type ' temp highp uint' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:43: error: 'assign' : cannot convert from ' temp highp 3-component vector of uint' to ' temp highp uint' Step #5: /tmp/temp_shader_740759355.glsl:44: error: '|' : wrong operand types: no operation '|' exists that takes a left-hand operand of type ' temp highp int' and a right operand of type ' temp highp 3-component vector of uint' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:45: error: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:46: error: '>>' : wrong operand types: no operation '>>' exists that takes a left-hand operand of type ' const int' and a right operand of type ' temp float' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:48: error: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp highp int' and a right operand of type ' temp highp uint' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_740759355.glsl:49: error: 'assign' : cannot convert from ' temp highp 3-component vector of uint' to ' temp highp uint' Step #5: /tmp/temp_shader_740759355.glsl:50: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_740759355.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_740759355.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1285228804.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1285228804.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1285228804.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1285228804.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1285228804.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1285228804.glsl:17: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1285228804.glsl:17: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1285228804.glsl:17: error: 'assign' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1285228804.glsl:18: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1285228804.glsl:18: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1285228804.glsl:18: error: 'assign' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1285228804.glsl:19: error: 'shadow1DArray' : no matching overloaded function found Step #5: /tmp/temp_shader_1285228804.glsl:19: error: 'assign' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1285228804.glsl:20: error: 'shadow2DArray' : no matching overloaded function found Step #5: /tmp/temp_shader_1285228804.glsl:20: error: 'assign' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1285228804.glsl:22: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1285228804.glsl:22: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1285228804.glsl:22: error: 'assign' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1285228804.glsl:23: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_1285228804.glsl:23: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_1285228804.glsl:23: error: 'assign' : cannot convert from ' const float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1285228804.glsl:24: error: 'shadow1DAr' : undeclared identifier Step #5: /tmp/temp_shader_1285228804.glsl:24: error: 'assign' : cannot convert from ' temp float' to ' temp highp 4-component vector of float' Step #5: /tmp/temp_shader_1285228804.glsl:24: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1285228804.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1285228804.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:10: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:19: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:25: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:33: error: '' : missing #endif Step #5: C:oid mai_MADER wasFUZZER_t:33: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:10: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:19: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:25: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:33: error: '' : missing #endif Step #5: /tmp/temp_shader_1789376348.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: C:oid mai_MADER wasFUZZER_t:1: error: '#line' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:4: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:10: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:19: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:25: error: '#else' : unexpected tokens following directive Step #5: C:oid mai_MADER wasFUZZER_t:33: error: '' : missing #endif Step #5: /tmp/temp_shader_502278611.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_502278611.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_502278611.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_502278611.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_502278611.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_502278611.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_502278611.glsl:17: error: 'sum4' : redefinition Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:19: error: '' : unexpected token Step #5: /tmp/temp_shader_502278611.glsl:33: error: 'mat' : undeclared identifier Step #5: /tmp/temp_shader_502278611.glsl:33: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1450573622.glsl:5: error: '' : syntax error, unexpected EQUAL, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1450573622.glsl:20: error: 'macro expansion' : Too many args in macro f1 Step #5: /tmp/temp_shader_1450573622.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1450573622.glsl:20: error: 'macro expansion' : Too many args in macro f1 Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1037127828.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1037127828.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1037127828.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1037127828.glsl:6: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1037127828.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1037127828.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1037127828.glsl:9: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1037127828.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1037127828.glsl:11: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1037127828.glsl:12: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1037127828.glsl:13: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1037127828.glsl:21: error: 'dvec2' : Reserved word. Step #5: /tmp/temp_shader_1037127828.glsl:21: error: 'double vector' : not supported for this version or the enabled extensions Step #5: /tmp/temp_shader_1037127828.glsl:21: error: 'constructor' : cannot convert parameter 2 from ' const 2-component vector of double' to ' const 2-component vector of int' Step #5: /tmp/temp_shader_1037127828.glsl:21: error: ' const 3-element array of 2-component vector of int' : cannot construct with these arguments Step #5: /tmp/temp_shader_1037127828.glsl:21: error: 'const' : non-matching or non-convertible constant type for const initializer Step #5: /tmp/temp_shader_1037127828.glsl:23: error: 'textureProjGradOf' : undeclared identifier Step #5: /tmp/temp_shader_1037127828.glsl:23: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1037127828.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1034949299.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1034949299.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1034949299.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1034949299.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1034949299.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1034949299.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1034949299.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1034949299.glsl:14: error: 'sampler2D' : sampler-constructor requires the extension GL_ARB_bindless_texture enabled Step #5: /tmp/temp_shader_1034949299.glsl:15: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_1034949299.glsl:16: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_1034949299.glsl:17: error: 'sampler2D' : sampler-constructor second argument must be a scalar sampler or samplerShadow Step #5: /tmp/temp_shader_1034949299.glsl:17: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_654887343.glsl:12: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_654887343.glsl:27: error: 'sTDNoiseMaq' : member storage qualifier cannot contradict block storage qualifier Step #5: /tmp/temp_shader_654887343.glsl:27: error: 'sTDNoiseMaq' : member of block cannot be or contain a sampler, image, or atomic_uint type Step #5: /tmp/temp_shader_654887343.glsl:27: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_654887343.glsl:23: error: 'b1' : block instance name redefinition Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1529195746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#' : invalid directive: v2 Step #5: /tmp/temp_shader_1529195746.glsl:2: error: '' : syntax error, unexpected DASH Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1529195746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#' : invalid directive: v2 Step #5: /tmp/temp_shader_1529195746.glsl:2: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:3: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:5: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:6: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:10: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:11: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:12: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:13: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1529195746.glsl:1: error: '#' : invalid directive: v2 Step #5: /tmp/temp_shader_1529195746.glsl:2: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:3: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:4: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:5: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:6: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:7: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:8: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:9: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:10: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:11: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:12: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_1529195746.glsl:13: error: '' : bad character in float exponent Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_392035568.glsl:1: error: '' : syntax error, unexpected FLOATCONSTANT, expecting LEFT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_392035568.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1335354340.glsl:3: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1335354340.glsl:4: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1335354340.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1335354340.glsl:6: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1335354340.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1335354340.glsl:9: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1335354340.glsl:10: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_1335354340.glsl:14: error: 'sampler2D' : sampler-constructor requires the extension GL_ARB_bindless_texture enabled Step #5: /tmp/temp_shader_1335354340.glsl:15: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_1335354340.glsl:16: error: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type Step #5: /tmp/temp_shader_1335354340.glsl:17: error: 'sampler2D' : sampler-constructor first argument must be a *texture* type matching the dimensionality and sampled type of the constructor Step #5: /tmp/temp_shader_1335354340.glsl:17: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl:1: error: '€' : unexpected token Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : unexpected token Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_87755422.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_87755422.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_87755422.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_87755422.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_87755422.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_87755422.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_87755422.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_87755422.glsl:2: error: '' : numeric literal too big Step #5: /tmp/temp_shader_87755422.glsl: GL_AMD_gpu_shader_half_float Step #5: /tmp/temp_shader_87755422.glsl: GL_EXT_shader_explicit_arithmetic_types Step #5: /tmp/temp_shader_87755422.glsl: GL_EXT_shader_explicit_arithmetic_types_float16 Step #5: /tmp/temp_shader_87755422.glsl:2: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_889023311.glsl:22: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1494613810.glsl:7: error: 'vecxVertexImageUniforms' : undeclared identifier Step #5: /tmp/temp_shader_1494613810.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1494613810.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1494613810.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1494613810.glsl:8: error: '€' : unexpected token Step #5: /tmp/temp_shader_1494613810.glsl:8: error: 'gl_MaxFragmentImageUnizfo' : undeclared identifier Step #5: /tmp/temp_shader_1494613810.glsl:9: error: 'gl_MaxComputeImageUniforms' : undeclared identifier Step #5: /tmp/temp_shader_1494613810.glsl:7: error: '=' : cannot convert from ' temp float' to ' temp highp 2-component vector of float' Step #5: /tmp/temp_shader_1494613810.glsl:13: error: 'b2' : redefinition Step #5: /tmp/temp_shader_1494613810.glsl:15: error: 'b3' : undeclared identifier Step #5: /tmp/temp_shader_1494613810.glsl:15: error: 'mix' : no matching overloaded function found Step #5: /tmp/temp_shader_1494613810.glsl:15: error: 'assign' : cannot convert from ' const float' to ' temp bool' Step #5: /tmp/temp_shader_1494613810.glsl:16: error: 'i' : undeclared identifier Step #5: /tmp/temp_shader_1494613810.glsl:16: error: 'mix' : required extension not requested: GL_EXT_shader_integer_mix Step #5: /tmp/temp_shader_1494613810.glsl:17: error: 'mix' : required extension not requested: GL_EXT_shader_integer_mix Step #5: /tmp/temp_shader_1494613810.glsl:18: error: 'mix' : required extension not requested: GL_EXT_shader_integer_mix Step #5: /tmp/temp_shader_1494613810.glsl:18: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1494613810.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1447267605.glsl:3: error: 'output block' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1447267605.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1447267605.glsl:7: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1447267605.glsl:8: error: '' : cannot nest a structure definition inside a structure or block Step #5: /tmp/temp_shader_1447267605.glsl:5: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1447267605.glsl:11: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1447267605.glsl:15: error: 'inbname' : redefinition Step #5: /tmp/temp_shader_1447267605.glsl:19: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1447267605.glsl:22: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1447267605.glsl:25: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1369321801.glsl:1: error: '#' : invalid directive: versompatibility Step #5: /tmp/temp_shader_1369321801.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1369321801.glsl:8: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1369321801.glsl:20: error: '€' : unexpected token Step #5: /tmp/temp_shader_1369321801.glsl:32: error: 'iv4a' : undeclared identifier Step #5: /tmp/temp_shader_1369321801.glsl:32: error: '=' : cannot convert from ' global float' to ' temp mediump 4-component vector of int' Step #5: /tmp/temp_shader_1369321801.glsl:33: error: '=' : cannot convert from ' global float' to ' temp mediump 4-component vector of int' Step #5: /tmp/temp_shader_1369321801.glsl:34: error: 'min' : no matching overloaded function found Step #5: /tmp/temp_shader_1369321801.glsl:34: error: '=' : cannot convert from ' const float' to ' temp mediump 4-component vector of int' Step #5: /tmp/temp_shader_1369321801.glsl:35: error: 'min' : no matching overloaded function found Step #5: /tmp/temp_shader_1369321801.glsl:35: error: '=' : cannot convert from ' const float' to ' temp mediump 4-component vector of int' Step #5: /tmp/temp_shader_1369321801.glsl:37: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1369321801.glsl:1: error: '#' : invalid directive: versompatibility Step #5: /tmp/temp_shader_1369321801.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: statement must appear first in es-profile shader; before comments or newlines Step #5: /tmp/temp_shader_1369321801.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1369321801.glsl:1: error: '#' : invalid directive: versompatibility Step #5: /tmp/temp_shader_1369321801.glsl:3: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_745425661.glsl: error: version not supported Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_745425661.glsl:4: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_745425661.glsl:5: error: 'GL_EXT_shader_explicit_4' : undeclared identifier Step #5: /tmp/temp_shader_745425661.glsl:5: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_745425661.glsl:12: error: 'constructor' : constructing non-array constituent from array argument Step #5: /tmp/temp_shader_745425661.glsl:13: error: 'constructor' : array constructor argument not correct type to construct array element Step #5: /tmp/temp_shader_745425661.glsl:16: error: '' : syntax error, unexpected INT, expecting RIGHT_BRACKET Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_745425661.glsl: error: version not supported Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_745425661.glsl: error: version not supported Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_745425661.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_396473730.glsl:3: error: '#extension' : behavior not supported: en Step #5: /tmp/temp_shader_396473730.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_396473730.glsl:18: error: 'abl' : undeclared identifier Step #5: /tmp/temp_shader_396473730.glsl:18: error: '' : array size must be a constant integer expression Step #5: /tmp/temp_shader_396473730.glsl:18: error: 'constructor' : array constructor needs one argument per array element Step #5: /tmp/temp_shader_396473730.glsl:18: error: '=' : cannot convert from ' const float' to ' global 2-element array of highp int' Step #5: /tmp/temp_shader_396473730.glsl:21: error: 'vi4' : illegal use of type 'void' Step #5: /tmp/temp_shader_396473730.glsl:22: error: 'vj' : illegal use of type 'void' Step #5: /tmp/temp_shader_396473730.glsl:22: error: 'vk5' : illegal use of type 'void' Step #5: /tmp/temp_shader_396473730.glsl:23: error: 'vm2' : illegal use of type 'void' Step #5: /tmp/temp_shader_396473730.glsl:23: error: 'vm3' : illegal use of type 'void' Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_396473730.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_396473730.glsl:3: error: '#extension' : extra tokens -- expected newline Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1308044878.glsl:15: error: 'in' : not allowed in nested scope Step #5: /tmp/temp_shader_1308044878.glsl:16: error: 'gl_BaryCoordNoPerspCentroidAMD' : identifier not previously declared Step #5: /tmp/temp_shader_1308044878.glsl:17: error: 'extencions' : unknown SPIR-V requirement Step #5: /tmp/temp_shader_1308044878.glsl:17: error: '€' : unexpected token Step #5: /tmp/temp_shader_1308044878.glsl:17: error: '' : syntax error, unexpected INT, expecting FLOATCONSTANT or INTCONSTANT or UINTCONSTANT or BOOLCONSTANT Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1308044878.glsl:8: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1346811305.glsl:12: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1346811305.glsl:32: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: #256 pulse exec/s: 6 rss: 74Mb Step #5: /tmp/temp_shader_1569229320.glsl:13: error: '' : syntax error, unexpected INT, expecting EQUAL Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_705178736.glsl:3: error: '#extension' : extension not supported: GL_GOOGLE_include_direcpive Step #5: /tmp/temp_shader_705178736.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_705178736.glsl:8: error: 'n' : no matching overloaded function found Step #5: /tmp/temp_shader_705178736.glsl:26: error: 'uv4' : undeclared identifier Step #5: /tmp/temp_shader_705178736.glsl:35: error: 'headerOut' : undeclared identifier Step #5: /tmp/temp_shader_705178736.glsl:35: error: 'mainF' : undeclared identifier Step #5: /tmp/temp_shader_705178736.glsl:35: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_705178736.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_705178736.glsl:4: error: '#include' : Cannot find or open include file. for header name: spv.debuginfo.include.glsl.h Step #5: /tmp/temp_shader_1590079444.glsl:28: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_434248626.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_434248626.glsl:13: error: 'sTDNoiseMap' : undeclared identifier Step #5: /tmp/temp_shader_434248626.glsl:14: error: 'texture' : no matching overloaded function found Step #5: /tmp/temp_shader_434248626.glsl:23: error: '' : syntax error, unexpected INT, expecting LEFT_BRACE Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_434248626.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_434248626.glsl:3: error: '#' : invalid directive Step #5: /tmp/temp_shader_1977648522.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1977648522.glsl:4: error: 'buffe_reference' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4) Step #5: /tmp/temp_shader_1977648522.glsl:4: error: 'scalar block layout' : required extension not requested: GL_EXT_scalar_block_layout Step #5: /tmp/temp_shader_1977648522.glsl:4: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1977648522.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1977648522.glsl:11: error: 'u' : identifier not previously declared Step #5: /tmp/temp_shader_1977648522.glsl:15: error: '.' : cannot apply to an array: a Step #5: /tmp/temp_shader_1977648522.glsl:15: error: 'assign' : cannot convert from ' temp highp 3-component vector of float' to ' temp highp int' Step #5: /tmp/temp_shader_1977648522.glsl:16: error: '.' : cannot apply to an array: a Step #5: /tmp/temp_shader_1977648522.glsl:16: error: 'pc' : undeclared identifier Step #5: /tmp/temp_shader_1977648522.glsl:16: error: 'identity' : vector swizzle too long Step #5: /tmp/temp_shader_1977648522.glsl:16: error: 'pc' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1977648522.glsl:16: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_1977648522.glsl:16: error: 'assign' : cannot convert from ' temp highp 3-component vector of float' to ' temp highp int' Step #5: /tmp/temp_shader_1977648522.glsl:17: error: '.' : cannot apply to an array: b Step #5: /tmp/temp_shader_1977648522.glsl:17: error: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'layout( column_major scalar offset=0) buffer unsized 1-element array of highp 3-component vector of float' and a right operand of type ' const int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1977648522.glsl:17: error: 'assign' : cannot convert from 'layout( column_major scalar offset=0) buffer unsized 1-element array of highp 3-component vector of float' to ' temp highp int' Step #5: /tmp/temp_shader_1977648522.glsl:18: error: '.' : cannot apply to an array: c Step #5: /tmp/temp_shader_1977648522.glsl:18: error: 'a' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1977648522.glsl:18: error: 'expression' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1977648522.glsl:18: error: 'assign' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1977648522.glsl:19: error: '.' : cannot apply to an array: c Step #5: /tmp/temp_shader_1977648522.glsl:19: error: 'a' : vector swizzle selection out of range Step #5: /tmp/temp_shader_1977648522.glsl:19: error: 'identityF1' : vector swizzle too long Step #5: /tmp/temp_shader_1977648522.glsl:19: error: '[]' : scalar integer expression required Step #5: /tmp/temp_shader_1977648522.glsl:19: error: 'expression' : left of '[' is not of type array, matrix, or vector Step #5: /tmp/temp_shader_1977648522.glsl:19: error: 'assign' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1977648522.glsl:19: error: '' : syntax error, unexpected RIGHT_BRACKET, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1977648522.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1977648522.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1977648522.glsl:4: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1977648522.glsl:8: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl: error: version not supported Step #5: /tmp/temp_shader_1470503465.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1470503465.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1470503465.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl:3: error: 'GL_KHR_shader_subgroup_ballot4' : undeclared identifier Step #5: /tmp/temp_shader_1470503465.glsl:3: error: 'constructor' : cannot convert parameter 3 from ' temp float' to ' temp highp int' Step #5: /tmp/temp_shader_1470503465.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl:7: error: 'attribute' : not supported in this stage: fragment Step #5: /tmp/temp_shader_1470503465.glsl:7: error: 'attribute' : no longer supported in core profile; removed in version 420 Step #5: /tmp/temp_shader_1470503465.glsl:7: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1470503465.glsl:11: error: 'binding' : uniform/buffer blocks require layout(binding=X) Step #5: /tmp/temp_shader_1470503465.glsl:20: error: 'intMax' : undeclared identifier Step #5: /tmp/temp_shader_1470503465.glsl:21: error: 's' : undeclared identifier Step #5: /tmp/temp_shader_1470503465.glsl:25: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl:26: error: '' : syntax error, unexpected SEMICOLON, expecting LEFT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1470503465.glsl: error: version not supported Step #5: /tmp/temp_shader_1470503465.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1470503465.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1470503465.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl:25: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl: error: version not supported Step #5: /tmp/temp_shader_1470503465.glsl:1: error: 'string' : End of line in string Step #5: /tmp/temp_shader_1470503465.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1470503465.glsl:2: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl:4: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1470503465.glsl:25: error: '#version' : must occur first in shader Step #5: /tmp/temp_shader_1402586708.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1402586708.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1402586708.glsl:4: error: '#' : invalid directive: extenlicit_arithmetic_types_int63 Step #5: /tmp/temp_shader_1402586708.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1402586708.glsl:19: error: 'f' : undeclared identifier Step #5: /tmp/temp_shader_1402586708.glsl:19: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1402586708.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1402586708.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1402586708.glsl:4: error: '#' : invalid directive: extenlicit_arithmetic_types_int63 Step #5: /tmp/temp_shader_1402586708.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1402586708.glsl:1: error: '#version' : bad profile name; use es, core, or compatibility Step #5: /tmp/temp_shader_1402586708.glsl:1: error: '#version' : bad tokens following profile -- expected newline Step #5: /tmp/temp_shader_1402586708.glsl:3: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_1402586708.glsl:4: error: '#' : invalid directive: extenlicit_arithmetic_types_int63 Step #5: /tmp/temp_shader_1402586708.glsl:5: error: '#extension' : ':' missing after extension name Step #5: /tmp/temp_shader_552473416.glsl:8: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_552473416.glsl:22: error: 'attribute' : required extension not requested: Possible extensions include: Step #5: /tmp/temp_shader_552473416.glsl: GL_EXT_control_flow_attributes Step #5: /tmp/temp_shader_552473416.glsl: GL_EXT_control_flow_attributes2 Step #5: /tmp/temp_shader_552473416.glsl: GL_QCOM_multiple_wait_queues Step #5: /tmp/temp_shader_552473416.glsl:23: error: 'attribute' : required extension not requested: GL_EXT_control_flow_attributes Step #5: /tmp/temp_shader_552473416.glsl:30: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1143408282.glsl:22: error: 'r' : undeclared identifier Step #5: /tmp/temp_shader_1143408282.glsl:22: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_188213258.glsl:6: error: '[]' : only outermost dimension of an array of arrays can be implicitly sized Step #5: /tmp/temp_shader_188213258.glsl:13: error: 'assign' : cannot convert from ' temp 7-element array of highp float' to ' temp 8-element array of highp float' Step #5: /tmp/temp_shader_188213258.glsl:14: error: 'constructor' : constructing non-array constituent from array argument Step #5: /tmp/temp_shader_188213258.glsl:15: error: 'constructor' : array constructor argument not correct type to construct array element Step #5: /tmp/temp_shader_188213258.glsl:16: error: 'constructor' : cannot convert parameter 3 from ' temp 8-element array of highp float' to ' temp 7-element array of float' Step #5: /tmp/temp_shader_188213258.glsl:16: error: ' temp 4-element array of 7-element array of float' : cannot construct with these arguments Step #5: /tmp/temp_shader_188213258.glsl:16: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_188213258.glsl:17: error: 'constructor' : cannot convert parameter 3 from ' temp 8-element array of highp float' to ' temp 7-element array of float' Step #5: /tmp/temp_shader_188213258.glsl:17: error: ' temp 4-element array of 7-element array of float' : cannot construct with these arguments Step #5: /tmp/temp_shader_188213258.glsl:17: error: 'return' : type does not match, or is not convertible to, the function's return type Step #5: /tmp/temp_shader_188213258.glsl:21: error: '' : syntax error, unexpected IDENTIFIER, expecting RIGHT_PAREN Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_559412924.glsl:8: error: 'gl_SubgroupSize' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_559412924.glsl:9: error: 'gl_SubgroupInvocationID' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_559412924.glsl:10: error: 'subgroupBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_559412924.glsl:10: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_559412924.glsl:11: error: 'subgroupMemoryBarrier' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_559412924.glsl:11: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_559412924.glsl:12: error: 'subgroupMemoryBarrierBuffer' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_559412924.glsl:12: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_559412924.glsl:13: error: 'subgroupMemoryBarrierImage' : required extension not requested: GL_KHR_shader_subgroup_basic Step #5: /tmp/temp_shader_559412924.glsl:13: error: 'subgroup op' : requires SPIR-V 1.3 Step #5: /tmp/temp_shader_559412924.glsl:13: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1884167637.glsl:3: error: 'varying' : Reserved word. Step #5: /tmp/temp_shader_1884167637.glsl:3: error: 'varying' : no longer supported in es profile; removed in version 300 Step #5: /tmp/temp_shader_1884167637.glsl:3: error: 'float' : type requires declaration of default precision qualifier Step #5: /tmp/temp_shader_1884167637.glsl:3: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1884167637.glsl:4: error: 'int' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type Step #5: /tmp/temp_shader_1884167637.glsl:5: error: 'float' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type Step #5: /tmp/temp_shader_1884167637.glsl:11: error: 'global_medium' : undeclared identifier Step #5: /tmp/temp_shader_1884167637.glsl:11: error: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of type ' temp float' and a right operand of type ' global mediump int' (or there is no acceptable conversion) Step #5: /tmp/temp_shader_1884167637.glsl:11: error: '=' : cannot convert from ' temp float' to ' temp lowp int' Step #5: /tmp/temp_shader_1884167637.glsl:13: error: 'gl_FragColor' : undeclared identifier Step #5: /tmp/temp_shader_1884167637.glsl:13: error: 'assign' : cannot convert from ' temp mediump 4-component vector of float' to ' temp float' Step #5: /tmp/temp_shader_1884167637.glsl:16: error: '' : unexpected token Step #5: /tmp/temp_shader_1884167637.glsl:22: error: '' : compilation terminated Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1884167637.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1473442062.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1473442062.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1473442062.glsl:3: error: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan Step #5: /tmp/temp_shader_1473442062.glsl:4: error: 'location' : SPIR-V requires location for user input/output Step #5: /tmp/temp_shader_1473442062.glsl:11: error: 'switch' : condition must be a scalar integer expression Step #5: /tmp/temp_shader_1473442062.glsl:26: error: 'switch' : cannot have statements before first case/default label Step #5: /tmp/temp_shader_1473442062.glsl:36: error: 'tttttttttttttttttttttttttt' : undeclared identifier Step #5: /tmp/temp_shader_1473442062.glsl:36: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1473442062.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_1473442062.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_201305624.glsl:2: error: 'GL_EXT_ray_tracing' : not supported for current targeted SPIR-V version Step #5: /tmp/temp_shader_201305624.glsl:10: error: 'pos' : undeclared identifier Step #5: /tmp/temp_shader_201305624.glsl:10: error: 'rq' : undeclared identifier Step #5: /tmp/temp_shader_201305624.glsl:10: error: 'rayQueryGetIntersectionSpherePositionNV' : no matching overloaded function found Step #5: /tmp/temp_shader_201305624.glsl:11: error: 'rayQueryGetIntersectionSpherePositionNV' : no matching overloaded function found Step #5: /tmp/temp_shader_201305624.glsl:13: error: 'rad' : undeclared identifier Step #5: /tmp/temp_shader_201305624.glsl:13: error: 'rayQueryGetIntersectionSphereRadiusNV' : no matching overloaded function found Step #5: /tmp/temp_shader_201305624.glsl:14: error: 'rayQueryGetIntersectionSphereRadiusNV' : no matching overloaded function found Step #5: /tmp/temp_shader_201305624.glsl:16: error: 'ra' : undeclared identifier Step #5: /tmp/temp_shader_201305624.glsl:16: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_238962600.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_238962600.glsl:5: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_238962600.glsl:7: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_238962600.glsl:8: error: 'binding' : sampler/texture/image requires layout(binding=X) Step #5: /tmp/temp_shader_238962600.glsl:12: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_238962600.glsl:12: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_238962600.glsl:13: error: 'sampler/image' : cannot construct this type Step #5: /tmp/temp_shader_238962600.glsl:13: error: 'constructor' : too many arguments Step #5: /tmp/temp_shader_238962600.glsl:14: error: 'te00000000000000000000000000000000000000000000000000000000000000000000000000000sinf' : no matching overloaded function found Step #5: /tmp/temp_shader_238962600.glsl:14: error: '' : numeric literal too big Step #5: /tmp/temp_shader_238962600.glsl:14: error: '' : syntax error, unexpected INT, expecting RIGHT_PAREN or COMMA Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_238962600.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_238962600.glsl:14: error: '' : numeric literal too big Step #5: /tmp/temp_shader_238962600.glsl: error: #version: ES shaders for SPIR-V require version 310 or higher Step #5: /tmp/temp_shader_238962600.glsl:14: error: '' : numeric literal too big Step #5: /tmp/temp_shader_776532036.glsl:12: error: '' : syntax error, unexpected INT, expecting COMMA or SEMICOLON Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1238433452.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : syntax error, unexpected IDENTIFIER Step #5: glslc: error: cannot emit output as a WGSL source program when only preprocessing the source Step #5: /tmp/temp_shader_1238433452.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1238433452.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : float literal needs a decimal point or exponent Step #5: /tmp/temp_shader_1238433452.glsl:1: error: '' : numeric literal too big Step #5: /tmp/temp_shader_1273911899.glsl: error: #version: Desktop shaders for Vulkan SPIR-V require version 140 or higher Step #5: /tmp/temp_shader_1273911899.glsl:3: error: '#define' : must be followed by macro name Step #5: /tmp/temp_shader_1273911899.glsl:15: error: 'I3' : no matching overloaded function found Step #5: /tmp/temp_shader_1273911899.glsl:15: error: '=' : cannot convert from ' const float' to ' temp highp int' Step #5: /tmp/temp_shader_1273911899.glsl: "precision mediump int; precision highp float;" Step #5: /tmp/temp_shader_1273911899.glsl:25: error: '#' : invalid directive: ve Step #5: glslc: error: cannot emit output as a WGSL source program when only preproc